#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2013 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
namespace Nuclex.Support.Collections {
/// Dictionary that can contain multiple values under the same key
/// Type of keys used within the dictionary
/// Type of values used within the dictionary
public partial class MultiDictionary : IMultiDictionary {
#region class Enumerator
/// Enumerates the values stored in a multi dictionary
private class Enumerator :
#if !WINRT
IDictionaryEnumerator,
#endif
IEnumerator> {
/// Initializes a new multi dictionary enumerator
/// Dictionary that will be enumerated
public Enumerator(MultiDictionary dictionary) {
this.dictionary = dictionary;
Reset();
}
/// The current entry the enumerator is pointing at
public KeyValuePair Current {
get {
if(this.currentValue == null) {
throw new InvalidOperationException("Enumerator is not on a valid position");
}
return new KeyValuePair(
this.currentCollection.Current.Key, this.currentValue.Current
);
}
}
/// Immediately releases all resources owned by the instance
public void Dispose() {
if(this.currentValue != null) {
this.currentValue.Dispose();
this.currentValue = null;
}
if(this.currentCollection != null) {
this.currentCollection.Dispose();
this.currentCollection = null;
}
}
/// Advances the enumerator to the entry
///
/// True if there was a next entry, false if the end of the set has been reached
///
public bool MoveNext() {
if(this.currentCollection == null) {
return false;
}
for(; ; ) {
// Try to move the enumerator in the current key's list to the next item
if(this.currentValue != null) {
if(this.currentValue.MoveNext()) {
return true; // We found the next item
} else {
this.currentValue.Dispose();
}
}
// Enumerator for the current key's list reached the end, go to the next key
if(this.currentCollection.MoveNext()) {
this.currentValue = this.currentCollection.Current.Value.GetEnumerator();
} else {
this.currentValue = null; // Guaranteed to be disposed already
this.currentCollection.Dispose();
this.currentCollection = null;
return false;
}
}
}
/// Resets the enumerator to its initial position
public void Reset() {
if(this.currentValue != null) {
this.currentValue.Dispose();
this.currentValue = null;
}
if(this.currentCollection != null) {
this.currentCollection.Dispose();
}
this.currentCollection = this.dictionary.GetEnumerator();
}
#region IEnumerator implementation
/// The item the enumerator is currently pointing at
object IEnumerator.Current {
get { return Current; }
}
#endregion // IEnumerator implementation
#region IDictionaryEnumerator implementation
#if !WINRT
/// The current entry the enumerator is pointing to
DictionaryEntry IDictionaryEnumerator.Entry {
get {
enforceEnumeratorOnValidPosition();
return new DictionaryEntry(
this.currentCollection.Current.Key, this.currentValue.Current
);
}
}
/// The current dictionary key
object IDictionaryEnumerator.Key {
get {
enforceEnumeratorOnValidPosition();
return this.currentCollection.Current.Key;
}
}
/// The current dictionary value
object IDictionaryEnumerator.Value {
get {
enforceEnumeratorOnValidPosition();
return this.currentValue.Current;
}
}
#endif // !WINRT
#endregion // IDictionaryEnumerator implementation
///
/// Throws an exception if the enumerator is not on a valid position
///
private void enforceEnumeratorOnValidPosition() {
if(this.currentValue == null) {
throw new InvalidOperationException("Enumerator is not on a valid position");
}
}
/// Dictionary over whose entries the enumerator is enumerating
private IDictionary> dictionary;
/// Current key the enumerator is at
private IEnumerator>> currentCollection;
/// Current value in the current key the enumerator is at
private IEnumerator currentValue;
}
#endregion // class Enumerator
#region class ValueList
/// Stores the list of values for a dictionary key
private class ValueList : Collection {
/// Initializes a new value list
/// Dictionary the value list belongs to
public ValueList(MultiDictionary dictionary) {
this.dictionary = dictionary;
}
/// Called when the value list is being cleared
protected override void ClearItems() {
this.dictionary.count -= Count;
base.ClearItems();
}
/// Called when an item is inserted into the value list
/// Index at which the item is being inserted
/// Item that is being inserted
protected override void InsertItem(int index, TValue item) {
base.InsertItem(index, item);
++this.dictionary.count;
}
/// Called when an item is removed from the value list
/// Index at which the item is being removed
protected override void RemoveItem(int index) {
base.RemoveItem(index);
--this.dictionary.count;
}
/// The dictionary the value list belongs to
private MultiDictionary dictionary;
}
#endregion // class ValueList
/// Initializes a new multi dictionary
public MultiDictionary() : this(new Dictionary>()) { }
/// Initializes a new multi dictionary
/// Dictionary the multi dictionary will be based on
internal MultiDictionary(IDictionary> dictionary) {
this.typedDictionary = dictionary;
#if !WINRT
this.objectDictionary = (this.typedDictionary as IDictionary);
#endif
foreach(ICollection values in dictionary.Values) {
this.count += values.Count;
}
}
/// Whether the dictionary is write-protected
public bool IsReadOnly {
get { return this.typedDictionary.IsReadOnly; }
}
/// Determines the number of values stored under the specified key
/// Key whose values will be counted
/// The number of values stored under the specified key
public int CountValues(TKey key) {
ICollection values;
if(this.typedDictionary.TryGetValue(key, out values)) {
return values.Count;
} else {
return 0;
}
}
///
/// Determines whether the specified KeyValuePair is contained in the dictionary
///
/// KeyValuePair that will be checked for
/// True if the provided KeyValuePair was contained in the dictionary
public bool Contains(KeyValuePair item) {
ICollection values;
if(this.typedDictionary.TryGetValue(item.Key, out values)) {
return values.Contains(item.Value);
} else {
return false;
}
}
/// Determines whether the Dictionary contains the specified key
/// Key that will be checked for
///
/// True if an entry with the specified key was contained in the Dictionary
///
public bool ContainsKey(TKey key) {
return this.typedDictionary.ContainsKey(key);
}
/// Copies the contents of the Dictionary into an array
/// Array the Dictionary will be copied into
///
/// Starting index at which to begin filling the destination array
///
public void CopyTo(KeyValuePair[] array, int arrayIndex) {
foreach(KeyValuePair> item in this.typedDictionary) {
foreach(TValue value in item.Value) {
array[arrayIndex] = new KeyValuePair(item.Key, value);
++arrayIndex;
}
}
}
/// Number of elements contained in the Dictionary
public int Count {
get { return this.count; }
}
/// Creates a new enumerator for the dictionary
/// The new dictionary enumerator
public IEnumerator> GetEnumerator() {
return new Enumerator(this);
}
/// Collection of all keys contained in the dictionary
public ICollection Keys {
get { return this.typedDictionary.Keys; }
}
/// Collection of all values contained in the dictionary
public ICollection Values {
get {
if(this.valueCollection == null) {
this.valueCollection = new ValueCollection(this);
}
return this.valueCollection;
}
}
///
/// Attempts to retrieve the item with the specified key from the dictionary
///
/// Key of the item to attempt to retrieve
///
/// Output parameter that will receive the values upon successful completion
///
///
/// True if the item was found and has been placed in the output parameter
///
public bool TryGetValue(TKey key, out ICollection values) {
return this.typedDictionary.TryGetValue(key, out values);
}
/// Accesses an item in the dictionary by its key
/// Key of the item that will be accessed
public ICollection this[TKey key] {
get { return this.typedDictionary[key]; }
set {
if(value == null) {
RemoveKey(key);
} else {
ICollection currentValues;
if(this.typedDictionary.TryGetValue(key, out currentValues)) {
currentValues.Clear();
} else {
currentValues = new ValueList(this);
this.typedDictionary.Add(key, currentValues);
}
foreach(TValue addedValue in value) {
currentValues.Add(addedValue);
}
}
}
}
/// Inserts an item into the dictionary
/// Key under which to add the new item
/// Item that will be added to the dictionary
public void Add(TKey key, TValue value) {
ICollection values;
if(!this.typedDictionary.TryGetValue(key, out values)) {
values = new ValueList(this);
this.typedDictionary.Add(key, values);
}
values.Add(value);
}
///
/// Removes the item with the specified key and value from the dictionary
///
/// Key of the item that will be removed
/// Value of the item that will be removed
///
/// True if the specified item was contained in the dictionary and was removed
///
/// If the dictionary is read-only
public bool Remove(TKey key, TValue value) {
ICollection values;
if(this.typedDictionary.TryGetValue(key, out values)) {
values.Remove(value);
if(values.Count == 0) {
this.typedDictionary.Remove(key);
}
return true;
} else {
return false;
}
}
/// Removes all items with the specified key from the dictionary
/// Key of the item that will be removed
/// The number of items that have been removed from the dictionary
/// If the dictionary is read-only
public int RemoveKey(TKey key) {
ICollection values;
if(this.typedDictionary.TryGetValue(key, out values)) {
this.count -= values.Count;
this.typedDictionary.Remove(key);
return values.Count;
} else {
return 0;
}
}
/// Removes all items from the Dictionary
public void Clear() {
this.typedDictionary.Clear();
this.count = 0;
}
/// The wrapped Dictionary under its type-safe interface
private IDictionary> typedDictionary;
#if !WINRT
/// The wrapped Dictionary under its object interface
private IDictionary objectDictionary;
#endif
/// The number of items currently in the multi dictionary
private int count;
/// Provides the values stores in the dictionary in sequence
private ValueCollection valueCollection;
}
} // namespace Nuclex.Support.Collections