#region CPL License /* Nuclex Framework Copyright (C) 2002-2010 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the IBM Common Public License for more details. You should have received a copy of the IBM Common Public License along with this library */ #endregion #if UNITTEST #if !XBOX360 using System; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Threading; using Microsoft.Win32; using NUnit.Framework; namespace Nuclex.Support.Scheduling { /// Unit Test for the windows time source [TestFixture] public class WindowsTimeSourceTest { #region class TestWindowsTimeSource /// Windows time source used for testing private class TestWindowsTimeSource : WindowsTimeSource { /// /// Forces a time change notification even if the system time was not adjusted /// public void ForceTimeChange() { OnDateTimeAdjusted(this, EventArgs.Empty); } } #endregion // class TestWindowsTimeSource #region class TestTimeChangedSubscriber /// Dummy subscriber used to test the time changed event private class TestTimeChangedSubscriber { /// Callback subscribed to the TimeChanged event /// Not used /// Not used public void TimeChanged(object sender, EventArgs arguments) { ++this.CallCount; } /// Number of times the callback was invoked public int CallCount; } #endregion // class TestTimeChangedSubscriber /// /// Verifies that the time source's default constructor is working /// [Test] public void TestDefaultConstructor() { using(WindowsTimeSource timeSource = new WindowsTimeSource()) { } } /// /// Verifies that the time source can provide the current UTC time /// [Test] public void TestCurrentUtcTime() { using(WindowsTimeSource timeSource = new WindowsTimeSource()) { Assert.That( timeSource.CurrentUtcTime, Is.EqualTo(DateTime.UtcNow).Within(10).Seconds ); } } /// /// Verifies that the time source's tick property is working if /// the Stopwatch class is used to measure time /// [Test] public void TestTicks() { using(WindowsTimeSource timeSource = new WindowsTimeSource()) { long ticks1 = timeSource.Ticks; long ticks2 = timeSource.Ticks; Assert.That(ticks2, Is.GreaterThanOrEqualTo(ticks1)); } } /// /// Verifies that the time source's WaitOne() method works correctly /// [Test] public void TestWaitOne() { using(WindowsTimeSource timeSource = new WindowsTimeSource()) { AutoResetEvent waitEvent = new AutoResetEvent(true); Assert.IsTrue(timeSource.WaitOne(waitEvent, TimeSpan.FromMilliseconds(1).Ticks)); Assert.IsFalse(timeSource.WaitOne(waitEvent, TimeSpan.FromMilliseconds(1).Ticks)); } } /// /// Verifies that the default time source's WaitOne() method works correctly /// [Test] public void TestTimeChange() { using(TestWindowsTimeSource timeSource = new TestWindowsTimeSource()) { TestTimeChangedSubscriber subscriber = new TestTimeChangedSubscriber(); EventHandler callbackDelegate = new EventHandler(subscriber.TimeChanged); timeSource.DateTimeAdjusted += callbackDelegate; try { timeSource.ForceTimeChange(); } finally { timeSource.DateTimeAdjusted -= callbackDelegate; } // Using greater than because during the test run a real time change notification // might have happened, increasing the counter to 2 or more. Assert.That(subscriber.CallCount, Is.GreaterThanOrEqualTo(1)); } } /// /// Tests whether the Windows-specific time source can reports its availability on /// the current platform /// [Test] public void TestAvailability() { bool isAvailable = WindowsTimeSource.Available; Assert.IsTrue( (isAvailable == true) || (isAvailable == false) ); } } } // namespace Nuclex.Support.Scheduling #endif // !XBOX360 #endif // UNITTEST