Moved licensing classes to proper namespace; rethought the progression result design (removed outcome reporting entirely); Began implementation of a progression set class for grouping progressions

git-svn-id: file:///srv/devel/repo-conversion/nusu@10 d2e56fa2-650e-0410-a79f-9358c0239efd
This commit is contained in:
Markus Ewald 2007-04-16 18:31:59 +00:00
parent 2d145ca867
commit f38a0bc1ea
10 changed files with 148 additions and 67 deletions

View file

@ -131,9 +131,9 @@
<XNAUseContentPipeline>false</XNAUseContentPipeline>
<Name>IAbortable</Name>
</Compile>
<Compile Include="Source\Tracking\MultiProgression.cs">
<Compile Include="Source\Tracking\SetProgression.cs">
<XNAUseContentPipeline>false</XNAUseContentPipeline>
<Name>MultiProgression</Name>
<Name>SetProgression</Name>
</Compile>
<Compile Include="Source\Tracking\Operation.cs">
<XNAUseContentPipeline>false</XNAUseContentPipeline>
@ -155,6 +155,14 @@
<XNAUseContentPipeline>false</XNAUseContentPipeline>
<Name>ThreadedMethodOperation</Name>
</Compile>
<Compile Include="Source\Tracking\WeightedProgression.cs">
<XNAUseContentPipeline>false</XNAUseContentPipeline>
<Name>WeightedProgression</Name>
</Compile>
<Compile Include="Source\Tracking\WeightedProgressionCollection.cs">
<XNAUseContentPipeline>false</XNAUseContentPipeline>
<Name>WeightedProgressionCollection</Name>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA\Game Studio Express\v1.0\Microsoft.Xna.ContentPipeline.targets" />