Improved comments in various places; disabled all classes in the 'Services' namespace, including the type listers; added scheduler class which will act sort of like the cron daemon on unix machines; defined a time source interface so I can manually advance time instead of waiting in the unit tests; created two time sources, a generic one for all platforms and a windows specific one that will notice when the system time is adjusted

git-svn-id: file:///srv/devel/repo-conversion/nusu@143 d2e56fa2-650e-0410-a79f-9358c0239efd
This commit is contained in:
Markus Ewald 2009-06-04 19:32:15 +00:00
parent 10d6533b50
commit 2426868cce
29 changed files with 690 additions and 31 deletions

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@ -122,6 +122,16 @@
<Compile Include="Source\Plugins\PrototypeFactory.Test.cs">
<DependentUpon>PrototypeFactory.cs</DependentUpon>
</Compile>
<Compile Include="Source\Scheduling\DefaultTimeSource.Test.cs">
<DependentUpon>DefaultTimeSource.cs</DependentUpon>
</Compile>
<Compile Include="Source\Scheduling\ITimeSource.cs" />
<Compile Include="Source\Scheduling\Scheduler.cs" />
<Compile Include="Source\Scheduling\DefaultTimeSource.cs" />
<Compile Include="Source\Scheduling\WindowsTimeSource.cs" />
<Compile Include="Source\Scheduling\WindowsTimeSource.Test.cs">
<DependentUpon>WindowsTimeSource.cs</DependentUpon>
</Compile>
<Compile Include="Source\Services\AppDomainTypeLister.cs" />
<Compile Include="Source\Services\AppDomainTypeLister.Test.cs">
<DependentUpon>AppDomainTypeLister.cs</DependentUpon>

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@ -104,6 +104,16 @@
<Compile Include="Source\Plugins\PrototypeFactory.Test.cs">
<DependentUpon>PrototypeFactory.cs</DependentUpon>
</Compile>
<Compile Include="Source\Scheduling\DefaultTimeSource.Test.cs">
<DependentUpon>DefaultTimeSource.cs</DependentUpon>
</Compile>
<Compile Include="Source\Scheduling\ITimeSource.cs" />
<Compile Include="Source\Scheduling\Scheduler.cs" />
<Compile Include="Source\Scheduling\DefaultTimeSource.cs" />
<Compile Include="Source\Scheduling\WindowsTimeSource.cs" />
<Compile Include="Source\Scheduling\WindowsTimeSource.Test.cs">
<DependentUpon>WindowsTimeSource.cs</DependentUpon>
</Compile>
<Compile Include="Source\Services\AppDomainTypeLister.cs" />
<Compile Include="Source\Services\AppDomainTypeLister.Test.cs">
<DependentUpon>AppDomainTypeLister.cs</DependentUpon>

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@ -25,7 +25,6 @@ using System.Collections.Generic;
using System.IO;
using System.Runtime.Serialization.Formatters.Binary;
using NUnit.Framework;
using NMock2;

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@ -0,0 +1,97 @@
#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2009 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
#if UNITTEST
using System;
using System.Collections.Generic;
using System.Threading;
using NUnit.Framework;
namespace Nuclex.Support.Scheduling {
/// <summary>Unit Test for the default scheduler time source</summary>
[TestFixture]
public class DefaultTimeSourceTest {
/// <summary>
/// Verifies that the time source's default constructor is working
/// </summary>
[Test]
public void TestDefaultConstructor() {
DefaultTimeSource timeSource = new DefaultTimeSource();
}
/// <summary>
/// Verifies that the time source can provide the current UTC time
/// </summary>
[Test]
public void TestCurrentUtcTime() {
DefaultTimeSource timeSource = new DefaultTimeSource();
Assert.That(
timeSource.CurrentUtcTime, Is.EqualTo(DateTime.UtcNow).Within(10).Seconds
);
}
/// <summary>
/// Verifies that the default time source's tick property is working if
/// the Stopwatch class is used to measure time
/// </summary>
[Test]
public void TestTicksWithStopwatch() {
DefaultTimeSource timeSource = new DefaultTimeSource(true);
long ticks1 = timeSource.Ticks;
long ticks2 = timeSource.Ticks;
Assert.That(ticks2, Is.GreaterThanOrEqualTo(ticks1));
}
/// <summary>
/// Verifies that the default time source's tick property is working if
/// Environment.TickCount is used to measure time
/// </summary>
[Test]
public void TestTicksWithTickCount() {
DefaultTimeSource timeSource = new DefaultTimeSource(false);
long ticks1 = timeSource.Ticks;
long ticks2 = timeSource.Ticks;
Assert.That(ticks2, Is.GreaterThanOrEqualTo(ticks1));
}
/// <summary>
/// Verifies that the default time source's WaitOne() method works correctly
/// </summary>
[Test]
public void TestWaitOne() {
DefaultTimeSource timeSource = new DefaultTimeSource();
AutoResetEvent waitEvent = new AutoResetEvent(true);
Assert.IsTrue(timeSource.WaitOne(waitEvent, TimeSpan.FromMilliseconds(1).Ticks));
Assert.IsFalse(timeSource.WaitOne(waitEvent, TimeSpan.FromMilliseconds(1).Ticks));
}
}
} // namespace Nuclex.Support.Scheduling
#endif // UNITTEST

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@ -0,0 +1,137 @@
#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2009 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
namespace Nuclex.Support.Scheduling {
/// <summary>
/// Default time source implementation using the Stopwatch or Environment.TickCount
/// </summary>
public class DefaultTimeSource : ITimeSource {
/// <summary>Number of ticks (100 ns intervals) in a millisecond</summary>
private const long TicksPerMillisecond = 10000;
/// <summary>Called when the system date/time are adjusted</summary>
/// <remarks>
/// An adjustment is a change out of the ordinary, eg. when a time synchronization
/// alters the current system time, when daylight saving time takes effect or
/// when the user manually adjusts the system date/time.
/// </remarks>
public event EventHandler DateTimeAdjusted;
/// <summary>Initializes the static fields of the default time source</summary>
static DefaultTimeSource() {
tickFrequency = 10000000.0;
tickFrequency /= (double)Stopwatch.Frequency;
}
/// <summary>Initializes the default time source</summary>
public DefaultTimeSource() : this(Stopwatch.IsHighResolution) { }
/// <summary>Initializes the default time source</summary>
/// <param name="useStopwatch">
/// Whether to use the Stopwatch class for measuring time
/// </param>
/// <remarks>
/// <para>
/// Normally it's a good idea to use the default constructor. If the Stopwatch
/// is unable to use the high-resolution timer, it will fall back to
/// DateTime.Now (as stated on MSDN). This is bad because then the tick count
/// will jump whenever the system time changes (eg. when the system synchronizes
/// its time with a time server).
/// </para>
/// <para>
/// Your can safely use this constructor if you always set its arugment to 'false',
/// but then your won't profit from the high-resolution timer if one is available.
/// </para>
/// </remarks>
public DefaultTimeSource(bool useStopwatch) {
this.useStopwatch = useStopwatch;
}
/// <summary>Waits for an AutoResetEvent become signalled</summary>
/// <param name="waitHandle">WaitHandle the method will wait for</param>
/// <param name="ticks">Number of ticks to wait</param>
/// <returns>
/// True if the WaitHandle was signalled, false if the timeout was reached
/// </returns>
public virtual bool WaitOne(AutoResetEvent waitHandle, long ticks) {
// Force a timeout at least each second so the caller can check the system time
// since we're not able to provide the DateTimeAdjusted notification
int milliseconds = (int)(ticks / TicksPerMillisecond);
return waitHandle.WaitOne(Math.Min(1000, milliseconds), false);
}
/// <summary>Current system time in UTC format</summary>
public DateTime CurrentUtcTime {
get { return DateTime.UtcNow; }
}
/// <summary>How long the time source has been running</summary>
/// <remarks>
/// There is no guarantee this value starts at zero (or anywhere near it) when
/// the time source is created. The only requirement for this value is that it
/// keeps increasing with the passing of time and that it stays unaffected
/// (eg. doesn't skip or jump back) when the system date/time are changed.
/// </remarks>
public long Ticks {
get {
// The docs say if Stopwatch.IsHighResolution is false, it will return
// DateTime.Now (actually DateTime.UtcNow). This means that the Stopwatch is
// prone to skips and jumps during DST crossings and NTP synchronizations,
// so we cannot use it in that case.
if(this.useStopwatch) {
double timestamp = (double)Stopwatch.GetTimestamp();
return (long)(timestamp * tickFrequency);
}
// Fallback: Use Environment.TickCount instead. Not as accurate, but at least
// it will not jump around when the date or time are adjusted.
return Environment.TickCount * TicksPerMillisecond;
}
}
/// <summary>Called when the system time is changed</summary>
/// <param name="sender">Not used</param>
/// <param name="arguments">Not used</param>
protected virtual void OnDateTimeAdjusted(object sender, EventArgs arguments) {
EventHandler copy = DateTimeAdjusted;
if(copy != null) {
copy(sender, arguments);
}
}
/// <summary>Number of ticks per Stopwatch time unit</summary>
private static double tickFrequency;
/// <summary>Whether ot use the Stopwatch class for measuring time</summary>
private bool useStopwatch;
}
} // namespace Nuclex.Support.Scheduling

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@ -0,0 +1,67 @@
#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2009 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Collections.Generic;
using System.Threading;
namespace Nuclex.Support.Scheduling {
/// <summary>Provides time measurement and change notification services</summary>
interface ITimeSource {
/// <summary>Called when the system date/time are adjusted</summary>
/// <remarks>
/// An adjustment is a change out of the ordinary, eg. when a time synchronization
/// alters the current system time, when daylight saving time takes effect or
/// when the user manually adjusts the system date/time.
/// </remarks>
event EventHandler DateTimeAdjusted;
/// <summary>Waits for an AutoResetEvent become signalled</summary>
/// <param name="waitHandle">WaitHandle the method will wait for</param>
/// <param name="ticks">Number of ticks to wait</param>
/// <returns>
/// True if the WaitHandle was signalled, false if the timeout was reached
/// or the time source thinks its time to recheck the system date/time.
/// </returns>
/// <remarks>
/// Depending on whether the system will provide notifications when date/time
/// is adjusted, the time source will be forced to let thid method block for
/// less than the indicated time before returning a timeout in order to give
/// the caller a chance to recheck the system time.
/// </remarks>
bool WaitOne(AutoResetEvent waitHandle, long ticks);
/// <summary>Current system time in UTC format</summary>
DateTime CurrentUtcTime { get; }
/// <summary>How long the time source has been running</summary>
/// <remarks>
/// There is no guarantee this value starts at zero (or anywhere near it) when
/// the time source is created. The only requirement for this value is that it
/// keeps increasing with the passing of time and that it stays unaffected
/// (eg. doesn't skip or jump back) when the system date/time are changed.
/// </remarks>
long Ticks { get; }
}
} // namespace Nuclex.Support.Scheduling

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@ -0,0 +1,42 @@
#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2009 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Collections.Generic;
using System.Threading;
using System.Diagnostics;
namespace Nuclex.Support.Scheduling {
#if false
/// <summary>Schedules actions for execution at a future point in time</summary>
public class Scheduler : IDisposable {
/// <summary>Immediately releases all resources owned by the instance</summary>
public void Dispose() {
}
}
#endif
} // namespace Nuclex.Support.Scheduling

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@ -0,0 +1,164 @@
#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2009 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
#if UNITTEST
#if !XBOX360
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Threading;
using Microsoft.Win32;
using NUnit.Framework;
namespace Nuclex.Support.Scheduling {
/// <summary>Unit Test for the windows time source</summary>
[TestFixture]
public class WindowsTimeSourceTest {
#region class TestWindowsTimeSource
/// <summary>Windows time source used for testing</summary>
private class TestWindowsTimeSource : WindowsTimeSource {
/// <summary>
/// Forces a time change notification even if the system time was not adjusted
/// </summary>
public void ForceTimeChange() {
OnDateTimeAdjusted(this, EventArgs.Empty);
}
}
#endregion // class TestWindowsTimeSource
#region class TestTimeChangedSubscriber
/// <summary>Dummy subscriber used to test the time changed event</summary>
private class TestTimeChangedSubscriber {
/// <summary>Callback subscribed to the TimeChanged event</summary>
/// <param name="sender">Not used</param>
/// <param name="arguments">Not used</param>
public void TimeChanged(object sender, EventArgs arguments) {
++this.CallCount;
}
/// <summary>Number of times the callback was invoked</summary>
public int CallCount;
}
#endregion // class TestTimeChangedSubscriber
/// <summary>
/// Verifies that the time source's default constructor is working
/// </summary>
[Test]
public void TestDefaultConstructor() {
using(WindowsTimeSource timeSource = new WindowsTimeSource()) { }
}
/// <summary>
/// Verifies that the time source can provide the current UTC time
/// </summary>
[Test]
public void TestCurrentUtcTime() {
using(WindowsTimeSource timeSource = new WindowsTimeSource()) {
Assert.That(
timeSource.CurrentUtcTime, Is.EqualTo(DateTime.UtcNow).Within(10).Seconds
);
}
}
/// <summary>
/// Verifies that the time source's tick property is working if
/// the Stopwatch class is used to measure time
/// </summary>
[Test]
public void TestTicks() {
using(WindowsTimeSource timeSource = new WindowsTimeSource()) {
long ticks1 = timeSource.Ticks;
long ticks2 = timeSource.Ticks;
Assert.That(ticks2, Is.GreaterThanOrEqualTo(ticks1));
}
}
/// <summary>
/// Verifies that the time source's WaitOne() method works correctly
/// </summary>
[Test]
public void TestWaitOne() {
using(WindowsTimeSource timeSource = new WindowsTimeSource()) {
AutoResetEvent waitEvent = new AutoResetEvent(true);
Assert.IsTrue(timeSource.WaitOne(waitEvent, TimeSpan.FromMilliseconds(1).Ticks));
Assert.IsFalse(timeSource.WaitOne(waitEvent, TimeSpan.FromMilliseconds(1).Ticks));
}
}
/// <summary>
/// Verifies that the default time source's WaitOne() method works correctly
/// </summary>
[Test]
public void TestTimeChange() {
using(TestWindowsTimeSource timeSource = new TestWindowsTimeSource()) {
TestTimeChangedSubscriber subscriber = new TestTimeChangedSubscriber();
EventHandler callbackDelegate = new EventHandler(subscriber.TimeChanged);
timeSource.DateTimeAdjusted += callbackDelegate;
try {
timeSource.ForceTimeChange();
}
finally {
timeSource.DateTimeAdjusted -= callbackDelegate;
}
// Using greater than because during the test run a real time change notification
// might have happened, increasing the counter to 2 or more.
Assert.That(subscriber.CallCount, Is.GreaterThanOrEqualTo(1));
}
}
/// <summary>
/// Tests whether the Windows-specific time source can reports its availability on
/// the current platform
/// </summary>
[Test]
public void TestAvailability() {
bool isAvailable = WindowsTimeSource.Available;
Assert.IsTrue(
(isAvailable == true) ||
(isAvailable == false)
);
}
}
} // namespace Nuclex.Support.Scheduling
#endif // !XBOX360
#endif // UNITTEST

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@ -0,0 +1,77 @@
#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2009 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
#if !XBOX360
using System;
using System.Collections.Generic;
using System.Threading;
using Microsoft.Win32;
namespace Nuclex.Support.Scheduling {
/// <summary>
/// Time source that makes use of additional features only available on Windows
/// </summary>
public class WindowsTimeSource : DefaultTimeSource, IDisposable {
/// <summary>Number of ticks (100 ns intervals) in a millisecond</summary>
private const long TicksPerMillisecond = 10000;
/// <summary>Initializes a new Windows time source</summary>
public WindowsTimeSource() {
this.onDateTimeAdjustedDelegate = new EventHandler(OnDateTimeAdjusted);
SystemEvents.TimeChanged += this.onDateTimeAdjustedDelegate;
}
/// <summary>Immediately releases all resources owned by the instance</summary>
public void Dispose() {
if(this.onDateTimeAdjustedDelegate != null) {
SystemEvents.TimeChanged -= this.onDateTimeAdjustedDelegate;
this.onDateTimeAdjustedDelegate = null;
}
}
/// <summary>Waits for an AutoResetEvent become signalled</summary>
/// <param name="waitHandle">WaitHandle the method will wait for</param>
/// <param name="ticks">Number of ticks to wait</param>
/// <returns>
/// True if the WaitHandle was signalled, false if the timeout was reached
/// </returns>
public override bool WaitOne(AutoResetEvent waitHandle, long ticks) {
return waitHandle.WaitOne((int)(ticks / TicksPerMillisecond));
}
/// <summary>
/// Whether the Windows time source can be used on the current platform
/// </summary>
public static bool Available {
get { return Environment.OSVersion.Platform == PlatformID.Win32NT; }
}
/// <summary>Delegate for the timeChanged() callback method</summary>
private EventHandler onDateTimeAdjustedDelegate;
}
} // namespace Nuclex.Support.Scheduling
#endif // !XBOX360

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@ -26,6 +26,8 @@ using System.Reflection;
using NUnit.Framework;
#if ENABLE_SERVICEMANAGER
namespace Nuclex.Support.Services {
/// <summary>Unit Test for the cached app domain type lister</summary>
@ -70,4 +72,6 @@ namespace Nuclex.Support.Services {
} // namespace Nuclex.Support.Services
#endif // ENABLE_SERVICEMANAGER
#endif // UNITTEST

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@ -22,6 +22,8 @@ using System;
using System.Collections.Generic;
using System.Reflection;
#if ENABLE_SERVICEMANAGER
namespace Nuclex.Support.Services {
#if !XBOX360
@ -57,3 +59,5 @@ namespace Nuclex.Support.Services {
#endif // !XBOX360
} // namespace Nuclex.Support.Services
#endif // ENABLE_SERVICEMANAGER

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@ -26,6 +26,8 @@ using System.Reflection;
using NUnit.Framework;
#if ENABLE_SERVICEMANAGER
namespace Nuclex.Support.Services {
/// <summary>Unit Test for the predefined type lister</summary>
@ -100,4 +102,6 @@ namespace Nuclex.Support.Services {
} // namespace Nuclex.Support.Services
#endif // ENABLE_SERVICEMANAGER
#endif // UNITTEST

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@ -22,6 +22,8 @@ using System;
using System.Collections.Generic;
using System.Text;
#if ENABLE_SERVICEMANAGER
namespace Nuclex.Support.Services {
/// <summary>Type lister that returns a predefined list of types</summary>
@ -58,3 +60,5 @@ namespace Nuclex.Support.Services {
}
} // namespace Nuclex.Support.Services
#endif // ENABLE_SERVICEMANAGER

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@ -24,6 +24,8 @@ using System.Reflection;
using Nuclex.Support.Plugins;
#if ENABLE_SERVICEMANAGER
namespace Nuclex.Support.Services {
/// <summary>
@ -40,3 +42,5 @@ namespace Nuclex.Support.Services {
}
} // namespace Nuclex.Support.Services
#endif // ENABLE_SERVICEMANAGER

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@ -23,6 +23,8 @@ using System.Collections.Generic;
using Nuclex.Support.Plugins;
#if ENABLE_SERVICEMANAGER
namespace Nuclex.Support.Services {
/// <summary>Modes in which services can be instantiated</summary>
@ -43,3 +45,5 @@ namespace Nuclex.Support.Services {
}
} // namespace Nuclex.Support.Services
#endif // ENABLE_SERVICEMANAGER

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@ -26,6 +26,8 @@ using System.Reflection;
using NUnit.Framework;
#if ENABLE_SERVICEMANAGER
namespace Nuclex.Support.Services {
/// <summary>Unit Test for the cached assembly type lister</summary>
@ -135,4 +137,7 @@ namespace Nuclex.Support.Services {
} // namespace Nuclex.Support.Services
#endif // ENABLE_SERVICEMANAGER
#endif // UNITTEST

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@ -22,6 +22,8 @@ using System;
using System.Collections.Generic;
using System.Reflection;
#if ENABLE_SERVICEMANAGER
namespace Nuclex.Support.Services {
/// <summary>Lists all types in a changing set of assemblies</summary>
@ -160,3 +162,5 @@ namespace Nuclex.Support.Services {
}
} // namespace Nuclex.Support.Services
#endif // ENABLE_SERVICEMANAGER

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@ -23,6 +23,8 @@ using System.Collections.Generic;
using Nuclex.Support.Tracking;
#if ENABLE_SERVICEMANAGER
namespace Nuclex.Support.Services.ProgressTracking {
/// <summary>Allows application-wide tracking of progress</summary>
@ -86,3 +88,5 @@ namespace Nuclex.Support.Services.ProgressTracking {
}
} // namespace Nuclex.Support.DependencyInjection.ProgressTracking
#endif // ENABLE_SERVICEMANAGER

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@ -23,6 +23,8 @@ using System.Collections.Generic;
using Nuclex.Support.Tracking;
#if ENABLE_SERVICEMANAGER
namespace Nuclex.Support.Services.ProgressTracking {
/// <summary>Reports the progress of tracked background processes</summary>
@ -52,3 +54,5 @@ namespace Nuclex.Support.Services.ProgressTracking {
}
} // namespace Nuclex.Support.DependencyInjection.ProgressTracking
#endif // ENABLE_SERVICEMANAGER

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@ -23,6 +23,8 @@ using System.Collections.Generic;
using Nuclex.Support.Tracking;
#if ENABLE_SERVICEMANAGER
namespace Nuclex.Support.Services.ProgressTracking {
/// <summary>Process whose progress is being tracked</summary>
@ -47,3 +49,5 @@ namespace Nuclex.Support.Services.ProgressTracking {
}
} // namespace Nuclex.Support.DependencyInjection.ProgressTracking
#endif // ENABLE_SERVICEMANAGER

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@ -23,10 +23,10 @@ using System.Collections.Generic;
using Nuclex.Support.Tracking;
namespace Nuclex.Support.Services.ProgressTracking {
#if ENABLE_SERVICEMANAGER
namespace Nuclex.Support.Services.ProgressTracking {
/// <summary>Tracks the progress of running background processes</summary>
public class ProgressTrackingComponent :
IProgressCollectingService,
@ -73,6 +73,6 @@ namespace Nuclex.Support.Services.ProgressTracking {
}
#endif // ENABLE_SERVICEMANAGER
} // namespace Nuclex.Support.Services.ProgressTracking
#endif // ENABLE_SERVICEMANAGER

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@ -26,6 +26,8 @@ using System.Reflection;
using NUnit.Framework;
#if ENABLE_SERVICEMANAGER
namespace Nuclex.Support.Services {
/// <summary>Unit Test for the cached assembly repository type lister</summary>
@ -60,4 +62,6 @@ namespace Nuclex.Support.Services {
} // namespace Nuclex.Support.Services
#endif // ENABLE_SERVICEMANAGER
#endif // UNITTEST

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@ -24,6 +24,8 @@ using System.Reflection;
using Nuclex.Support.Plugins;
#if ENABLE_SERVICEMANAGER
namespace Nuclex.Support.Services {
/// <summary>
@ -70,3 +72,5 @@ namespace Nuclex.Support.Services {
}
} // namespace Nuclex.Support.Services
#endif // ENABLE_SERVICEMANAGER

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@ -22,10 +22,10 @@ using System;
using System.Collections.Generic;
using System.Reflection;
namespace Nuclex.Support.Services {
#if ENABLE_SERVICEMANAGER
namespace Nuclex.Support.Services {
partial class ServiceManager {
#region class Analyzer
@ -48,6 +48,6 @@ namespace Nuclex.Support.Services {
}
#endif // ENABLE_SERVICEMANAGER
} // namespace Nuclex.Support.Services
#endif // ENABLE_SERVICEMANAGER

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@ -22,10 +22,10 @@ using System;
using System.Collections.Generic;
using System.Text;
namespace Nuclex.Support.Services {
#if ENABLE_SERVICEMANAGER
namespace Nuclex.Support.Services {
partial class ServiceManager {
#region class ForContext
@ -111,6 +111,6 @@ namespace Nuclex.Support.Services {
}
#endif // ENABLE_SERVICEMANAGER
} // namespace Nuclex.Support.Services
#endif // ENABLE_SERVICEMANAGER

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@ -18,19 +18,19 @@ License along with this library
*/
#endregion
#if UNITTEST
using System;
using System.IO;
using Nuclex.Support.Plugins;
#if UNITTEST
using NUnit.Framework;
namespace Nuclex.Support.Services {
#if ENABLE_SERVICEMANAGER
namespace Nuclex.Support.Services {
/// <summary>Unit Test for the service manager class</summary>
[TestFixture]
public class ServiceManagerTest {
@ -192,8 +192,8 @@ namespace Nuclex.Support.Services {
}
#endif // ENABLE_SERVICEMANAGER
} // namespace Nuclex.Support.Services
#endif // ENABLE_SERVICEMANAGER
#endif // UNITTEST

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@ -26,10 +26,10 @@ using System.Threading;
using Nuclex.Support.Plugins;
namespace Nuclex.Support.Services {
#if ENABLE_SERVICEMANAGER
namespace Nuclex.Support.Services {
// Allow Dependency on Container
// public Foo(IServiceProvider serviceProvider)
// public Foo(IserviceLocator serviceLocator)
@ -84,7 +84,7 @@ namespace Nuclex.Support.Services {
/// </remarks>
public partial class ServiceManager : IServiceProvider {
#region class Contract
#region class Contract
/// <summary>Stores the settings for an individual contract</summary>
private class Contract {
@ -321,6 +321,6 @@ namespace Nuclex.Support.Services {
}
#endif // ENABLE_SERVICEMANAGER
} // namespace Nuclex.Support.Services
#endif // ENABLE_SERVICEMANAGER

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@ -29,7 +29,9 @@ using NMock2;
namespace Nuclex.Support.Tracking {
/// <summary>Unit Test for the observation wrapper collection of weighted transactions</summary>
/// <summary>
/// Unit Test for the observation wrapper collection of weighted transactions
/// </summary>
[TestFixture]
public class WeightedTransactionWrapperCollectionTest {
@ -42,11 +44,12 @@ namespace Nuclex.Support.Tracking {
Transaction.EndedDummy
);
ObservedWeightedTransaction<Transaction> observed = new ObservedWeightedTransaction<Transaction>(
transaction,
endedCallback,
progressUpdatedCallback
);
ObservedWeightedTransaction<Transaction> observed =
new ObservedWeightedTransaction<Transaction>(
transaction,
endedCallback,
progressUpdatedCallback
);
WeightedTransactionWrapperCollection<Transaction> wrapper =
new WeightedTransactionWrapperCollection<Transaction>(

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@ -146,7 +146,7 @@ namespace Nuclex.Support.Tracking {
/// <summary>Fires the progress update event</summary>
/// <param name="progress">Progress to report (ranging from 0.0 to 1.0)</param>
/// <remarks>
/// Informs the observers of this transactions about the achieved progress.
/// Informs the observers of this transaction about the achieved progress.
/// </remarks>
protected virtual void OnAsyncProgressChanged(float progress) {
OnAsyncProgressChanged(new ProgressReportEventArgs(progress));