Made Nuclex.Support compileable on the XBox 360; added new XNA 3.0 project to compile Nuclex.Support on the XBox 360; added my own AssemblyLoadEventArgs implementation since the XBox 360 XNA framework doesn't provide it; other minor fixes so Nuclex.Support can cope with the XBox 360 XNA framework

git-svn-id: file:///srv/devel/repo-conversion/nusu@113 d2e56fa2-650e-0410-a79f-9358c0239efd
This commit is contained in:
Markus Ewald 2009-01-13 18:50:52 +00:00
parent 8f6616f79a
commit 0a483b4d44
19 changed files with 473 additions and 28 deletions

View file

@ -139,6 +139,10 @@
<Compile Include="Source\PathHelper.Test.cs">
<DependentUpon>PathHelper.cs</DependentUpon>
</Compile>
<Compile Include="Source\Plugins\AssemblyLoadEventArgs.cs" />
<Compile Include="Source\Plugins\AssemblyLoadEventArgs.Test.cs">
<DependentUpon>AssemblyLoadEventArgs.cs</DependentUpon>
</Compile>
<Compile Include="Source\Plugins\IAbstractFactory.cs" />
<Compile Include="Source\Plugins\Employer.Test.cs">
<DependentUpon>Employer.cs</DependentUpon>