Back to NuGet, ther's an obscure workaround for now
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Directory.Build.props
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21
Directory.Build.props
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<Project>
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<!--
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This file is required to work around one of the many issues with NuGet.
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https://github.com/NuGet/Home/issues/4463
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If you place two project files side by side, NuGet dumps its 'project.assets.json' file
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into the root 'obj' directory (instead of the intermediate directory below it),
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causing one project to overwrite the other project's dependencies.
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There won't be any buld warning, just suddenly one of the projects won't be able to
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access its dependencies and fail to build.
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Why such a lackluster system was integrated at that level rather than just left to
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(mis)manage the references by updating the project file as needed, I don't know.
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files and
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-->
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<PropertyGroup>
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<MSBuildProjectExtensionsPath>obj\$(MSBuildProjectName)</MSBuildProjectExtensionsPath>
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</PropertyGroup>
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</Project>
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@ -22,19 +22,12 @@
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="Nuclex.Support (netstandard-2.0).csproj" />
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<PackageReference Include="Moq" Version="4.20.70" />
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<PackageReference Include="NUnit" Version="3.14.0" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Reference Include="Castle.Core">
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<ProjectReference Include="Nuclex.Support (netstandard-2.0).csproj" />
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<HintPath>..\third-party\castle.core-5.1.1\netstandard-2.0\Castle.Core.dll</HintPath>
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</Reference>
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<Reference Include="Moq">
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<HintPath>..\third-party\moq-4.20.70\netstandard-2.0\Moq.dll</HintPath>
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</Reference>
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<Reference Include="nunit.framework">
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<HintPath>..\third-party\nunit-3.14.0\netstandard-2.0\nunit.framework.dll</HintPath>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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