91 lines
4.5 KiB
C#
91 lines
4.5 KiB
C#
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#region CPL License
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/*
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Nuclex Framework
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Copyright (C) 2002-2010 Nuclex Development Labs
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This library is free software; you can redistribute it and/or
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modify it under the terms of the IBM Common Public License as
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published by the IBM Corporation; either version 1.0 of the
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License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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IBM Common Public License for more details.
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You should have received a copy of the IBM Common Public
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License along with this library
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*/
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#endregion
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using System;
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namespace Nuclex.Support.Cloning {
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/// <summary>Copies the state of objects</summary>
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public interface IStateCopier {
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/// <summary>
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/// Transfers the state of one object into another, creating clones of referenced objects
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/// </summary>
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/// <typeparam name="TState">Type of the object whose sate will be transferred</typeparam>
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/// <param name="original">Original instance the state will be taken from</param>
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/// <param name="target">Target instance the state will be written to</param>
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/// <param name="propertyBased">Whether to perform a property-based state copy</param>
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/// <remarks>
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/// A property-based copy is useful if you're using dynamically generated proxies,
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/// such as when working with entities returned by an ORM like NHibernate.
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/// When not using a property-based copy, internal proxy fields would be copied
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/// and might cause problems with the ORM.
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/// </remarks>
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void DeepCopyState<TState>(TState original, TState target, bool propertyBased)
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where TState : class;
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/// <summary>
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/// Transfers the state of one object into another, creating clones of referenced objects
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/// </summary>
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/// <typeparam name="TState">Type of the object whose sate will be transferred</typeparam>
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/// <param name="original">Original instance the state will be taken from</param>
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/// <param name="target">Target instance the state will be written to</param>
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/// <param name="propertyBased">Whether to perform a property-based state copy</param>
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/// <remarks>
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/// A property-based copy is useful if you're using dynamically generated proxies,
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/// such as when working with entities returned by an ORM like NHibernate.
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/// When not using a property-based copy, internal proxy fields would be copied
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/// and might cause problems with the ORM.
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/// </remarks>
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void DeepCopyState<TState>(ref TState original, ref TState target, bool propertyBased)
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where TState : struct;
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/// <summary>Transfers the state of one object into another</summary>
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/// <typeparam name="TState">Type of the object whose sate will be transferred</typeparam>
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/// <param name="original">Original instance the state will be taken from</param>
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/// <param name="target">Target instance the state will be written to</param>
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/// <param name="propertyBased">Whether to perform a property-based state copy</param>
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/// <remarks>
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/// A property-based copy is useful if you're using dynamically generated proxies,
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/// such as when working with entities returned by an ORM like NHibernate.
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/// When not using a property-based copy, internal proxy fields would be copied
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/// and might cause problems with the ORM.
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/// </remarks>
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void ShallowCopyState<TState>(TState original, TState target, bool propertyBased)
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where TState : class;
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/// <summary>Transfers the state of one object into another</summary>
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/// <typeparam name="TState">Type of the object whose sate will be transferred</typeparam>
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/// <param name="original">Original instance the state will be taken from</param>
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/// <param name="target">Target instance the state will be written to</param>
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/// <param name="propertyBased">Whether to perform a property-based state copy</param>
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/// <remarks>
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/// A property-based copy is useful if you're using dynamically generated proxies,
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/// such as when working with entities returned by an ORM like NHibernate.
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/// When not using a property-based copy, internal proxy fields would be copied
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/// and might cause problems with the ORM.
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/// </remarks>
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void ShallowCopyState<TState>(ref TState original, ref TState target, bool propertyBased)
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where TState : struct;
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}
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} // namespace Nuclex.Support.Cloning
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