Updated Mono project (may replace it with pure SCons or Gradle build soon); added a threaded task runner I wrote for some WPF applications going through MCSE; wrote more unit tests for the thread runner
git-svn-id: file:///srv/devel/repo-conversion/nusu@332 d2e56fa2-650e-0410-a79f-9358c0239efd
This commit is contained in:
parent
e6e0220fb3
commit
2f82a2fdf9
|
@ -48,6 +48,13 @@
|
|||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Source\Async\AsyncStatus.cs" />
|
||||
<Compile Include="Source\Async\AsyncStatusEventArgs.cs" />
|
||||
<Compile Include="Source\Async\IAsyncAction.cs" />
|
||||
<Compile Include="Source\Async\IAsyncSwitch.cs" />
|
||||
<Compile Include="Source\Async\IAsyncTask.cs" />
|
||||
<Compile Include="Source\Async\ICancellable.cs" />
|
||||
<Compile Include="Source\Async\IProgressSource.cs" />
|
||||
<Compile Include="Source\Cloning\CloneFactoryTest.cs" />
|
||||
<Compile Include="Source\Cloning\ExpressionTreeCloner.cs" />
|
||||
<Compile Include="Source\Cloning\ExpressionTreeCloner.FieldBased.cs">
|
||||
|
@ -235,10 +242,6 @@
|
|||
<Compile Include="Source\Parsing\CommandLine.Parser.cs">
|
||||
<DependentUpon>CommandLine.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Source\ParallelBackgroundWorker.cs" />
|
||||
<Compile Include="Source\ParallelBackgroundWorker.Test.cs">
|
||||
<DependentUpon>ParallelBackgroundWorker.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Source\Parsing\ParserHelper.cs" />
|
||||
<Compile Include="Source\Parsing\ParserHelper.Test.cs">
|
||||
<DependentUpon>ParserHelper.cs</DependentUpon>
|
||||
|
@ -247,10 +250,6 @@
|
|||
<Compile Include="Source\PropertyChangedEventArgsHelper.Test.cs">
|
||||
<DependentUpon>PropertyChangedEventArgsHelper.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Source\AffineThreadPool.cs" />
|
||||
<Compile Include="Source\AffineThreadPool.Test.cs">
|
||||
<DependentUpon>AffineThreadPool.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Source\EnumHelper.cs" />
|
||||
<Compile Include="Source\EnumHelper.Test.cs">
|
||||
<DependentUpon>EnumHelper.cs</DependentUpon>
|
||||
|
@ -263,6 +262,19 @@
|
|||
<Compile Include="Source\ObservableHelper.Test.cs">
|
||||
<DependentUpon>ObservableHelper.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Source\Threading\AffineThreadPool.cs" />
|
||||
<Compile Include="Source\Threading\AffineThreadPool.Test.cs">
|
||||
<DependentUpon>AffineThreadPool.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Source\Threading\CancellableAction.cs" />
|
||||
<Compile Include="Source\Threading\ParallelBackgroundWorker.cs" />
|
||||
<Compile Include="Source\Threading\ParallelBackgroundWorker.Test.cs">
|
||||
<DependentUpon>ParallelBackgroundWorker.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Source\Threading\ThreadRunner.cs" />
|
||||
<Compile Include="Source\Threading\ThreadRunner.Test.cs">
|
||||
<DependentUpon>ThreadRunner.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Source\TypeHelper.cs" />
|
||||
<Compile Include="Source\TypeHelper.Test.cs">
|
||||
<DependentUpon>TypeHelper.cs</DependentUpon>
|
||||
|
|
|
@ -275,10 +275,15 @@
|
|||
<Compile Include="Source\Threading\AffineThreadPool.Test.cs">
|
||||
<DependentUpon>AffineThreadPool.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Source\Threading\CancellableAction.cs" />
|
||||
<Compile Include="Source\Threading\ParallelBackgroundWorker.cs" />
|
||||
<Compile Include="Source\Threading\ParallelBackgroundWorker.Test.cs">
|
||||
<DependentUpon>ParallelBackgroundWorker.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Source\Threading\ThreadRunner.cs" />
|
||||
<Compile Include="Source\Threading\ThreadRunner.Test.cs">
|
||||
<DependentUpon>ThreadRunner.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Source\TypeHelper.cs" />
|
||||
<Compile Include="Source\TypeHelper.Test.cs">
|
||||
<DependentUpon>TypeHelper.cs</DependentUpon>
|
||||
|
|
49
Source/Threading/CancellableAction.cs
Normal file
49
Source/Threading/CancellableAction.cs
Normal file
|
@ -0,0 +1,49 @@
|
|||
#region CPL License
|
||||
/*
|
||||
Nuclex Framework
|
||||
Copyright (C) 2002-2019 Nuclex Development Labs
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the IBM Common Public License as
|
||||
published by the IBM Corporation; either version 1.0 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
IBM Common Public License for more details.
|
||||
|
||||
You should have received a copy of the IBM Common Public
|
||||
License along with this library
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Nuclex.Support.Threading {
|
||||
|
||||
/// <summary>Action with no arguments that can be cancelled</summary>
|
||||
/// <param name="cancellationToken">
|
||||
/// Cancellation token by which the action can be cancelled
|
||||
/// </param>
|
||||
public delegate void CancellableAction(CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>Action with no arguments that can be cancelled</summary>
|
||||
/// <param name="cancellationToken">
|
||||
/// Cancellation token by which the action can be cancelled
|
||||
/// </param>
|
||||
/// <param name="arg1">First argument for the action</param>
|
||||
public delegate void CancellableAction<in T1>(T1 arg1, CancellationToken cancellationToken);
|
||||
|
||||
/// <summary>Action with no arguments that can be cancelled</summary>
|
||||
/// <param name="cancellationToken">
|
||||
/// Cancellation token by which the action can be cancelled
|
||||
/// </param>
|
||||
/// <param name="arg1">First argument for the action</param>
|
||||
/// <param name="arg2">Second argument for the action</param>
|
||||
public delegate void CancellableAction<in T1, in T2>(
|
||||
T1 arg1, T2 arg2, CancellationToken cancellationToken
|
||||
);
|
||||
|
||||
} // namespace Nuclex.Support.Threading
|
460
Source/Threading/ThreadRunner.Test.cs
Normal file
460
Source/Threading/ThreadRunner.Test.cs
Normal file
|
@ -0,0 +1,460 @@
|
|||
#region CPL License
|
||||
/*
|
||||
Nuclex Framework
|
||||
Copyright (C) 2002-2017 Nuclex Development Labs
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the IBM Common Public License as
|
||||
published by the IBM Corporation; either version 1.0 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
IBM Common Public License for more details.
|
||||
|
||||
You should have received a copy of the IBM Common Public
|
||||
License along with this library
|
||||
*/
|
||||
#endregion
|
||||
|
||||
#if !NO_CONCURRENT_COLLECTIONS
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Collections.Generic;
|
||||
|
||||
#if UNITTEST
|
||||
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace Nuclex.Support.Threading {
|
||||
|
||||
/// <summary>Unit Test for the thread runner class</summary>
|
||||
[TestFixture]
|
||||
internal class ThreadRunnerTest {
|
||||
|
||||
#region class DefaultDisposeRunner
|
||||
|
||||
/// <summary>Implementation of a thread runner to check default dispose behavior</summary>
|
||||
private class DefaultDisposeRunner : ThreadRunner {
|
||||
|
||||
/// <summary>Reports an error</summary>
|
||||
/// <param name="exception">Error that will be reported</param>
|
||||
protected override void ReportError(Exception exception) { }
|
||||
|
||||
/// <summary>Called when the status of the busy flag changes</summary>
|
||||
protected override void BusyChanged() { }
|
||||
|
||||
}
|
||||
|
||||
#endregion // class DefaultDisposeRunner
|
||||
|
||||
#region class DummyRunner
|
||||
|
||||
/// <summary>Implementation of a thread runner used for unit testing</summary>
|
||||
private class DummyRunner : ThreadRunner {
|
||||
|
||||
/// <summary>Initializes a new dummy thread runner</summary>
|
||||
public DummyRunner() : base() {
|
||||
this.completionGate = new ManualResetEvent(initialState: false);
|
||||
}
|
||||
|
||||
/// <summary>Immediately frees all resources used by the instance</summary>
|
||||
public new void Dispose() {
|
||||
base.Dispose(100);
|
||||
|
||||
if(this.completionGate != null) {
|
||||
this.completionGate.Dispose();
|
||||
this.completionGate = null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Waits for the task for complete (all of 100 milliseconds)</summary>
|
||||
/// <returns>True if the task completed, false if it continues running</returns>
|
||||
public bool WaitForCompletion() {
|
||||
return this.completionGate.WaitOne(100);
|
||||
}
|
||||
|
||||
/// <summary>How often the status of the busy flag has changed</summary>
|
||||
public int BusyChangeCount {
|
||||
get { return this.busyChangeCount; }
|
||||
}
|
||||
|
||||
/// <summary>Error that has been reported the last time a task was run</summary>
|
||||
public Exception ReportedError {
|
||||
get { return this.reportedError; }
|
||||
}
|
||||
|
||||
/// <summary>Reports an error</summary>
|
||||
/// <param name="exception">Error that will be reported</param>
|
||||
protected override void ReportError(Exception exception) {
|
||||
this.reportedError = exception;
|
||||
}
|
||||
|
||||
/// <summary>Called when the status of the busy flag changes</summary>
|
||||
protected override void BusyChanged() {
|
||||
++busyChangeCount;
|
||||
if((busyChangeCount >= 2) && (base.IsBusy == false)) {
|
||||
this.completionGate.Set();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Last error that was reported in the thread</summary>
|
||||
private Exception reportedError;
|
||||
/// <summary>Number of times the busy state of the runner has changed</summary>
|
||||
private int busyChangeCount;
|
||||
/// <summary>Triggered when the busy event has performed a double flank</summary>
|
||||
private ManualResetEvent completionGate;
|
||||
|
||||
}
|
||||
|
||||
#endregion // class DummyRunner
|
||||
|
||||
#region class DummyTask
|
||||
|
||||
/// <summary>Dummy task that can be executed by a thread runner</summary>
|
||||
private class DummyTask : IDisposable {
|
||||
|
||||
/// <summary>Initializes a new dummy task</summary>
|
||||
/// <param name="delayMilliseconds">How long the task shoudl take to execute</param>
|
||||
public DummyTask(int delayMilliseconds) {
|
||||
this.startGate = new ManualResetEvent(initialState: false);
|
||||
this.delayMilliseconds = delayMilliseconds;
|
||||
}
|
||||
|
||||
/// <summary>Immediately releases all resources owned by the instance</summary>
|
||||
public void Dispose() {
|
||||
if(this.startGate != null) {
|
||||
this.startGate.Dispose();
|
||||
this.startGate = null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Waits for the task to start (all of 100 milliseconds)</summary>
|
||||
/// <returns>True if the start started, false if it didn't</returns>
|
||||
public bool WaitForStart() {
|
||||
return this.startGate.WaitOne(100);
|
||||
}
|
||||
|
||||
/// <summary>Sets the task up to fail with the specified error</summary>
|
||||
/// <param name="error">Error the task will fail with</param>
|
||||
public void FailWith(Exception error) {
|
||||
this.error = error;
|
||||
}
|
||||
|
||||
/// <summary>Runs the task with no arguments</summary>
|
||||
public void Run() {
|
||||
this.startGate.Set();
|
||||
|
||||
++this.executionCount;
|
||||
Thread.Sleep(this.delayMilliseconds);
|
||||
if(this.error != null) {
|
||||
throw this.error;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Runs the task with one argument</summary>
|
||||
/// <param name="firstArgument">First argument passed from the runner</param>
|
||||
public void Run(float firstArgument) {
|
||||
this.startGate.Set();
|
||||
|
||||
++this.executionCount;
|
||||
this.firstArgument = firstArgument;
|
||||
Thread.Sleep(this.delayMilliseconds);
|
||||
if(this.error != null) {
|
||||
throw this.error;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Runs the task with two argument</summary>
|
||||
/// <param name="firstArgument">First argument passed from the runner</param>
|
||||
/// <param name="secondArgument">Second argument passed from the runner</param>
|
||||
public void Run(float firstArgument, string secondArgument) {
|
||||
this.startGate.Set();
|
||||
|
||||
++this.executionCount;
|
||||
this.firstArgument = firstArgument;
|
||||
this.secondArgument = secondArgument;
|
||||
Thread.Sleep(this.delayMilliseconds);
|
||||
if(this.error != null) {
|
||||
throw this.error;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Runs the task with no arguments</summary>
|
||||
/// <param name="cancellationToken">Token by which cancellation can be signalled</param>
|
||||
public void RunCancellable(CancellationToken cancellationToken) {
|
||||
this.startGate.Set();
|
||||
|
||||
++this.executionCount;
|
||||
|
||||
if(delayMilliseconds == 0) {
|
||||
Thread.Sleep(0);
|
||||
} else {
|
||||
if(cancellationToken.WaitHandle.WaitOne(delayMilliseconds)) {
|
||||
this.wasCancelled = cancellationToken.IsCancellationRequested;
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
}
|
||||
}
|
||||
if(this.error != null) {
|
||||
throw this.error;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Runs the task with one argument</summary>
|
||||
/// <param name="firstArgument">First argument passed from the runner</param>
|
||||
/// <param name="cancellationToken">Token by which cancellation can be signalled</param>
|
||||
public void RunCancellable(float firstArgument, CancellationToken cancellationToken) {
|
||||
this.startGate.Set();
|
||||
|
||||
++this.executionCount;
|
||||
this.firstArgument = firstArgument;
|
||||
|
||||
if(delayMilliseconds == 0) {
|
||||
Thread.Sleep(0);
|
||||
} else {
|
||||
if(cancellationToken.WaitHandle.WaitOne(delayMilliseconds)) {
|
||||
this.wasCancelled = cancellationToken.IsCancellationRequested;
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
}
|
||||
}
|
||||
if(this.error != null) {
|
||||
throw this.error;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Runs the task with two argument</summary>
|
||||
/// <param name="firstArgument">First argument passed from the runner</param>
|
||||
/// <param name="secondArgument">Second argument passed from the runner</param>
|
||||
/// <param name="cancellationToken">Token by which cancellation can be signalled</param>
|
||||
public void RunCancellable(
|
||||
float firstArgument, string secondArgument, CancellationToken cancellationToken
|
||||
) {
|
||||
this.startGate.Set();
|
||||
|
||||
++this.executionCount;
|
||||
this.firstArgument = firstArgument;
|
||||
this.secondArgument = secondArgument;
|
||||
|
||||
if(delayMilliseconds == 0) {
|
||||
Thread.Sleep(0);
|
||||
} else {
|
||||
if(cancellationToken.WaitHandle.WaitOne(delayMilliseconds)) {
|
||||
this.wasCancelled = cancellationToken.IsCancellationRequested;
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
}
|
||||
}
|
||||
if(this.error != null) {
|
||||
throw this.error;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>How many times the task was run</summary>
|
||||
public int ExecutionCount {
|
||||
get { return this.executionCount; }
|
||||
}
|
||||
|
||||
/// <summary>Whether the task was cancelled by the runner itself</summary>
|
||||
public bool WasCancelled {
|
||||
get { return this.wasCancelled; }
|
||||
}
|
||||
|
||||
/// <summary>What the first argument was during the last call</summary>
|
||||
public float FirstArgument {
|
||||
get { return this.firstArgument; }
|
||||
}
|
||||
|
||||
/// <summary>What the second argument was during the last call</summary>
|
||||
public string SecondArgument {
|
||||
get { return this.secondArgument; }
|
||||
}
|
||||
|
||||
/// <summary>Last error that was reported in the thread</summary>
|
||||
private Exception error;
|
||||
/// <summary>Triggered when the task has started</summary>
|
||||
private ManualResetEvent startGate;
|
||||
/// <summary>How long the task should take to execute in milliseconds</summary>
|
||||
private int delayMilliseconds;
|
||||
/// <summary>How many times the task has been executed</summary>
|
||||
private volatile int executionCount;
|
||||
/// <summary>Whether the task has been cancelled</summary>
|
||||
private volatile bool wasCancelled;
|
||||
/// <summary>First argument that was passed to the task</summary>
|
||||
private volatile float firstArgument;
|
||||
/// <summary>Second argument that was passed to the task</summary>
|
||||
private volatile string secondArgument;
|
||||
|
||||
}
|
||||
|
||||
#endregion // class DummyRunner
|
||||
|
||||
/// <summary>Verifies that the thread runner has a default constructor</summary>
|
||||
[Test]
|
||||
public void CanBeDefaultConstructed() {
|
||||
using(new DummyRunner()) { }
|
||||
}
|
||||
|
||||
/// <summary>Checks that the runner sets and unsets its busy flag</summary>
|
||||
[Test]
|
||||
public void BusyFlagIsToggled() {
|
||||
using(var runner = new DummyRunner()) {
|
||||
int busyFlagChangeCount = runner.BusyChangeCount;
|
||||
Assert.IsFalse(runner.IsBusy);
|
||||
|
||||
runner.RunInBackground((Action)delegate() { });
|
||||
Assert.IsTrue(runner.WaitForCompletion());
|
||||
|
||||
Assert.GreaterOrEqual(busyFlagChangeCount + 2, runner.BusyChangeCount);
|
||||
Assert.IsFalse(runner.IsBusy);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Lets the thread runner run a simple task in the background</summary>
|
||||
[Test]
|
||||
public void CanRunSimpleTaskInBackground() {
|
||||
using(var task = new DummyTask(0)) {
|
||||
using(var runner = new DummyRunner()) {
|
||||
runner.RunInBackground(new Action(task.Run));
|
||||
|
||||
Assert.IsTrue(runner.WaitForCompletion());
|
||||
Assert.IsNull(runner.ReportedError);
|
||||
}
|
||||
|
||||
Assert.AreEqual(1, task.ExecutionCount);
|
||||
Assert.IsFalse(task.WasCancelled);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks that the thread runner is able to pass a single argument to a task
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void CanPassSingleArgumentToSimpleTask() {
|
||||
using(var task = new DummyTask(0)) {
|
||||
using(var runner = new DummyRunner()) {
|
||||
runner.RunInBackground(new Action<float>(task.Run), 12.43f);
|
||||
|
||||
Assert.IsTrue(runner.WaitForCompletion());
|
||||
Assert.IsNull(runner.ReportedError);
|
||||
}
|
||||
|
||||
Assert.AreEqual(1, task.ExecutionCount);
|
||||
Assert.AreEqual(12.43f, task.FirstArgument);
|
||||
Assert.IsFalse(task.WasCancelled);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks that the thread runner is able to pass two arguments to a task
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void CanPassTwoArgumentsToSimpleTask() {
|
||||
using(var task = new DummyTask(0)) {
|
||||
using(var runner = new DummyRunner()) {
|
||||
runner.RunInBackground(new Action<float, string>(task.Run), 98.67f, "Hello");
|
||||
|
||||
Assert.IsTrue(runner.WaitForCompletion());
|
||||
Assert.IsNull(runner.ReportedError);
|
||||
}
|
||||
|
||||
Assert.AreEqual(1, task.ExecutionCount);
|
||||
Assert.AreEqual(98.67f, task.FirstArgument);
|
||||
Assert.AreEqual("Hello", task.SecondArgument);
|
||||
Assert.IsFalse(task.WasCancelled);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Verifies that an error happening in a simple task is reported correctly
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void SimpleTaskErrorIsReported() {
|
||||
using(var task = new DummyTask(0)) {
|
||||
var error = new InvalidOperationException("Mooh!");
|
||||
task.FailWith(error);
|
||||
|
||||
using(var runner = new DummyRunner()) {
|
||||
runner.RunInBackground(new Action(task.Run));
|
||||
|
||||
Assert.IsTrue(runner.WaitForCompletion());
|
||||
Assert.AreSame(error, runner.ReportedError);
|
||||
}
|
||||
|
||||
Assert.AreEqual(1, task.ExecutionCount);
|
||||
Assert.IsFalse(task.WasCancelled);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Lets the thread runner run a cancellable task in the background</summary>
|
||||
[Test]
|
||||
public void CanRunCancellableTaskInBackground() {
|
||||
using(var task = new DummyTask(100)) {
|
||||
using(var runner = new DummyRunner()) {
|
||||
runner.RunInBackground(new CancellableAction(task.RunCancellable));
|
||||
Assert.IsTrue(task.WaitForStart());
|
||||
runner.CancelAllBackgroundOperations();
|
||||
|
||||
Assert.IsTrue(runner.WaitForCompletion());
|
||||
Assert.IsNull(runner.ReportedError);
|
||||
}
|
||||
|
||||
Assert.AreEqual(1, task.ExecutionCount);
|
||||
Assert.IsTrue(task.WasCancelled);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks that the thread runner is able to pass a single argument to a task
|
||||
/// that can be cancelled
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void CanPassSingleArgumentToCancellableTask() {
|
||||
using(var task = new DummyTask(100)) {
|
||||
using(var runner = new DummyRunner()) {
|
||||
runner.RunInBackground(new CancellableAction<float>(task.RunCancellable), 12.43f);
|
||||
Assert.IsTrue(task.WaitForStart());
|
||||
runner.CancelAllBackgroundOperations();
|
||||
|
||||
Assert.IsTrue(runner.WaitForCompletion());
|
||||
Assert.IsNull(runner.ReportedError);
|
||||
}
|
||||
|
||||
Assert.AreEqual(1, task.ExecutionCount);
|
||||
Assert.AreEqual(12.43f, task.FirstArgument);
|
||||
Assert.IsTrue(task.WasCancelled);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks that the thread runner is able to pass two arguments to a task
|
||||
/// that can be cancelled
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void CanPassTwoArgumentsToCancellableTask() {
|
||||
using(var task = new DummyTask(100)) {
|
||||
using(var runner = new DummyRunner()) {
|
||||
runner.RunInBackground(
|
||||
new CancellableAction<float, string>(task.RunCancellable), 98.67f, "Hello"
|
||||
);
|
||||
Assert.IsTrue(task.WaitForStart());
|
||||
runner.CancelAllBackgroundOperations();
|
||||
|
||||
Assert.IsTrue(runner.WaitForCompletion());
|
||||
Assert.IsNull(runner.ReportedError);
|
||||
}
|
||||
|
||||
Assert.AreEqual(1, task.ExecutionCount);
|
||||
Assert.AreEqual(98.67f, task.FirstArgument);
|
||||
Assert.AreEqual("Hello", task.SecondArgument);
|
||||
Assert.IsTrue(task.WasCancelled);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
} // namespace Nuclex.Support.Threading
|
||||
|
||||
#endif // UNITTEST
|
||||
|
||||
#endif // !NO_CONCURRENT_COLLECTIONS
|
461
Source/Threading/ThreadRunner.cs
Normal file
461
Source/Threading/ThreadRunner.cs
Normal file
|
@ -0,0 +1,461 @@
|
|||
#region CPL License
|
||||
/*
|
||||
Nuclex Framework
|
||||
Copyright (C) 2002-2019 Nuclex Development Labs
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the IBM Common Public License as
|
||||
published by the IBM Corporation; either version 1.0 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
IBM Common Public License for more details.
|
||||
|
||||
You should have received a copy of the IBM Common Public
|
||||
License along with this library
|
||||
*/
|
||||
#endregion
|
||||
|
||||
#if !NO_CONCURRENT_COLLECTIONS
|
||||
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Diagnostics;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Nuclex.Support.Threading {
|
||||
|
||||
/// <summary>Executes actions in a threads</summary>
|
||||
internal abstract class ThreadRunner : IDisposable {
|
||||
|
||||
#region interface IRunner
|
||||
|
||||
/// <summary>Interface for a background task runner</summary>
|
||||
private interface IRunner {
|
||||
|
||||
/// <summary>Runs the background task</summary>
|
||||
void Run();
|
||||
|
||||
/// <summary>The runner's cancellation token source</summary>
|
||||
CancellationTokenSource CancellationTokenSource { get; }
|
||||
|
||||
}
|
||||
|
||||
#endregion // interface IRunner
|
||||
|
||||
#region struct Runner
|
||||
|
||||
/// <summary>Runs a background task with no parameters</summary>
|
||||
private struct Runner : IRunner {
|
||||
|
||||
/// <summary>Initializes a new runner</summary>
|
||||
/// <param name="action">Action the runner will execute</param>
|
||||
public Runner(Action action) {
|
||||
this.action = action;
|
||||
}
|
||||
|
||||
/// <summary>Executes the runner's action</summary>
|
||||
public void Run() {
|
||||
this.action();
|
||||
}
|
||||
|
||||
/// <summary>The runner's cancellation token source</summary>
|
||||
public CancellationTokenSource CancellationTokenSource {
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
/// <summary>Action the runner will execute</summary>
|
||||
private Action action;
|
||||
|
||||
}
|
||||
|
||||
#endregion // struct Runner
|
||||
|
||||
#region struct CancellableRunner
|
||||
|
||||
/// <summary>Runs a background task with no parameters</summary>
|
||||
private struct CancellableRunner : IRunner {
|
||||
|
||||
/// <summary>Initializes a new runner</summary>
|
||||
/// <param name="action">Action the runner will execute</param>
|
||||
public CancellableRunner(CancellableAction action) {
|
||||
this.action = action;
|
||||
this.cancellationTokenSource = new CancellationTokenSource();
|
||||
}
|
||||
|
||||
/// <summary>Executes the runner's action</summary>
|
||||
public void Run() {
|
||||
this.action(this.cancellationTokenSource.Token);
|
||||
}
|
||||
|
||||
/// <summary>The runner's cancellation token source</summary>
|
||||
public CancellationTokenSource CancellationTokenSource {
|
||||
get { return this.cancellationTokenSource; }
|
||||
}
|
||||
|
||||
/// <summary>The runner's cancellation token source</summary>
|
||||
private CancellationTokenSource cancellationTokenSource;
|
||||
/// <summary>Action the runner will execute</summary>
|
||||
private CancellableAction action;
|
||||
|
||||
}
|
||||
|
||||
#endregion // struct CancellableRunner
|
||||
|
||||
#region struct Runner<P1>
|
||||
|
||||
/// <summary>Runs a background task with one parameter</summary>
|
||||
private struct Runner<P1> : IRunner {
|
||||
|
||||
/// <summary>Initializes a new runner</summary>
|
||||
/// <param name="action">Action the runner will execute</param>
|
||||
/// <param name="parameter1">Parameter that will be passed to the action</param>
|
||||
public Runner(Action<P1> action, P1 parameter1) {
|
||||
this.action = action;
|
||||
this.parameter1 = parameter1;
|
||||
}
|
||||
|
||||
/// <summary>Executes the runner's action</summary>
|
||||
public void Run() {
|
||||
this.action(this.parameter1);
|
||||
}
|
||||
|
||||
/// <summary>The runner's cancellation token source</summary>
|
||||
public CancellationTokenSource CancellationTokenSource {
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
/// <summary>Action the runner will execute</summary>
|
||||
private Action<P1> action;
|
||||
/// <summary>Parameter that will be passed to the action</summary>
|
||||
private P1 parameter1;
|
||||
|
||||
}
|
||||
|
||||
#endregion // struct Runner<P1>
|
||||
|
||||
#region struct CancellableRunner<P1>
|
||||
|
||||
/// <summary>Runs a background task with one parameter</summary>
|
||||
private struct CancellableRunner<P1> : IRunner {
|
||||
|
||||
/// <summary>Initializes a new runner</summary>
|
||||
/// <param name="action">Action the runner will execute</param>
|
||||
/// <param name="parameter1">Parameter that will be passed to the action</param>
|
||||
public CancellableRunner(CancellableAction<P1> action, P1 parameter1) {
|
||||
this.action = action;
|
||||
this.parameter1 = parameter1;
|
||||
this.cancellationTokenSource = new CancellationTokenSource();
|
||||
}
|
||||
|
||||
/// <summary>Executes the runner's action</summary>
|
||||
public void Run() {
|
||||
this.action(this.parameter1, this.cancellationTokenSource.Token);
|
||||
}
|
||||
|
||||
/// <summary>The runner's cancellation token source</summary>
|
||||
public CancellationTokenSource CancellationTokenSource {
|
||||
get { return this.cancellationTokenSource; }
|
||||
}
|
||||
|
||||
/// <summary>The runner's cancellation token source</summary>
|
||||
private CancellationTokenSource cancellationTokenSource;
|
||||
/// <summary>Action the runner will execute</summary>
|
||||
private CancellableAction<P1> action;
|
||||
/// <summary>Parameter that will be passed to the action</summary>
|
||||
private P1 parameter1;
|
||||
|
||||
}
|
||||
|
||||
#endregion // struct CancellableRunner<P1>
|
||||
|
||||
#region struct Runner<P1, P2>
|
||||
|
||||
/// <summary>Runs a background task with one parameter</summary>
|
||||
private struct Runner<P1, P2> : IRunner {
|
||||
|
||||
/// <summary>Initializes a new runner</summary>
|
||||
/// <param name="action">Action the runner will execute</param>
|
||||
/// <param name="parameter1">First parameter that will be passed to the action</param>
|
||||
/// <param name="parameter2">Second parameter that will be passed to the action</param>
|
||||
public Runner(Action<P1, P2> action, P1 parameter1, P2 parameter2) {
|
||||
this.action = action;
|
||||
this.parameter1 = parameter1;
|
||||
this.parameter2 = parameter2;
|
||||
}
|
||||
|
||||
/// <summary>Executes the runner's action</summary>
|
||||
public void Run() {
|
||||
this.action(this.parameter1, this.parameter2);
|
||||
}
|
||||
|
||||
/// <summary>The runner's cancellation token source</summary>
|
||||
public CancellationTokenSource CancellationTokenSource {
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
/// <summary>Action the runner will execute</summary>
|
||||
private Action<P1, P2> action;
|
||||
/// <summary>First parameter that will be passed to the action</summary>
|
||||
private P1 parameter1;
|
||||
/// <summary>Second parameter that will be passed to the action</summary>
|
||||
private P2 parameter2;
|
||||
|
||||
}
|
||||
|
||||
#endregion // struct Runner<P1, P2>
|
||||
|
||||
#region struct CancellableRunner<P1, P2>
|
||||
|
||||
/// <summary>Runs a background task with one parameter</summary>
|
||||
private struct CancellableRunner<P1, P2> : IRunner {
|
||||
|
||||
/// <summary>Initializes a new runner</summary>
|
||||
/// <param name="action">Action the runner will execute</param>
|
||||
/// <param name="parameter1">First parameter that will be passed to the action</param>
|
||||
/// <param name="parameter2">Second parameter that will be passed to the action</param>
|
||||
public CancellableRunner(CancellableAction<P1, P2> action, P1 parameter1, P2 parameter2) {
|
||||
this.action = action;
|
||||
this.parameter1 = parameter1;
|
||||
this.parameter2 = parameter2;
|
||||
this.cancellationTokenSource = new CancellationTokenSource();
|
||||
}
|
||||
|
||||
/// <summary>Executes the runner's action</summary>
|
||||
public void Run() {
|
||||
this.action(this.parameter1, this.parameter2, this.cancellationTokenSource.Token);
|
||||
}
|
||||
|
||||
/// <summary>The runner's cancellation token source</summary>
|
||||
public CancellationTokenSource CancellationTokenSource {
|
||||
get { return this.cancellationTokenSource; }
|
||||
}
|
||||
|
||||
/// <summary>The runner's cancellation token source</summary>
|
||||
private CancellationTokenSource cancellationTokenSource;
|
||||
/// <summary>Action the runner will execute</summary>
|
||||
private CancellableAction<P1, P2> action;
|
||||
/// <summary>First parameter that will be passed to the action</summary>
|
||||
private P1 parameter1;
|
||||
/// <summary>Second parameter that will be passed to the action</summary>
|
||||
private P2 parameter2;
|
||||
|
||||
}
|
||||
|
||||
#endregion // struct CancellableRunner<P1, P2>
|
||||
|
||||
/// <summary>Initializes a new background processing handler</summary>
|
||||
public ThreadRunner() {
|
||||
this.executeQueuedRunnersInThreadDelegate = new Action(executeQueuedRunnersInThread);
|
||||
this.queuedRunners = new ConcurrentQueue<IRunner>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Immediately cancels all operations and releases the resources used by the instance
|
||||
/// </summary>
|
||||
public void Dispose() {
|
||||
Dispose(timeoutMilliseconds: 2500);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Immediately cancels all operations and releases the resources used by the instance
|
||||
/// </summary>
|
||||
/// <param name="timeoutMilliseconds">
|
||||
/// Time to wait for the background tasks before dropping the tasks unfinished
|
||||
/// </param>
|
||||
public void Dispose(int timeoutMilliseconds) {
|
||||
CancelAllBackgroundOperations();
|
||||
|
||||
Task currentTask;
|
||||
lock(this) {
|
||||
currentTask = this.currentTask;
|
||||
}
|
||||
|
||||
if(currentTask != null) {
|
||||
if(!currentTask.Wait(timeoutMilliseconds)) {
|
||||
Debug.Assert(false, "Task does not support cancellation or did not cancel in time");
|
||||
}
|
||||
lock(this) {
|
||||
this.currentTask = null;
|
||||
IsBusy = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Whether the view model is currently busy executing a task</summary>
|
||||
public bool IsBusy {
|
||||
get { return this.isBusy; }
|
||||
private set {
|
||||
if(value != this.isBusy) {
|
||||
this.isBusy = value;
|
||||
BusyChanged();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Reports an error</summary>
|
||||
/// <param name="exception">Error that will be reported</param>
|
||||
protected abstract void ReportError(Exception exception);
|
||||
|
||||
/// <summary>Called when the status of the busy flag changes</summary>
|
||||
protected abstract void BusyChanged();
|
||||
|
||||
/// <summary>Executes the specified operation in the background</summary>
|
||||
/// <param name="action">Action that will be executed in the background</param>
|
||||
public void RunInBackground(Action action) {
|
||||
this.queuedRunners.Enqueue(new Runner(action));
|
||||
startBackgroundProcessingIfNecessary();
|
||||
}
|
||||
|
||||
/// <summary>Executes the specified operation in the background</summary>
|
||||
/// <param name="action">Action that will be executed in the background</param>
|
||||
public void RunInBackground(CancellableAction action) {
|
||||
this.queuedRunners.Enqueue(new CancellableRunner(action));
|
||||
startBackgroundProcessingIfNecessary();
|
||||
}
|
||||
|
||||
/// <summary>Executes the specified operation in the background</summary>
|
||||
/// <param name="action">Action that will be executed in the background</param>
|
||||
/// <param name="parameter1">Parameter that will be passed to the action</param>
|
||||
public void RunInBackground<P1>(Action<P1> action, P1 parameter1) {
|
||||
this.queuedRunners.Enqueue(new Runner<P1>(action, parameter1));
|
||||
startBackgroundProcessingIfNecessary();
|
||||
}
|
||||
|
||||
/// <summary>Executes the specified operation in the background</summary>
|
||||
/// <param name="action">Action that will be executed in the background</param>
|
||||
/// <param name="parameter1">Parameter that will be passed to the action</param>
|
||||
public void RunInBackground<P1>(CancellableAction<P1> action, P1 parameter1) {
|
||||
this.queuedRunners.Enqueue(new CancellableRunner<P1>(action, parameter1));
|
||||
startBackgroundProcessingIfNecessary();
|
||||
}
|
||||
|
||||
/// <summary>Executes the specified operation in the background</summary>
|
||||
/// <param name="action">Action that will be executed in the background</param>
|
||||
/// <param name="parameter1">First parameter that will be passed to the action</param>
|
||||
/// <param name="parameter2">Second parameter that will be passed to the action</param>
|
||||
public void RunInBackground<P1, P2>(Action<P1, P2> action, P1 parameter1, P2 parameter2) {
|
||||
this.queuedRunners.Enqueue(new Runner<P1, P2>(action, parameter1, parameter2));
|
||||
startBackgroundProcessingIfNecessary();
|
||||
}
|
||||
|
||||
/// <summary>Executes the specified operation in the background</summary>
|
||||
/// <param name="action">Action that will be executed in the background</param>
|
||||
/// <param name="parameter1">First parameter that will be passed to the action</param>
|
||||
/// <param name="parameter2">Second parameter that will be passed to the action</param>
|
||||
public void RunInBackground<P1, P2>(
|
||||
CancellableAction<P1, P2> action, P1 parameter1, P2 parameter2
|
||||
) {
|
||||
this.queuedRunners.Enqueue(new CancellableRunner<P1, P2>(action, parameter1, parameter2));
|
||||
startBackgroundProcessingIfNecessary();
|
||||
}
|
||||
|
||||
/// <summary>Cancels the currently running background operation</summary>
|
||||
public void CancelBackgroundOperation() {
|
||||
IRunner currentRunner = this.currentRunner;
|
||||
if(currentRunner != null) {
|
||||
CancellationTokenSource cancellationTokenSource = currentRunner.CancellationTokenSource;
|
||||
if(cancellationTokenSource != null) {
|
||||
cancellationTokenSource.Cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Cancels all queued and the currently running background operation</summary>
|
||||
public void CancelAllBackgroundOperations() {
|
||||
IRunner runner;
|
||||
while(this.queuedRunners.TryDequeue(out runner)) {
|
||||
CancellationTokenSource cancellationTokenSource = runner.CancellationTokenSource;
|
||||
if(cancellationTokenSource != null) {
|
||||
cancellationTokenSource.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
CancelBackgroundOperation();
|
||||
}
|
||||
|
||||
/// <summary>Whether the background operation has been cancelled</summary>
|
||||
//[Obsolete("Please use a method accepting a cancellation token instead of using this")]
|
||||
public bool IsBackgroundOperationCancelled {
|
||||
get {
|
||||
IRunner currentRunner = this.currentRunner;
|
||||
if(currentRunner != null) {
|
||||
return currentRunner.CancellationTokenSource.IsCancellationRequested;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Throws an exception if the background operation was cancelled</summary>
|
||||
//[Obsolete("Please use a method accepting a cancellation token instead of using this")]
|
||||
public void ThrowIfBackgroundOperationCancelled() {
|
||||
IRunner currentRunner = this.currentRunner;
|
||||
if(currentRunner != null) {
|
||||
currentRunner.CancellationTokenSource.Token.ThrowIfCancellationRequested();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Executes the queued runners in the background</summary>
|
||||
private void executeQueuedRunnersInThread() {
|
||||
IsBusy = true;
|
||||
|
||||
IRunner runner;
|
||||
while(this.queuedRunners.TryDequeue(out runner)) {
|
||||
try {
|
||||
this.currentRunner = runner;
|
||||
runner.Run();
|
||||
}
|
||||
catch(OperationCanceledException) {
|
||||
// Ignore
|
||||
}
|
||||
catch(Exception exception) {
|
||||
this.currentRunner = null; // When the error is reported this should already be null
|
||||
ReportError(exception);
|
||||
}
|
||||
this.currentRunner = null;
|
||||
}
|
||||
|
||||
lock(this) {
|
||||
this.currentTask = null;
|
||||
IsBusy = false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Starts the background processing thread, if needed</summary>
|
||||
private void startBackgroundProcessingIfNecessary() {
|
||||
Task currentTask;
|
||||
|
||||
lock(this) {
|
||||
if(this.currentTask == null) {
|
||||
currentTask = new Task(this.executeQueuedRunnersInThreadDelegate);
|
||||
this.currentTask = currentTask;
|
||||
} else {
|
||||
return; // Task is already running
|
||||
}
|
||||
}
|
||||
|
||||
// Start the task outside of the lock statement so that when the thread starts to run,
|
||||
// it is guaranteed to read the currentTask variable as the task we just created.
|
||||
currentTask.Start();
|
||||
}
|
||||
|
||||
/// <summary>Whether the view model is currently busy executing a task</summary>
|
||||
private volatile bool isBusy;
|
||||
/// <summary>Delegate for the executedQueuedRunnersInThread() method</summary>
|
||||
private Action executeQueuedRunnersInThreadDelegate;
|
||||
/// <summary>Queued background operations</summary>
|
||||
private ConcurrentQueue<IRunner> queuedRunners;
|
||||
/// <summary>Runner currently executing in the background</summary>
|
||||
private volatile IRunner currentRunner;
|
||||
/// <summary>Task that is currently executing the runners</summary>
|
||||
private Task currentTask;
|
||||
|
||||
}
|
||||
|
||||
} // namespace Nuclex.Support.Threading
|
||||
|
||||
#endif // !NO_CONCURRENT_COLLECTIONS
|
Loading…
Reference in New Issue
Block a user