2024-06-13 16:36:21 +00:00
|
|
|
#region Apache License 2.0
|
|
|
|
/*
|
|
|
|
Nuclex .NET Framework
|
|
|
|
Copyright (C) 2002-2024 Markus Ewald / Nuclex Development Labs
|
|
|
|
|
|
|
|
Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
you may not use this file except in compliance with the License.
|
|
|
|
You may obtain a copy of the License at
|
|
|
|
|
|
|
|
http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
|
|
|
|
Unless required by applicable law or agreed to in writing, software
|
|
|
|
distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
See the License for the specific language governing permissions and
|
|
|
|
limitations under the License.
|
|
|
|
*/
|
|
|
|
#endregion // Apache License 2.0
|
|
|
|
|
|
|
|
using System;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
using System.Collections;
|
|
|
|
|
|
|
|
#if !NO_SPECIALIZED_COLLECTIONS
|
|
|
|
using System.Collections.Specialized;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if !NO_SETS
|
|
|
|
|
|
|
|
namespace Nuclex.Support.Collections {
|
|
|
|
|
|
|
|
/// <summary>Set which fires events when items are removed or added to it</summary>
|
|
|
|
/// <typeparam name="TItem">Type of items to manage in the set</typeparam>
|
|
|
|
public class ObservableSet<TItem> :
|
|
|
|
ISet<TItem>,
|
|
|
|
ICollection<TItem>,
|
|
|
|
#if !NO_SPECIALIZED_COLLECTIONS
|
|
|
|
INotifyCollectionChanged,
|
|
|
|
#endif
|
|
|
|
IObservableCollection<TItem> {
|
|
|
|
|
|
|
|
/// <summary>Raised when an item has been added to the collection</summary>
|
|
|
|
public event EventHandler<ItemEventArgs<TItem>> ItemAdded;
|
|
|
|
/// <summary>Raised when an item is removed from the collection</summary>
|
|
|
|
public event EventHandler<ItemEventArgs<TItem>> ItemRemoved;
|
|
|
|
/// <summary>Raised when an item is replaced in the collection</summary>
|
|
|
|
public event EventHandler<ItemReplaceEventArgs<TItem>> ItemReplaced {
|
|
|
|
add { }
|
|
|
|
remove { }
|
|
|
|
}
|
|
|
|
/// <summary>Raised when the collection is about to be cleared</summary>
|
|
|
|
/// <remarks>
|
|
|
|
/// This could be covered by calling ItemRemoved for each item currently
|
|
|
|
/// contained in the collection, but it is often simpler and more efficient
|
|
|
|
/// to process the clearing of the entire collection as a special operation.
|
|
|
|
/// </remarks>
|
|
|
|
public event EventHandler Clearing;
|
|
|
|
/// <summary>Raised when the collection has been cleared</summary>
|
|
|
|
public event EventHandler Cleared;
|
|
|
|
|
|
|
|
#if !NO_SPECIALIZED_COLLECTIONS
|
|
|
|
/// <summary>Called when the collection has changed</summary>
|
|
|
|
public event NotifyCollectionChangedEventHandler CollectionChanged;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/// <summary>Initializes a new observable set based on a hashed set</summary>
|
|
|
|
public ObservableSet() : this(new HashSet<TItem>()) { }
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Initializes a new observable set forwarding operations to the specified set
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="set">Set operations will be forwarded to</param>
|
|
|
|
public ObservableSet(ISet<TItem> set) {
|
|
|
|
this.set = set;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>Adds an item to the set</summary>
|
|
|
|
/// <param name="item">Item that will be added to the set</param>
|
|
|
|
/// <returns>
|
|
|
|
/// True if the element was added, false if it was already contained in the set
|
|
|
|
/// </returns>
|
|
|
|
public bool Add(TItem item) {
|
|
|
|
bool wasAdded = this.set.Add(item);
|
|
|
|
if(wasAdded) {
|
|
|
|
OnAdded(item);
|
|
|
|
}
|
|
|
|
return wasAdded;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>Removes all elements that are contained in the collection</summary>
|
|
|
|
/// <param name="other">Collection whose elements will be removed from this set</param>
|
|
|
|
public void ExceptWith(IEnumerable<TItem> other) {
|
|
|
|
if(other == this) {
|
|
|
|
Clear();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
foreach(TItem item in other) {
|
|
|
|
if(this.set.Remove(item)) {
|
|
|
|
OnRemoved(item);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Only keeps those elements in this set that are contained in the collection
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="other">Other set this set will be filtered by</param>
|
|
|
|
public void IntersectWith(IEnumerable<TItem> other) {
|
|
|
|
var otherSet = other as ISet<TItem>;
|
|
|
|
if(otherSet == null) {
|
|
|
|
otherSet = new HashSet<TItem>(other);
|
|
|
|
}
|
|
|
|
|
|
|
|
var itemsToRemove = new List<TItem>();
|
|
|
|
foreach(TItem item in this.set) {
|
|
|
|
if(!otherSet.Contains(item)) {
|
|
|
|
itemsToRemove.Add(item);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for(int index = 0; index < itemsToRemove.Count; ++index) {
|
|
|
|
this.set.Remove(itemsToRemove[index]);
|
|
|
|
OnRemoved(itemsToRemove[index]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Determines whether the current set is a proper (strict) subset of a collection
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="other">Collection against which the set will be tested</param>
|
|
|
|
/// <returns>True if the set is a proper subset of the specified collection</returns>
|
|
|
|
public bool IsProperSubsetOf(IEnumerable<TItem> other) {
|
|
|
|
return this.set.IsProperSubsetOf(other);
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Determines whether the current set is a proper (strict) superset of a collection
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="other">Collection against which the set will be tested</param>
|
|
|
|
/// <returns>True if the set is a proper superset of the specified collection</returns>
|
|
|
|
public bool IsProperSupersetOf(IEnumerable<TItem> other) {
|
|
|
|
return this.set.IsProperSupersetOf(other);
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>Determines whether the current set is a subset of a collection</summary>
|
|
|
|
/// <param name="other">Collection against which the set will be tested</param>
|
|
|
|
/// <returns>True if the set is a subset of the specified collection</returns>
|
|
|
|
public bool IsSubsetOf(IEnumerable<TItem> other) {
|
|
|
|
return this.set.IsSubsetOf(other);
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>Determines whether the current set is a superset of a collection</summary>
|
|
|
|
/// <param name="other">Collection against which the set will be tested</param>
|
|
|
|
/// <returns>True if the set is a superset of the specified collection</returns>
|
|
|
|
public bool IsSupersetOf(IEnumerable<TItem> other) {
|
|
|
|
return this.set.IsSupersetOf(other);
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Determines if the set shares at least one common element with the collection
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="other">Collection the set will be tested against</param>
|
|
|
|
/// <returns>
|
|
|
|
/// True if the set shares at least one common element with the collection
|
|
|
|
/// </returns>
|
|
|
|
public bool Overlaps(IEnumerable<TItem> other) {
|
|
|
|
return this.set.Overlaps(other);
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Determines whether the set contains the same elements as the specified collection
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="other">Collection the set will be tested against</param>
|
|
|
|
/// <returns>True if the set contains the same elements as the collection</returns>
|
|
|
|
public bool SetEquals(IEnumerable<TItem> other) {
|
|
|
|
return this.set.SetEquals(other);
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Modifies the current set so that it contains only elements that are present either
|
|
|
|
/// in the current set or in the specified collection, but not both
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="other">Collection the set will be excepted with</param>
|
|
|
|
public void SymmetricExceptWith(IEnumerable<TItem> other) {
|
|
|
|
foreach(TItem item in other) {
|
|
|
|
if(this.set.Remove(item)) {
|
|
|
|
OnRemoved(item);
|
|
|
|
} else {
|
|
|
|
this.Add(item);
|
|
|
|
OnAdded(item);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Modifies the current set so that it contains all elements that are present in both
|
|
|
|
/// the current set and in the specified collection
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="other">Collection an union will be built with</param>
|
|
|
|
public void UnionWith(IEnumerable<TItem> other) {
|
|
|
|
foreach(TItem item in other) {
|
|
|
|
if(this.set.Add(item)) {
|
|
|
|
OnAdded(item);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>Removes all items from the set</summary>
|
|
|
|
public void Clear() {
|
|
|
|
OnClearing();
|
|
|
|
this.set.Clear();
|
|
|
|
OnCleared();
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>Determines whether the set contains the specified item</summary>
|
|
|
|
/// <param name="item">Item the set will be tested for</param>
|
|
|
|
/// <returns>True if the set contains the specified item</returns>
|
|
|
|
public bool Contains(TItem item) {
|
|
|
|
return this.set.Contains(item);
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>Copies the contents of the set into an array</summary>
|
|
|
|
/// <param name="array">Array the set's contents will be copied to</param>
|
|
|
|
/// <param name="arrayIndex">
|
|
|
|
/// Index in the array the first copied element will be written to
|
|
|
|
/// </param>
|
|
|
|
public void CopyTo(TItem[] array, int arrayIndex) {
|
|
|
|
this.set.CopyTo(array, arrayIndex);
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>Counts the number of items contained in the set</summary>
|
|
|
|
public int Count {
|
|
|
|
get { return this.set.Count; }
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>Determines whether the set is readonly</summary>
|
|
|
|
public bool IsReadOnly {
|
|
|
|
get { return this.set.IsReadOnly; }
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>Removes an item from the set</summary>
|
|
|
|
/// <param name="item">Item that will be removed from the set</param>
|
|
|
|
/// <returns>
|
|
|
|
/// True if the item was contained in the set and is now removed
|
|
|
|
/// </returns>
|
|
|
|
public bool Remove(TItem item) {
|
|
|
|
bool wasRemoved = this.set.Remove(item);
|
|
|
|
if(wasRemoved) {
|
|
|
|
OnRemoved(item);
|
|
|
|
}
|
|
|
|
return wasRemoved;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>Creates an enumerator for the set's contents</summary>
|
|
|
|
/// <returns>A new enumerator for the sets contents</returns>
|
|
|
|
public IEnumerator<TItem> GetEnumerator() {
|
|
|
|
return this.set.GetEnumerator();
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>Fires the 'ItemAdded' event</summary>
|
|
|
|
/// <param name="item">Item that has been added to the collection</param>
|
|
|
|
protected virtual void OnAdded(TItem item) {
|
|
|
|
if(ItemAdded != null) {
|
|
|
|
ItemAdded(this, new ItemEventArgs<TItem>(item));
|
|
|
|
}
|
|
|
|
#if !NO_SPECIALIZED_COLLECTIONS
|
|
|
|
if(CollectionChanged != null) {
|
|
|
|
CollectionChanged(
|
|
|
|
this,
|
|
|
|
new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add, item)
|
|
|
|
);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>Fires the 'ItemRemoved' event</summary>
|
|
|
|
/// <param name="item">Item that has been removed from the collection</param>
|
|
|
|
protected virtual void OnRemoved(TItem item) {
|
|
|
|
if(ItemRemoved != null) {
|
|
|
|
ItemRemoved(this, new ItemEventArgs<TItem>(item));
|
|
|
|
}
|
|
|
|
#if !NO_SPECIALIZED_COLLECTIONS
|
|
|
|
if(CollectionChanged != null) {
|
|
|
|
CollectionChanged(
|
|
|
|
this,
|
|
|
|
new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Remove, item)
|
|
|
|
);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>Fires the 'Clearing' event</summary>
|
|
|
|
protected virtual void OnClearing() {
|
|
|
|
if(Clearing != null) {
|
|
|
|
Clearing(this, EventArgs.Empty);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>Fires the 'Cleared' event</summary>
|
|
|
|
protected virtual void OnCleared() {
|
|
|
|
if(Cleared != null) {
|
|
|
|
Cleared(this, EventArgs.Empty);
|
|
|
|
}
|
|
|
|
#if !NO_SPECIALIZED_COLLECTIONS
|
|
|
|
if(CollectionChanged != null) {
|
|
|
|
CollectionChanged(this, Constants.NotifyCollectionResetEventArgs);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
#region ICollection<T> implementation
|
|
|
|
|
|
|
|
/// <summary>Adds an item to the set</summary>
|
|
|
|
/// <param name="item">Item that will be added to the set</param>
|
|
|
|
void ICollection<TItem>.Add(TItem item) {
|
|
|
|
this.set.Add(item);
|
|
|
|
}
|
|
|
|
|
|
|
|
#endregion // ICollection<T> implementation
|
|
|
|
|
|
|
|
#region IEnumerable implementation
|
|
|
|
|
|
|
|
/// <summary>Creates an enumerator for the set's contents</summary>
|
|
|
|
/// <returns>A new enumerator for the sets contents</returns>
|
|
|
|
IEnumerator IEnumerable.GetEnumerator() {
|
|
|
|
return this.set.GetEnumerator();
|
|
|
|
}
|
|
|
|
|
|
|
|
#endregion // IEnumerable implementation
|
|
|
|
|
|
|
|
/// <summary>The set being wrapped</summary>
|
|
|
|
private ISet<TItem> set;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace Nuclex.Support.Collections
|
|
|
|
|
|
|
|
#endif // !NO_SETS
|