Added custom CPU core-affine thread pool implementation (which doesn't work on the XBox 360 because Monitor.Wait() and Monitor.Pulse() are not supported - but the code is so nice I want to capture this state in Subversion :D)

git-svn-id: file:///srv/devel/repo-conversion/nusu@172 d2e56fa2-650e-0410-a79f-9358c0239efd
This commit is contained in:
Markus Ewald 2009-09-15 19:39:08 +00:00
parent 6ef2fdb789
commit 316e2c379a
5 changed files with 711 additions and 2 deletions

View file

@ -47,6 +47,9 @@
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Source\AffineThreadPool.Test.cs">
<DependentUpon>AffineThreadPool.cs</DependentUpon>
</Compile>
<Compile Include="Source\AssertHelper.cs" />
<Compile Include="Source\AssertHelper.Test.cs">
<DependentUpon>AssertHelper.cs</DependentUpon>
@ -116,6 +119,7 @@
<Compile Include="Source\Collections\ReverseComparer.Test.cs">
<DependentUpon>ReverseComparer.cs</DependentUpon>
</Compile>
<Compile Include="Source\AffineThreadPool.cs" />
<Compile Include="Source\Plugins\PrototypeFactory.cs" />
<Compile Include="Source\Plugins\PrototypeFactory.Test.cs">
<DependentUpon>PrototypeFactory.cs</DependentUpon>