Fixed a critical threading bug in the weighted transaction observation wrapper; ProgressTracker not has 100% test coverage; wrote even more unit tests for the ProgressTracker
git-svn-id: file:///srv/devel/repo-conversion/nusu@101 d2e56fa2-650e-0410-a79f-9358c0239efd
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@ -126,10 +126,14 @@ namespace Nuclex.Support.Tracking {
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/// <summary>Called when the progress of the observed transaction changes</summary>
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/// <param name="sender">Transaction whose progress has changed</param>
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/// <param name="e">Contains the updated progress</param>
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private void asyncProgressChanged(object sender, ProgressReportEventArgs e) {
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this.progress = e.Progress;
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this.progressUpdateCallback();
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/// <param name="arguments">Contains the updated progress</param>
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private void asyncProgressChanged(object sender, ProgressReportEventArgs arguments) {
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this.progress = arguments.Progress;
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ReportDelegate savedProgressUpdateCallback = this.progressUpdateCallback;
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if(savedProgressUpdateCallback != null) {
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savedProgressUpdateCallback();
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}
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}
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/// <summary>Unsubscribes from all events of the observed transaction</summary>
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@ -135,7 +135,28 @@ namespace Nuclex.Support.Tracking {
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}
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#endregion // class TestWiatable
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#endregion // class TestTransaction
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#region class EvilTransaction
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/// <summary>
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/// Transaction that tries to emulate a thread given a progress report at
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/// a very inconvenient time ;)
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/// </summary>
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private class EvilTransaction : Transaction, IProgressReporter {
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/// <summary>will be triggered to report when progress has been achieved</summary>
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public event EventHandler<ProgressReportEventArgs> AsyncProgressChanged {
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add {}
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remove {
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// Send a progress update right when the subscriber is trying to unsubscribe
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value(this, new ProgressReportEventArgs(0.5f));
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}
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}
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}
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#endregion // class EvilTransaction
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/// <summary>Initialization routine executed before each test is run</summary>
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[SetUp]
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@ -380,6 +401,115 @@ namespace Nuclex.Support.Tracking {
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}
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}
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/// <summary>
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/// Tests whether the progress tracker enters and leaves the idle state correctly
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/// when a transaction is removed via Untrack()
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/// </summary>
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[Test]
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public void TestIdleWithUntrack() {
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using(ProgressTracker tracker = new ProgressTracker()) {
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TestTransaction test1 = new TestTransaction();
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Assert.IsTrue(tracker.Idle);
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tracker.Track(test1);
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Assert.IsFalse(tracker.Idle);
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tracker.Untrack(test1);
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Assert.IsTrue(tracker.Idle);
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}
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}
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/// <summary>
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/// Tests whether the progress tracker enters and leaves the idle state correctly
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/// when a transaction is removed the transaction finishing
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/// </summary>
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[Test]
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public void TestIdleWithAutoRemoval() {
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using(ProgressTracker tracker = new ProgressTracker()) {
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TestTransaction test1 = new TestTransaction();
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Assert.IsTrue(tracker.Idle);
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tracker.Track(test1);
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Assert.IsFalse(tracker.Idle);
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test1.End();
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Assert.IsTrue(tracker.Idle);
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}
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}
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/// <summary>
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/// Tests whether the progress tracker enters and leaves the idle state correctly
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/// when a transaction is removed via Untrack()
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/// </summary>
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[Test]
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public void TestProgressWithUntrack() {
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using(ProgressTracker tracker = new ProgressTracker()) {
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TestTransaction test1 = new TestTransaction();
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TestTransaction test2 = new TestTransaction();
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tracker.Track(test1);
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tracker.Track(test2);
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Assert.AreEqual(0.0f, tracker.Progress);
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test1.ChangeProgress(0.5f);
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Assert.AreEqual(0.25f, tracker.Progress);
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tracker.Untrack(test2);
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Assert.AreEqual(0.5f, tracker.Progress);
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}
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}
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/// <summary>
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/// Verifies that the progress tracker throws an exception if it is instructed
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/// to untrack a transaction it doesn't know about
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/// </summary>
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[Test, ExpectedException(typeof(ArgumentException))]
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public void TestThrowOnUntrackNonTrackedTransaction() {
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using(ProgressTracker tracker = new ProgressTracker()) {
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TestTransaction test1 = new TestTransaction();
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tracker.Untrack(test1);
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}
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}
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/// <summary>
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/// Verifies that the progress tracker throws an exception if it is instructed
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/// to untrack a transaction it doesn't know about
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/// </summary>
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[Test]
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public void TestProgressReportDuringUnsubscribe() {
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using(ProgressTracker tracker = new ProgressTracker()) {
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EvilTransaction evil = new EvilTransaction();
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tracker.Track(evil);
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tracker.Untrack(evil);
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}
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}
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/// <summary>
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/// Verifies that the progress tracker doesn't choke on a transaction being tracked
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/// multiple times.
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/// </summary>
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[Test]
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public void TestMultiTrackedTransaction() {
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using(ProgressTracker tracker = new ProgressTracker()) {
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TestTransaction test = new TestTransaction();
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tracker.Track(test);
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tracker.Track(test);
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tracker.Track(test);
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tracker.Untrack(test);
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tracker.Untrack(test);
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tracker.Untrack(test);
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}
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}
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/// <summary>Mocks a subscriber for the events of a tracker</summary>
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/// <param name="tracker">Tracker to mock an event subscriber for</param>
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/// <returns>The mocked event subscriber</returns>
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@ -156,7 +156,7 @@ namespace Nuclex.Support.Tracking {
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}
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} else { // Not ended -- Transation is still running
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} else { // Not ended -- Transaction is still running
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// Construct a new transation observer and add the transaction to our
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// list of tracked transactions.
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@ -171,8 +171,9 @@ namespace Nuclex.Support.Tracking {
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// If this is the first transaction to be added to the list, tell our
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// owner that we're idle no longer!
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if(wasEmpty)
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if(wasEmpty) {
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setIdle(false);
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}
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} // if transaction ended
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@ -200,8 +201,9 @@ namespace Nuclex.Support.Tracking {
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new TransactionMatcher(transaction).Matches
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)
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);
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if(removeIndex == -1)
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throw new InvalidOperationException("Item is not being tracked");
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if(removeIndex == -1) {
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throw new ArgumentException("Specified transaction is not being tracked");
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}
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// Remove and dispose the transaction the user wants to untrack
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{
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@ -225,9 +227,13 @@ namespace Nuclex.Support.Tracking {
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// Rebuild the total weight from scratch. Subtracting the removed transaction's
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// weight would work, too, but we might accumulate rounding errors making the sum
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// drift slowly away from the actual value.
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this.totalWeight = 0.0f;
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float newTotalWeight = 0.0f;
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for(int index = 0; index < this.trackedTransactions.Count; ++index)
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this.totalWeight += this.trackedTransactions[index].WeightedTransaction.Weight;
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newTotalWeight += this.trackedTransactions[index].WeightedTransaction.Weight;
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this.totalWeight = newTotalWeight;
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recalculateProgress();
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}
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@ -262,7 +268,7 @@ namespace Nuclex.Support.Tracking {
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/// <summary>Recalculates the total progress of the tracker</summary>
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private void recalculateProgress() {
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float totalProgress = 0.0f;
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bool progressChanged = false;
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// Lock the collection to avoid trouble when someone tries to remove one
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// of our tracked transactions while we're just doing a progress update
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@ -272,27 +278,32 @@ namespace Nuclex.Support.Tracking {
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// ended and the collection of tracked transactions is cleared, a waiting
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// thread might deliver another progress update causing this method to
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// be entered. In this case, the right thing is to do nothing at all.
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if(this.totalWeight == 0.0f)
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return;
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if(this.totalWeight != 0.0f) {
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float totalProgress = 0.0f;
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// Sum up the total progress
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for(int index = 0; index < this.trackedTransactions.Count; ++index) {
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float weight = this.trackedTransactions[index].WeightedTransaction.Weight;
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totalProgress += this.trackedTransactions[index].Progress * weight;
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}
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// Sum up the total progress
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for(int index = 0; index < this.trackedTransactions.Count; ++index) {
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float weight = this.trackedTransactions[index].WeightedTransaction.Weight;
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totalProgress += this.trackedTransactions[index].Progress * weight;
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}
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// This also needs to be in the lock to guarantee that the totalWeight is
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// the one for the number of transactions we just summed -- by design,
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// the total weight always has to be updated at the same time as the collection.
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totalProgress /= this.totalWeight;
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// This also needs to be in the lock to guarantee that the total weight
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// corresponds to the number of transactions we just summed -- by design,
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// the total weight always has to be updated at the same time as the collection.
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totalProgress /= this.totalWeight;
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// Finally, trigger the event if the progress has changed
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if(totalProgress != this.progress) {
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this.progress = totalProgress;
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OnAsyncProgressUpdated(totalProgress);
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if(totalProgress != this.progress) {
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this.progress = totalProgress;
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progressChanged = true;
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}
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}
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} // lock
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// Finally, trigger the event if the progress has changed
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if(progressChanged) {
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OnAsyncProgressUpdated(this.progress);
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}
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}
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/// <summary>Called when one of the tracked transactions has ended</summary>
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