Nuclex.Support/Source/Collections/ObservableCollection.cs

232 lines
8.3 KiB
C#
Raw Normal View History

#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2014 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
#if !NO_SPECIALIZED_COLLECTIONS
using System.Collections.Specialized;
#endif
namespace Nuclex.Support.Collections {
/// <summary>Collection which fires events when items are added or removed</summary>
/// <typeparam name="TItem">Type of items the collection manages</typeparam>
public class ObservableCollection<TItem> :
ICollection<TItem>,
ICollection,
#if !NO_SPECIALIZED_COLLECTIONS
INotifyCollectionChanged,
#endif
IObservableCollection<TItem> {
/// <summary>Raised when an item has been added to the collection</summary>
public event EventHandler<ItemEventArgs<TItem>> ItemAdded;
/// <summary>Raised when an item is removed from the collection</summary>
public event EventHandler<ItemEventArgs<TItem>> ItemRemoved;
/// <summary>Raised when an item is replaced in the collection</summary>
public event EventHandler<ItemReplaceEventArgs<TItem>> ItemReplaced {
add { }
remove { }
}
/// <summary>Raised when the collection is about to be cleared</summary>
/// <remarks>
/// This could be covered by calling ItemRemoved for each item currently
/// contained in the collection, but it is often simpler and more efficient
/// to process the clearing of the entire collection as a special operation.
/// </remarks>
public event EventHandler Clearing;
/// <summary>Raised when the collection has been cleared</summary>
public event EventHandler Cleared;
#if !NO_SPECIALIZED_COLLECTIONS
/// <summary>Called when the collection has changed</summary>
public event NotifyCollectionChangedEventHandler CollectionChanged;
#endif
/// <summary>Initializes a new ObservableCollection with no items</summary>
public ObservableCollection() : this(new Collection<TItem>()) { }
/// <summary>
/// Initializes a new ObservableCollection as a wrapper for an existing collection
/// </summary>
/// <param name="collection">Collection that will be wrapped</param>
/// <exception cref="System.ArgumentNullException">List is null</exception>
public ObservableCollection(ICollection<TItem> collection) {
this.typedCollection = collection;
this.objectCollection = (collection as ICollection);
}
/// <summary>Removes all elements from the Collection</summary>
public void Clear() {
OnClearing();
this.typedCollection.Clear();
OnCleared();
}
/// <summary>Adds an item to the collection</summary>
/// <param name="item">Collection an item will be added to</param>
public void Add(TItem item) {
this.typedCollection.Add(item);
OnAdded(item);
}
/// <summary>Determines whether the collection contains the specified item</summary>
/// <param name="item">Item the collection will be searched for</param>
/// <returns>
/// True if the collection contains the specified item, false otherwise
/// </returns>
public bool Contains(TItem item) {
return this.typedCollection.Contains(item);
}
/// <summary>Copies the contents of the collection into an array</summary>
/// <param name="array">Array the collection's contents will be copied into</param>
/// <param name="arrayIndex">
/// Index in the array where the collection's first item will be placed
/// </param>
public void CopyTo(TItem[] array, int arrayIndex) {
this.typedCollection.CopyTo(array, arrayIndex);
}
/// <summary>The total number of items currently in the collection</summary>
public int Count {
get { return this.typedCollection.Count; }
}
/// <summary>Whether the collection is read-only</summary>
public bool IsReadOnly {
get { return this.typedCollection.IsReadOnly; }
}
/// <summary>Removes an item from the collection</summary>
/// <param name="item">Item that will be removed from the collection</param>
/// <returns>True if the item was found and removed, false otherwise</returns>
public bool Remove(TItem item) {
bool wasRemoved = this.typedCollection.Remove(item);
if(wasRemoved) {
OnRemoved(item);
}
return wasRemoved;
}
/// <summary>Returns an enumerator for the items in the collection</summary>
/// <returns>An enumeration for the items in the collection</returns>
public IEnumerator<TItem> GetEnumerator() {
return this.typedCollection.GetEnumerator();
}
/// <summary>Fires the 'ItemAdded' event</summary>
/// <param name="item">Item that has been added to the collection</param>
protected virtual void OnAdded(TItem item) {
if(ItemAdded != null) {
ItemAdded(this, new ItemEventArgs<TItem>(item));
}
#if !NO_SPECIALIZED_COLLECTIONS
if(CollectionChanged != null) {
CollectionChanged(
this,
new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add, item)
);
}
#endif
}
/// <summary>Fires the 'ItemRemoved' event</summary>
/// <param name="item">Item that has been removed from the collection</param>
protected virtual void OnRemoved(TItem item) {
if(ItemRemoved != null) {
ItemRemoved(this, new ItemEventArgs<TItem>(item));
}
#if !NO_SPECIALIZED_COLLECTIONS
if(CollectionChanged != null) {
CollectionChanged(
this,
new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Remove, item)
);
}
#endif
}
/// <summary>Fires the 'Clearing' event</summary>
protected virtual void OnClearing() {
if(Clearing != null) {
Clearing(this, EventArgs.Empty);
}
}
/// <summary>Fires the 'Cleared' event</summary>
protected virtual void OnCleared() {
if(Cleared != null) {
Cleared(this, EventArgs.Empty);
}
#if !NO_SPECIALIZED_COLLECTIONS
if(CollectionChanged != null) {
CollectionChanged(this, Constants.NotifyCollectionResetEventArgs);
}
#endif
}
#region IEnumerable implementation
/// <summary>Returns an enumerator for the items in the collection</summary>
/// <returns>An enumeration for the items in the collection</returns>
IEnumerator IEnumerable.GetEnumerator() {
return this.objectCollection.GetEnumerator();
}
#endregion // IEnumerable implementation
#region ICollection implementation
/// <summary>Copies the contents of the collection into an array</summary>
/// <param name="array">Array the collection's contents will be copied into</param>
/// <param name="arrayIndex">
/// Index in the array where the collection's first item will be placed
/// </param>
void ICollection.CopyTo(Array array, int arrayIndex) {
this.objectCollection.CopyTo(array, arrayIndex);
}
/// <summary>Whether the collection synchronizes accesses from multiple threads</summary>
bool ICollection.IsSynchronized {
get { return this.objectCollection.IsSynchronized; }
}
/// <summary>
/// Synchronization root used to synchronize threads accessing the collection
/// </summary>
object ICollection.SyncRoot {
get { return this.objectCollection.SyncRoot; }
}
#endregion // IEnumerable implementation
/// <summary>The wrapped collection under its type-safe interface</summary>
private ICollection<TItem> typedCollection;
/// <summary>The wrapped collection under its object interface</summary>
private ICollection objectCollection;
}
} // namespace Nuclex.Support.Collections