Changed license to Apache License 2.0

This commit is contained in:
Markus Ewald 2024-06-13 18:36:21 +02:00 committed by cygon
parent d3bf0be9d7
commit 9f36d71529
144 changed files with 32422 additions and 32544 deletions

View file

@ -1,75 +1,74 @@
#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2017 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Text;
namespace Nuclex.Support.Collections {
/// <summary>An pair of a priority and an item</summary>
public struct PriorityItemPair<TPriority, TItem> {
/// <summary>Initializes a new priority / item pair</summary>
/// <param name="priority">Priority of the item in the pair</param>
/// <param name="item">Item to be stored in the pair</param>
public PriorityItemPair(TPriority priority, TItem item) {
this.Priority = priority;
this.Item = item;
}
/// <summary>Priority assigned to this priority / item pair</summary>
public TPriority Priority;
/// <summary>Item contained in this priority / item pair</summary>
public TItem Item;
/// <summary>Converts the priority / item pair into a string</summary>
/// <returns>A string describing the priority / item pair</returns>
public override string ToString() {
int length = 4;
// Convert the priority value into a string or use the empty string
// constant if the ToString() overload returns null
string priorityString = this.Priority.ToString();
if(priorityString != null)
length += priorityString.Length;
else
priorityString = string.Empty;
// Convert the item value into a string or use the empty string
// constant if the ToString() overload returns null
string itemString = this.Item.ToString();
if(itemString != null)
length += itemString.Length;
else
itemString = string.Empty;
// Concatenate priority and item into a single string
StringBuilder builder = new StringBuilder(length);
builder.Append('[');
builder.Append(priorityString);
builder.Append(", ");
builder.Append(itemString);
builder.Append(']');
return builder.ToString();
}
}
} // namespace Nuclex.Support.Collections
#region Apache License 2.0
/*
Nuclex .NET Framework
Copyright (C) 2002-2024 Markus Ewald / Nuclex Development Labs
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#endregion // Apache License 2.0
using System;
using System.Text;
namespace Nuclex.Support.Collections {
/// <summary>An pair of a priority and an item</summary>
public struct PriorityItemPair<TPriority, TItem> {
/// <summary>Initializes a new priority / item pair</summary>
/// <param name="priority">Priority of the item in the pair</param>
/// <param name="item">Item to be stored in the pair</param>
public PriorityItemPair(TPriority priority, TItem item) {
this.Priority = priority;
this.Item = item;
}
/// <summary>Priority assigned to this priority / item pair</summary>
public TPriority Priority;
/// <summary>Item contained in this priority / item pair</summary>
public TItem Item;
/// <summary>Converts the priority / item pair into a string</summary>
/// <returns>A string describing the priority / item pair</returns>
public override string ToString() {
int length = 4;
// Convert the priority value into a string or use the empty string
// constant if the ToString() overload returns null
string priorityString = this.Priority.ToString();
if(priorityString != null)
length += priorityString.Length;
else
priorityString = string.Empty;
// Convert the item value into a string or use the empty string
// constant if the ToString() overload returns null
string itemString = this.Item.ToString();
if(itemString != null)
length += itemString.Length;
else
itemString = string.Empty;
// Concatenate priority and item into a single string
StringBuilder builder = new StringBuilder(length);
builder.Append('[');
builder.Append(priorityString);
builder.Append(", ");
builder.Append(itemString);
builder.Append(']');
return builder.ToString();
}
}
} // namespace Nuclex.Support.Collections