Made adjustments to reflect the recent name change of Nuclex.SpecialFx to Nuclex.Graphics.Effects; fixed all remaining compiler warnings
git-svn-id: file:///srv/devel/repo-conversion/nusu@32 d2e56fa2-650e-0410-a79f-9358c0239efd
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@ -31,6 +31,7 @@ namespace Nuclex.Support.SpatialPartitioning {
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/// <param name="capacity">Number of items that can fit in the node</param>
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/// <param name="capacity">Number of items that can fit in the node</param>
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public RTreeNode2(int capacity) {
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public RTreeNode2(int capacity) {
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this.leafs = new RTreeLeaf2<ItemType>[capacity];
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this.leafs = new RTreeLeaf2<ItemType>[capacity];
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this.leafCount = 0;
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}
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}
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/// <summary>Inserts an item into this node</summary>
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/// <summary>Inserts an item into this node</summary>
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