#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2008 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Collections.Generic;
using System.Collections;
namespace Nuclex.Support.Collections {
/// Queue that dequeues items in order of their priority
///
/// This variant of the priority queue uses an external priority value. If the
/// priority data type implements the IComparable interface, the user does not
/// even
///
public class PairPriorityQueue
: ICollection, IEnumerable> {
#region class PairComparer
/// Compares two priority queue entries based on their priority
private class PairComparer : IComparer> {
/// Initializes a new entry comparer
/// Comparer used to compare entry priorities
public PairComparer(IComparer priorityComparer) {
this.priorityComparer = priorityComparer;
}
/// Compares the left entry to the right entry
/// Entry on the left side
/// Entry on the right side
/// The relationship of the two entries
public int Compare(
PriorityItemPair left,
PriorityItemPair right
) {
return this.priorityComparer.Compare(left.Priority, right.Priority);
}
/// Comparer used to compare the priorities of the entries
private IComparer priorityComparer;
}
#endregion // class EntryComparer
/// Initializes a new non-intrusive priority queue
public PairPriorityQueue() : this(Comparer.Default) { }
/// Initializes a new non-intrusive priority queue
/// Comparer used to compare the item priorities
public PairPriorityQueue(IComparer priorityComparer) {
this.internalQueue = new PriorityQueue>(
new PairComparer(priorityComparer)
);
}
/// Takes the item with the highest priority off from the queue
/// The item with the highest priority in the list
public PriorityItemPair Dequeue() {
return this.internalQueue.Dequeue();
}
/// Puts an item into the priority queue
/// Priority of the item to be queued
/// Item to be queued
public void Enqueue(PriorityType priority, ItemType item) {
this.internalQueue.Enqueue(
new PriorityItemPair(priority, item)
);
}
/// Removes all items from the priority queue
public void Clear() {
this.internalQueue.Clear();
}
/// Total number of items in the priority queue
public int Count {
get { return this.internalQueue.Count; }
}
/// Copies the contents of the priority queue into an array
/// Array to copy the priority queue into
/// Starting index for the destination array
public void CopyTo(Array array, int index) {
this.internalQueue.CopyTo(array, index);
}
///
/// Obtains an object that can be used to synchronize accesses to the priority queue
/// from different threads
///
public object SyncRoot {
get { return this.internalQueue.SyncRoot; }
}
/// Whether operations performed on this priority queue are thread safe
public bool IsSynchronized {
get { return this.internalQueue.IsSynchronized; }
}
/// Returns a typesafe enumerator for the priority queue
/// A new enumerator for the priority queue
public IEnumerator> GetEnumerator() {
return this.internalQueue.GetEnumerator();
}
/// Returns an enumerator for the priority queue
/// A new enumerator for the priority queue
IEnumerator IEnumerable.GetEnumerator() {
return this.internalQueue.GetEnumerator();
}
/// Intrusive priority queue being wrapped by this class
private PriorityQueue> internalQueue;
}
} // namespace Nuclex.Support.Collections