Improved comments in various places; disabled all classes in the 'Services' namespace, including the type listers; added scheduler class which will act sort of like the cron daemon on unix machines; defined a time source interface so I can manually advance time instead of waiting in the unit tests; created two time sources, a generic one for all platforms and a windows specific one that will notice when the system time is adjusted

git-svn-id: file:///srv/devel/repo-conversion/nusu@143 d2e56fa2-650e-0410-a79f-9358c0239efd
This commit is contained in:
Markus Ewald 2009-06-04 19:32:15 +00:00
parent 10d6533b50
commit 2426868cce
29 changed files with 690 additions and 31 deletions

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@ -25,7 +25,6 @@ using System.Collections.Generic;
using System.IO;
using System.Runtime.Serialization.Formatters.Binary;
using NUnit.Framework;
using NMock2;

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@ -0,0 +1,97 @@
#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2009 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
#if UNITTEST
using System;
using System.Collections.Generic;
using System.Threading;
using NUnit.Framework;
namespace Nuclex.Support.Scheduling {
/// <summary>Unit Test for the default scheduler time source</summary>
[TestFixture]
public class DefaultTimeSourceTest {
/// <summary>
/// Verifies that the time source's default constructor is working
/// </summary>
[Test]
public void TestDefaultConstructor() {
DefaultTimeSource timeSource = new DefaultTimeSource();
}
/// <summary>
/// Verifies that the time source can provide the current UTC time
/// </summary>
[Test]
public void TestCurrentUtcTime() {
DefaultTimeSource timeSource = new DefaultTimeSource();
Assert.That(
timeSource.CurrentUtcTime, Is.EqualTo(DateTime.UtcNow).Within(10).Seconds
);
}
/// <summary>
/// Verifies that the default time source's tick property is working if
/// the Stopwatch class is used to measure time
/// </summary>
[Test]
public void TestTicksWithStopwatch() {
DefaultTimeSource timeSource = new DefaultTimeSource(true);
long ticks1 = timeSource.Ticks;
long ticks2 = timeSource.Ticks;
Assert.That(ticks2, Is.GreaterThanOrEqualTo(ticks1));
}
/// <summary>
/// Verifies that the default time source's tick property is working if
/// Environment.TickCount is used to measure time
/// </summary>
[Test]
public void TestTicksWithTickCount() {
DefaultTimeSource timeSource = new DefaultTimeSource(false);
long ticks1 = timeSource.Ticks;
long ticks2 = timeSource.Ticks;
Assert.That(ticks2, Is.GreaterThanOrEqualTo(ticks1));
}
/// <summary>
/// Verifies that the default time source's WaitOne() method works correctly
/// </summary>
[Test]
public void TestWaitOne() {
DefaultTimeSource timeSource = new DefaultTimeSource();
AutoResetEvent waitEvent = new AutoResetEvent(true);
Assert.IsTrue(timeSource.WaitOne(waitEvent, TimeSpan.FromMilliseconds(1).Ticks));
Assert.IsFalse(timeSource.WaitOne(waitEvent, TimeSpan.FromMilliseconds(1).Ticks));
}
}
} // namespace Nuclex.Support.Scheduling
#endif // UNITTEST

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@ -0,0 +1,137 @@
#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2009 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
namespace Nuclex.Support.Scheduling {
/// <summary>
/// Default time source implementation using the Stopwatch or Environment.TickCount
/// </summary>
public class DefaultTimeSource : ITimeSource {
/// <summary>Number of ticks (100 ns intervals) in a millisecond</summary>
private const long TicksPerMillisecond = 10000;
/// <summary>Called when the system date/time are adjusted</summary>
/// <remarks>
/// An adjustment is a change out of the ordinary, eg. when a time synchronization
/// alters the current system time, when daylight saving time takes effect or
/// when the user manually adjusts the system date/time.
/// </remarks>
public event EventHandler DateTimeAdjusted;
/// <summary>Initializes the static fields of the default time source</summary>
static DefaultTimeSource() {
tickFrequency = 10000000.0;
tickFrequency /= (double)Stopwatch.Frequency;
}
/// <summary>Initializes the default time source</summary>
public DefaultTimeSource() : this(Stopwatch.IsHighResolution) { }
/// <summary>Initializes the default time source</summary>
/// <param name="useStopwatch">
/// Whether to use the Stopwatch class for measuring time
/// </param>
/// <remarks>
/// <para>
/// Normally it's a good idea to use the default constructor. If the Stopwatch
/// is unable to use the high-resolution timer, it will fall back to
/// DateTime.Now (as stated on MSDN). This is bad because then the tick count
/// will jump whenever the system time changes (eg. when the system synchronizes
/// its time with a time server).
/// </para>
/// <para>
/// Your can safely use this constructor if you always set its arugment to 'false',
/// but then your won't profit from the high-resolution timer if one is available.
/// </para>
/// </remarks>
public DefaultTimeSource(bool useStopwatch) {
this.useStopwatch = useStopwatch;
}
/// <summary>Waits for an AutoResetEvent become signalled</summary>
/// <param name="waitHandle">WaitHandle the method will wait for</param>
/// <param name="ticks">Number of ticks to wait</param>
/// <returns>
/// True if the WaitHandle was signalled, false if the timeout was reached
/// </returns>
public virtual bool WaitOne(AutoResetEvent waitHandle, long ticks) {
// Force a timeout at least each second so the caller can check the system time
// since we're not able to provide the DateTimeAdjusted notification
int milliseconds = (int)(ticks / TicksPerMillisecond);
return waitHandle.WaitOne(Math.Min(1000, milliseconds), false);
}
/// <summary>Current system time in UTC format</summary>
public DateTime CurrentUtcTime {
get { return DateTime.UtcNow; }
}
/// <summary>How long the time source has been running</summary>
/// <remarks>
/// There is no guarantee this value starts at zero (or anywhere near it) when
/// the time source is created. The only requirement for this value is that it
/// keeps increasing with the passing of time and that it stays unaffected
/// (eg. doesn't skip or jump back) when the system date/time are changed.
/// </remarks>
public long Ticks {
get {
// The docs say if Stopwatch.IsHighResolution is false, it will return
// DateTime.Now (actually DateTime.UtcNow). This means that the Stopwatch is
// prone to skips and jumps during DST crossings and NTP synchronizations,
// so we cannot use it in that case.
if(this.useStopwatch) {
double timestamp = (double)Stopwatch.GetTimestamp();
return (long)(timestamp * tickFrequency);
}
// Fallback: Use Environment.TickCount instead. Not as accurate, but at least
// it will not jump around when the date or time are adjusted.
return Environment.TickCount * TicksPerMillisecond;
}
}
/// <summary>Called when the system time is changed</summary>
/// <param name="sender">Not used</param>
/// <param name="arguments">Not used</param>
protected virtual void OnDateTimeAdjusted(object sender, EventArgs arguments) {
EventHandler copy = DateTimeAdjusted;
if(copy != null) {
copy(sender, arguments);
}
}
/// <summary>Number of ticks per Stopwatch time unit</summary>
private static double tickFrequency;
/// <summary>Whether ot use the Stopwatch class for measuring time</summary>
private bool useStopwatch;
}
} // namespace Nuclex.Support.Scheduling

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@ -0,0 +1,67 @@
#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2009 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Collections.Generic;
using System.Threading;
namespace Nuclex.Support.Scheduling {
/// <summary>Provides time measurement and change notification services</summary>
interface ITimeSource {
/// <summary>Called when the system date/time are adjusted</summary>
/// <remarks>
/// An adjustment is a change out of the ordinary, eg. when a time synchronization
/// alters the current system time, when daylight saving time takes effect or
/// when the user manually adjusts the system date/time.
/// </remarks>
event EventHandler DateTimeAdjusted;
/// <summary>Waits for an AutoResetEvent become signalled</summary>
/// <param name="waitHandle">WaitHandle the method will wait for</param>
/// <param name="ticks">Number of ticks to wait</param>
/// <returns>
/// True if the WaitHandle was signalled, false if the timeout was reached
/// or the time source thinks its time to recheck the system date/time.
/// </returns>
/// <remarks>
/// Depending on whether the system will provide notifications when date/time
/// is adjusted, the time source will be forced to let thid method block for
/// less than the indicated time before returning a timeout in order to give
/// the caller a chance to recheck the system time.
/// </remarks>
bool WaitOne(AutoResetEvent waitHandle, long ticks);
/// <summary>Current system time in UTC format</summary>
DateTime CurrentUtcTime { get; }
/// <summary>How long the time source has been running</summary>
/// <remarks>
/// There is no guarantee this value starts at zero (or anywhere near it) when
/// the time source is created. The only requirement for this value is that it
/// keeps increasing with the passing of time and that it stays unaffected
/// (eg. doesn't skip or jump back) when the system date/time are changed.
/// </remarks>
long Ticks { get; }
}
} // namespace Nuclex.Support.Scheduling

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@ -0,0 +1,42 @@
#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2009 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Collections.Generic;
using System.Threading;
using System.Diagnostics;
namespace Nuclex.Support.Scheduling {
#if false
/// <summary>Schedules actions for execution at a future point in time</summary>
public class Scheduler : IDisposable {
/// <summary>Immediately releases all resources owned by the instance</summary>
public void Dispose() {
}
}
#endif
} // namespace Nuclex.Support.Scheduling

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@ -0,0 +1,164 @@
#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2009 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
#if UNITTEST
#if !XBOX360
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Threading;
using Microsoft.Win32;
using NUnit.Framework;
namespace Nuclex.Support.Scheduling {
/// <summary>Unit Test for the windows time source</summary>
[TestFixture]
public class WindowsTimeSourceTest {
#region class TestWindowsTimeSource
/// <summary>Windows time source used for testing</summary>
private class TestWindowsTimeSource : WindowsTimeSource {
/// <summary>
/// Forces a time change notification even if the system time was not adjusted
/// </summary>
public void ForceTimeChange() {
OnDateTimeAdjusted(this, EventArgs.Empty);
}
}
#endregion // class TestWindowsTimeSource
#region class TestTimeChangedSubscriber
/// <summary>Dummy subscriber used to test the time changed event</summary>
private class TestTimeChangedSubscriber {
/// <summary>Callback subscribed to the TimeChanged event</summary>
/// <param name="sender">Not used</param>
/// <param name="arguments">Not used</param>
public void TimeChanged(object sender, EventArgs arguments) {
++this.CallCount;
}
/// <summary>Number of times the callback was invoked</summary>
public int CallCount;
}
#endregion // class TestTimeChangedSubscriber
/// <summary>
/// Verifies that the time source's default constructor is working
/// </summary>
[Test]
public void TestDefaultConstructor() {
using(WindowsTimeSource timeSource = new WindowsTimeSource()) { }
}
/// <summary>
/// Verifies that the time source can provide the current UTC time
/// </summary>
[Test]
public void TestCurrentUtcTime() {
using(WindowsTimeSource timeSource = new WindowsTimeSource()) {
Assert.That(
timeSource.CurrentUtcTime, Is.EqualTo(DateTime.UtcNow).Within(10).Seconds
);
}
}
/// <summary>
/// Verifies that the time source's tick property is working if
/// the Stopwatch class is used to measure time
/// </summary>
[Test]
public void TestTicks() {
using(WindowsTimeSource timeSource = new WindowsTimeSource()) {
long ticks1 = timeSource.Ticks;
long ticks2 = timeSource.Ticks;
Assert.That(ticks2, Is.GreaterThanOrEqualTo(ticks1));
}
}
/// <summary>
/// Verifies that the time source's WaitOne() method works correctly
/// </summary>
[Test]
public void TestWaitOne() {
using(WindowsTimeSource timeSource = new WindowsTimeSource()) {
AutoResetEvent waitEvent = new AutoResetEvent(true);
Assert.IsTrue(timeSource.WaitOne(waitEvent, TimeSpan.FromMilliseconds(1).Ticks));
Assert.IsFalse(timeSource.WaitOne(waitEvent, TimeSpan.FromMilliseconds(1).Ticks));
}
}
/// <summary>
/// Verifies that the default time source's WaitOne() method works correctly
/// </summary>
[Test]
public void TestTimeChange() {
using(TestWindowsTimeSource timeSource = new TestWindowsTimeSource()) {
TestTimeChangedSubscriber subscriber = new TestTimeChangedSubscriber();
EventHandler callbackDelegate = new EventHandler(subscriber.TimeChanged);
timeSource.DateTimeAdjusted += callbackDelegate;
try {
timeSource.ForceTimeChange();
}
finally {
timeSource.DateTimeAdjusted -= callbackDelegate;
}
// Using greater than because during the test run a real time change notification
// might have happened, increasing the counter to 2 or more.
Assert.That(subscriber.CallCount, Is.GreaterThanOrEqualTo(1));
}
}
/// <summary>
/// Tests whether the Windows-specific time source can reports its availability on
/// the current platform
/// </summary>
[Test]
public void TestAvailability() {
bool isAvailable = WindowsTimeSource.Available;
Assert.IsTrue(
(isAvailable == true) ||
(isAvailable == false)
);
}
}
} // namespace Nuclex.Support.Scheduling
#endif // !XBOX360
#endif // UNITTEST

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@ -0,0 +1,77 @@
#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2009 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
#if !XBOX360
using System;
using System.Collections.Generic;
using System.Threading;
using Microsoft.Win32;
namespace Nuclex.Support.Scheduling {
/// <summary>
/// Time source that makes use of additional features only available on Windows
/// </summary>
public class WindowsTimeSource : DefaultTimeSource, IDisposable {
/// <summary>Number of ticks (100 ns intervals) in a millisecond</summary>
private const long TicksPerMillisecond = 10000;
/// <summary>Initializes a new Windows time source</summary>
public WindowsTimeSource() {
this.onDateTimeAdjustedDelegate = new EventHandler(OnDateTimeAdjusted);
SystemEvents.TimeChanged += this.onDateTimeAdjustedDelegate;
}
/// <summary>Immediately releases all resources owned by the instance</summary>
public void Dispose() {
if(this.onDateTimeAdjustedDelegate != null) {
SystemEvents.TimeChanged -= this.onDateTimeAdjustedDelegate;
this.onDateTimeAdjustedDelegate = null;
}
}
/// <summary>Waits for an AutoResetEvent become signalled</summary>
/// <param name="waitHandle">WaitHandle the method will wait for</param>
/// <param name="ticks">Number of ticks to wait</param>
/// <returns>
/// True if the WaitHandle was signalled, false if the timeout was reached
/// </returns>
public override bool WaitOne(AutoResetEvent waitHandle, long ticks) {
return waitHandle.WaitOne((int)(ticks / TicksPerMillisecond));
}
/// <summary>
/// Whether the Windows time source can be used on the current platform
/// </summary>
public static bool Available {
get { return Environment.OSVersion.Platform == PlatformID.Win32NT; }
}
/// <summary>Delegate for the timeChanged() callback method</summary>
private EventHandler onDateTimeAdjustedDelegate;
}
} // namespace Nuclex.Support.Scheduling
#endif // !XBOX360