Removed some XNA 3.1 code paths; cleaned up constant usage in platform-specific code sections

git-svn-id: file:///srv/devel/repo-conversion/nusu@211 d2e56fa2-650e-0410-a79f-9358c0239efd
This commit is contained in:
Markus Ewald 2010-12-24 01:02:56 +00:00
parent 645148a751
commit 46cbc920b1
16 changed files with 75 additions and 110 deletions

View file

@ -26,7 +26,7 @@ using System.Reflection;
namespace Nuclex.Support.Services {
#if !XBOX360
#if WINDOWS
/// <summary>Lists the types of all assemblies in an application domain</summary>
public class AppDomainTypeLister : MultiAssemblyTypeLister {
@ -56,7 +56,7 @@ namespace Nuclex.Support.Services {
}
#endif // !XBOX360
#endif // WINDOWS
} // namespace Nuclex.Support.Services

View file

@ -144,7 +144,7 @@ namespace Nuclex.Support.Services {
#endregion // class Contract
#if !XBOX360
#if WINDOWS
/// <summary>Initializes a new service manager</summary>
/// <remarks>
@ -154,7 +154,7 @@ namespace Nuclex.Support.Services {
/// </remarks>
public ServiceManager() : this(new AppDomainTypeLister()) { }
#endif // !XBOX360
#endif // WINDOWS
/// <summary>Initializes a new service manager</summary>
/// <param name="typeLister">