Added custom CPU core-affine thread pool implementation (which doesn't work on the XBox 360 because Monitor.Wait() and Monitor.Pulse() are not supported - but the code is so nice I want to capture this state in Subversion :D)
git-svn-id: file:///srv/devel/repo-conversion/nusu@172 d2e56fa2-650e-0410-a79f-9358c0239efd
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5 changed files with 711 additions and 2 deletions
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
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<PropertyGroup>
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<ProjectGuid>{DFFEAB70-51B8-4714-BCA6-79B733BBC520}</ProjectGuid>
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<ProjectTypeGuids>{2DF5C3F4-5A5F-47a9-8E94-23B4456F55E2};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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@ -61,6 +61,9 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Source\AffineThreadPool.Test.cs">
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<DependentUpon>AffineThreadPool.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\AssertHelper.cs" />
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<Compile Include="Source\AssertHelper.Test.cs">
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<DependentUpon>AssertHelper.cs</DependentUpon>
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@ -130,6 +133,7 @@
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<Compile Include="Source\Collections\ReverseComparer.Test.cs">
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<DependentUpon>ReverseComparer.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\AffineThreadPool.cs" />
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<Compile Include="Source\Plugins\PrototypeFactory.cs" />
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<Compile Include="Source\Plugins\PrototypeFactory.Test.cs">
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<DependentUpon>PrototypeFactory.cs</DependentUpon>
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