Library of supporting code for .NET. Observable collections, settings storage registry and .ini files, deep object cloning, command line parser, stream chaining and segmenting, license key transformation and many more things.
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2008-05-14 19:06:06 +00:00
Content Upgraded Nuclex.Support to Visual C# 2008 Express / XNA 3.0 (CTP 2008-05) 2008-05-13 19:39:59 +00:00
Documents Upgraded all projects to XNA 2.0; project files now use (x86) instead of (PC) to indicate an x86 build (more logical and readily associated with the build platform); moved all text files into their project's documents folder; fixed any build configuration inconsistencies encountered along the way; renamed Nuclex.Graphics.Effects to Nuclex.Graphics.SpecialEffects to avoid confusion with the XNA 'Effect' class 2007-12-14 20:43:34 +00:00
Properties Imported newly created Nuclex.Support library which contains various supporting classes not related to a specific topic 2007-02-28 20:20:50 +00:00
Source Upgraded projects to XNA Game Studio 3.0 (CTP 2008-05); marked LoadGraphicsContent() and UnloadGraphicsContent() methods as obsolete in the custom Drawable and DrawableComponent classes; updated copyright date to include the year 2008; replaced the reference to the self-compiled SevenZip.dll with Lzma#.dll, which is the name of official binary for the same library; fixed formatting in various places 2008-05-14 19:06:06 +00:00
Nuclex.Support (x86).csproj Upgraded Nuclex.Support to Visual C# 2008 Express / XNA 3.0 (CTP 2008-05) 2008-05-13 19:39:59 +00:00