Improved the behavior of the async virtual collection
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					 2 changed files with 214 additions and 158 deletions
				
			
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			@ -23,6 +23,8 @@ using System.Collections.Generic;
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using System.Diagnostics;
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using System.Threading.Tasks;
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using System.Diagnostics.CodeAnalysis;
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using System.Threading;
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#if !NO_SPECIALIZED_COLLECTIONS
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using System.Collections.Specialized;
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			@ -63,7 +65,7 @@ namespace Nuclex.Avalonia.Collections {
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      /// <summary>Immediately releases all resources owned by the instance</summary>
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      public void Dispose() {
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        this.virtualList = null!; // Only to make life easier got the GC
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        this.virtualList = null!; // Only to decouple and make the GC's work easier
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      }
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      /// <summary>The item at the enumerator's current position</summary>
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			@ -73,6 +75,8 @@ namespace Nuclex.Avalonia.Collections {
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          checkVersion();
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#endif
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          // If the most recent call to MoveNext() returned false, it means that
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          // the enumerator has reached the end of the list, so in that
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          if(this.lastMoveNextResult == false) {
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            throw new InvalidOperationException("Enumerator is not on a valid position");
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          }
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			@ -122,8 +126,8 @@ namespace Nuclex.Avalonia.Collections {
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      }
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      /// <summary>The item at the enumerator's current position</summary>
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      object IEnumerator.Current {
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        get { return Current!; } // No idea what the compiler's issue is here
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      object? IEnumerator.Current {
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        get { return Current; }
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      }
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#if DEBUG
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			@ -149,9 +153,9 @@ namespace Nuclex.Avalonia.Collections {
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    #endregion // class Enumerator
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    /// <summary>Raised when an item has been added to the collection</summary>
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    public event EventHandler<ItemEventArgs<TItem>>? ItemAdded;
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    public event EventHandler<ItemEventArgs<TItem>>? ItemAdded { add {} remove{} }
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    /// <summary>Raised when an item is removed from the collection</summary>
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    public event EventHandler<ItemEventArgs<TItem>>? ItemRemoved;
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    public event EventHandler<ItemEventArgs<TItem>>? ItemRemoved { add {} remove{} }
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    /// <summary>Raised when an item is replaced in the collection</summary>
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    public event EventHandler<ItemReplaceEventArgs<TItem>>? ItemReplaced;
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    /// <summary>Raised when the collection is about to be cleared</summary>
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			@ -160,9 +164,9 @@ namespace Nuclex.Avalonia.Collections {
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    ///   contained in the collection, but it is often simpler and more efficient
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    ///   to process the clearing of the entire collection as a special operation.
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    /// </remarks>
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    public event EventHandler? Clearing;
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    public event EventHandler? Clearing { add {} remove{} }
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    /// <summary>Raised when the collection has been cleared</summary>
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    public event EventHandler? Cleared;
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    public event EventHandler? Cleared { add {} remove{} }
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#if !NO_SPECIALIZED_COLLECTIONS
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    /// <summary>Called when the collection has changed</summary>
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			@ -182,7 +186,7 @@ namespace Nuclex.Avalonia.Collections {
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    ///   performance from requesting multiple items at once.
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    /// </remarks>
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    public AsyncVirtualObservableReadOnlyList(int pageSize = 32) {
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      this.typedList = new TItem[0];
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      this.typedList = new List<TItem>();
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      this.objectList = (IList)this.typedList;
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      this.pageSize = pageSize;
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      this.fetchedPages = new bool[0];
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			@ -197,18 +201,51 @@ namespace Nuclex.Avalonia.Collections {
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    ///   will make them available for garbage collection.
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    /// </param>
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    public void InvalidateAll(bool purgeItems = false) {
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      if(this.assumedCount.HasValue) { // If not fetched before, no action needed
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        int pageCount = this.fetchedPages.Length;
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        for(int index = 0; index < pageCount; ++index) {
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          this.fetchedPages[index] = false;
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      int itemCount;
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      lock(this) {
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        if(!this.assumedCount.HasValue) {
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          return; // If not fetched before, no action is needed
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        }
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        if(purgeItems) {
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          int itemCount = this.assumedCount.Value;
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          for(int index = 0; index < itemCount; ++index) {
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            this.typedList[index] = default(TItem)!; // not going to be exposed to users
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        itemCount = this.assumedCount.Value;
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      }
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      // Mark the pages as un-fetched
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      int pageCount = this.fetchedPages.Length;
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      if(purgeItems) {
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        var oldItemList = new List<TItem>(capacity: this.pageSize);
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        for(int pageIndex = 0; pageIndex < pageCount; ++pageIndex) {
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          if(this.fetchedPages[pageIndex]) {
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            this.fetchedPages[pageIndex] = false;
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            // Figure out the page's item start index and how big the page is 
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            int offset = pageIndex * this.pageSize;
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            int count = Math.Min(itemCount - offset, this.pageSize);
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            // Make a backup of the old item values so we can provide them
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            // in the ItemReplaced change notification we'll send out.
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            for(int index = 0; index < count; ++index) {
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              oldItemList[index] = this.typedList[offset + index];
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            }
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            // Replace the loaded items with placeholder items
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            CreatePlaceholderItems(this.typedList, pageIndex * this.pageSize, count);
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            // Send out change notifications for all items we just replace with placeholders
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            for(int index = 0; index < count; ++index) {
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              OnReplaced(oldItemList[index], this.typedList[offset + index], offset + index);
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            }
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            // Make sure the old items aren't lingering around
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            oldItemList.Clear();
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          }
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        }
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      } else {
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        for(int pageIndex = 0; pageIndex < pageCount; ++pageIndex) {
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          this.fetchedPages[pageIndex] = false;
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        }
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      }
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    }
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			@ -229,39 +266,30 @@ namespace Nuclex.Avalonia.Collections {
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    ///   when any of them are next accessed.
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    /// </remarks>
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    public void Invalidate(int itemIndex, bool purgeItems = false) {
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      if(this.assumedCount.HasValue) { // If not fetched before, no action needed
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        int pageIndex = itemIndex / this.pageSize;
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        this.fetchedPages[pageIndex] = false;
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        if(purgeItems) {
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          int count = Math.Min(
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            this.assumedCount.Value - (this.pageSize * pageIndex),
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            this.pageSize
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          );
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          for(int index = itemIndex / this.pageSize; index < count; ++index) {
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            this.typedList[index] = default(TItem)!; // not going to be exposed to users
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          }
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      lock(this) {
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        if(!this.assumedCount.HasValue) {
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          return; // If not fetched before, no action is needed
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        }
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      }
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      // Mark the entie page as needing re-fetching (we've got no other choice)
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      int pageIndex = itemIndex / this.pageSize;
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      this.fetchedPages[pageIndex] = false;
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      // If we're asked to also purge the item, replace the item with
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      // a placeholder item and trigger the change notification
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      if(purgeItems) {
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        TItem oldItem = this.typedList[itemIndex];
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        CreatePlaceholderItems(this.typedList, itemIndex, 1);
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        OnReplaced(oldItem, this.typedList[itemIndex], itemIndex);
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      }
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    }
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    /// <summary>Determines the index of the specified item in the list</summary>
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    /// <param name="item">Item whose index will be determined</param>
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    /// <returns>The index of the item in the list or -1 if not found</returns>
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    public int IndexOf(TItem item) {
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      requireCount();
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      requireAllPages();
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      // TODO: this won't work, it will compare the placeholder items :-/
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      IComparer<TItem> itemComparer = Comparer<TItem>.Default;
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      for(int index = 0; index < this.assumedCount.Value; ++index) {
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        if(itemComparer.Compare(this.typedList[index], item) == 0) {
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          return index;
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        }
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      }
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      return -1;
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      return this.typedList.IndexOf(item);
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    }
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    /// <summary>Inserts an item into the list at the specified index</summary>
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			@ -316,7 +344,10 @@ namespace Nuclex.Avalonia.Collections {
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    /// <param name="item">Item the list will be checked for</param>
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    /// <returns>True if the list contains the specified items</returns>
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    public bool Contains(TItem item) {
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      return (IndexOf(item) != -1);
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      requireCount();
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      requireAllPages();
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      return this.typedList.Contains(item);
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    }
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    /// <summary>Copies the contents of the list into an array</summary>
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			@ -334,14 +365,16 @@ namespace Nuclex.Avalonia.Collections {
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    /// <summary>Total number of items in the list</summary>
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    public int Count {
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      get {
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        requireCount();
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        return this.assumedCount.Value;
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        return requireCount();
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      }
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    }
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    /// <summary>Whether the list is a read-only list</summary>
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    public bool IsReadOnly {
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      get { return this.typedList.IsReadOnly; }
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      get {
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        //return this.typedList.IsReadOnly;
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        return true;
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      }
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    }
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    /// <summary>Removes the specified item from the list</summary>
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			@ -402,14 +435,14 @@ namespace Nuclex.Avalonia.Collections {
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    /// <returns>
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    ///   The position at which the item has been inserted or -1 if the item was not inserted
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    /// </returns>
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    int IList.Add(object value) {
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    int IList.Add(object? value) {
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      throw new NotSupportedException("Cannot add items into a read-only list");
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    }
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    /// <summary>Checks whether the list contains the specified item</summary>
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    /// <param name="item">Item the list will be checked for</param>
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    /// <returns>True if the list contains the specified items</returns>
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    bool IList.Contains(object item) {
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    bool IList.Contains(object? item) {
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      requireCount();
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      requireAllPages();
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      return this.objectList.Contains(item);
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			@ -418,7 +451,7 @@ namespace Nuclex.Avalonia.Collections {
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    /// <summary>Determines the index of the specified item in the list</summary>
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    /// <param name="item">Item whose index will be determined</param>
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    /// <returns>The index of the item in the list or -1 if not found</returns>
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    int IList.IndexOf(object item) {
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    int IList.IndexOf(object? item) {
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      requireCount();
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      requireAllPages();
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      return this.objectList.IndexOf(item);
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			@ -427,7 +460,7 @@ namespace Nuclex.Avalonia.Collections {
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    /// <summary>Inserts an item into the list at the specified index</summary>
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    /// <param name="index">Index the item will be inserted at</param>
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    /// <param name="item">Item that will be inserted into the list</param>
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    void IList.Insert(int index, object item) {
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    void IList.Insert(int index, object? item) {
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      throw new NotSupportedException("Cannot insert items into a read-only list");
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    }
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			@ -438,14 +471,14 @@ namespace Nuclex.Avalonia.Collections {
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    /// <summary>Removes the specified item from the list</summary>
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    /// <param name="item">Item that will be removed from the list</param>
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    void IList.Remove(object item) {
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    void IList.Remove(object? item) {
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      throw new NotSupportedException("Cannot remove items from a read-only list");
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    }
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    /// <summary>Accesses the item at the specified index in the list</summary>
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    /// <param name="index">Index of the item that will be accessed</param>
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    /// <returns>The item at the specified index</returns>
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    object IList.this[int index] {
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    object? IList.this[int index] {
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      get {
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        requireCount();
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        requirePage(index / this.pageSize);
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			@ -453,56 +486,12 @@ namespace Nuclex.Avalonia.Collections {
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        return this.objectList[index];
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      }
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      set {
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        // Make sure the page is fetched, otherwise, the item would only suddenly
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        // revert to its state in the source when the pages around it is fetchd later.
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        requireCount();
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        requirePage(index / this.pageSize);
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#if DEBUG
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        ++this.version;
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#endif
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        TItem oldItem = this.typedList[index];
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        this.objectList[index] = value;
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        TItem newItem = this.typedList[index];
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        OnReplaced(oldItem, newItem, index);
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        throw new NotSupportedException("Cannot assign items into a read-only list");
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      }
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    }
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    #endregion // IList implementation
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    /// <summary>Fires the 'ItemAdded' event</summary>
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    /// <param name="item">Item that has been added to the collection</param>
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    /// <param name="index">Index of the added item</param>
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    protected virtual void OnAdded(TItem item, int index) {
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      if(ItemAdded != null) {
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        ItemAdded(this, new ItemEventArgs<TItem>(item));
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      }
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#if !NO_SPECIALIZED_COLLECTIONS
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      if(CollectionChanged != null) {
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        CollectionChanged(
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          this,
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          new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add, item, index)
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        );
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      }
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#endif
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    }
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    /// <summary>Fires the 'ItemRemoved' event</summary>
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    /// <param name="item">Item that has been removed from the collection</param>
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    /// <param name="index">Index the item has been removed from</param>
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    protected virtual void OnRemoved(TItem item, int index) {
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      if(ItemRemoved != null) {
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        ItemRemoved(this, new ItemEventArgs<TItem>(item));
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      }
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#if !NO_SPECIALIZED_COLLECTIONS
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      if(CollectionChanged != null) {
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        CollectionChanged(
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          this,
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          new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Remove, item, index)
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        );
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      }
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#endif
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    }
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    /// <summary>Fires the 'ItemReplaced' event</summary>
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    /// <param name="oldItem">Item that has been replaced</param>
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    /// <param name="newItem">New item the original item was replaced with</param>
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						 | 
				
			
			@ -523,25 +512,6 @@ namespace Nuclex.Avalonia.Collections {
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#endif
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    }
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    /// <summary>Fires the 'Clearing' event</summary>
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    protected virtual void OnClearing() {
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      if(Clearing != null) {
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        Clearing(this, EventArgs.Empty);
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      }
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    }
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    /// <summary>Fires the 'Cleared' event</summary>
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    protected virtual void OnCleared() {
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      if(Cleared != null) {
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		||||
        Cleared(this, EventArgs.Empty);
 | 
			
		||||
      }
 | 
			
		||||
#if !NO_SPECIALIZED_COLLECTIONS
 | 
			
		||||
      if(CollectionChanged != null) {
 | 
			
		||||
        CollectionChanged(this, Constants.NotifyCollectionResetEventArgs);
 | 
			
		||||
      }
 | 
			
		||||
#endif
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// <summary>Counts the total number of items in the virtual collection</summary>
 | 
			
		||||
    /// <returns>The total number of items</returns>
 | 
			
		||||
    protected abstract int CountItems();
 | 
			
		||||
| 
						 | 
				
			
			@ -583,16 +553,58 @@ namespace Nuclex.Avalonia.Collections {
 | 
			
		|||
      IList<TItem> target, int startIndex, int count
 | 
			
		||||
    );
 | 
			
		||||
 | 
			
		||||
    /// <summary>Reports errors when fetching data</summary>
 | 
			
		||||
    /// <param name="error">Exception that has occured</param>
 | 
			
		||||
    /// <param name="action">Describes the action during which the error happened</param>
 | 
			
		||||
    protected abstract void HandleFetchError(Exception error, string action);
 | 
			
		||||
 | 
			
		||||
    /// <summary>Ensures that the total number of items is known</summary>
 | 
			
		||||
    /// <returns>The item count</returns>
 | 
			
		||||
    [MemberNotNull(nameof(assumedCount))]
 | 
			
		||||
    private void requireCount() {
 | 
			
		||||
      if(!this.assumedCount.HasValue) {
 | 
			
		||||
        int itemCount = CountItems();
 | 
			
		||||
    private int requireCount() {
 | 
			
		||||
      lock(this) {
 | 
			
		||||
        if(this.assumedCount.HasValue) {
 | 
			
		||||
          return this.assumedCount.Value;
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      int itemCount;
 | 
			
		||||
      try {
 | 
			
		||||
        itemCount = CountItems();
 | 
			
		||||
      }
 | 
			
		||||
      catch(Exception error) {
 | 
			
		||||
        lock(this) {
 | 
			
		||||
          this.assumedCount = 0; // Act as if the collection has zero items
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Do not let the error bubble up into what is likely an unsuspecting
 | 
			
		||||
        // data grid control or virtualized list widget. Let the user decide what
 | 
			
		||||
        // to do about the error - i.e. set an error flag in their view model.
 | 
			
		||||
        HandleFetchError(
 | 
			
		||||
          error, "Failed to determine the number of items in the collection"
 | 
			
		||||
        );
 | 
			
		||||
        return 0;
 | 
			
		||||
      } // try CountItems() catch
 | 
			
		||||
 | 
			
		||||
      // Items were counted successfully, so adopt the count and initialize our
 | 
			
		||||
      // internal arrays to avoid having to resize the arrays later on (which
 | 
			
		||||
      // saves us a few lock statements)
 | 
			
		||||
      lock(this) {
 | 
			
		||||
        this.assumedCount = itemCount;
 | 
			
		||||
 | 
			
		||||
        int pageCount = (itemCount + this.pageSize - 1) / this.pageSize;
 | 
			
		||||
        this.fetchedPages = new bool[pageCount];
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
        // Resize the list (so we don't have to mutex-lock the list itself),
 | 
			
		||||
        // but put default items in there. We'll create placeholders when they
 | 
			
		||||
        // are accessed, not before (ideally, I'd want uninitialized instances
 | 
			
		||||
        // here, but that would need very thorough verification
 | 
			
		||||
        while(this.typedList.Count < itemCount) {
 | 
			
		||||
          this.typedList.Add(default(TItem)!);
 | 
			
		||||
        }
 | 
			
		||||
      } // lock this
 | 
			
		||||
 | 
			
		||||
      return itemCount;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// <summary>Ensures that all items have fetched</summary>
 | 
			
		||||
| 
						 | 
				
			
			@ -600,55 +612,96 @@ namespace Nuclex.Avalonia.Collections {
 | 
			
		|||
    ///   Avoid if possible.
 | 
			
		||||
    /// </remarks>
 | 
			
		||||
    private void requireAllPages() {
 | 
			
		||||
      Debug.Assert(
 | 
			
		||||
        this.assumedCount.HasValue,
 | 
			
		||||
        "This method should only be called when item count is already known"
 | 
			
		||||
      );
 | 
			
		||||
      lock(this) {
 | 
			
		||||
        Debug.Assert(
 | 
			
		||||
          this.assumedCount.HasValue,
 | 
			
		||||
          "This method should only be called when item count is already known"
 | 
			
		||||
        );
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      // We may find that the list is shorter than expected while requesting pages.
 | 
			
		||||
      // But the results will come in asynchronously, so we can't wait for it.
 | 
			
		||||
      int pageCount = (this.assumedCount!.Value + this.pageSize - 1) / this.pageSize;
 | 
			
		||||
      int pageCount = this.fetchedPages.Length;
 | 
			
		||||
      for(int index = 0; index < pageCount; ++index) {
 | 
			
		||||
        requirePage(index);
 | 
			
		||||
        // CHECK: Should we throttle this by constructing a clever chain of
 | 
			
		||||
        //        ContinueWith() tasks so we don't cause a flood of async requests?
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// <summary>Ensures that the specified page has been fetched</summary>
 | 
			
		||||
    /// <param name="pageIndex">Index of the page that needs to be fetched</param>
 | 
			
		||||
    private async void requirePage(int pageIndex) {
 | 
			
		||||
      Debug.Assert(
 | 
			
		||||
        this.assumedCount.HasValue,
 | 
			
		||||
        "This method should only be called when item count is already known"
 | 
			
		||||
      );
 | 
			
		||||
      if(this.fetchedPages[pageIndex]) {
 | 
			
		||||
      int itemCount;
 | 
			
		||||
      lock(this) {
 | 
			
		||||
        if(!this.assumedCount.HasValue) {
 | 
			
		||||
          Debug.Assert(
 | 
			
		||||
            this.assumedCount.HasValue,
 | 
			
		||||
            "This method should only be called when item count is already known"
 | 
			
		||||
          );
 | 
			
		||||
          return;
 | 
			
		||||
        }
 | 
			
		||||
        itemCount = this.assumedCount.Value;
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      // If the page is already fetched (or in flight), do nothing
 | 
			
		||||
      if((pageIndex >= this.fetchedPages.Length) || this.fetchedPages[pageIndex]) {
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      int startIndex = pageIndex * this.pageSize;
 | 
			
		||||
      int count = Math.Min(this.assumedCount!.Value - startIndex, this.pageSize);
 | 
			
		||||
      CreatePlaceholderItems(this.typedList, pageIndex * this.pageSize, count);
 | 
			
		||||
      // The page was not fetched, so synchronously fill it with place holder items
 | 
			
		||||
      // as a first step (their creation should be fast and immediate).
 | 
			
		||||
      int offset = pageIndex * this.pageSize;
 | 
			
		||||
      int count = Math.Min(itemCount - offset, this.pageSize);
 | 
			
		||||
      CreatePlaceholderItems(this.typedList, offset, count);
 | 
			
		||||
 | 
			
		||||
      // Ensure the items are present before marking the page as fetched
 | 
			
		||||
      Interlocked.MemoryBarrier();
 | 
			
		||||
      this.fetchedPages[pageIndex] = true; // Prevent double-fetch
 | 
			
		||||
 | 
			
		||||
      // Send out change notifications that the items have been replaced
 | 
			
		||||
      // (at this point, they're only placeholder items, of course)
 | 
			
		||||
      var placeholderItems = new List<TItem>(count);
 | 
			
		||||
      for(int index = startIndex; index < count; ++index) {
 | 
			
		||||
        placeholderItems[index - startIndex] = this.typedList[index];
 | 
			
		||||
        //OnReplaced(default(TItem), this.typedList[index], index);
 | 
			
		||||
      // Remember the placeholder items that are going to be replaced by
 | 
			
		||||
      // the fetch operation below,allowing us to report these in our change notification
 | 
			
		||||
      var placeholderItems = new List<TItem>(capacity: count);
 | 
			
		||||
      for(int index = offset; index < count; ++index) {
 | 
			
		||||
        placeholderItems.Add(this.typedList[index + offset]);
 | 
			
		||||
 | 
			
		||||
        // We act as if the whole list was filled with place holders from the start,
 | 
			
		||||
        // but only realize these as needed (so no change notification for these).
 | 
			
		||||
        // If we did it right, the user will not be able to ever see the uninitialized
 | 
			
		||||
        // items, yet we only create placeholders when they are really needed.
 | 
			
		||||
        //OnReplaced(default(TItem), this.typedList[index + offset], index);
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      int fetchedItemCount = await FetchItemsAsync(this.typedList, startIndex, count);
 | 
			
		||||
      // Now request the items on the page. This request will run asynchronously,
 | 
			
		||||
      // but we'll use an await to get to deliver change notifications once
 | 
			
		||||
      // the page has been fetched and the items are there.
 | 
			
		||||
      int fetchedItemCount;
 | 
			
		||||
      try {
 | 
			
		||||
        fetchedItemCount = await FetchItemsAsync(this.typedList, offset, count);
 | 
			
		||||
      }
 | 
			
		||||
      catch(Exception error) {
 | 
			
		||||
 | 
			
		||||
        // Do not let the error bubble up into what is likely an unsuspecting
 | 
			
		||||
        // data grid control or virtualized list widget. Let the user decide what
 | 
			
		||||
        // to do about the error - i.e. set an error flag in their view model.
 | 
			
		||||
        HandleFetchError(
 | 
			
		||||
          error, $"Failed to fetch list items {offset} to {offset + count}"
 | 
			
		||||
        );
 | 
			
		||||
        this.fetchedPages[pageIndex] = false; // We failed!
 | 
			
		||||
        return; // Leave the placeholder items in
 | 
			
		||||
 | 
			
		||||
      }
 | 
			
		||||
      if(fetchedItemCount < this.pageSize) {
 | 
			
		||||
        this.assumedCount = startIndex + fetchedItemCount;
 | 
			
		||||
        itemCount = offset + fetchedItemCount;
 | 
			
		||||
        lock(this) {
 | 
			
		||||
          this.assumedCount = itemCount;
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      // The count may have been adjusted if this truncated the list,
 | 
			
		||||
      // so recalculate the actual number of items. Then send out change
 | 
			
		||||
      // notifications for the items that have now been fetched.
 | 
			
		||||
      count = Math.Min(this.assumedCount!.Value - startIndex, this.pageSize);
 | 
			
		||||
      for(int index = startIndex; index < count; ++index) {
 | 
			
		||||
        OnReplaced(placeholderItems[index - startIndex], this.typedList[index], index);
 | 
			
		||||
      count = Math.Min(itemCount - offset, this.pageSize);
 | 
			
		||||
      for(int index = offset; index < count; ++index) {
 | 
			
		||||
        OnReplaced(placeholderItems[index - offset], this.typedList[index], index);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -659,7 +712,7 @@ namespace Nuclex.Avalonia.Collections {
 | 
			
		|||
    /// <summary>Tracks which pages have been fetched so far</summary>
 | 
			
		||||
    private bool[] fetchedPages;
 | 
			
		||||
    /// <summary>The wrapped list under its type-safe interface</summary>
 | 
			
		||||
    private TItem[] typedList;
 | 
			
		||||
    private IList<TItem> typedList;
 | 
			
		||||
    /// <summary>The wrapped list under its object interface</summary>
 | 
			
		||||
    private IList objectList;
 | 
			
		||||
#if DEBUG
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -23,7 +23,6 @@ using System.Collections.Generic;
 | 
			
		|||
using System.Diagnostics;
 | 
			
		||||
using System.Diagnostics.CodeAnalysis;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#if !NO_SPECIALIZED_COLLECTIONS
 | 
			
		||||
using System.Collections.Specialized;
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			@ -597,19 +596,23 @@ namespace Nuclex.Avalonia.Collections {
 | 
			
		|||
        this.assumedCount.HasValue,
 | 
			
		||||
        "This method should only be called when item count is already known"
 | 
			
		||||
      );
 | 
			
		||||
      if(!this.fetchedPages[pageIndex]) {
 | 
			
		||||
        int count = Math.Min(
 | 
			
		||||
          this.assumedCount!.Value - (this.pageSize * pageIndex),
 | 
			
		||||
          this.pageSize
 | 
			
		||||
        );
 | 
			
		||||
 | 
			
		||||
        int fetchedItemCount = FetchItems(this.typedList, pageIndex * this.pageSize, count);
 | 
			
		||||
        if(fetchedItemCount < this.pageSize) {
 | 
			
		||||
          this.assumedCount = pageIndex * this.pageSize + fetchedItemCount;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this.fetchedPages[pageIndex] = true;
 | 
			
		||||
      // If the page is already fetched (or in flight), do nothing
 | 
			
		||||
      if((pageIndex >= this.fetchedPages.Length) || this.fetchedPages[pageIndex]) {
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      int count = Math.Min(
 | 
			
		||||
        this.assumedCount!.Value - (this.pageSize * pageIndex),
 | 
			
		||||
        this.pageSize
 | 
			
		||||
      );
 | 
			
		||||
 | 
			
		||||
      int fetchedItemCount = FetchItems(this.typedList, pageIndex * this.pageSize, count);
 | 
			
		||||
      if(fetchedItemCount < this.pageSize) {
 | 
			
		||||
        this.assumedCount = pageIndex * this.pageSize + fetchedItemCount;
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      this.fetchedPages[pageIndex] = true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// <summary>Number of items the collection believes it has</summary>
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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