Changed license to Apache License 2.0
This commit is contained in:
parent
d3bf0be9d7
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144 changed files with 32422 additions and 32544 deletions
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@ -1,451 +1,450 @@
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#region CPL License
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/*
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Nuclex Framework
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Copyright (C) 2002-2017 Nuclex Development Labs
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This library is free software; you can redistribute it and/or
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modify it under the terms of the IBM Common Public License as
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published by the IBM Corporation; either version 1.0 of the
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License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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IBM Common Public License for more details.
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You should have received a copy of the IBM Common Public
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License along with this library
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*/
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#endregion
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using System;
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using System.Reflection;
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using System.Runtime.Serialization;
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namespace Nuclex.Support.Cloning {
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/// <summary>Clones objects using reflection</summary>
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/// <remarks>
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/// <para>
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/// This type of cloning is a lot faster than cloning by serialization and
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/// incurs no set-up cost, but requires cloned types to provide a default
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/// constructor in order to work.
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/// </para>
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/// </remarks>
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public class ReflectionCloner : ICloneFactory {
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/// <summary>
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/// Creates a shallow clone of the specified object, reusing any referenced objects
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/// </summary>
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/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
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/// <param name="objectToClone">Object that will be cloned</param>
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/// <returns>A shallow clone of the provided object</returns>
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public static TCloned ShallowFieldClone<TCloned>(TCloned objectToClone) {
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Type originalType = objectToClone.GetType();
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if(originalType.IsPrimitive || (originalType == typeof(string))) {
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return objectToClone; // Being value types, primitives are copied by default
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} else if(originalType.IsArray) {
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return (TCloned)shallowCloneArray(objectToClone);
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} else if(originalType.IsValueType) {
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return objectToClone; // Value types can be copied directly
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} else {
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return (TCloned)shallowCloneComplexFieldBased(objectToClone);
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}
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}
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/// <summary>
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/// Creates a shallow clone of the specified object, reusing any referenced objects
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/// </summary>
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/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
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/// <param name="objectToClone">Object that will be cloned</param>
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/// <returns>A shallow clone of the provided object</returns>
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public static TCloned ShallowPropertyClone<TCloned>(TCloned objectToClone) {
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Type originalType = objectToClone.GetType();
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if(originalType.IsPrimitive || (originalType == typeof(string))) {
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return objectToClone; // Being value types, primitives are copied by default
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} else if(originalType.IsArray) {
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return (TCloned)shallowCloneArray(objectToClone);
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} else if(originalType.IsValueType) {
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return (TCloned)shallowCloneComplexPropertyBased(objectToClone);
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} else {
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return (TCloned)shallowCloneComplexPropertyBased(objectToClone);
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}
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}
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/// <summary>
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/// Creates a deep clone of the specified object, also creating clones of all
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/// child objects being referenced
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/// </summary>
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/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
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/// <param name="objectToClone">Object that will be cloned</param>
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/// <returns>A deep clone of the provided object</returns>
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public static TCloned DeepFieldClone<TCloned>(TCloned objectToClone) {
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object objectToCloneAsObject = objectToClone;
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if(objectToClone == null) {
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return default(TCloned);
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} else {
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return (TCloned)deepCloneSingleFieldBased(objectToCloneAsObject);
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}
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}
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/// <summary>
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/// Creates a deep clone of the specified object, also creating clones of all
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/// child objects being referenced
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/// </summary>
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/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
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/// <param name="objectToClone">Object that will be cloned</param>
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/// <returns>A deep clone of the provided object</returns>
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public static TCloned DeepPropertyClone<TCloned>(TCloned objectToClone) {
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object objectToCloneAsObject = objectToClone;
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if(objectToClone == null) {
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return default(TCloned);
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} else {
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return (TCloned)deepCloneSinglePropertyBased(objectToCloneAsObject);
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}
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}
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/// <summary>
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/// Creates a shallow clone of the specified object, reusing any referenced objects
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/// </summary>
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/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
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/// <param name="objectToClone">Object that will be cloned</param>
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/// <returns>A shallow clone of the provided object</returns>
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TCloned ICloneFactory.ShallowFieldClone<TCloned>(TCloned objectToClone) {
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if(typeof(TCloned).IsClass || typeof(TCloned).IsArray) {
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if(ReferenceEquals(objectToClone, null)) {
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return default(TCloned);
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}
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}
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return ReflectionCloner.ShallowFieldClone<TCloned>(objectToClone);
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}
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/// <summary>
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/// Creates a shallow clone of the specified object, reusing any referenced objects
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/// </summary>
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/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
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/// <param name="objectToClone">Object that will be cloned</param>
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/// <returns>A shallow clone of the provided object</returns>
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TCloned ICloneFactory.ShallowPropertyClone<TCloned>(TCloned objectToClone) {
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if(typeof(TCloned).IsClass || typeof(TCloned).IsArray) {
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if(ReferenceEquals(objectToClone, null)) {
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return default(TCloned);
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}
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}
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return ReflectionCloner.ShallowPropertyClone<TCloned>(objectToClone);
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}
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/// <summary>
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/// Creates a deep clone of the specified object, also creating clones of all
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/// child objects being referenced
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/// </summary>
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/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
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/// <param name="objectToClone">Object that will be cloned</param>
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/// <returns>A deep clone of the provided object</returns>
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TCloned ICloneFactory.DeepFieldClone<TCloned>(TCloned objectToClone) {
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return ReflectionCloner.DeepFieldClone<TCloned>(objectToClone);
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}
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/// <summary>
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/// Creates a deep clone of the specified object, also creating clones of all
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/// child objects being referenced
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/// </summary>
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/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
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/// <param name="objectToClone">Object that will be cloned</param>
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/// <returns>A deep clone of the provided object</returns>
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TCloned ICloneFactory.DeepPropertyClone<TCloned>(TCloned objectToClone) {
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return ReflectionCloner.DeepPropertyClone<TCloned>(objectToClone);
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}
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/// <summary>Clones a complex type using field-based value transfer</summary>
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/// <param name="original">Original instance that will be cloned</param>
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/// <returns>A clone of the original instance</returns>
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private static object shallowCloneComplexFieldBased(object original) {
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Type originalType = original.GetType();
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object clone = FormatterServices.GetUninitializedObject(originalType);
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FieldInfo[] fieldInfos = originalType.GetFieldInfosIncludingBaseClasses(
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BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance
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);
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for(int index = 0; index < fieldInfos.Length; ++index) {
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FieldInfo fieldInfo = fieldInfos[index];
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object originalValue = fieldInfo.GetValue(original);
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if(originalValue != null) {
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// Everything's just directly assigned in a shallow clone
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fieldInfo.SetValue(clone, originalValue);
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}
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}
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return clone;
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}
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/// <summary>Clones a complex type using property-based value transfer</summary>
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/// <param name="original">Original instance that will be cloned</param>
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/// <returns>A clone of the original instance</returns>
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private static object shallowCloneComplexPropertyBased(object original) {
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Type originalType = original.GetType();
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object clone = Activator.CreateInstance(originalType);
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PropertyInfo[] propertyInfos = originalType.GetProperties(
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BindingFlags.Public | BindingFlags.NonPublic |
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BindingFlags.Instance | BindingFlags.FlattenHierarchy
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);
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for(int index = 0; index < propertyInfos.Length; ++index) {
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PropertyInfo propertyInfo = propertyInfos[index];
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if(propertyInfo.CanRead && propertyInfo.CanWrite) {
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Type propertyType = propertyInfo.PropertyType;
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object originalValue = propertyInfo.GetValue(original, null);
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if(originalValue != null) {
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if(propertyType.IsPrimitive || (propertyType == typeof(string))) {
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// Primitive types can be assigned directly
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propertyInfo.SetValue(clone, originalValue, null);
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} else if(propertyType.IsValueType) {
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// Value types are seen as part of the original type and are thus recursed into
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propertyInfo.SetValue(clone, shallowCloneComplexPropertyBased(originalValue), null);
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} else if(propertyType.IsArray) { // Arrays are assigned directly in a shallow clone
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propertyInfo.SetValue(clone, originalValue, null);
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} else { // Complex types are directly assigned without creating a copy
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propertyInfo.SetValue(clone, originalValue, null);
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}
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}
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}
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}
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return clone;
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}
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/// <summary>Clones an array using field-based value transfer</summary>
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/// <param name="original">Original array that will be cloned</param>
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/// <returns>A clone of the original array</returns>
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private static object shallowCloneArray(object original) {
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return ((Array)original).Clone();
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}
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/// <summary>Copies a single object using field-based value transfer</summary>
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/// <param name="original">Original object that will be cloned</param>
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/// <returns>A clone of the original object</returns>
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private static object deepCloneSingleFieldBased(object original) {
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Type originalType = original.GetType();
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if(originalType.IsPrimitive || (originalType == typeof(string))) {
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return original; // Creates another box, does not reference boxed primitive
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} else if(originalType.IsArray) {
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return deepCloneArrayFieldBased((Array)original, originalType.GetElementType());
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} else {
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return deepCloneComplexFieldBased(original);
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}
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}
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/// <summary>Clones a complex type using field-based value transfer</summary>
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/// <param name="original">Original instance that will be cloned</param>
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/// <returns>A clone of the original instance</returns>
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private static object deepCloneComplexFieldBased(object original) {
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Type originalType = original.GetType();
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object clone = FormatterServices.GetUninitializedObject(originalType);
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FieldInfo[] fieldInfos = originalType.GetFieldInfosIncludingBaseClasses(
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BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance
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);
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for(int index = 0; index < fieldInfos.Length; ++index) {
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FieldInfo fieldInfo = fieldInfos[index];
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Type fieldType = fieldInfo.FieldType;
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object originalValue = fieldInfo.GetValue(original);
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if(originalValue != null) {
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// Primitive types can be assigned directly
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if(fieldType.IsPrimitive || (fieldType == typeof(string))) {
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fieldInfo.SetValue(clone, originalValue);
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} else if(fieldType.IsArray) { // Arrays need to be cloned element-by-element
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fieldInfo.SetValue(
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clone,
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deepCloneArrayFieldBased((Array)originalValue, fieldType.GetElementType())
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);
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} else { // Complex types need to be cloned member-by-member
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fieldInfo.SetValue(clone, deepCloneSingleFieldBased(originalValue));
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}
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}
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}
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return clone;
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}
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/// <summary>Clones an array using field-based value transfer</summary>
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/// <param name="original">Original array that will be cloned</param>
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/// <param name="elementType">Type of elements the original array contains</param>
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/// <returns>A clone of the original array</returns>
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private static object deepCloneArrayFieldBased(Array original, Type elementType) {
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if(elementType.IsPrimitive || (elementType == typeof(string))) {
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return original.Clone();
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}
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int dimensionCount = original.Rank;
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// Find out the length of each of the array's dimensions, also calculate how
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// many elements there are in the array in total.
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var lengths = new int[dimensionCount];
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int totalElementCount = 0;
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for(int index = 0; index < dimensionCount; ++index) {
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lengths[index] = original.GetLength(index);
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if(index == 0) {
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totalElementCount = lengths[index];
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} else {
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totalElementCount *= lengths[index];
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}
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}
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// Knowing the number of dimensions and the length of each dimension, we can
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// create another array of the exact same sizes.
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Array clone = Array.CreateInstance(elementType, lengths);
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// If this is a one-dimensional array (most common type), do an optimized copy
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// directly specifying the indices
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if(dimensionCount == 1) {
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// Clone each element of the array directly
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for(int index = 0; index < totalElementCount; ++index) {
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object originalElement = original.GetValue(index);
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if(originalElement != null) {
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clone.SetValue(deepCloneSingleFieldBased(originalElement), index);
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}
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}
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} else { // Otherwise use the generic code for multi-dimensional arrays
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var indices = new int[dimensionCount];
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for(int index = 0; index < totalElementCount; ++index) {
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// Determine the index for each of the array's dimensions
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int elementIndex = index;
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for(int dimensionIndex = dimensionCount - 1; dimensionIndex >= 0; --dimensionIndex) {
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indices[dimensionIndex] = elementIndex % lengths[dimensionIndex];
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elementIndex /= lengths[dimensionIndex];
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}
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// Clone the current array element
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object originalElement = original.GetValue(indices);
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if(originalElement != null) {
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clone.SetValue(deepCloneSingleFieldBased(originalElement), indices);
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}
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}
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}
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return clone;
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}
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/// <summary>Copies a single object using property-based value transfer</summary>
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/// <param name="original">Original object that will be cloned</param>
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/// <returns>A clone of the original object</returns>
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private static object deepCloneSinglePropertyBased(object original) {
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Type originalType = original.GetType();
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if(originalType.IsPrimitive || (originalType == typeof(string))) {
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return original; // Creates another box, does not reference boxed primitive
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} else if(originalType.IsArray) {
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return deepCloneArrayPropertyBased((Array)original, originalType.GetElementType());
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} else {
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return deepCloneComplexPropertyBased(original);
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}
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}
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/// <summary>Clones a complex type using property-based value transfer</summary>
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/// <param name="original">Original instance that will be cloned</param>
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/// <returns>A clone of the original instance</returns>
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private static object deepCloneComplexPropertyBased(object original) {
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Type originalType = original.GetType();
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object clone = Activator.CreateInstance(originalType);
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PropertyInfo[] propertyInfos = originalType.GetProperties(
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BindingFlags.Public | BindingFlags.NonPublic |
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BindingFlags.Instance | BindingFlags.FlattenHierarchy
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);
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for(int index = 0; index < propertyInfos.Length; ++index) {
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PropertyInfo propertyInfo = propertyInfos[index];
|
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if(propertyInfo.CanRead && propertyInfo.CanWrite) {
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Type propertyType = propertyInfo.PropertyType;
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object originalValue = propertyInfo.GetValue(original, null);
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if(originalValue != null) {
|
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if(propertyType.IsPrimitive || (propertyType == typeof(string))) {
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// Primitive types can be assigned directly
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propertyInfo.SetValue(clone, originalValue, null);
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} else if(propertyType.IsArray) { // Arrays need to be cloned element-by-element
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propertyInfo.SetValue(
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clone,
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deepCloneArrayPropertyBased((Array)originalValue, propertyType.GetElementType()),
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null
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);
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} else { // Complex types need to be cloned member-by-member
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propertyInfo.SetValue(clone, deepCloneSinglePropertyBased(originalValue), null);
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}
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}
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}
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}
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return clone;
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}
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|
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/// <summary>Clones an array using property-based value transfer</summary>
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/// <param name="original">Original array that will be cloned</param>
|
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/// <param name="elementType">Type of elements the original array contains</param>
|
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/// <returns>A clone of the original array</returns>
|
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private static object deepCloneArrayPropertyBased(Array original, Type elementType) {
|
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if(elementType.IsPrimitive || (elementType == typeof(string))) {
|
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return original.Clone();
|
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}
|
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|
||||
int dimensionCount = original.Rank;
|
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|
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// Find out the length of each of the array's dimensions, also calculate how
|
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// many elements there are in the array in total.
|
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var lengths = new int[dimensionCount];
|
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int totalElementCount = 0;
|
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for(int index = 0; index < dimensionCount; ++index) {
|
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lengths[index] = original.GetLength(index);
|
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if(index == 0) {
|
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totalElementCount = lengths[index];
|
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} else {
|
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totalElementCount *= lengths[index];
|
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}
|
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}
|
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|
||||
// Knowing the number of dimensions and the length of each dimension, we can
|
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// create another array of the exact same sizes.
|
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Array clone = Array.CreateInstance(elementType, lengths);
|
||||
|
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// If this is a one-dimensional array (most common type), do an optimized copy
|
||||
// directly specifying the indices
|
||||
if(dimensionCount == 1) {
|
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|
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// Clone each element of the array directly
|
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for(int index = 0; index < totalElementCount; ++index) {
|
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object originalElement = original.GetValue(index);
|
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if(originalElement != null) {
|
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clone.SetValue(deepCloneSinglePropertyBased(originalElement), index);
|
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}
|
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}
|
||||
|
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} else { // Otherwise use the generic code for multi-dimensional arrays
|
||||
|
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var indices = new int[dimensionCount];
|
||||
for(int index = 0; index < totalElementCount; ++index) {
|
||||
|
||||
// Determine the index for each of the array's dimensions
|
||||
int elementIndex = index;
|
||||
for(int dimensionIndex = dimensionCount - 1; dimensionIndex >= 0; --dimensionIndex) {
|
||||
indices[dimensionIndex] = elementIndex % lengths[dimensionIndex];
|
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elementIndex /= lengths[dimensionIndex];
|
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}
|
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|
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// Clone the current array element
|
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object originalElement = original.GetValue(indices);
|
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if(originalElement != null) {
|
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clone.SetValue(deepCloneSinglePropertyBased(originalElement), indices);
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}
|
||||
|
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}
|
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|
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}
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|
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return clone;
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}
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|
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}
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|
||||
} // namespace Nuclex.Support.Cloning
|
||||
#region Apache License 2.0
|
||||
/*
|
||||
Nuclex .NET Framework
|
||||
Copyright (C) 2002-2024 Markus Ewald / Nuclex Development Labs
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
#endregion // Apache License 2.0
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace Nuclex.Support.Cloning {
|
||||
|
||||
/// <summary>Clones objects using reflection</summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// This type of cloning is a lot faster than cloning by serialization and
|
||||
/// incurs no set-up cost, but requires cloned types to provide a default
|
||||
/// constructor in order to work.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
public class ReflectionCloner : ICloneFactory {
|
||||
|
||||
/// <summary>
|
||||
/// Creates a shallow clone of the specified object, reusing any referenced objects
|
||||
/// </summary>
|
||||
/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
|
||||
/// <param name="objectToClone">Object that will be cloned</param>
|
||||
/// <returns>A shallow clone of the provided object</returns>
|
||||
public static TCloned ShallowFieldClone<TCloned>(TCloned objectToClone) {
|
||||
Type originalType = objectToClone.GetType();
|
||||
if(originalType.IsPrimitive || (originalType == typeof(string))) {
|
||||
return objectToClone; // Being value types, primitives are copied by default
|
||||
} else if(originalType.IsArray) {
|
||||
return (TCloned)shallowCloneArray(objectToClone);
|
||||
} else if(originalType.IsValueType) {
|
||||
return objectToClone; // Value types can be copied directly
|
||||
} else {
|
||||
return (TCloned)shallowCloneComplexFieldBased(objectToClone);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a shallow clone of the specified object, reusing any referenced objects
|
||||
/// </summary>
|
||||
/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
|
||||
/// <param name="objectToClone">Object that will be cloned</param>
|
||||
/// <returns>A shallow clone of the provided object</returns>
|
||||
public static TCloned ShallowPropertyClone<TCloned>(TCloned objectToClone) {
|
||||
Type originalType = objectToClone.GetType();
|
||||
if(originalType.IsPrimitive || (originalType == typeof(string))) {
|
||||
return objectToClone; // Being value types, primitives are copied by default
|
||||
} else if(originalType.IsArray) {
|
||||
return (TCloned)shallowCloneArray(objectToClone);
|
||||
} else if(originalType.IsValueType) {
|
||||
return (TCloned)shallowCloneComplexPropertyBased(objectToClone);
|
||||
} else {
|
||||
return (TCloned)shallowCloneComplexPropertyBased(objectToClone);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a deep clone of the specified object, also creating clones of all
|
||||
/// child objects being referenced
|
||||
/// </summary>
|
||||
/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
|
||||
/// <param name="objectToClone">Object that will be cloned</param>
|
||||
/// <returns>A deep clone of the provided object</returns>
|
||||
public static TCloned DeepFieldClone<TCloned>(TCloned objectToClone) {
|
||||
object objectToCloneAsObject = objectToClone;
|
||||
if(objectToClone == null) {
|
||||
return default(TCloned);
|
||||
} else {
|
||||
return (TCloned)deepCloneSingleFieldBased(objectToCloneAsObject);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a deep clone of the specified object, also creating clones of all
|
||||
/// child objects being referenced
|
||||
/// </summary>
|
||||
/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
|
||||
/// <param name="objectToClone">Object that will be cloned</param>
|
||||
/// <returns>A deep clone of the provided object</returns>
|
||||
public static TCloned DeepPropertyClone<TCloned>(TCloned objectToClone) {
|
||||
object objectToCloneAsObject = objectToClone;
|
||||
if(objectToClone == null) {
|
||||
return default(TCloned);
|
||||
} else {
|
||||
return (TCloned)deepCloneSinglePropertyBased(objectToCloneAsObject);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a shallow clone of the specified object, reusing any referenced objects
|
||||
/// </summary>
|
||||
/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
|
||||
/// <param name="objectToClone">Object that will be cloned</param>
|
||||
/// <returns>A shallow clone of the provided object</returns>
|
||||
TCloned ICloneFactory.ShallowFieldClone<TCloned>(TCloned objectToClone) {
|
||||
if(typeof(TCloned).IsClass || typeof(TCloned).IsArray) {
|
||||
if(ReferenceEquals(objectToClone, null)) {
|
||||
return default(TCloned);
|
||||
}
|
||||
}
|
||||
return ReflectionCloner.ShallowFieldClone<TCloned>(objectToClone);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a shallow clone of the specified object, reusing any referenced objects
|
||||
/// </summary>
|
||||
/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
|
||||
/// <param name="objectToClone">Object that will be cloned</param>
|
||||
/// <returns>A shallow clone of the provided object</returns>
|
||||
TCloned ICloneFactory.ShallowPropertyClone<TCloned>(TCloned objectToClone) {
|
||||
if(typeof(TCloned).IsClass || typeof(TCloned).IsArray) {
|
||||
if(ReferenceEquals(objectToClone, null)) {
|
||||
return default(TCloned);
|
||||
}
|
||||
}
|
||||
return ReflectionCloner.ShallowPropertyClone<TCloned>(objectToClone);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a deep clone of the specified object, also creating clones of all
|
||||
/// child objects being referenced
|
||||
/// </summary>
|
||||
/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
|
||||
/// <param name="objectToClone">Object that will be cloned</param>
|
||||
/// <returns>A deep clone of the provided object</returns>
|
||||
TCloned ICloneFactory.DeepFieldClone<TCloned>(TCloned objectToClone) {
|
||||
return ReflectionCloner.DeepFieldClone<TCloned>(objectToClone);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a deep clone of the specified object, also creating clones of all
|
||||
/// child objects being referenced
|
||||
/// </summary>
|
||||
/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
|
||||
/// <param name="objectToClone">Object that will be cloned</param>
|
||||
/// <returns>A deep clone of the provided object</returns>
|
||||
TCloned ICloneFactory.DeepPropertyClone<TCloned>(TCloned objectToClone) {
|
||||
return ReflectionCloner.DeepPropertyClone<TCloned>(objectToClone);
|
||||
}
|
||||
|
||||
/// <summary>Clones a complex type using field-based value transfer</summary>
|
||||
/// <param name="original">Original instance that will be cloned</param>
|
||||
/// <returns>A clone of the original instance</returns>
|
||||
private static object shallowCloneComplexFieldBased(object original) {
|
||||
Type originalType = original.GetType();
|
||||
object clone = FormatterServices.GetUninitializedObject(originalType);
|
||||
|
||||
FieldInfo[] fieldInfos = originalType.GetFieldInfosIncludingBaseClasses(
|
||||
BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance
|
||||
);
|
||||
for(int index = 0; index < fieldInfos.Length; ++index) {
|
||||
FieldInfo fieldInfo = fieldInfos[index];
|
||||
object originalValue = fieldInfo.GetValue(original);
|
||||
if(originalValue != null) {
|
||||
// Everything's just directly assigned in a shallow clone
|
||||
fieldInfo.SetValue(clone, originalValue);
|
||||
}
|
||||
}
|
||||
|
||||
return clone;
|
||||
}
|
||||
|
||||
/// <summary>Clones a complex type using property-based value transfer</summary>
|
||||
/// <param name="original">Original instance that will be cloned</param>
|
||||
/// <returns>A clone of the original instance</returns>
|
||||
private static object shallowCloneComplexPropertyBased(object original) {
|
||||
Type originalType = original.GetType();
|
||||
object clone = Activator.CreateInstance(originalType);
|
||||
|
||||
PropertyInfo[] propertyInfos = originalType.GetProperties(
|
||||
BindingFlags.Public | BindingFlags.NonPublic |
|
||||
BindingFlags.Instance | BindingFlags.FlattenHierarchy
|
||||
);
|
||||
for(int index = 0; index < propertyInfos.Length; ++index) {
|
||||
PropertyInfo propertyInfo = propertyInfos[index];
|
||||
if(propertyInfo.CanRead && propertyInfo.CanWrite) {
|
||||
Type propertyType = propertyInfo.PropertyType;
|
||||
object originalValue = propertyInfo.GetValue(original, null);
|
||||
if(originalValue != null) {
|
||||
if(propertyType.IsPrimitive || (propertyType == typeof(string))) {
|
||||
// Primitive types can be assigned directly
|
||||
propertyInfo.SetValue(clone, originalValue, null);
|
||||
} else if(propertyType.IsValueType) {
|
||||
// Value types are seen as part of the original type and are thus recursed into
|
||||
propertyInfo.SetValue(clone, shallowCloneComplexPropertyBased(originalValue), null);
|
||||
} else if(propertyType.IsArray) { // Arrays are assigned directly in a shallow clone
|
||||
propertyInfo.SetValue(clone, originalValue, null);
|
||||
} else { // Complex types are directly assigned without creating a copy
|
||||
propertyInfo.SetValue(clone, originalValue, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return clone;
|
||||
}
|
||||
|
||||
/// <summary>Clones an array using field-based value transfer</summary>
|
||||
/// <param name="original">Original array that will be cloned</param>
|
||||
/// <returns>A clone of the original array</returns>
|
||||
private static object shallowCloneArray(object original) {
|
||||
return ((Array)original).Clone();
|
||||
}
|
||||
|
||||
/// <summary>Copies a single object using field-based value transfer</summary>
|
||||
/// <param name="original">Original object that will be cloned</param>
|
||||
/// <returns>A clone of the original object</returns>
|
||||
private static object deepCloneSingleFieldBased(object original) {
|
||||
Type originalType = original.GetType();
|
||||
if(originalType.IsPrimitive || (originalType == typeof(string))) {
|
||||
return original; // Creates another box, does not reference boxed primitive
|
||||
} else if(originalType.IsArray) {
|
||||
return deepCloneArrayFieldBased((Array)original, originalType.GetElementType());
|
||||
} else {
|
||||
return deepCloneComplexFieldBased(original);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Clones a complex type using field-based value transfer</summary>
|
||||
/// <param name="original">Original instance that will be cloned</param>
|
||||
/// <returns>A clone of the original instance</returns>
|
||||
private static object deepCloneComplexFieldBased(object original) {
|
||||
Type originalType = original.GetType();
|
||||
object clone = FormatterServices.GetUninitializedObject(originalType);
|
||||
|
||||
FieldInfo[] fieldInfos = originalType.GetFieldInfosIncludingBaseClasses(
|
||||
BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance
|
||||
);
|
||||
for(int index = 0; index < fieldInfos.Length; ++index) {
|
||||
FieldInfo fieldInfo = fieldInfos[index];
|
||||
Type fieldType = fieldInfo.FieldType;
|
||||
object originalValue = fieldInfo.GetValue(original);
|
||||
if(originalValue != null) {
|
||||
// Primitive types can be assigned directly
|
||||
if(fieldType.IsPrimitive || (fieldType == typeof(string))) {
|
||||
fieldInfo.SetValue(clone, originalValue);
|
||||
} else if(fieldType.IsArray) { // Arrays need to be cloned element-by-element
|
||||
fieldInfo.SetValue(
|
||||
clone,
|
||||
deepCloneArrayFieldBased((Array)originalValue, fieldType.GetElementType())
|
||||
);
|
||||
} else { // Complex types need to be cloned member-by-member
|
||||
fieldInfo.SetValue(clone, deepCloneSingleFieldBased(originalValue));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return clone;
|
||||
}
|
||||
|
||||
/// <summary>Clones an array using field-based value transfer</summary>
|
||||
/// <param name="original">Original array that will be cloned</param>
|
||||
/// <param name="elementType">Type of elements the original array contains</param>
|
||||
/// <returns>A clone of the original array</returns>
|
||||
private static object deepCloneArrayFieldBased(Array original, Type elementType) {
|
||||
if(elementType.IsPrimitive || (elementType == typeof(string))) {
|
||||
return original.Clone();
|
||||
}
|
||||
|
||||
int dimensionCount = original.Rank;
|
||||
|
||||
// Find out the length of each of the array's dimensions, also calculate how
|
||||
// many elements there are in the array in total.
|
||||
var lengths = new int[dimensionCount];
|
||||
int totalElementCount = 0;
|
||||
for(int index = 0; index < dimensionCount; ++index) {
|
||||
lengths[index] = original.GetLength(index);
|
||||
if(index == 0) {
|
||||
totalElementCount = lengths[index];
|
||||
} else {
|
||||
totalElementCount *= lengths[index];
|
||||
}
|
||||
}
|
||||
|
||||
// Knowing the number of dimensions and the length of each dimension, we can
|
||||
// create another array of the exact same sizes.
|
||||
Array clone = Array.CreateInstance(elementType, lengths);
|
||||
|
||||
// If this is a one-dimensional array (most common type), do an optimized copy
|
||||
// directly specifying the indices
|
||||
if(dimensionCount == 1) {
|
||||
|
||||
// Clone each element of the array directly
|
||||
for(int index = 0; index < totalElementCount; ++index) {
|
||||
object originalElement = original.GetValue(index);
|
||||
if(originalElement != null) {
|
||||
clone.SetValue(deepCloneSingleFieldBased(originalElement), index);
|
||||
}
|
||||
}
|
||||
|
||||
} else { // Otherwise use the generic code for multi-dimensional arrays
|
||||
|
||||
var indices = new int[dimensionCount];
|
||||
for(int index = 0; index < totalElementCount; ++index) {
|
||||
|
||||
// Determine the index for each of the array's dimensions
|
||||
int elementIndex = index;
|
||||
for(int dimensionIndex = dimensionCount - 1; dimensionIndex >= 0; --dimensionIndex) {
|
||||
indices[dimensionIndex] = elementIndex % lengths[dimensionIndex];
|
||||
elementIndex /= lengths[dimensionIndex];
|
||||
}
|
||||
|
||||
// Clone the current array element
|
||||
object originalElement = original.GetValue(indices);
|
||||
if(originalElement != null) {
|
||||
clone.SetValue(deepCloneSingleFieldBased(originalElement), indices);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return clone;
|
||||
}
|
||||
|
||||
/// <summary>Copies a single object using property-based value transfer</summary>
|
||||
/// <param name="original">Original object that will be cloned</param>
|
||||
/// <returns>A clone of the original object</returns>
|
||||
private static object deepCloneSinglePropertyBased(object original) {
|
||||
Type originalType = original.GetType();
|
||||
if(originalType.IsPrimitive || (originalType == typeof(string))) {
|
||||
return original; // Creates another box, does not reference boxed primitive
|
||||
} else if(originalType.IsArray) {
|
||||
return deepCloneArrayPropertyBased((Array)original, originalType.GetElementType());
|
||||
} else {
|
||||
return deepCloneComplexPropertyBased(original);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Clones a complex type using property-based value transfer</summary>
|
||||
/// <param name="original">Original instance that will be cloned</param>
|
||||
/// <returns>A clone of the original instance</returns>
|
||||
private static object deepCloneComplexPropertyBased(object original) {
|
||||
Type originalType = original.GetType();
|
||||
object clone = Activator.CreateInstance(originalType);
|
||||
|
||||
PropertyInfo[] propertyInfos = originalType.GetProperties(
|
||||
BindingFlags.Public | BindingFlags.NonPublic |
|
||||
BindingFlags.Instance | BindingFlags.FlattenHierarchy
|
||||
);
|
||||
for(int index = 0; index < propertyInfos.Length; ++index) {
|
||||
PropertyInfo propertyInfo = propertyInfos[index];
|
||||
if(propertyInfo.CanRead && propertyInfo.CanWrite) {
|
||||
Type propertyType = propertyInfo.PropertyType;
|
||||
object originalValue = propertyInfo.GetValue(original, null);
|
||||
if(originalValue != null) {
|
||||
if(propertyType.IsPrimitive || (propertyType == typeof(string))) {
|
||||
// Primitive types can be assigned directly
|
||||
propertyInfo.SetValue(clone, originalValue, null);
|
||||
} else if(propertyType.IsArray) { // Arrays need to be cloned element-by-element
|
||||
propertyInfo.SetValue(
|
||||
clone,
|
||||
deepCloneArrayPropertyBased((Array)originalValue, propertyType.GetElementType()),
|
||||
null
|
||||
);
|
||||
} else { // Complex types need to be cloned member-by-member
|
||||
propertyInfo.SetValue(clone, deepCloneSinglePropertyBased(originalValue), null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return clone;
|
||||
}
|
||||
|
||||
/// <summary>Clones an array using property-based value transfer</summary>
|
||||
/// <param name="original">Original array that will be cloned</param>
|
||||
/// <param name="elementType">Type of elements the original array contains</param>
|
||||
/// <returns>A clone of the original array</returns>
|
||||
private static object deepCloneArrayPropertyBased(Array original, Type elementType) {
|
||||
if(elementType.IsPrimitive || (elementType == typeof(string))) {
|
||||
return original.Clone();
|
||||
}
|
||||
|
||||
int dimensionCount = original.Rank;
|
||||
|
||||
// Find out the length of each of the array's dimensions, also calculate how
|
||||
// many elements there are in the array in total.
|
||||
var lengths = new int[dimensionCount];
|
||||
int totalElementCount = 0;
|
||||
for(int index = 0; index < dimensionCount; ++index) {
|
||||
lengths[index] = original.GetLength(index);
|
||||
if(index == 0) {
|
||||
totalElementCount = lengths[index];
|
||||
} else {
|
||||
totalElementCount *= lengths[index];
|
||||
}
|
||||
}
|
||||
|
||||
// Knowing the number of dimensions and the length of each dimension, we can
|
||||
// create another array of the exact same sizes.
|
||||
Array clone = Array.CreateInstance(elementType, lengths);
|
||||
|
||||
// If this is a one-dimensional array (most common type), do an optimized copy
|
||||
// directly specifying the indices
|
||||
if(dimensionCount == 1) {
|
||||
|
||||
// Clone each element of the array directly
|
||||
for(int index = 0; index < totalElementCount; ++index) {
|
||||
object originalElement = original.GetValue(index);
|
||||
if(originalElement != null) {
|
||||
clone.SetValue(deepCloneSinglePropertyBased(originalElement), index);
|
||||
}
|
||||
}
|
||||
|
||||
} else { // Otherwise use the generic code for multi-dimensional arrays
|
||||
|
||||
var indices = new int[dimensionCount];
|
||||
for(int index = 0; index < totalElementCount; ++index) {
|
||||
|
||||
// Determine the index for each of the array's dimensions
|
||||
int elementIndex = index;
|
||||
for(int dimensionIndex = dimensionCount - 1; dimensionIndex >= 0; --dimensionIndex) {
|
||||
indices[dimensionIndex] = elementIndex % lengths[dimensionIndex];
|
||||
elementIndex /= lengths[dimensionIndex];
|
||||
}
|
||||
|
||||
// Clone the current array element
|
||||
object originalElement = original.GetValue(indices);
|
||||
if(originalElement != null) {
|
||||
clone.SetValue(deepCloneSinglePropertyBased(originalElement), indices);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return clone;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
} // namespace Nuclex.Support.Cloning
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue