2009-04-22 18:55:59 +00:00
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#region CPL License
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/*
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Nuclex Framework
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2010-07-08 12:37:39 +00:00
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Copyright (C) 2002-2010 Nuclex Development Labs
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2009-04-22 18:55:59 +00:00
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This library is free software; you can redistribute it and/or
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modify it under the terms of the IBM Common Public License as
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published by the IBM Corporation; either version 1.0 of the
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License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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IBM Common Public License for more details.
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You should have received a copy of the IBM Common Public
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License along with this library
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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namespace Nuclex.Support.IO {
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/// <summary>Chains a series of independent streams into a single stream</summary>
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/// <remarks>
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/// <para>
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/// This class can be used to chain multiple independent streams into a single
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/// stream that acts as if its chained streams were only one combined stream.
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/// It is useful to avoid creating huge memory streams or temporary files when
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/// you just need to prepend or append some data to a stream or if you need to
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/// read a file that was split into several parts as if it was a single file.
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/// </para>
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/// <para>
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/// It is not recommended to change the size of any chained stream after it
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/// has become part of a stream chainer, though the stream chainer will do its
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/// best to cope with the changes as they occur. Increasing the length of a
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/// chained stream is generally not an issue for streams that support seeking,
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/// but reducing the length might invalidate the stream chainer's file pointer,
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/// resulting in an IOException when Read() or Write() is next called.
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/// </para>
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/// </remarks>
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public class ChainStream : Stream {
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/// <summary>Initializes a new stream chainer</summary>
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/// <param name="streams">Array of streams that will be chained together</param>
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public ChainStream(Stream[] streams) {
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this.streams = (Stream[])streams.Clone();
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determineCapabilities();
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}
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/// <summary>Whether data can be read from the stream</summary>
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public override bool CanRead {
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get { return this.allStreamsCanRead; }
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}
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/// <summary>Whether the stream supports seeking</summary>
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public override bool CanSeek {
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get { return this.allStreamsCanSeek; }
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}
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/// <summary>Whether data can be written into the stream</summary>
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public override bool CanWrite {
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get { return this.allStreamsCanWrite; }
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}
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/// <summary>
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/// Clears all buffers for this stream and causes any buffered data to be written
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/// to the underlying device.
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/// </summary>
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public override void Flush() {
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for(int index = 0; index < this.streams.Length; ++index) {
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this.streams[index].Flush();
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}
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}
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/// <summary>Length of the stream in bytes</summary>
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/// <exception cref="NotSupportedException">
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/// At least one of the chained streams does not support seeking
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/// </exception>
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public override long Length {
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get {
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if(!this.allStreamsCanSeek) {
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throw makeSeekNotSupportedException("determine length");
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}
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// Sum up the length of all chained streams
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long length = 0;
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for(int index = 0; index < this.streams.Length; ++index) {
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length += this.streams[index].Length;
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}
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return length;
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}
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}
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/// <summary>Absolute position of the file pointer within the stream</summary>
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/// <exception cref="NotSupportedException">
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/// At least one of the chained streams does not support seeking
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/// </exception>
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public override long Position {
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get {
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if(!this.allStreamsCanSeek) {
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throw makeSeekNotSupportedException("seek");
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}
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return this.position;
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}
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set { moveFilePointer(value); }
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}
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/// <summary>
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/// Reads a sequence of bytes from the stream and advances the position of
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/// the file pointer by the number of bytes read.
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/// </summary>
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/// <param name="buffer">Buffer that will receive the data read from the stream</param>
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/// <param name="offset">
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/// Offset in the buffer at which the stream will place the data read
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/// </param>
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/// <param name="count">Maximum number of bytes that will be read</param>
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/// <returns>
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/// The number of bytes that were actually read from the stream and written into
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/// the provided buffer
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/// </returns>
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/// <exception cref="NotSupportedException">
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/// The chained stream at the current position does not support reading
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/// </exception>
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public override int Read(byte[] buffer, int offset, int count) {
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if(!this.allStreamsCanRead) {
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throw new NotSupportedException(
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"Can't read: at least one of the chained streams doesn't support reading"
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);
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}
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int totalBytesRead = 0;
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int lastStreamIndex = this.streams.Length - 1;
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if(this.CanSeek) {
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// Find out from which stream and at which position we need to begin reading
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int streamIndex;
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long streamOffset;
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findStreamIndexAndOffset(this.position, out streamIndex, out streamOffset);
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// Try to read from the stream our current file pointer falls into. If more
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// data was requested than the stream contains, read each stream to its end
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// until we either have enough data or run out of streams.
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while(count > 0) {
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Stream currentStream = this.streams[streamIndex];
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// Read up to count bytes from the current stream. Count is decreased each
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// time we successfully get data and holds the number of bytes remaining
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// to be read
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long maximumBytes = Math.Min(count, currentStream.Length - streamOffset);
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currentStream.Position = streamOffset;
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int bytesRead = currentStream.Read(buffer, offset, (int)maximumBytes);
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// Accumulate the total number of bytes we read for the return value
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totalBytesRead += bytesRead;
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// If the stream returned partial data, stop here. Also, if this was the
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// last stream we queried, this is as far as we can go.
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if((bytesRead < maximumBytes) || (streamIndex == lastStreamIndex)) {
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break;
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}
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// Move on to the next stream in the chain
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++streamIndex;
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streamOffset = 0;
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count -= bytesRead;
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offset += bytesRead;
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}
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this.position += totalBytesRead;
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} else {
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// Try to read from the active read stream. If the end of the active read
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// stream is reached, switch to the next stream in the chain until we have
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// no more streams left to read from
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while(this.activeReadStreamIndex <= lastStreamIndex) {
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// Try to read from the stream. The stream can either return any amount
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// of data > 0 if there's still data left ot be read or 0 if the end of
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// the stream was reached
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Stream activeStream = this.streams[this.activeReadStreamIndex];
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if(activeStream.CanSeek) {
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activeStream.Position = this.activeReadStreamPosition;
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}
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totalBytesRead = activeStream.Read(buffer, offset, count);
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// If we got any data, we're done, exit the loop
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if(totalBytesRead != 0) {
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break;
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} else { // Otherwise, go to the next stream in the chain
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this.activeReadStreamPosition = 0;
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++this.activeReadStreamIndex;
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}
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}
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this.activeReadStreamPosition += totalBytesRead;
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}
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return totalBytesRead;
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}
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/// <summary>Changes the position of the file pointer</summary>
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/// <param name="offset">
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/// Offset to move the file pointer by, relative to the position indicated by
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/// the <paramref name="origin" /> parameter.
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/// </param>
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/// <param name="origin">
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/// Reference point relative to which the file pointer is placed
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/// </param>
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/// <returns>The new absolute position within the stream</returns>
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public override long Seek(long offset, SeekOrigin origin) {
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switch(origin) {
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case SeekOrigin.Begin: {
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return Position = offset;
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}
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case SeekOrigin.Current: {
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return Position += offset;
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}
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case SeekOrigin.End: {
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return Position = (Length + offset);
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}
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default: {
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throw new ArgumentException("Invalid seek origin", "origin");
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}
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}
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}
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/// <summary>Changes the length of the stream</summary>
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/// <param name="value">New length the stream shall have</param>
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/// <exception cref="NotSupportedException">
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/// Always, the stream chainer does not support the SetLength() operation
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/// </exception>
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public override void SetLength(long value) {
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throw new NotSupportedException("Resizing chained streams is not supported");
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}
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/// <summary>
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/// Writes a sequence of bytes to the stream and advances the position of
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/// the file pointer by the number of bytes written.
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/// </summary>
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/// <param name="buffer">
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/// Buffer containing the data that will be written to the stream
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/// </param>
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/// <param name="offset">
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/// Offset in the buffer at which the data to be written starts
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/// </param>
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/// <param name="count">Number of bytes that will be written into the stream</param>
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/// <remarks>
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/// The behavior of this method is as follows: If one or more chained streams
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/// do not support seeking, all data is appended to the final stream in the
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/// chain. Otherwise, writing will begin with the stream the current file pointer
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/// offset falls into. If the end of that stream is reached, writing continues
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/// in the next stream. On the last stream, writing more data into the stream
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/// that it current size allows will enlarge the stream.
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/// </remarks>
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public override void Write(byte[] buffer, int offset, int count) {
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if(!this.allStreamsCanWrite) {
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throw new NotSupportedException(
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"Can't write: at least one of the chained streams doesn't support writing"
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);
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}
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int remaining = count;
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// If seeking is supported, we can write into the mid of the stream,
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// if the user so desires
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if(this.allStreamsCanSeek) {
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// Find out in which stream and at which position we need to begin writing
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int streamIndex;
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long streamOffset;
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findStreamIndexAndOffset(this.position, out streamIndex, out streamOffset);
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// Write data into the streams, switching over to the next stream if data is
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// too large to fit into the current stream, until all data is spent.
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int lastStreamIndex = this.streams.Length - 1;
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while(remaining > 0) {
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Stream currentStream = this.streams[streamIndex];
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// If this is the last stream, just write. If the data is larger than the last
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// stream's remaining bytes, it will append to that stream, enlarging it.
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if(streamIndex == lastStreamIndex) {
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// Write all remaining data into the last stream
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currentStream.Position = streamOffset;
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currentStream.Write(buffer, offset, remaining);
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remaining = 0;
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} else { // We're writing into a stream that's followed by another stream
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// Find out how much data we can put into the current stream without
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// enlarging it (if seeking is supported, so is the Length property)
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long currentStreamRemaining = currentStream.Length - streamOffset;
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int bytesToWrite = (int)Math.Min((long)remaining, currentStreamRemaining);
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// Write all data that can fit into the current stream
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currentStream.Position = streamOffset;
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currentStream.Write(buffer, offset, bytesToWrite);
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// Adjust the offsets and count for the next stream
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offset += bytesToWrite;
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remaining -= bytesToWrite;
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streamOffset = 0;
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++streamIndex;
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}
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}
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} else { // Seeking not supported, append everything to the last stream
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Stream lastStream = this.streams[this.streams.Length - 1];
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if(lastStream.CanSeek) {
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lastStream.Seek(0, SeekOrigin.End);
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}
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lastStream.Write(buffer, offset, remaining);
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}
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this.position += count;
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}
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/// <summary>Streams being combined by the stream chainer</summary>
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public Stream[] ChainedStreams {
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get { return this.streams; }
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}
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|
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|
/// <summary>Moves the file pointer</summary>
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|
/// <param name="position">New position the file pointer will be moved to</param>
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|
|
|
|
private void moveFilePointer(long position) {
|
|
|
|
|
if(!this.allStreamsCanSeek) {
|
|
|
|
|
throw makeSeekNotSupportedException("seek");
|
|
|
|
|
}
|
|
|
|
|
|
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|
|
// Seemingly, it is okay to move the file pointer beyond the end of
|
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|
|
|
// the stream until you try to Read() or Write()
|
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|
|
|
this.position = position;
|
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|
|
|
}
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|
/// <summary>
|
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|
|
|
/// Finds the stream index and local offset for an absolute position within
|
|
|
|
|
/// the combined streams.
|
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|
|
|
/// </summary>
|
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|
|
|
/// <param name="overallPosition">Absolute position within the combined streams</param>
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|
|
|
/// <param name="streamIndex">
|
|
|
|
|
/// Index of the stream the overall position falls into
|
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|
|
|
/// </param>
|
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|
|
|
/// <param name="streamPosition">
|
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|
|
|
/// Local position within the stream indicated by <paramref name="streamIndex" />
|
|
|
|
|
/// </param>
|
|
|
|
|
private void findStreamIndexAndOffset(
|
|
|
|
|
long overallPosition, out int streamIndex, out long streamPosition
|
|
|
|
|
) {
|
|
|
|
|
Debug.Assert(
|
|
|
|
|
this.allStreamsCanSeek, "Call to findStreamIndexAndOffset() but no seek support"
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
// In case the position is beyond the stream's end, this is what we will
|
|
|
|
|
// return to the caller
|
|
|
|
|
streamIndex = (this.streams.Length - 1);
|
|
|
|
|
|
|
|
|
|
// Search until we have found the stream the position must lie in
|
|
|
|
|
for(int index = 0; index < this.streams.Length; ++index) {
|
|
|
|
|
long streamLength = this.streams[index].Length;
|
|
|
|
|
|
|
|
|
|
if(overallPosition < streamLength) {
|
|
|
|
|
streamIndex = index;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
overallPosition -= streamLength;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// The overall position will have been decreased by each skipped stream's length,
|
|
|
|
|
// so it should now contain the local position for the final stream we checked.
|
|
|
|
|
streamPosition = overallPosition;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>Determines the capabilities of the chained streams</summary>
|
|
|
|
|
/// <remarks>
|
|
|
|
|
/// <para>
|
|
|
|
|
/// Theoretically, it would be possible to create a stream chainer that supported
|
|
|
|
|
/// writing only when the file pointer was on a chained stream with write support,
|
|
|
|
|
/// that could seek within the beginning of the stream until the first chained
|
|
|
|
|
/// stream with no seek capability was encountered and so on.
|
|
|
|
|
/// </para>
|
|
|
|
|
/// <para>
|
|
|
|
|
/// However, the interface of the Stream class requires us to make a definitive
|
|
|
|
|
/// statement as to whether the Stream supports seeking, reading and writing.
|
|
|
|
|
/// We can't return "maybe" or "mostly" in CanSeek, so the only sane choice that
|
|
|
|
|
/// doesn't violate the Stream interface is to implement these capabilities as
|
|
|
|
|
/// all or nothing - either all streams support a feature, or the stream chainer
|
|
|
|
|
/// will report the feature as unsupported.
|
|
|
|
|
/// </para>
|
|
|
|
|
/// </remarks>
|
|
|
|
|
private void determineCapabilities() {
|
|
|
|
|
this.allStreamsCanSeek = true;
|
|
|
|
|
this.allStreamsCanRead = true;
|
|
|
|
|
this.allStreamsCanWrite = true;
|
|
|
|
|
|
|
|
|
|
for(int index = 0; index < this.streams.Length; ++index) {
|
|
|
|
|
this.allStreamsCanSeek &= this.streams[index].CanSeek;
|
|
|
|
|
this.allStreamsCanRead &= this.streams[index].CanRead;
|
|
|
|
|
this.allStreamsCanWrite &= this.streams[index].CanWrite;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Constructs a NotSupportException for an error caused by one of the chained
|
|
|
|
|
/// streams having no seek support
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="action">Action that was tried to perform</param>
|
|
|
|
|
/// <returns>The newly constructed NotSupportedException</returns>
|
|
|
|
|
private static NotSupportedException makeSeekNotSupportedException(string action) {
|
|
|
|
|
return new NotSupportedException(
|
|
|
|
|
string.Format(
|
|
|
|
|
"Can't {0}: at least one of the chained streams does not support seeking",
|
|
|
|
|
action
|
|
|
|
|
)
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>Streams that have been chained together</summary>
|
|
|
|
|
private Stream[] streams;
|
|
|
|
|
/// <summary>Current position of the overall file pointer</summary>
|
|
|
|
|
private long position;
|
|
|
|
|
/// <summary>Stream we're currently reading from if seeking is not supported</summary>
|
|
|
|
|
/// <remarks>
|
|
|
|
|
/// If seeking is not supported, the stream chainer will read from each stream
|
|
|
|
|
/// until the end was reached
|
|
|
|
|
/// sequentially
|
|
|
|
|
/// </remarks>
|
|
|
|
|
private int activeReadStreamIndex;
|
|
|
|
|
/// <summary>Position in the current read stream if seeking is not supported</summary>
|
|
|
|
|
/// <remarks>
|
|
|
|
|
/// If there is a mix of streams supporting seeking and not supporting seeking, we
|
|
|
|
|
/// need to keep track of the read index for those streams that do. If, for example,
|
|
|
|
|
/// the last stream is written to and read from in succession, the file pointer
|
|
|
|
|
/// of that stream would have been moved to the end by the write attempt, skipping
|
|
|
|
|
/// data that should have been read in the following read attempt.
|
|
|
|
|
/// </remarks>
|
|
|
|
|
private long activeReadStreamPosition;
|
|
|
|
|
|
|
|
|
|
/// <summary>Whether all of the chained streams support seeking</summary>
|
|
|
|
|
private bool allStreamsCanSeek;
|
|
|
|
|
/// <summary>Whether all of the chained streams support reading</summary>
|
|
|
|
|
private bool allStreamsCanRead;
|
|
|
|
|
/// <summary>Whether all of the chained streams support writing</summary>
|
|
|
|
|
private bool allStreamsCanWrite;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace Nuclex.Support.IO
|