Nuclex.Support/Source/Settings/ConfigurationFileStore.Parsing.cs
Markus Ewald 0753aeb220 Configuration file parsing should be complete now (but creation and changing not so much)
git-svn-id: file:///srv/devel/repo-conversion/nusu@303 d2e56fa2-650e-0410-a79f-9358c0239efd
2014-07-20 21:30:41 +00:00

323 lines
12 KiB
C#

#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2014 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Diagnostics;
using System.IO;
using Nuclex.Support.Parsing;
using System.Collections.Generic;
namespace Nuclex.Support.Settings {
partial class ConfigurationFileStore {
#region class ParserState
/// <summary>Remembers the target store and current category of the parser</summary>
private class ParserState {
/// <summary>Store to which the parsed categories and options will be added</summary>
public ConfigurationFileStore Store;
/// <summary>Current category options belong to</summary>
public Category Category;
}
#endregion // class ParserState
/// <summary>Parses a configuration file from the specified text reader</summary>
/// <param name="reader">Reader the configuration file will be parsed from</param>
/// <returns>The configuration file parsed from the specified reader</returns>
public static ConfigurationFileStore Parse(TextReader reader) {
var store = new ConfigurationFileStore();
var state = new ParserState() {
Store = store,
Category = store.RootCategory
};
for(; ; ) {
string line = reader.ReadLine();
if(line == null) {
break;
}
parseLine(state, line);
}
return store;
}
/// <summary>Incrementally parses a line read from a configuration file</summary>
/// <param name="state">Current parser state</param>
/// <param name="line">Line that has been read</param>
private static void parseLine(ParserState state, string line) {
state.Store.lines.Add(line);
// If the line is empty, ignore it
int length = line.Length;
if(length == 0) {
return;
}
// Skip all spaces at the beginning of the line
int firstCharacterIndex = 0;
ParserHelper.SkipSpaces(line, ref firstCharacterIndex);
// If the line contained nothing but spaces, ignore it
if(firstCharacterIndex == length) {
return;
}
// If the line is a comment, ignore it
if((line[firstCharacterIndex] == '#') || (line[firstCharacterIndex] == ';')) {
return;
}
// Now the line is either a category definition or some attempt to set an option
if(line[firstCharacterIndex] == '[') {
parseCategory(state, line, firstCharacterIndex);
} else {
parseOption(state, line, firstCharacterIndex);
}
}
/// <summary>Parses a category definition encountered on a line</summary>
/// <param name="state">Current parser state</param>
/// <param name="line">Line containing the category definition</param>
/// <param name="firstCharacterIndex">Index of the definition's first character</param>
private static void parseCategory(
ParserState state, string line, int firstCharacterIndex
) {
Debug.Assert(line[firstCharacterIndex] == '[');
int nameStartIndex = firstCharacterIndex + 1;
ParserHelper.SkipSpaces(line, ref nameStartIndex);
int lastCharacterIndex = line.Length - 1;
if(nameStartIndex >= lastCharacterIndex) {
return; // No space left for closing brace
}
int nameEndIndex = line.IndexOf(']', nameStartIndex);
if(nameEndIndex == -1) {
return; // No closing brace in line
}
// Skip any whitespaces between the last character and the closing brace
do {
--nameEndIndex;
} while(char.IsWhiteSpace(line, nameEndIndex));
// Now we know that the line holds a category definition and where exactly in
// the line the category name is located. Create the category.
state.Category = new Category() {
LineIndex = state.Store.lines.Count - 1,
CategoryName = new StringSegment(
line, nameStartIndex, nameEndIndex - nameStartIndex + 1
),
OptionLookup = new Dictionary<string, Option>()
};
state.Store.categories.Add(state.Category);
state.Store.categoryLookup.Add(state.Category.CategoryName.ToString(), state.Category);
}
/// <summary>Parses an option definition encountered on a line</summary>
/// <param name="state">Current parser state</param>
/// <param name="line">Line containing the option definition</param>
/// <param name="firstCharacterIndex">Index of the definition's first character</param>
private static void parseOption(
ParserState state, string line, int firstCharacterIndex
) {
int assignmentIndex = line.IndexOf('=', firstCharacterIndex + 1);
if(assignmentIndex == -1) {
return; // No assignment took place
}
// Cut off any whitespaces between the option name and the assignment
int nameEndIndex = assignmentIndex;
do {
--nameEndIndex;
} while(char.IsWhiteSpace(line, nameEndIndex));
// We have enough information to know that this is an assignment of some kind
Option option = new Option() {
LineIndex = state.Store.lines.Count - 1,
OptionName = new StringSegment(
line, firstCharacterIndex, nameEndIndex - firstCharacterIndex + 1
)
};
parseOptionValue(option, line, assignmentIndex + 1);
// We've got the option assignment, either with an empty or proper value
state.Store.options.Add(option);
state.Category.OptionLookup.Add(option.OptionName.ToString(), option);
}
/// <summary>Parses the value assigned to an option</summary>
/// <param name="option">Option to which a value is being assigned</param>
/// <param name="line">Line containing the option assignment</param>
/// <param name="assignmentEndIndex">Index one after the assignment character</param>
private static void parseOptionValue(Option option, string line, int assignmentEndIndex) {
int firstCharacterIndex = assignmentEndIndex;
ParserHelper.SkipSpaces(line, ref firstCharacterIndex);
// Just for beauty, when the option value is empty but padded with spaces,
// leave one space between the equals sign and the value.
if(firstCharacterIndex > assignmentEndIndex) {
++assignmentEndIndex;
}
// If the line consists of only whitespace, create an empty value
if(firstCharacterIndex == line.Length) {
option.OptionValue = new StringSegment(line, assignmentEndIndex, 0);
return;
}
char firstCharacter = line[firstCharacterIndex];
// Values can be quoted to allow for comments characters appearing in them
int lastCharacterIndex;
if(firstCharacter == '"') {
lastCharacterIndex = line.LastIndexOf('"');
} else {
lastCharacterIndex = firstCharacterIndex;
}
int commentStartIndex = line.IndexOf(';', lastCharacterIndex);
if(commentStartIndex == -1) {
commentStartIndex = line.IndexOf('#', lastCharacterIndex);
}
if(commentStartIndex == -1) {
lastCharacterIndex = line.Length - 1;
} else {
lastCharacterIndex = commentStartIndex - 1;
}
while(lastCharacterIndex > firstCharacterIndex) {
if(char.IsWhiteSpace(line, lastCharacterIndex)) {
--lastCharacterIndex;
} else {
break;
}
}
option.OptionValue = new StringSegment(
line, firstCharacterIndex, lastCharacterIndex - firstCharacterIndex + 1
);
}
/// <summary>Determines the best matching type for an option value</summary>
/// <param name="value">Value for which the best matching type will be found</param>
/// <returns>The best matching type for the specified option value</returns>
private static Type getBestMatchingType(ref StringSegment value) {
if(value.Count == 0) {
return typeof(string);
}
// If there are at least two characters, it may be an integer with
// a sign in front of it
if(value.Count >= 2) {
int index = value.Offset;
if(ParserHelper.SkipInteger(value.Text, ref index)) {
if(index < value.Offset + value.Count) {
if(value.Text[index] == '.') {
return typeof(float);
}
}
return typeof(int);
}
} else if(value.Count >= 1) { // If it's at least one character, it may be a number
int index = value.Offset;
ParserHelper.SkipNumericals(value.Text, ref index);
if(index > value.Offset) {
return typeof(int);
}
}
// If it parses as a boolean literal, then it must be a boolean
if(parseBooleanLiteral(ref value) != null) {
return typeof(bool);
}
return typeof(string);
}
/// <summary>Tried to parse a boolean literal</summary>
/// <param name="value">Value that will be parsed as a boolean literal</param>
/// <returns>
/// True or false if the value was a boolean literal, null if it wasn't
/// </returns>
private static bool? parseBooleanLiteral(ref StringSegment value) {
switch(value.Count) {
// If the string spells 'no', it is considered a boolean
case 2: {
bool isSpellingNo =
((value.Text[value.Offset + 0] == 'n') || (value.Text[value.Offset + 0] == 'N')) &&
((value.Text[value.Offset + 1] == 'o') || (value.Text[value.Offset + 1] == 'O'));
return isSpellingNo ? new Nullable<bool>(false) : null;
}
// If the string spells 'yes', it is considered a boolean
case 3: {
bool isSpellingYes =
((value.Text[value.Offset + 0] == 'y') || (value.Text[value.Offset + 0] == 'Y')) &&
((value.Text[value.Offset + 1] == 'e') || (value.Text[value.Offset + 1] == 'E')) &&
((value.Text[value.Offset + 2] == 's') || (value.Text[value.Offset + 2] == 'S'));
return isSpellingYes ? new Nullable<bool>(true) : null;
}
// If the string spells 'true', it is considered a boolean
case 4: {
bool isSpellingTrue =
((value.Text[value.Offset + 0] == 't') || (value.Text[value.Offset + 0] == 'T')) &&
((value.Text[value.Offset + 1] == 'r') || (value.Text[value.Offset + 1] == 'R')) &&
((value.Text[value.Offset + 2] == 'u') || (value.Text[value.Offset + 2] == 'U')) &&
((value.Text[value.Offset + 3] == 'e') || (value.Text[value.Offset + 3] == 'E'));
return isSpellingTrue ? new Nullable<bool>(true) : null;
}
// If the string spells 'false', it is considered a boolean
case 5: {
bool isSpellingFalse =
((value.Text[value.Offset + 0] == 'f') || (value.Text[value.Offset + 0] == 'F')) &&
((value.Text[value.Offset + 1] == 'a') || (value.Text[value.Offset + 1] == 'A')) &&
((value.Text[value.Offset + 2] == 'l') || (value.Text[value.Offset + 2] == 'L')) &&
((value.Text[value.Offset + 3] == 's') || (value.Text[value.Offset + 3] == 'S')) &&
((value.Text[value.Offset + 4] == 'e') || (value.Text[value.Offset + 4] == 'E'));
return isSpellingFalse ? new Nullable<bool>(false) : null;
}
// Anything else is not considered a boolean
default: {
return null;
}
}
}
}
} // namespace Nuclex.Support.Configuration