Renamed DefaultTimeSource to GenericTimeSource; the generic time source will now detect when the system date/time is adjusted; made some progress on the Scheduler implementation; wrote some unit tests for the Scheduler class
git-svn-id: file:///srv/devel/repo-conversion/nusu@144 d2e56fa2-650e-0410-a79f-9358c0239efd
This commit is contained in:
parent
2426868cce
commit
4b9002b520
8 changed files with 517 additions and 27 deletions
|
|
@ -1,137 +0,0 @@
|
|||
#region CPL License
|
||||
/*
|
||||
Nuclex Framework
|
||||
Copyright (C) 2002-2009 Nuclex Development Labs
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the IBM Common Public License as
|
||||
published by the IBM Corporation; either version 1.0 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
IBM Common Public License for more details.
|
||||
|
||||
You should have received a copy of the IBM Common Public
|
||||
License along with this library
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Threading;
|
||||
|
||||
namespace Nuclex.Support.Scheduling {
|
||||
|
||||
/// <summary>
|
||||
/// Default time source implementation using the Stopwatch or Environment.TickCount
|
||||
/// </summary>
|
||||
public class DefaultTimeSource : ITimeSource {
|
||||
|
||||
/// <summary>Number of ticks (100 ns intervals) in a millisecond</summary>
|
||||
private const long TicksPerMillisecond = 10000;
|
||||
|
||||
/// <summary>Called when the system date/time are adjusted</summary>
|
||||
/// <remarks>
|
||||
/// An adjustment is a change out of the ordinary, eg. when a time synchronization
|
||||
/// alters the current system time, when daylight saving time takes effect or
|
||||
/// when the user manually adjusts the system date/time.
|
||||
/// </remarks>
|
||||
public event EventHandler DateTimeAdjusted;
|
||||
|
||||
/// <summary>Initializes the static fields of the default time source</summary>
|
||||
static DefaultTimeSource() {
|
||||
tickFrequency = 10000000.0;
|
||||
tickFrequency /= (double)Stopwatch.Frequency;
|
||||
}
|
||||
|
||||
/// <summary>Initializes the default time source</summary>
|
||||
public DefaultTimeSource() : this(Stopwatch.IsHighResolution) { }
|
||||
|
||||
/// <summary>Initializes the default time source</summary>
|
||||
/// <param name="useStopwatch">
|
||||
/// Whether to use the Stopwatch class for measuring time
|
||||
/// </param>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// Normally it's a good idea to use the default constructor. If the Stopwatch
|
||||
/// is unable to use the high-resolution timer, it will fall back to
|
||||
/// DateTime.Now (as stated on MSDN). This is bad because then the tick count
|
||||
/// will jump whenever the system time changes (eg. when the system synchronizes
|
||||
/// its time with a time server).
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// Your can safely use this constructor if you always set its arugment to 'false',
|
||||
/// but then your won't profit from the high-resolution timer if one is available.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public DefaultTimeSource(bool useStopwatch) {
|
||||
this.useStopwatch = useStopwatch;
|
||||
}
|
||||
|
||||
/// <summary>Waits for an AutoResetEvent become signalled</summary>
|
||||
/// <param name="waitHandle">WaitHandle the method will wait for</param>
|
||||
/// <param name="ticks">Number of ticks to wait</param>
|
||||
/// <returns>
|
||||
/// True if the WaitHandle was signalled, false if the timeout was reached
|
||||
/// </returns>
|
||||
public virtual bool WaitOne(AutoResetEvent waitHandle, long ticks) {
|
||||
|
||||
// Force a timeout at least each second so the caller can check the system time
|
||||
// since we're not able to provide the DateTimeAdjusted notification
|
||||
int milliseconds = (int)(ticks / TicksPerMillisecond);
|
||||
return waitHandle.WaitOne(Math.Min(1000, milliseconds), false);
|
||||
|
||||
}
|
||||
|
||||
/// <summary>Current system time in UTC format</summary>
|
||||
public DateTime CurrentUtcTime {
|
||||
get { return DateTime.UtcNow; }
|
||||
}
|
||||
|
||||
/// <summary>How long the time source has been running</summary>
|
||||
/// <remarks>
|
||||
/// There is no guarantee this value starts at zero (or anywhere near it) when
|
||||
/// the time source is created. The only requirement for this value is that it
|
||||
/// keeps increasing with the passing of time and that it stays unaffected
|
||||
/// (eg. doesn't skip or jump back) when the system date/time are changed.
|
||||
/// </remarks>
|
||||
public long Ticks {
|
||||
get {
|
||||
|
||||
// The docs say if Stopwatch.IsHighResolution is false, it will return
|
||||
// DateTime.Now (actually DateTime.UtcNow). This means that the Stopwatch is
|
||||
// prone to skips and jumps during DST crossings and NTP synchronizations,
|
||||
// so we cannot use it in that case.
|
||||
if(this.useStopwatch) {
|
||||
double timestamp = (double)Stopwatch.GetTimestamp();
|
||||
return (long)(timestamp * tickFrequency);
|
||||
}
|
||||
|
||||
// Fallback: Use Environment.TickCount instead. Not as accurate, but at least
|
||||
// it will not jump around when the date or time are adjusted.
|
||||
return Environment.TickCount * TicksPerMillisecond;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Called when the system time is changed</summary>
|
||||
/// <param name="sender">Not used</param>
|
||||
/// <param name="arguments">Not used</param>
|
||||
protected virtual void OnDateTimeAdjusted(object sender, EventArgs arguments) {
|
||||
EventHandler copy = DateTimeAdjusted;
|
||||
if(copy != null) {
|
||||
copy(sender, arguments);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Number of ticks per Stopwatch time unit</summary>
|
||||
private static double tickFrequency;
|
||||
/// <summary>Whether ot use the Stopwatch class for measuring time</summary>
|
||||
private bool useStopwatch;
|
||||
|
||||
}
|
||||
|
||||
} // namespace Nuclex.Support.Scheduling
|
||||
Loading…
Add table
Add a link
Reference in a new issue