Upgraded Nuclex.Support to Visual C# 2008 Express / XNA 3.0 (CTP 2008-05)
git-svn-id: file:///srv/devel/repo-conversion/nusu@69 d2e56fa2-650e-0410-a79f-9358c0239efd
This commit is contained in:
parent
26cb8c08af
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@ -1,12 +1,13 @@
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ProjectGuid>6ee65cf8-1a2e-4570-bc9a-8c6b403154be</ProjectGuid>
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<ProjectGuid>c57cb055-80d7-4b9d-a1cb-22f52f73972f</ProjectGuid>
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<ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<XnaFrameworkVersion>v2.0</XnaFrameworkVersion>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<XnaFrameworkVersion>v3.0</XnaFrameworkVersion>
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<PlatformTarget>x86</PlatformTarget>
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<OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
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</PropertyGroup>
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@ -17,20 +18,23 @@
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<XnaPlatform>Windows</XnaPlatform>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=2.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
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<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
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<Private>False</Private>
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</Reference>
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<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=2.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
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<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
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<Private>False</Private>
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</Reference>
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<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=2.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
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<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
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<Private>False</Private>
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</Reference>
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<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=2.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
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<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
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<Private>False</Private>
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</Reference>
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<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\v2.0\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\v3.0\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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@ -1,6 +1,6 @@
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
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<PropertyGroup>
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<ProjectGuid>{471344D7-583D-4B40-BAC4-4E85E77441A9}</ProjectGuid>
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<ProjectGuid>{9118C4C7-DC1E-4BFB-A99D-2A22B7590D7F}</ProjectGuid>
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<ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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@ -8,16 +8,37 @@
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Nuclex.Support</RootNamespace>
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<AssemblyName>Nuclex.Support</AssemblyName>
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<XnaFrameworkVersion>v2.0</XnaFrameworkVersion>
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<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
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<XnaFrameworkVersion>v3.0</XnaFrameworkVersion>
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<XnaPlatform>Windows</XnaPlatform>
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<XnaCrossPlatformGroupID>900541a8-f81a-448e-b55d-0e89f7ce9166</XnaCrossPlatformGroupID>
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<XnaCrossPlatformGroupID>83ebf0bc-f29b-41fa-a770-ba1f1ad89a46</XnaCrossPlatformGroupID>
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<FileUpgradeFlags>
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</FileUpgradeFlags>
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<OldToolsVersion>2.0</OldToolsVersion>
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<UpgradeBackupLocation>
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</UpgradeBackupLocation>
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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<InstallFrom>Disk</InstallFrom>
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<UpdateEnabled>false</UpdateEnabled>
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<UpdateMode>Foreground</UpdateMode>
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<UpdateInterval>7</UpdateInterval>
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<UpdateIntervalUnits>Days</UpdateIntervalUnits>
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<UpdatePeriodically>false</UpdatePeriodically>
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<UpdateRequired>false</UpdateRequired>
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<MapFileExtensions>true</MapFileExtensions>
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<ApplicationRevision>0</ApplicationRevision>
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<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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<IsWebBootstrapper>false</IsWebBootstrapper>
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\x86\Debug</OutputPath>
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<DefineConstants>TRACE;DEBUG;UNITTEST</DefineConstants>
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<DefineConstants>TRACE;DEBUG;WINDOWS;UNITTEST</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoStdLib>true</NoStdLib>
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@ -29,7 +50,7 @@
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\x86\Release</OutputPath>
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<DefineConstants>TRACE;UNITTEST</DefineConstants>
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<DefineConstants>TRACE;WINDOWS;UNITTEST</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoStdLib>true</NoStdLib>
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@ -38,11 +59,11 @@
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<DocumentationFile>Documents\Nuclex.Support.xml</DocumentationFile>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Microsoft.Xna.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=x86">
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<Reference Include="Microsoft.Xna.Framework, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=x86">
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<Private>False</Private>
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<SpecificVersion>True</SpecificVersion>
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</Reference>
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<Reference Include="Microsoft.Xna.Framework.Game, Version=2.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
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<Reference Include="Microsoft.Xna.Framework.Game, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
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<Private>False</Private>
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<SpecificVersion>True</SpecificVersion>
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</Reference>
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@ -60,8 +81,6 @@
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<Reference Include="System">
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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@ -149,33 +168,55 @@
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<Compile Include="Source\Tracking\Internal\WeightedWaitableWrapperCollection.cs" />
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<Compile Include="Source\Tracking\IProgressReporter.cs" />
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<Compile Include="Source\Tracking\IStatusReporter.cs" />
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<Compile Include="Source\Tracking\Request.cs" />
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<Compile Include="Source\Tracking\Waitable.cs" />
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<Compile Include="Source\Tracking\ProgressReportEventArgs.cs" />
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<Compile Include="Source\Tracking\ProgressTracker.cs" />
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<Compile Include="Source\Tracking\ProgressTracker.Test.cs">
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<DependentUpon>ProgressTracker.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Tracking\ProgressReportEventArgs.cs" />
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<Compile Include="Source\Tracking\Request.cs" />
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<Compile Include="Source\Tracking\SetProgression.cs" />
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<Compile Include="Source\Tracking\SetProgression.Test.cs">
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<DependentUpon>SetProgression.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\Tracking\StatusReportEventArgs.cs" />
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<Compile Include="Source\Tracking\Waitable.cs" />
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<Compile Include="Source\Tracking\WeightedWaitable.cs" />
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<Compile Include="Source\WeakReference.cs" />
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</ItemGroup>
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<ItemGroup>
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<NestedContentProject Include="Content\Content.contentproj">
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<Project>6ee65cf8-1a2e-4570-bc9a-8c6b403154be</Project>
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<Project>c57cb055-80d7-4b9d-a1cb-22f52f73972f</Project>
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<Visible>False</Visible>
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</NestedContentProject>
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
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<Visible>False</Visible>
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<ProductName>.NET Framework 2.0 %28x86%29</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.0">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.0 %28x86%29</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
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<Visible>False</Visible>
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<ProductName>Windows Installer 3.1</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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</ItemGroup>
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<ItemGroup>
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<Content Include="Documents\Nuclex.Support.txt" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\v2.0\Microsoft.Xna.GameStudio.Common.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\v2.0\Microsoft.Xna.GameStudio.NestedContent.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\v3.0\Microsoft.Xna.GameStudio.Common.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\v3.0\Microsoft.Xna.GameStudio.NestedContent.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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