#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2007 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Reflection;
namespace Nuclex.Support.Collections {
  /// Collection that automatically assigns an owner to all its elements
  /// 
  ///   This collection automatically assigns a parent object to elements that
  ///   are managed in it. The elements have to derive from the Parentable<>
  ///   base class.
  /// 
  /// Type of the parent object to assign to items
  /// Type of the items being managed in the collection
  public class ParentingCollection : Collection
    where ItemType : Parentable {
    /// Reparents all elements in the collection
    /// New parent to take ownership of the items
    protected void Reparent(ParentType parent) {
      this.parent = parent;
      for(int index = 0; index < Count; ++index)
        base[index].SetParent(parent);
    }
    /// Clears all elements from the collection
    protected override void ClearItems() {
      for(int index = 0; index < Count; ++index)
        base[index].SetParent(default(ParentType));
      base.ClearItems();
    }
    /// Inserts a new element into the collection
    /// Index at which to insert the element
    /// Item to be inserted
    protected override void InsertItem(int index, ItemType item) {
      base.InsertItem(index, item);
      item.SetParent(this.parent);
    }
    /// Removes an element from the collection
    /// Index of the element to remove
    protected override void RemoveItem(int index) {
      base[index].SetParent(default(ParentType));
      base.RemoveItem(index);
    }
    /// Takes over a new element that is directly assigned
    /// Index of the element that was assigned
    /// New item
    protected override void SetItem(int index, ItemType item) {
      base.SetItem(index, item);
      item.SetParent(this.parent);
    }
    /// Disposes the collection and optionally all items contained therein
    /// Whether to try calling Dispose() on all items
    /// 
    ///   
    ///     This method is intended to support collections that need to dispose of their
    ///     items. The ParentingCollection will first detach all items from the parent
    ///     object and then call Dispose() on any item that implements IDisposable.
    ///   
    ///   
    ///     The items contained in the collection are not disconnected from their parent
    ///     (eg. Reparent()ed to null) because this is out of the scope for the
    ///     ParentingCollection<> class to decide and provokes the potentially
    ///     risky situation that an item, when it is Dispose()d, might try to disconnect
    ///     some events or perform other maintenance work on its parent object that
    ///     would then be no longer available. If you wish to disconnect the items from
    ///     their parent prior to disposing them, add a Reparent(null); call before the
    ///     line with InternalDispose(true); in your custom Dispose() method.
    ///   
    /// 
    protected void InternalDispose(bool disposeItems) {
      if(disposeItems) {
        // Dispose of all the items in the collection that implement IDisposable
        foreach(ItemType item in this) {
          IDisposable disposable = item as IDisposable;
          // If the item is disposable, we get rid of it
          if(disposable != null)
            disposable.Dispose();
        }
      }
      // Remove all items from the collection
      base.ClearItems();
    }
    /// Parent this collection currently belongs to
    private ParentType parent;
  }
} // namespace Nuclex.Support.Collections