Nuclex.Support/Source/Cloning/ExpressionTreeCloner.cs

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#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2012 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
#if !(XBOX360 || WINDOWS_PHONE)
using System;
using System.Collections.Concurrent;
namespace Nuclex.Support.Cloning {
/// <summary>
/// Cloning factory which uses expression trees to improve performance when cloning
/// is a high-frequency action.
/// </summary>
public partial class ExpressionTreeCloner : ICloneFactory {
/// <summary>Initializes the static members of the expression tree cloner</summary>
static ExpressionTreeCloner() {
shallowFieldBasedCloners = new ConcurrentDictionary<Type, Func<object, object>>();
deepFieldBasedCloners = new ConcurrentDictionary<Type, Func<object, object>>();
shallowPropertyBasedCloners = new ConcurrentDictionary<Type, Func<object, object>>();
deepPropertyBasedCloners = new ConcurrentDictionary<Type, Func<object, object>>();
}
/// <summary>
/// Creates a deep clone of the specified object, also creating clones of all
/// child objects being referenced
/// </summary>
/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
/// <param name="objectToClone">Object that will be cloned</param>
/// <returns>A deep clone of the provided object</returns>
public static TCloned DeepFieldClone<TCloned>(TCloned objectToClone) {
object objectToCloneAsObject = objectToClone;
if(objectToCloneAsObject == null) {
return default(TCloned);
}
Func<object, object> cloner = getOrCreateDeepFieldBasedCloner(typeof(TCloned));
return (TCloned)cloner(objectToCloneAsObject);
}
/// <summary>
/// Creates a deep clone of the specified object, also creating clones of all
/// child objects being referenced
/// </summary>
/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
/// <param name="objectToClone">Object that will be cloned</param>
/// <returns>A deep clone of the provided object</returns>
public static TCloned DeepPropertyClone<TCloned>(TCloned objectToClone) {
object objectToCloneAsObject = objectToClone;
if(objectToCloneAsObject == null) {
return default(TCloned);
}
Func<object, object> cloner = getOrCreateDeepPropertyBasedCloner(typeof(TCloned));
return (TCloned)cloner(objectToCloneAsObject);
}
/// <summary>
/// Creates a shallow clone of the specified object, reusing any referenced objects
/// </summary>
/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
/// <param name="objectToClone">Object that will be cloned</param>
/// <returns>A shallow clone of the provided object</returns>
public static TCloned ShallowFieldClone<TCloned>(TCloned objectToClone) {
object objectToCloneAsObject = objectToClone;
if(objectToCloneAsObject == null) {
return default(TCloned);
}
Func<object, object> cloner = getOrCreateShallowFieldBasedCloner(typeof(TCloned));
return (TCloned)cloner(objectToCloneAsObject);
}
/// <summary>
/// Creates a shallow clone of the specified object, reusing any referenced objects
/// </summary>
/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
/// <param name="objectToClone">Object that will be cloned</param>
/// <returns>A shallow clone of the provided object</returns>
public static TCloned ShallowPropertyClone<TCloned>(TCloned objectToClone) {
object objectToCloneAsObject = objectToClone;
if(objectToCloneAsObject == null) {
return default(TCloned);
}
Func<object, object> cloner = getOrCreateShallowPropertyBasedCloner(typeof(TCloned));
return (TCloned)cloner(objectToCloneAsObject);
}
/// <summary>
/// Creates a shallow clone of the specified object, reusing any referenced objects
/// </summary>
/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
/// <param name="objectToClone">Object that will be cloned</param>
/// <returns>A shallow clone of the provided object</returns>
TCloned ICloneFactory.ShallowFieldClone<TCloned>(TCloned objectToClone) {
return ExpressionTreeCloner.ShallowFieldClone<TCloned>(objectToClone);
}
/// <summary>
/// Creates a shallow clone of the specified object, reusing any referenced objects
/// </summary>
/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
/// <param name="objectToClone">Object that will be cloned</param>
/// <returns>A shallow clone of the provided object</returns>
TCloned ICloneFactory.ShallowPropertyClone<TCloned>(TCloned objectToClone) {
return ExpressionTreeCloner.ShallowPropertyClone<TCloned>(objectToClone);
}
/// <summary>
/// Creates a deep clone of the specified object, also creating clones of all
/// child objects being referenced
/// </summary>
/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
/// <param name="objectToClone">Object that will be cloned</param>
/// <returns>A deep clone of the provided object</returns>
TCloned ICloneFactory.DeepFieldClone<TCloned>(TCloned objectToClone) {
return ExpressionTreeCloner.DeepFieldClone<TCloned>(objectToClone);
}
/// <summary>
/// Creates a deep clone of the specified object, also creating clones of all
/// child objects being referenced
/// </summary>
/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
/// <param name="objectToClone">Object that will be cloned</param>
/// <returns>A deep clone of the provided object</returns>
TCloned ICloneFactory.DeepPropertyClone<TCloned>(TCloned objectToClone) {
return ExpressionTreeCloner.DeepPropertyClone<TCloned>(objectToClone);
}
#if false
/// <summary>
/// Transfers the state of one object into another, creating clones of referenced objects
/// </summary>
/// <typeparam name="TState">Type of the object whose sate will be transferred</typeparam>
/// <param name="original">Original instance the state will be taken from</param>
/// <param name="target">Target instance the state will be written to</param>
/// <param name="propertyBased">Whether to perform a property-based state copy</param>
public void DeepCopyState<TState>(TState original, TState target, bool propertyBased)
where TState : class {
throw new NotImplementedException();
}
/// <summary>
/// Transfers the state of one object into another, creating clones of referenced objects
/// </summary>
/// <typeparam name="TState">Type of the object whose sate will be transferred</typeparam>
/// <param name="original">Original instance the state will be taken from</param>
/// <param name="target">Target instance the state will be written to</param>
/// <param name="propertyBased">Whether to perform a property-based state copy</param>
public void DeepCopyState<TState>(ref TState original, ref TState target, bool propertyBased)
where TState : struct {
throw new NotImplementedException();
}
/// <summary>Transfers the state of one object into another</summary>
/// <typeparam name="TState">Type of the object whose sate will be transferred</typeparam>
/// <param name="original">Original instance the state will be taken from</param>
/// <param name="target">Target instance the state will be written to</param>
/// <param name="propertyBased">Whether to perform a property-based state copy</param>
public void ShallowCopyState<TState>(TState original, TState target, bool propertyBased)
where TState : class {
throw new NotImplementedException();
}
/// <summary>Transfers the state of one object into another</summary>
/// <typeparam name="TState">Type of the object whose sate will be transferred</typeparam>
/// <param name="original">Original instance the state will be taken from</param>
/// <param name="target">Target instance the state will be written to</param>
/// <param name="propertyBased">Whether to perform a property-based state copy</param>
public void ShallowCopyState<TState>(ref TState original, ref TState target, bool propertyBased)
where TState : struct {
throw new NotImplementedException();
}
#endif
/// <summary>
/// Retrieves the existing clone method for the specified type or compiles one if
/// none exists for the type yet
/// </summary>
/// <param name="clonedType">Type for which a clone method will be retrieved</param>
/// <returns>The clone method for the specified type</returns>
private static Func<object, object> getOrCreateShallowFieldBasedCloner(Type clonedType) {
Func<object, object> cloner;
if(!shallowFieldBasedCloners.TryGetValue(clonedType, out cloner)) {
cloner = createShallowFieldBasedCloner(clonedType);
shallowFieldBasedCloners.TryAdd(clonedType, cloner);
}
return cloner;
}
/// <summary>
/// Retrieves the existing clone method for the specified type or compiles one if
/// none exists for the type yet
/// </summary>
/// <param name="clonedType">Type for which a clone method will be retrieved</param>
/// <returns>The clone method for the specified type</returns>
private static Func<object, object> getOrCreateDeepFieldBasedCloner(Type clonedType) {
Func<object, object> cloner;
if(!deepFieldBasedCloners.TryGetValue(clonedType, out cloner)) {
cloner = createDeepFieldBasedCloner(clonedType);
deepFieldBasedCloners.TryAdd(clonedType, cloner);
}
return cloner;
}
/// <summary>
/// Retrieves the existing clone method for the specified type or compiles one if
/// none exists for the type yet
/// </summary>
/// <param name="clonedType">Type for which a clone method will be retrieved</param>
/// <returns>The clone method for the specified type</returns>
private static Func<object, object> getOrCreateShallowPropertyBasedCloner(Type clonedType) {
Func<object, object> cloner;
if(!shallowPropertyBasedCloners.TryGetValue(clonedType, out cloner)) {
cloner = createShallowPropertyBasedCloner(clonedType);
shallowPropertyBasedCloners.TryAdd(clonedType, cloner);
}
return cloner;
}
/// <summary>
/// Retrieves the existing clone method for the specified type or compiles one if
/// none exists for the type yet
/// </summary>
/// <param name="clonedType">Type for which a clone method will be retrieved</param>
/// <returns>The clone method for the specified type</returns>
private static Func<object, object> getOrCreateDeepPropertyBasedCloner(Type clonedType) {
Func<object, object> cloner;
if(!deepPropertyBasedCloners.TryGetValue(clonedType, out cloner)) {
cloner = createDeepPropertyBasedCloner(clonedType);
deepPropertyBasedCloners.TryAdd(clonedType, cloner);
}
return cloner;
}
/// <summary>Compiled cloners that perform shallow clone operations</summary>
private static readonly ConcurrentDictionary<
Type, Func<object, object>
> shallowFieldBasedCloners;
/// <summary>Compiled cloners that perform deep clone operations</summary>
private static readonly ConcurrentDictionary<
Type, Func<object, object>
> deepFieldBasedCloners;
/// <summary>Compiled cloners that perform shallow clone operations</summary>
private static readonly ConcurrentDictionary<
Type, Func<object, object>
> shallowPropertyBasedCloners;
/// <summary>Compiled cloners that perform deep clone operations</summary>
private static readonly ConcurrentDictionary<
Type, Func<object, object>
> deepPropertyBasedCloners;
}
} // namespace Nuclex.Support.Cloning
#endif // !(XBOX360 || WINDOWS_PHONE)