Added support for compilation under the Mono 3.5 profile; removed support for Windows Phone and Xbox 360
git-svn-id: file:///srv/devel/repo-conversion/nusu@310 d2e56fa2-650e-0410-a79f-9358c0239efd
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@ -15,8 +15,8 @@
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug</OutputPath>
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<DefineConstants>DEBUG;NO_SPECIALIZED_COLLECTIONS;NO_CONCURRENT_COLLECTIONS</DefineConstants>
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<OutputPath>bin\mono-3.5\Debug\</OutputPath>
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<DefineConstants>DEBUG;NO_SPECIALIZED_COLLECTIONS;NO_CONCURRENT_COLLECTIONS;NO_SETS</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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@ -24,11 +24,11 @@
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>none</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Release</OutputPath>
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<OutputPath>bin\mono-3.5\Release\</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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<DefineConstants>NO_SPECIALIZED_COLLECTIONS;NO_CONCURRENT_COLLECTIONS</DefineConstants>
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<DefineConstants>NO_SPECIALIZED_COLLECTIONS;NO_CONCURRENT_COLLECTIONS;NO_SETS</DefineConstants>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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@ -18,7 +18,7 @@ License along with this library
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*/
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#endregion
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#if !(XBOX360 || WINDOWS_PHONE)
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#if !NO_SETS
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using System;
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using System.Collections.Generic;
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@ -677,4 +677,4 @@ namespace Nuclex.Support.Cloning {
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} // namespace Nuclex.Support.Cloning
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#endif // !(XBOX360 || WINDOWS_PHONE)
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#endif // !NO_SETS
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@ -18,7 +18,7 @@ License along with this library
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*/
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#endregion
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#if !(XBOX360 || WINDOWS_PHONE)
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#if !NO_SETS
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using System;
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using System.Collections.Generic;
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@ -665,4 +665,4 @@ namespace Nuclex.Support.Cloning {
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} // namespace Nuclex.Support.Cloning
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#endif // !(XBOX360 || WINDOWS_PHONE)
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#endif // !NO_SETS
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@ -18,7 +18,7 @@ License along with this library
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*/
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#endregion
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#if !(XBOX360 || WINDOWS_PHONE)
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#if !NO_SETS
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using System;
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using System.Collections.Concurrent;
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@ -283,4 +283,4 @@ namespace Nuclex.Support.Cloning {
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} // namespace Nuclex.Support.Cloning
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#endif // !(XBOX360 || WINDOWS_PHONE)
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#endif // !NO_SETS
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@ -27,7 +27,7 @@ using System.Collections;
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using System.Collections.Specialized;
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#endif
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#if !(WINDOWS_PHONE || XBOX360)
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#if !NO_SETS
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namespace Nuclex.Support.Collections {
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@ -338,4 +338,4 @@ namespace Nuclex.Support.Collections {
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} // namespace Nuclex.Support.Collections
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#endif // !(WINDOWS_PHONE || XBOX360)
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#endif // !NO_SETS
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@ -22,7 +22,7 @@ using System;
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using System.Collections;
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using System.Collections.Generic;
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#if !(WINDOWS_PHONE || XBOX360)
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#if !NO_SETS
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namespace Nuclex.Support.Collections {
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@ -213,4 +213,4 @@ namespace Nuclex.Support.Collections {
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} // namespace Nuclex.Support.Collections
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#endif // !(WINDOWS_PHONE || XBOX360)
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#endif // !NO_SETS
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@ -21,7 +21,7 @@ License along with this library
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using System;
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using System.Collections.Generic;
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#if !(WINDOWS_PHONE || XBOX360)
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#if !NO_SETS
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namespace Nuclex.Support.Collections {
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@ -284,4 +284,4 @@ namespace Nuclex.Support.Collections {
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} // namespace Nuclex.Support.Collections
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#endif // !(WINDOWS_PHONE || XBOX360)
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#endif // !NO_SETS
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@ -1,3 +1,5 @@
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#if !NO_CONCURRENT_COLLECTIONS
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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@ -322,3 +324,5 @@ namespace Nuclex.Support {
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}
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} // namespace Nuclex.Support
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#endif // !NO_CONCURRENT_COLLECTIONS
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