2009-06-04 19:32:15 +00:00
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#region CPL License
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/*
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Nuclex Framework
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2010-07-08 12:37:39 +00:00
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Copyright (C) 2002-2010 Nuclex Development Labs
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2009-06-04 19:32:15 +00:00
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This library is free software; you can redistribute it and/or
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modify it under the terms of the IBM Common Public License as
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published by the IBM Corporation; either version 1.0 of the
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License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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IBM Common Public License for more details.
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You should have received a copy of the IBM Common Public
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License along with this library
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Diagnostics;
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2009-06-08 20:32:14 +00:00
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using Nuclex.Support.Collections;
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2009-06-04 19:32:15 +00:00
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2009-06-08 20:32:14 +00:00
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namespace Nuclex.Support.Scheduling {
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2009-06-04 19:32:15 +00:00
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/// <summary>Schedules actions for execution at a future point in time</summary>
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2010-03-03 20:47:45 +00:00
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public partial class Scheduler : ISchedulerService, IDisposable {
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2009-06-04 19:32:15 +00:00
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2009-06-08 20:32:14 +00:00
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/// <summary>One tick is 100 ns, meaning 10000 ticks equal 1 ms</summary>
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private const long TicksPerMillisecond = 10000;
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2009-06-09 19:28:11 +00:00
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#region class Notification
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2009-06-08 20:32:14 +00:00
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/// <summary>Scheduled notification</summary>
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private class Notification {
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/// <summary>Initializes a new notification</summary>
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/// <param name="intervalTicks">
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/// Interval in which the notification will re-executed
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/// </param>
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/// <param name="nextDueTicks">
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/// Time source ticks the notification is next due at
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/// </param>
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/// <param name="absoluteUtcTime">
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/// Absolute time in UTC at which the notification is due
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/// </param>
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/// <param name="callback">
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/// Callback to be invoked when the notification is due
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/// </param>
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public Notification(
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long intervalTicks,
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long nextDueTicks,
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DateTime absoluteUtcTime,
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WaitCallback callback
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) {
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this.IntervalTicks = intervalTicks;
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this.NextDueTicks = nextDueTicks;
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this.AbsoluteUtcTime = absoluteUtcTime;
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this.Callback = callback;
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this.Cancelled = false;
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}
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/// <summary>
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/// Ticks specifying the interval in which the notification will be re-executed
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/// </summary>
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public long IntervalTicks;
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/// <summary>Next due time for this notification</summary>
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public long NextDueTicks;
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/// <summary>Absolute time in UTC at which the notification is due</summary>
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/// <remarks>
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/// Only stored for notifications scheduled in absolute time, meaning they
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/// have to be adjusted if the system date/time changes
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/// </remarks>
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public DateTime AbsoluteUtcTime;
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/// <summary>Callback that will be invoked when the notification is due</summary>
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public WaitCallback Callback;
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/// <summary>Whether the notification has been cancelled</summary>
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public bool Cancelled;
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}
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#endregion // class Notification
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2009-06-09 19:28:11 +00:00
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#region class NotificationComparer
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/// <summary>Compares two notifications to each other</summary>
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private class NotificationComparer : IComparer<Notification> {
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/// <summary>The default instance of the notification comparer</summary>
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public static readonly NotificationComparer Default = new NotificationComparer();
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/// <summary>Compares two notifications to each other based on their time</summary>
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/// <param name="left">Notification that will be compared on the left side</param>
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/// <param name="right">Notification that will be comapred on the right side</param>
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/// <returns>The relation of the two notification's times to each other</returns>
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public int Compare(Notification left, Notification right) {
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if(left.NextDueTicks > right.NextDueTicks) {
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return -1;
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} else if(left.NextDueTicks < right.NextDueTicks) {
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return 1;
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} else {
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return 0;
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}
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}
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}
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2009-06-09 19:41:38 +00:00
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#endregion // class NotificationComparer
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2009-06-08 20:32:14 +00:00
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/// <summary>Initializes a new scheduler using the default time source</summary>
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public Scheduler() : this(DefaultTimeSource) { }
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/// <summary>Initializes a new scheduler using the specified time source</summary>
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2009-06-15 20:15:43 +00:00
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/// <param name="timeSource">Time source the scheduler will use</param>
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public Scheduler(ITimeSource timeSource) {
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this.dateTimeAdjustedDelegate = new EventHandler(dateTimeAdjusted);
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this.timeSource = timeSource;
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this.timeSource.DateTimeAdjusted += this.dateTimeAdjustedDelegate;
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this.notifications = new PriorityQueue<Notification>(NotificationComparer.Default);
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2009-06-08 20:32:14 +00:00
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this.notificationWaitEvent = new AutoResetEvent(false);
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this.timerThread = new Thread(new ThreadStart(runTimerThread));
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this.timerThread.Name = "Nuclex.Support.Scheduling.Scheduler";
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2010-09-17 01:43:00 +00:00
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#if XNA_3
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this.timerThread.Priority = ThreadPriority.Highest;
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2010-09-17 01:43:00 +00:00
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#elif !XBOX360
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this.timerThread.Priority = ThreadPriority.Highest;
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#endif
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2009-06-08 20:32:14 +00:00
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this.timerThread.IsBackground = true;
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this.timerThread.Start();
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}
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2009-06-04 19:32:15 +00:00
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/// <summary>Immediately releases all resources owned by the instance</summary>
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public void Dispose() {
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2009-06-08 20:32:14 +00:00
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if(this.timerThread != null) {
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this.endRequested = true;
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this.notificationWaitEvent.Set();
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// Wait for the timer thread to exit. If it doesn't exit in 10 seconds (which is
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// a lot of time given that it doesn't do any real work), forcefully abort
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// the thread. This may risk some leaks, but it's the only thing we can do.
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2010-09-17 01:43:00 +00:00
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bool success = this.timerThread.Join(2500);
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#if !XBOX360
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Trace.Assert(success, "Scheduler timer thread did not exit in time");
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#endif
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2009-06-09 19:28:11 +00:00
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// Unsubscribe from the time source to avoid surprise events during or
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// after shutdown
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if(this.timeSource != null) {
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this.timeSource.DateTimeAdjusted -= this.dateTimeAdjustedDelegate;
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this.timeSource = null;
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}
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2009-06-08 20:32:14 +00:00
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// Get rid of the notification wait event now that we've made sure that
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// the timer thread is down.
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this.notificationWaitEvent.Close();
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// Help the GC a bit
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this.notificationWaitEvent = null;
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this.notifications = null;
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// Set to null so we don't attempt to end the thread again if Dispose() is
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// called multiple times.
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this.timerThread = null;
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}
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2009-06-04 19:32:15 +00:00
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}
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2010-03-03 20:47:45 +00:00
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/// <summary>Time source being used by the scheduler</summary>
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public ITimeSource TimeSource {
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get { return this.timeSource; }
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}
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2009-06-08 20:32:14 +00:00
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/// <summary>Schedules a notification at the specified absolute time</summary>
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/// <param name="notificationTime">
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/// Absolute time at which the notification will occur
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/// </param>
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/// <param name="callback">
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/// Callback that will be invoked when the notification is due
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/// </param>
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/// <returns>A handle that can be used to cancel the notification</returns>
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/// <remarks>
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/// The notification is scheduled for the indicated absolute time. If the system
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/// enters/leaves daylight saving time or the date/time is changed (for example
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/// when the system synchronizes with an NTP server), this will affect
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/// the notification. So if you need to be notified after a fixed time, use
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/// the NotifyIn() method instead.
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/// </remarks>
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2009-06-09 19:28:11 +00:00
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public object NotifyAt(DateTime notificationTime, WaitCallback callback) {
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if(notificationTime.Kind == DateTimeKind.Unspecified) {
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throw new ArgumentException(
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"Notification time is neither UTC or local", "notificationTime"
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);
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}
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2009-06-04 19:32:15 +00:00
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2009-06-08 20:32:14 +00:00
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DateTime notificationTimeUtc = notificationTime.ToUniversalTime();
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2009-06-09 19:28:11 +00:00
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DateTime now = this.timeSource.CurrentUtcTime;
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long remainingTicks = notificationTimeUtc.Ticks - now.Ticks;
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long nextDueTicks = this.timeSource.Ticks + remainingTicks;
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2009-06-08 20:32:14 +00:00
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return scheduleNotification(
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new Notification(
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0,
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nextDueTicks,
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notificationTimeUtc,
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callback
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)
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);
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}
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/// <summary>Schedules a notification after the specified time span</summary>
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/// <param name="delay">Delay after which the notification will occur</param>
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/// <param name="callback">
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/// Callback that will be invoked when the notification is due
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/// </param>
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/// <returns>A handle that can be used to cancel the notification</returns>
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2009-06-09 19:28:11 +00:00
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public object NotifyIn(TimeSpan delay, WaitCallback callback) {
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2009-06-08 20:32:14 +00:00
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return scheduleNotification(
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new Notification(
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0,
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2009-06-09 19:41:38 +00:00
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this.timeSource.Ticks + delay.Ticks,
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DateTime.MinValue,
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callback
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)
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);
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}
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/// <summary>
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/// Schedules a notification after the specified amount of milliseconds
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/// </summary>
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/// <param name="delayMilliseconds">
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/// Number of milliseconds after which the notification will occur
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/// </param>
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/// <param name="callback">
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/// Callback that will be invoked when the notification is due
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/// </param>
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/// <returns>A handle that can be used to cancel the notification</returns>
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public object NotifyIn(int delayMilliseconds, WaitCallback callback) {
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return scheduleNotification(
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new Notification(
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0,
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this.timeSource.Ticks + ((long)delayMilliseconds * TicksPerMillisecond),
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2009-06-08 20:32:14 +00:00
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DateTime.MinValue,
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callback
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)
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);
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}
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/// <summary>
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/// Schedules a recurring notification after the specified time span
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/// </summary>
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/// <param name="delay">Delay after which the first notification will occur</param>
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/// <param name="interval">Interval at which the notification will be repeated</param>
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/// <param name="callback">
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/// Callback that will be invoked when the notification is due
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/// </param>
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/// <returns>A handle that can be used to cancel the notification</returns>
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public object NotifyEach(TimeSpan delay, TimeSpan interval, WaitCallback callback) {
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return scheduleNotification(
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new Notification(
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interval.Ticks,
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this.timeSource.Ticks + delay.Ticks,
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DateTime.MinValue,
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callback
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)
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);
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}
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/// <summary>
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/// Schedules a recurring notification after the specified amount of milliseconds
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/// </summary>
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/// <param name="delayMilliseconds">
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/// Milliseconds after which the first notification will occur
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/// </param>
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/// <param name="intervalMilliseconds">
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/// Interval in milliseconds at which the notification will be repeated
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/// </param>
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/// <param name="callback">
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/// Callback that will be invoked when the notification is due
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/// </param>
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/// <returns>A handle that can be used to cancel the notification</returns>
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public object NotifyEach(
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int delayMilliseconds, int intervalMilliseconds, WaitCallback callback
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) {
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return scheduleNotification(
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new Notification(
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(long)intervalMilliseconds * TicksPerMillisecond,
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this.timeSource.Ticks + ((long)delayMilliseconds * TicksPerMillisecond),
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DateTime.MinValue,
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callback
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)
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|
);
|
|
|
|
|
}
|
|
|
|
|
|
2009-06-09 19:28:11 +00:00
|
|
|
|
/// <summary>Cancels a scheduled notification</summary>
|
|
|
|
|
/// <param name="notificationHandle">
|
|
|
|
|
/// Handle of the notification that will be cancelled
|
|
|
|
|
/// </param>
|
|
|
|
|
public void Cancel(object notificationHandle) {
|
|
|
|
|
Notification notification = notificationHandle as Notification;
|
|
|
|
|
if(notification != null) {
|
|
|
|
|
notification.Cancelled = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>Called when the system date/time have been adjusted</summary>
|
|
|
|
|
/// <param name="sender">Time source which detected the adjustment</param>
|
|
|
|
|
/// <param name="arguments">Not used</param>
|
|
|
|
|
private void dateTimeAdjusted(object sender, EventArgs arguments) {
|
|
|
|
|
lock(this.timerThread) {
|
|
|
|
|
long currentTicks = this.timeSource.Ticks;
|
|
|
|
|
DateTime currentTime = this.timeSource.CurrentUtcTime;
|
|
|
|
|
|
|
|
|
|
PriorityQueue<Notification> updatedQueue = new PriorityQueue<Notification>(
|
|
|
|
|
NotificationComparer.Default
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
// Copy all notifications from the original queue to a new one, adjusting
|
|
|
|
|
// those with an absolute notification time along the way to a new due tick
|
|
|
|
|
while(this.notifications.Count > 0) {
|
|
|
|
|
Notification notification = this.notifications.Dequeue();
|
|
|
|
|
if(!notification.Cancelled) {
|
|
|
|
|
|
|
|
|
|
// If this notification has an absolute due time, adjust its due tick
|
|
|
|
|
if(notification.AbsoluteUtcTime != DateTime.MinValue) {
|
|
|
|
|
|
|
|
|
|
// Combining recurrent notifications with absolute time isn't allowed
|
|
|
|
|
Debug.Assert(notification.IntervalTicks == 0);
|
|
|
|
|
|
|
|
|
|
// Make the adjustment
|
|
|
|
|
long remainingTicks = (notification.AbsoluteUtcTime - currentTime).Ticks;
|
|
|
|
|
notification.NextDueTicks = currentTicks + remainingTicks;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
2009-06-09 19:49:55 +00:00
|
|
|
|
// Notification processed, move it over to the new priority queue
|
2009-06-09 19:28:11 +00:00
|
|
|
|
updatedQueue.Enqueue(notification);
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-06-09 19:49:55 +00:00
|
|
|
|
// Replace the working queue with the updated queue
|
2009-06-09 19:28:11 +00:00
|
|
|
|
this.notifications = updatedQueue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
this.notificationWaitEvent.Set();
|
|
|
|
|
}
|
|
|
|
|
|
2009-06-08 20:32:14 +00:00
|
|
|
|
/// <summary>Schedules a notification for processing by the timer thread</summary>
|
|
|
|
|
/// <param name="notification">Notification that will be scheduled</param>
|
|
|
|
|
/// <returns>The scheduled notification</returns>
|
|
|
|
|
private object scheduleNotification(Notification notification) {
|
2009-06-09 19:28:11 +00:00
|
|
|
|
lock(this.timerThread) {
|
2009-06-08 20:32:14 +00:00
|
|
|
|
this.notifications.Enqueue(notification);
|
|
|
|
|
|
2009-06-15 20:15:43 +00:00
|
|
|
|
// If this notification has become the next due notification, wake up
|
2009-06-08 20:32:14 +00:00
|
|
|
|
// the timer thread so it can adjust its sleep period.
|
|
|
|
|
if(ReferenceEquals(this.notifications.Peek(), notification)) {
|
|
|
|
|
this.notificationWaitEvent.Set();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return notification;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>Executes the timer thread</summary>
|
|
|
|
|
private void runTimerThread() {
|
2009-06-09 19:28:11 +00:00
|
|
|
|
Notification nextDueNotification;
|
|
|
|
|
lock(this.timerThread) {
|
|
|
|
|
nextDueNotification = getNextDueNotification();
|
|
|
|
|
}
|
2009-06-08 20:32:14 +00:00
|
|
|
|
|
2009-06-09 19:28:11 +00:00
|
|
|
|
// Keep processing notifications until we're told to quit
|
2009-06-08 20:32:14 +00:00
|
|
|
|
for(; ; ) {
|
|
|
|
|
|
2009-06-09 19:28:11 +00:00
|
|
|
|
// Wait until the nextmost notification is due or something else wakes us up
|
2009-06-08 20:32:14 +00:00
|
|
|
|
if(nextDueNotification == null) {
|
|
|
|
|
this.notificationWaitEvent.WaitOne();
|
|
|
|
|
} else {
|
|
|
|
|
long remainingTicks = nextDueNotification.NextDueTicks - this.timeSource.Ticks;
|
2009-06-09 19:47:30 +00:00
|
|
|
|
if(remainingTicks > 0) {
|
|
|
|
|
this.timeSource.WaitOne(this.notificationWaitEvent, remainingTicks);
|
|
|
|
|
}
|
2009-06-08 20:32:14 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Have we been woken up because the Scheduler is being disposed?
|
|
|
|
|
if(this.endRequested) {
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
2009-06-09 19:28:11 +00:00
|
|
|
|
// Process all notifications that are due by handing them over to the thread pool.
|
|
|
|
|
// The notification queue might have been updated while we were sleeping, so
|
|
|
|
|
// look for the notification that is due next again
|
|
|
|
|
long ticks = this.timeSource.Ticks;
|
|
|
|
|
lock(this.timerThread) {
|
|
|
|
|
for(; ; ) {
|
|
|
|
|
nextDueNotification = getNextDueNotification();
|
|
|
|
|
if(nextDueNotification == null) {
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// If the next notification is more than a millisecond away, we've reached
|
|
|
|
|
// the end of the notifications we need to process.
|
|
|
|
|
long remainingTicks = (nextDueNotification.NextDueTicks - ticks);
|
|
|
|
|
if(remainingTicks >= TicksPerMillisecond) {
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(!nextDueNotification.Cancelled) {
|
|
|
|
|
ThreadPool.QueueUserWorkItem(nextDueNotification.Callback);
|
|
|
|
|
}
|
2009-06-08 20:32:14 +00:00
|
|
|
|
|
2009-06-09 19:28:11 +00:00
|
|
|
|
this.notifications.Dequeue();
|
|
|
|
|
if(nextDueNotification.IntervalTicks != 0) {
|
|
|
|
|
nextDueNotification.NextDueTicks += nextDueNotification.IntervalTicks;
|
|
|
|
|
this.notifications.Enqueue(nextDueNotification);
|
|
|
|
|
}
|
|
|
|
|
} // for
|
|
|
|
|
} // lock
|
|
|
|
|
|
|
|
|
|
} // for
|
2009-06-08 20:32:14 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>Retrieves the notification that is due next</summary>
|
|
|
|
|
/// <returns>The notification that is due next</returns>
|
|
|
|
|
private Notification getNextDueNotification() {
|
2009-06-22 18:14:45 +00:00
|
|
|
|
while(this.notifications.Count > 0) {
|
2009-06-09 19:28:11 +00:00
|
|
|
|
Notification nextDueNotification = this.notifications.Peek();
|
2009-06-22 18:14:45 +00:00
|
|
|
|
if(nextDueNotification.Cancelled) {
|
2009-06-09 19:28:11 +00:00
|
|
|
|
this.notifications.Dequeue();
|
2009-06-22 18:14:45 +00:00
|
|
|
|
} else {
|
|
|
|
|
return nextDueNotification;
|
2009-06-08 20:32:14 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
2009-06-22 18:14:45 +00:00
|
|
|
|
|
|
|
|
|
return null;
|
2009-06-08 20:32:14 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>Time source used by the scheduler</summary>
|
|
|
|
|
private ITimeSource timeSource;
|
|
|
|
|
/// <summary>Thread that will wait for the next scheduled event</summary>
|
|
|
|
|
private Thread timerThread;
|
|
|
|
|
/// <summary>Notifications in the scheduler's queue</summary>
|
|
|
|
|
private PriorityQueue<Notification> notifications;
|
|
|
|
|
|
|
|
|
|
/// <summary>Event used by the timer thread to wait for the next notification</summary>
|
|
|
|
|
private AutoResetEvent notificationWaitEvent;
|
|
|
|
|
/// <summary>Whether the timer thread should end</summary>
|
|
|
|
|
private volatile bool endRequested;
|
|
|
|
|
|
2009-06-09 19:28:11 +00:00
|
|
|
|
/// <summary>Delegate for the dateTimeAdjusted() method</summary>
|
|
|
|
|
private EventHandler dateTimeAdjustedDelegate;
|
|
|
|
|
|
2009-06-08 20:32:14 +00:00
|
|
|
|
}
|
2009-06-04 19:32:15 +00:00
|
|
|
|
|
|
|
|
|
} // namespace Nuclex.Support.Scheduling
|