Made Nuclex.Support compileable on the XBox 360; added new XNA 3.0 project to compile Nuclex.Support on the XBox 360; added my own AssemblyLoadEventArgs implementation since the XBox 360 XNA framework doesn't provide it; other minor fixes so Nuclex.Support can cope with the XBox 360 XNA framework
git-svn-id: file:///srv/devel/repo-conversion/nusu@113 d2e56fa2-650e-0410-a79f-9358c0239efd
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parent
8f6616f79a
commit
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294
Nuclex.Support (Xbox 360).csproj
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294
Nuclex.Support (Xbox 360).csproj
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@ -0,0 +1,294 @@
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
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<PropertyGroup>
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<ProjectGuid>{DFFEAB70-51B8-4714-BCA6-79B733BBC520}</ProjectGuid>
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<ProjectTypeGuids>{2DF5C3F4-5A5F-47a9-8E94-23B4456F55E2};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">Xbox 360</Platform>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Nuclex.Support</RootNamespace>
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<AssemblyName>Nuclex.Support</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<XnaFrameworkVersion>v3.0</XnaFrameworkVersion>
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<XnaPlatform>Xbox 360</XnaPlatform>
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<XnaCrossPlatformGroupID>334850d5-951c-4098-aeed-40d9a06c9df1</XnaCrossPlatformGroupID>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|Xbox 360' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Xbox 360\Debug</OutputPath>
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<DefineConstants>TRACE;DEBUG;XBOX;XBOX360;COMPACTFRAMEWORK</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoStdLib>true</NoStdLib>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<XnaCompressContent>true</XnaCompressContent>
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<DocumentationFile>bin\Xbox 360\Debug\Nuclex.Support.xml</DocumentationFile>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|Xbox 360' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Xbox 360\Release</OutputPath>
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<DefineConstants>TRACE;XBOX;XBOX360;COMPACTFRAMEWORK</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoStdLib>true</NoStdLib>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<XnaCompressContent>true</XnaCompressContent>
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<DocumentationFile>bin\Xbox 360\Release\Nuclex.Support.xml</DocumentationFile>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Microsoft.Xna.Framework">
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<Private>False</Private>
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</Reference>
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<Reference Include="Microsoft.Xna.Framework.Game">
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<Private>False</Private>
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</Reference>
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<Reference Include="mscorlib">
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<Private>False</Private>
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</Reference>
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<Reference Include="System">
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Xml">
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Core">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Xml.Linq">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Source\AssertHelper.cs" />
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<Compile Include="Source\AssertHelper.Test.cs">
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<DependentUpon>AssertHelper.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Collections\ItemEventArgs.cs" />
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<Compile Include="Source\Collections\ItemEventArgs.Test.cs">
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<DependentUpon>ItemEventArgs.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Collections\ObservableCollection.cs" />
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<Compile Include="Source\Collections\ObservableCollection.Test.cs">
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<DependentUpon>ObservableCollection.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Collections\PairPriorityQueue.cs" />
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<Compile Include="Source\Collections\PairPriorityQueue.Test.cs">
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<DependentUpon>PairPriorityQueue.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Collections\Parentable.cs" />
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<Compile Include="Source\Collections\Parentable.Test.cs">
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<DependentUpon>Parentable.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Collections\ParentingCollection.cs" />
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<Compile Include="Source\Collections\ParentingCollection.Test.cs">
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<DependentUpon>ParentingCollection.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Collections\PriorityItemPair.cs" />
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<Compile Include="Source\Collections\PriorityItemPair.Test.cs">
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<DependentUpon>PriorityItemPair.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Collections\PriorityQueue.cs" />
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<Compile Include="Source\Collections\PriorityQueue.Test.cs">
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<DependentUpon>PriorityQueue.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Collections\ReadOnlyCollection.cs" />
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<Compile Include="Source\Collections\ReadOnlyCollection.Test.cs">
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<DependentUpon>ReadOnlyCollection.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Collections\ReadOnlyDictionary.cs" />
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<Compile Include="Source\Collections\ReadOnlyDictionary.Test.cs">
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<DependentUpon>ReadOnlyDictionary.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Collections\ReadOnlyList.cs" />
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<Compile Include="Source\Collections\ReadOnlyList.Test.cs">
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<DependentUpon>ReadOnlyList.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Collections\ReverseComparer.cs" />
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<Compile Include="Source\Collections\ReverseComparer.Test.cs">
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<DependentUpon>ReverseComparer.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Collections\RingMemoryStream.cs" />
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<Compile Include="Source\Collections\RingMemoryStream.Test.cs">
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<DependentUpon>RingMemoryStream.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Collections\TransformingReadOnlyCollection.cs" />
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<Compile Include="Source\Collections\TransformingReadOnlyCollection.Interfaces.cs">
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<DependentUpon>TransformingReadOnlyCollection.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Collections\TransformingReadOnlyCollection.Test.cs">
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<DependentUpon>TransformingReadOnlyCollection.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\FloatHelper.cs" />
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<Compile Include="Source\FloatHelper.Test.cs">
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<DependentUpon>FloatHelper.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\IntegerHelper.cs" />
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<Compile Include="Source\IntegerHelper.Test.cs">
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<DependentUpon>IntegerHelper.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Licensing\LicenseKey.cs" />
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<Compile Include="Source\Licensing\LicenseKey.Test.cs">
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<DependentUpon>LicenseKey.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Parsing\CommandLine.Option.cs">
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<DependentUpon>CommandLine.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Parsing\CommandLine.Formatter.cs">
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<DependentUpon>CommandLine.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Parsing\CommandLine.Test.cs">
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<DependentUpon>CommandLine.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Parsing\BrokenCommandLineParser.cs" />
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<Compile Include="Source\Parsing\BrokenCommandLineParser.Test.cs">
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<DependentUpon>BrokenCommandLineParser.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Parsing\CommandLine.cs" />
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<Compile Include="Source\Parsing\CommandLine.Parser.cs">
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<DependentUpon>CommandLine.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\PathHelper.cs" />
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<Compile Include="Source\PathHelper.Test.cs">
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<DependentUpon>PathHelper.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Plugins\AssemblyLoadEventArgs.cs" />
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<Compile Include="Source\Plugins\AssemblyLoadEventArgs.Test.cs">
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<DependentUpon>AssemblyLoadEventArgs.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Plugins\IAbstractFactory.cs" />
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<Compile Include="Source\Plugins\Employer.Test.cs">
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<DependentUpon>Employer.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Plugins\FactoryEmployer.Test.cs">
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<DependentUpon>FactoryEmployer.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Plugins\IAssemblyLoader.cs" />
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<Compile Include="Source\Plugins\InstanceEmployer.Test.cs">
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<DependentUpon>InstanceEmployer.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Plugins\NoPluginAttribute.cs" />
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<Compile Include="Source\Plugins\Employer.cs" />
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<Compile Include="Source\Plugins\FactoryEmployer.cs" />
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<Compile Include="Source\Plugins\InstanceEmployer.cs" />
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<Compile Include="Source\Plugins\NoPluginAttribute.Test.cs">
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<DependentUpon>NoPluginAttribute.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Plugins\PluginHelper.cs" />
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<Compile Include="Source\Plugins\PluginHelper.Test.cs">
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<DependentUpon>PluginHelper.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Plugins\PluginHost.cs" />
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<Compile Include="Source\Plugins\PluginHost.Test.cs">
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<DependentUpon>PluginHost.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Plugins\PluginRepository.cs" />
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<Compile Include="Source\Plugins\PluginRepository.Test.cs">
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<DependentUpon>PluginRepository.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Scheduling\AbortedException.cs" />
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<Compile Include="Source\Scheduling\AbortedException.Test.cs">
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<DependentUpon>AbortedException.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Scheduling\IAbortable.cs" />
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<Compile Include="Source\Scheduling\Operation.cs" />
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<Compile Include="Source\Scheduling\Operation.Test.cs">
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<DependentUpon>Operation.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Scheduling\OperationQueue.cs" />
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<Compile Include="Source\Scheduling\OperationQueue.Test.cs">
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<DependentUpon>OperationQueue.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Scheduling\ThreadCallbackOperation.cs" />
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<Compile Include="Source\Scheduling\ThreadCallbackOperation.Test.cs">
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<DependentUpon>ThreadCallbackOperation.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Scheduling\ThreadOperation.cs" />
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<Compile Include="Source\Scheduling\ThreadOperation.Test.cs">
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<DependentUpon>ThreadOperation.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Shared.cs" />
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<Compile Include="Source\Shared.Test.cs">
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<DependentUpon>Shared.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\StringHelper.cs" />
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<Compile Include="Source\StringHelper.Test.cs">
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<DependentUpon>StringHelper.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\StringSegment.cs" />
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<Compile Include="Source\StringSegment.Test.cs">
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<DependentUpon>StringSegment.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Tracking\IdleStateEventArgs.cs" />
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<Compile Include="Source\Tracking\IdleStateEventArgs.Test.cs">
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<DependentUpon>IdleStateEventArgs.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Tracking\Internal\ObservedWeightedTransaction.cs" />
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<Compile Include="Source\Tracking\Internal\ObservedWeightedTransaction.Test.cs">
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<DependentUpon>ObservedWeightedTransaction.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Tracking\Internal\WeightedTransactionWrapperCollection.cs" />
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<Compile Include="Source\Tracking\Internal\WeightedTransactionWrapperCollection.Test.cs">
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<DependentUpon>WeightedTransactionWrapperCollection.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Tracking\IProgressReporter.cs" />
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<Compile Include="Source\Tracking\IStatusReporter.cs" />
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<Compile Include="Source\Tracking\ProgressReportEventArgs.cs" />
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<Compile Include="Source\Tracking\ProgressReportEventArgs.Test.cs">
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<DependentUpon>ProgressReportEventArgs.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Tracking\ProgressTracker.cs" />
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<Compile Include="Source\Tracking\ProgressTracker.Test.cs">
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<DependentUpon>ProgressTracker.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Tracking\Request.cs" />
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<Compile Include="Source\Tracking\Request.Test.cs">
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<DependentUpon>Request.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Tracking\StatusReportEventArgs.Test.cs">
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<DependentUpon>StatusReportEventArgs.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Tracking\Transaction.Test.cs">
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<DependentUpon>Transaction.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Tracking\TransactionGroup.cs" />
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<Compile Include="Source\Tracking\TransactionGroup.Test.cs">
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<DependentUpon>TransactionGroup.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Tracking\StatusReportEventArgs.cs" />
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<Compile Include="Source\Tracking\Transaction.cs" />
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<Compile Include="Source\Tracking\WeightedTransaction.cs" />
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<Compile Include="Source\Tracking\WeightedTransaction.Test.cs">
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<DependentUpon>WeightedTransaction.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\WeakReference.cs" />
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<Compile Include="Source\WeakReference.Test.cs">
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<DependentUpon>WeakReference.cs</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<Content Include="Documents\CommandLine.txt" />
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<Content Include="Documents\Nuclex.Support.txt" />
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<Content Include="Documents\Request Framework.txt" />
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</ItemGroup>
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<ItemGroup>
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<NestedContentProject Include="Content\Content.contentproj">
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<Project>d5a9e893-70bf-4882-bcbd-c9b6b6054a0e</Project>
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<Visible>False</Visible>
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</NestedContentProject>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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<Compile Include="Source\PathHelper.Test.cs">
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<DependentUpon>PathHelper.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Plugins\AssemblyLoadEventArgs.cs" />
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<Compile Include="Source\Plugins\AssemblyLoadEventArgs.Test.cs">
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<DependentUpon>AssemblyLoadEventArgs.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Plugins\IAbstractFactory.cs" />
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<Compile Include="Source\Plugins\Employer.Test.cs">
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<DependentUpon>Employer.cs</DependentUpon>
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@ -18,14 +18,14 @@ License along with this library
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*/
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#endregion
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#if UNITTEST
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.Serialization.Formatters.Binary;
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#if UNITTEST
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using NUnit.Framework;
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namespace Nuclex.Support.Collections {
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@ -31,10 +31,14 @@ namespace Nuclex.Support.Collections {
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/// <typeparam name="ValueType">Type of the values used in the Dictionary</typeparam>
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[Serializable]
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public class ReadOnlyDictionary<KeyType, ValueType> :
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IDictionary<KeyType, ValueType>,
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IDictionary,
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#if !COMPACTFRAMEWORK
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ISerializable,
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IDeserializationCallback {
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IDeserializationCallback,
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#endif
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IDictionary<KeyType, ValueType>,
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IDictionary {
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#if !COMPACTFRAMEWORK
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#region class SerializedDictionary
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#endregion // class SerializeDictionary
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/// <summary>Initializes a new read-only Dictionary wrapper</summary>
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/// <param name="dictionary">Dictionary that will be wrapped</param>
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public ReadOnlyDictionary(IDictionary<KeyType, ValueType> dictionary) {
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this.typedDictionary = dictionary;
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this.objectDictionary = (this.typedDictionary as IDictionary);
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}
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/// <summary>
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/// Initializes a new instance of the System.WeakReference class, using deserialized
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/// data from the specified serialization and stream objects.
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protected ReadOnlyDictionary(SerializationInfo info, StreamingContext context) :
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this(new SerializedDictionary(info, context)) { }
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#endif // !COMPACTFRAMEWORK
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/// <summary>Initializes a new read-only Dictionary wrapper</summary>
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/// <param name="dictionary">Dictionary that will be wrapped</param>
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public ReadOnlyDictionary(IDictionary<KeyType, ValueType> dictionary) {
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this.typedDictionary = dictionary;
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this.objectDictionary = (this.typedDictionary as IDictionary);
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}
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/// <summary>Whether the directory is write-protected</summary>
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public bool IsReadOnly {
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get { return true; }
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@ -360,6 +367,7 @@ namespace Nuclex.Support.Collections {
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#endregion
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#if !COMPACTFRAMEWORK
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#region ISerializable implementation
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/// <summary>Serializes the Dictionary</summary>
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@ -380,6 +388,7 @@ namespace Nuclex.Support.Collections {
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}
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#endregion
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#endif //!COMPACTFRAMEWORK
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/// <summary>The wrapped Dictionary under its type-safe interface</summary>
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private IDictionary<KeyType, ValueType> typedDictionary;
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@ -18,6 +18,8 @@ License along with this library
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*/
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#endregion
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#if UNITTEST
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using System;
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using System.Collections.Generic;
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@ -99,3 +101,5 @@ namespace Nuclex.Support {
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}
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} // namespace Nuclex.Support
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||||
#endif // UNITTEST
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@ -182,10 +182,10 @@ namespace Nuclex.Support.Licensing {
|
|||
);
|
||||
|
||||
// Now build a nice, readable string from the decoded characters
|
||||
resultBuilder.Insert(5, '-');
|
||||
resultBuilder.Insert(11, '-');
|
||||
resultBuilder.Insert(17, '-');
|
||||
resultBuilder.Insert(23, '-');
|
||||
resultBuilder.Insert(5, keyDelimiter, 0, 1);
|
||||
resultBuilder.Insert(11, keyDelimiter, 0, 1);
|
||||
resultBuilder.Insert(17, keyDelimiter, 0, 1);
|
||||
resultBuilder.Insert(23, keyDelimiter, 0, 1);
|
||||
return resultBuilder.ToString();
|
||||
}
|
||||
|
||||
|
@ -215,6 +215,13 @@ namespace Nuclex.Support.Licensing {
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>Character used to delimit each 5 digit group in a license key</summary>
|
||||
/// <remarks>
|
||||
/// Required to be a char array because the .NET Compact Framework only provides
|
||||
/// an overload for char[] in the StringBuilder.Insert() method.
|
||||
/// </remarks>
|
||||
private static char[] keyDelimiter = new char[] { '-' };
|
||||
|
||||
/// <summary>Table with the individual characters in a key</summary>
|
||||
private static readonly string codeTable =
|
||||
"0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ";
|
||||
|
|
52
Source/Plugins/AssemblyLoadEventArgs.Test.cs
Normal file
52
Source/Plugins/AssemblyLoadEventArgs.Test.cs
Normal file
|
@ -0,0 +1,52 @@
|
|||
#region CPL License
|
||||
/*
|
||||
Nuclex Framework
|
||||
Copyright (C) 2002-2009 Nuclex Development Labs
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the IBM Common Public License as
|
||||
published by the IBM Corporation; either version 1.0 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
IBM Common Public License for more details.
|
||||
|
||||
You should have received a copy of the IBM Common Public
|
||||
License along with this library
|
||||
*/
|
||||
#endregion
|
||||
|
||||
#if UNITTEST
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
using NUnit.Framework;
|
||||
using NUnit.Framework.SyntaxHelpers;
|
||||
|
||||
namespace Nuclex.Support.Plugins {
|
||||
|
||||
/// <summary>Unit Test for the assembly load event argument container</summary>
|
||||
[TestFixture]
|
||||
public class AssemblyLoadEventArgsTest {
|
||||
|
||||
/// <summary>
|
||||
/// Tests whether the argument container correctly stores an assembly reference
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestEmployerDefaultConstructorDetection() {
|
||||
Assembly assembly = Assembly.GetExecutingAssembly();
|
||||
|
||||
AssemblyLoadEventArgs testArguments = new AssemblyLoadEventArgs(assembly);
|
||||
|
||||
Assert.AreSame(assembly, testArguments.LoadedAssembly);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
} // namespace Nuclex.Support.Plugins
|
||||
|
||||
#endif // UNITTEST
|
53
Source/Plugins/AssemblyLoadEventArgs.cs
Normal file
53
Source/Plugins/AssemblyLoadEventArgs.cs
Normal file
|
@ -0,0 +1,53 @@
|
|||
#region CPL License
|
||||
/*
|
||||
Nuclex Framework
|
||||
Copyright (C) 2002-2009 Nuclex Development Labs
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the IBM Common Public License as
|
||||
published by the IBM Corporation; either version 1.0 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
IBM Common Public License for more details.
|
||||
|
||||
You should have received a copy of the IBM Common Public
|
||||
License along with this library
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
|
||||
namespace Nuclex.Support.Plugins {
|
||||
|
||||
/// <summary>Signature for the AssemblyLoad event</summary>
|
||||
/// <param name="sender">Object that is reporting that an assembly was loaded</param>
|
||||
/// <param name="arguments">Contains the loaded assembly</param>
|
||||
public delegate void AssemblyLoadEventHandler(
|
||||
object sender, AssemblyLoadEventArgs arguments
|
||||
);
|
||||
|
||||
/// <summary>Argument container for the AssemblyLoad event arguments</summary>
|
||||
public class AssemblyLoadEventArgs : EventArgs {
|
||||
|
||||
/// <summary>Initializes a new event argument container</summary>
|
||||
/// <param name="loadedAssembly">Assembly that has been loaded</param>
|
||||
public AssemblyLoadEventArgs(Assembly loadedAssembly) {
|
||||
this.loadedAssembly = loadedAssembly;
|
||||
}
|
||||
|
||||
/// <summary>Assembly that was loaded by the sender of the event</summary>
|
||||
public Assembly LoadedAssembly {
|
||||
get { return this.loadedAssembly; }
|
||||
}
|
||||
|
||||
/// <summary>Loaded assembly that will be provided to the event receivers</summary>
|
||||
private Assembly loadedAssembly;
|
||||
|
||||
}
|
||||
|
||||
} // namespace Nuclex.Support.Plugins
|
|
@ -18,11 +18,11 @@ License along with this library
|
|||
*/
|
||||
#endregion
|
||||
|
||||
#if UNITTEST
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
#if UNITTEST
|
||||
|
||||
using NUnit.Framework;
|
||||
using NUnit.Framework.SyntaxHelpers;
|
||||
|
||||
|
|
|
@ -50,7 +50,7 @@ namespace Nuclex.Support.Plugins {
|
|||
/// <param name="path">Path the assembly will be loaded from</param>
|
||||
/// <returns>The loaded assembly</returns>
|
||||
protected virtual Assembly LoadAssemblyFromFile(string path) {
|
||||
return Assembly.LoadFile(path);
|
||||
return Assembly.LoadFrom(path);
|
||||
}
|
||||
|
||||
/// <summary>Tries to loads an assembly from a file</summary>
|
||||
|
@ -66,6 +66,7 @@ namespace Nuclex.Support.Plugins {
|
|||
loadedAssembly = LoadAssemblyFromFile(path);
|
||||
return true;
|
||||
}
|
||||
#if !COMPACTFRAMEWORK
|
||||
// File not found - Most likely a missing dependency of the assembly we
|
||||
// attempted to load since the assembly itself has been found by the GetFiles() method
|
||||
catch(DllNotFoundException) {
|
||||
|
@ -73,6 +74,7 @@ namespace Nuclex.Support.Plugins {
|
|||
"Assembly '" + path + "' or one of its dependencies is missing"
|
||||
);
|
||||
}
|
||||
#endif // !COMPACTFRAMEWORK
|
||||
// Unauthorized acccess - Either the assembly is not trusted because it contains
|
||||
// code that imposes a security risk on the system or a user rights problem
|
||||
catch(UnauthorizedAccessException) {
|
||||
|
|
|
@ -18,12 +18,13 @@ License along with this library
|
|||
*/
|
||||
#endregion
|
||||
|
||||
#if UNITTEST
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Runtime.Serialization.Formatters.Binary;
|
||||
|
||||
#if UNITTEST
|
||||
|
||||
using NUnit.Framework;
|
||||
using NMock2;
|
||||
|
|
|
@ -43,6 +43,8 @@ namespace Nuclex.Support.Scheduling {
|
|||
/// <param name="inner">Preceding exception that has caused this exception</param>
|
||||
public AbortedException(string message, Exception inner) : base(message, inner) { }
|
||||
|
||||
#if !COMPACTFRAMEWORK
|
||||
|
||||
/// <summary>Initializes the exception from its serialized state</summary>
|
||||
/// <param name="info">Contains the serialized fields of the exception</param>
|
||||
/// <param name="context">Additional environmental informations</param>
|
||||
|
@ -52,6 +54,8 @@ namespace Nuclex.Support.Scheduling {
|
|||
)
|
||||
: base(info, context) { }
|
||||
|
||||
#endif // !COMPACTFRAMEWORK
|
||||
|
||||
}
|
||||
|
||||
} // namespace Nuclex.Support.Scheduling
|
||||
|
|
|
@ -18,12 +18,13 @@ License along with this library
|
|||
*/
|
||||
#endregion
|
||||
|
||||
#if UNITTEST
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Runtime.Serialization.Formatters.Binary;
|
||||
|
||||
#if UNITTEST
|
||||
|
||||
using NUnit.Framework;
|
||||
using NMock2;
|
||||
|
|
|
@ -18,14 +18,14 @@ License along with this library
|
|||
*/
|
||||
#endregion
|
||||
|
||||
#if UNITTEST
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Runtime.Serialization.Formatters.Binary;
|
||||
using System.Threading;
|
||||
|
||||
#if UNITTEST
|
||||
|
||||
using NUnit.Framework;
|
||||
using NMock2;
|
||||
|
||||
|
|
|
@ -18,12 +18,13 @@ License along with this library
|
|||
*/
|
||||
#endregion
|
||||
|
||||
#if UNITTEST
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Runtime.Serialization.Formatters.Binary;
|
||||
|
||||
#if UNITTEST
|
||||
|
||||
using NUnit.Framework;
|
||||
using NMock2;
|
||||
|
|
|
@ -57,9 +57,9 @@ namespace Nuclex.Support.Scheduling {
|
|||
"Operations cannot be re-run"
|
||||
);
|
||||
if(useThreadPool) {
|
||||
ThreadPool.QueueUserWorkItem(callMethod);
|
||||
ThreadPool.QueueUserWorkItem(new WaitCallback(callMethod));
|
||||
} else {
|
||||
Thread thread = new Thread(callMethod);
|
||||
Thread thread = new Thread(new ThreadStart(callMethod));
|
||||
thread.Name = "Nuclex.Support.Scheduling.ThreadOperation";
|
||||
thread.IsBackground = true;
|
||||
thread.Start();
|
||||
|
@ -72,6 +72,11 @@ namespace Nuclex.Support.Scheduling {
|
|||
/// <summary>Invokes the delegate passed as an argument</summary>
|
||||
/// <param name="state">Not used</param>
|
||||
private void callMethod(object state) {
|
||||
callMethod();
|
||||
}
|
||||
|
||||
/// <summary>Invokes the delegate passed as an argument</summary>
|
||||
private void callMethod() {
|
||||
try {
|
||||
Execute();
|
||||
Debug.Assert(
|
||||
|
|
|
@ -127,6 +127,8 @@ namespace Nuclex.Support.Tracking {
|
|||
WaitHandle.WaitOne();
|
||||
}
|
||||
|
||||
#if !COMPACTFRAMEWORK
|
||||
|
||||
/// <summary>Waits until the background process finishes or a timeout occurs</summary>
|
||||
/// <param name="timeout">
|
||||
/// Time span after which to stop waiting and return immediately
|
||||
|
@ -138,6 +140,8 @@ namespace Nuclex.Support.Tracking {
|
|||
return WaitHandle.WaitOne(timeout, false);
|
||||
}
|
||||
|
||||
#endif // !COMPACTFRAMEWORK
|
||||
|
||||
/// <summary>Waits until the background process finishes or a timeout occurs</summary>
|
||||
/// <param name="timeoutMilliseconds">
|
||||
/// Number of milliseconds after which to stop waiting and return immediately
|
||||
|
|
|
@ -18,12 +18,12 @@ License along with this library
|
|||
*/
|
||||
#endregion
|
||||
|
||||
#if UNITTEST
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.Serialization.Formatters.Binary;
|
||||
|
||||
#if UNITTEST
|
||||
|
||||
using NUnit.Framework;
|
||||
using NUnit.Framework.SyntaxHelpers;
|
||||
|
||||
|
|
|
@ -52,6 +52,8 @@ namespace Nuclex.Support {
|
|||
public WeakReference(ReferencedType target, bool trackResurrection)
|
||||
: base(target, trackResurrection) { }
|
||||
|
||||
#if !COMPACTFRAMEWORK
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the WeakReference class, using deserialized
|
||||
/// data from the specified serialization and stream objects.
|
||||
|
@ -70,6 +72,8 @@ namespace Nuclex.Support {
|
|||
protected WeakReference(SerializationInfo info, StreamingContext context)
|
||||
: base(info, context) { }
|
||||
|
||||
#endif // !COMPACTFRAMEWORK
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the object (the target) referenced by the current WeakReference
|
||||
/// object.
|
||||
|
|
Loading…
Reference in New Issue
Block a user