Renamed project file to stay consistent with the current conventions; corrected the copy & paste error in the BinarySerializer's unit test comments; added temporary build files to svn:ignore list
git-svn-id: file:///srv/devel/repo-conversion/nusu@2 d2e56fa2-650e-0410-a79f-9358c0239efd
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@ -25,7 +25,7 @@ namespace Nuclex.Support.Collections {
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/// <summary>Reparents all elements in the collection</summary>
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/// <param name="parent">New parent to take ownership of the items</param>
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internal void Reparent(ParentType parent) {
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protected void Reparent(ParentType parent) {
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this.parent = parent;
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for(int index = 0; index < Count; ++index)
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@ -35,7 +35,7 @@ namespace Nuclex.Support.Collections {
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/// <summary>Called when the asset needs to release its resources</summary>
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/// <param name="calledByUser">
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/// Whether the mehod has been called from user code. If this argument
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/// is false, the object is being disposed by the garbage collection and
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/// is false, the object is being disposed by the garbage collector and
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/// it mustn't access other objects (including the attempt to Dispose() them)
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/// as these might have already been destroyed by the GC.
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/// </param>
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@ -18,16 +18,16 @@ namespace Nuclex.Support.Serialization {
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public int Dummy;
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}
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/// <summary>Prepares some test data for the units test methods</summary>
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/// <summary>Prepares some test data for the unit test methods</summary>
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[TestFixtureSetUp]
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public void Setup() {
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}
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/// <summary>
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/// Ensures that the ring buffer blocks write attempts that would exceed its capacity
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/// Tests wether a simple collection can be successfully saved and loaded again
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/// </summary>
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[Test]
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public void TestTooLargeChunk() {
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public void TestSimpleCollection() {
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MemoryStream buffer = new MemoryStream();
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// Fill and save
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