git-svn-id: file:///srv/devel/repo-conversion/nusu@152 d2e56fa2-650e-0410-a79f-9358c0239efd
		
			
				
	
	
		
			497 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			497 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| #region CPL License
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| /*
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| Nuclex Framework
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| Copyright (C) 2002-2009 Nuclex Development Labs
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| 
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| This library is free software; you can redistribute it and/or
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| modify it under the terms of the IBM Common Public License as
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| published by the IBM Corporation; either version 1.0 of the
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| License, or (at your option) any later version.
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| 
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| This library is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| IBM Common Public License for more details.
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| 
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| You should have received a copy of the IBM Common Public
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| License along with this library
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| */
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| #endregion
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| 
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| using System;
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| using System.Collections.Generic;
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| using System.Threading;
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| using System.Diagnostics;
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| 
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| using Nuclex.Support.Collections;
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| 
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| namespace Nuclex.Support.Scheduling {
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| 
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|   /// <summary>Schedules actions for execution at a future point in time</summary>
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|   public class Scheduler : IDisposable {
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| 
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|     /// <summary>One tick is 100 ns, meaning 10000 ticks equal 1 ms</summary>
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|     private const long TicksPerMillisecond = 10000;
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| 
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|     #region class TimeSourceSingleton
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| 
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|     /// <summary>
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|     ///   Manages the singleton instance of the scheduler's default time source
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|     /// </summary>
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|     private class TimeSourceSingleton {
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| 
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|       /// <summary>
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|       ///   Explicit static constructor to guarantee the singleton is initialized only
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|       ///   when a static member of this class is accessed.
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|       /// </summary>
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|       static TimeSourceSingleton() { } // Do not remove!
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| 
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|       /// <summary>The singleton instance of the default time source</summary>
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|       internal static readonly ITimeSource Instance = Scheduler.CreateDefaultTimeSource();
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| 
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|     }
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| 
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|     #endregion // class TimeSourceSingleton
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| 
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|     #region class Notification
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| 
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|     /// <summary>Scheduled notification</summary>
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|     private class Notification {
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| 
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|       /// <summary>Initializes a new notification</summary>
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|       /// <param name="intervalTicks">
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|       ///   Interval in which the notification will re-executed
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|       /// </param>
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|       /// <param name="nextDueTicks">
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|       ///   Time source ticks the notification is next due at
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|       /// </param>
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|       /// <param name="absoluteUtcTime">
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|       ///   Absolute time in UTC at which the notification is due
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|       /// </param>
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|       /// <param name="callback">
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|       ///   Callback to be invoked when the notification is due
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|       /// </param>
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|       public Notification(
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|         long intervalTicks,
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|         long nextDueTicks,
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|         DateTime absoluteUtcTime,
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|         WaitCallback callback
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|       ) {
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|         this.IntervalTicks = intervalTicks;
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|         this.NextDueTicks = nextDueTicks;
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|         this.AbsoluteUtcTime = absoluteUtcTime;
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|         this.Callback = callback;
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|         this.Cancelled = false;
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|       }
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| 
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|       /// <summary>
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|       ///   Ticks specifying the interval in which the notification will be re-executed
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|       /// </summary>
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|       public long IntervalTicks;
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| 
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|       /// <summary>Next due time for this notification</summary>
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|       public long NextDueTicks;
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|       /// <summary>Absolute time in UTC at which the notification is due</summary>
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|       /// <remarks>
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|       ///   Only stored for notifications scheduled in absolute time, meaning they
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|       ///   have to be adjusted if the system date/time changes
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|       /// </remarks>
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|       public DateTime AbsoluteUtcTime;
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|       /// <summary>Callback that will be invoked when the notification is due</summary>
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|       public WaitCallback Callback;
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|       /// <summary>Whether the notification has been cancelled</summary>
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|       public bool Cancelled;
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| 
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|     }
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| 
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|     #endregion // class Notification
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| 
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|     #region class NotificationComparer
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| 
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|     /// <summary>Compares two notifications to each other</summary>
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|     private class NotificationComparer : IComparer<Notification> {
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| 
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|       /// <summary>The default instance of the notification comparer</summary>
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|       public static readonly NotificationComparer Default = new NotificationComparer();
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| 
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|       /// <summary>Compares two notifications to each other based on their time</summary>
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|       /// <param name="left">Notification that will be compared on the left side</param>
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|       /// <param name="right">Notification that will be comapred on the right side</param>
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|       /// <returns>The relation of the two notification's times to each other</returns>
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|       public int Compare(Notification left, Notification right) {
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|         if(left.NextDueTicks > right.NextDueTicks) {
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|           return -1;
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|         } else if(left.NextDueTicks < right.NextDueTicks) {
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|           return 1;
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|         } else {
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|           return 0;
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|         }
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|       }
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| 
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|     }
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| 
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|     #endregion // class NotificationComparer
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| 
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|     /// <summary>Initializes a new scheduler using the default time source</summary>
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|     public Scheduler() : this(DefaultTimeSource) { }
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| 
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|     /// <summary>Initializes a new scheduler using the specified time source</summary>
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|     /// <param name="timeSource">Time source the scheduler will use</param>
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|     public Scheduler(ITimeSource timeSource) {
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|       this.dateTimeAdjustedDelegate = new EventHandler(dateTimeAdjusted);
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| 
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|       this.timeSource = timeSource;
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|       this.timeSource.DateTimeAdjusted += this.dateTimeAdjustedDelegate;
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| 
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|       this.notifications = new PriorityQueue<Notification>(NotificationComparer.Default);
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|       this.notificationWaitEvent = new AutoResetEvent(false);
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| 
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|       this.timerThread = new Thread(new ThreadStart(runTimerThread));
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|       this.timerThread.Name = "Nuclex.Support.Scheduling.Scheduler";
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|       this.timerThread.Priority = ThreadPriority.Highest;
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|       this.timerThread.IsBackground = true;
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|       this.timerThread.Start();
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|     }
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| 
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|     /// <summary>Immediately releases all resources owned by the instance</summary>
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|     public void Dispose() {
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|       if(this.timerThread != null) {
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|         this.endRequested = true;
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|         this.notificationWaitEvent.Set();
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| 
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|         // Wait for the timer thread to exit. If it doesn't exit in 10 seconds (which is
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|         // a lot of time given that it doesn't do any real work), forcefully abort
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|         // the thread. This may risk some leaks, but it's the only thing we can do.
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|         Trace.Assert(
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|           this.timerThread.Join(2500), "Scheduler timer thread did not exit in time"
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|         );
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| 
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|         // Unsubscribe from the time source to avoid surprise events during or
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|         // after shutdown
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|         if(this.timeSource != null) {
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|           this.timeSource.DateTimeAdjusted -= this.dateTimeAdjustedDelegate;
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|           this.timeSource = null;
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|         }
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| 
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|         // Get rid of the notification wait event now that we've made sure that
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|         // the timer thread is down.
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|         this.notificationWaitEvent.Close();
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| 
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|         // Help the GC a bit
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|         this.notificationWaitEvent = null;
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|         this.notifications = null;
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| 
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|         // Set to null so we don't attempt to end the thread again if Dispose() is
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|         // called multiple times.
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|         this.timerThread = null;
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|       }
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|     }
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| 
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|     /// <summary>Schedules a notification at the specified absolute time</summary>
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|     /// <param name="notificationTime">
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|     ///   Absolute time at which the notification will occur
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|     /// </param>
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|     /// <param name="callback">
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|     ///   Callback that will be invoked when the notification is due
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|     /// </param>
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|     /// <returns>A handle that can be used to cancel the notification</returns>
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|     /// <remarks>
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|     ///   The notification is scheduled for the indicated absolute time. If the system
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|     ///   enters/leaves daylight saving time or the date/time is changed (for example
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|     ///   when the system synchronizes with an NTP server), this will affect
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|     ///   the notification. So if you need to be notified after a fixed time, use
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|     ///   the NotifyIn() method instead.
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|     /// </remarks>
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|     public object NotifyAt(DateTime notificationTime, WaitCallback callback) {
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|       if(notificationTime.Kind == DateTimeKind.Unspecified) {
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|         throw new ArgumentException(
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|           "Notification time is neither UTC or local", "notificationTime"
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|         );
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|       }
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| 
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|       DateTime notificationTimeUtc = notificationTime.ToUniversalTime();
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|       DateTime now = this.timeSource.CurrentUtcTime;
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| 
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|       long remainingTicks = notificationTimeUtc.Ticks - now.Ticks;
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|       long nextDueTicks = this.timeSource.Ticks + remainingTicks;
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| 
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|       return scheduleNotification(
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|         new Notification(
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|           0,
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|           nextDueTicks,
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|           notificationTimeUtc,
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|           callback
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|         )
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|       );
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|     }
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| 
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|     /// <summary>Schedules a notification after the specified time span</summary>
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|     /// <param name="delay">Delay after which the notification will occur</param>
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|     /// <param name="callback">
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|     ///   Callback that will be invoked when the notification is due
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|     /// </param>
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|     /// <returns>A handle that can be used to cancel the notification</returns>
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|     public object NotifyIn(TimeSpan delay, WaitCallback callback) {
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|       return scheduleNotification(
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|         new Notification(
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|           0,
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|           this.timeSource.Ticks + delay.Ticks,
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|           DateTime.MinValue,
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|           callback
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|         )
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|       );
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|     }
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| 
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|     /// <summary>
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|     ///   Schedules a notification after the specified amount of milliseconds
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|     /// </summary>
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|     /// <param name="delayMilliseconds">
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|     ///   Number of milliseconds after which the notification will occur
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|     /// </param>
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|     /// <param name="callback">
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|     ///   Callback that will be invoked when the notification is due
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|     /// </param>
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|     /// <returns>A handle that can be used to cancel the notification</returns>
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|     public object NotifyIn(int delayMilliseconds, WaitCallback callback) {
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|       return scheduleNotification(
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|         new Notification(
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|           0,
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|           this.timeSource.Ticks + ((long)delayMilliseconds * TicksPerMillisecond),
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|           DateTime.MinValue,
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|           callback
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|         )
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|       );
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|     }
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| 
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|     /// <summary>
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|     ///   Schedules a recurring notification after the specified time span
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|     /// </summary>
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|     /// <param name="delay">Delay after which the first notification will occur</param>
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|     /// <param name="interval">Interval at which the notification will be repeated</param>
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|     /// <param name="callback">
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|     ///   Callback that will be invoked when the notification is due
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|     /// </param>
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|     /// <returns>A handle that can be used to cancel the notification</returns>
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|     public object NotifyEach(TimeSpan delay, TimeSpan interval, WaitCallback callback) {
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|       return scheduleNotification(
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|         new Notification(
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|           interval.Ticks,
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|           this.timeSource.Ticks + delay.Ticks,
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|           DateTime.MinValue,
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|           callback
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|         )
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|       );
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|     }
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| 
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|     /// <summary>
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|     ///   Schedules a recurring notification after the specified amount of milliseconds
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|     /// </summary>
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|     /// <param name="delayMilliseconds">
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|     ///   Milliseconds after which the first notification will occur
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|     /// </param>
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|     /// <param name="intervalMilliseconds">
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|     ///   Interval in milliseconds at which the notification will be repeated
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|     /// </param>
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|     /// <param name="callback">
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|     ///   Callback that will be invoked when the notification is due
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|     /// </param>
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|     /// <returns>A handle that can be used to cancel the notification</returns>
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|     public object NotifyEach(
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|       int delayMilliseconds, int intervalMilliseconds, WaitCallback callback
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|     ) {
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|       return scheduleNotification(
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|         new Notification(
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|           (long)intervalMilliseconds * TicksPerMillisecond,
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|           this.timeSource.Ticks + ((long)delayMilliseconds * TicksPerMillisecond),
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|           DateTime.MinValue,
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|           callback
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|         )
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|       );
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|     }
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| 
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|     /// <summary>Cancels a scheduled notification</summary>
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|     /// <param name="notificationHandle">
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|     ///   Handle of the notification that will be cancelled
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|     /// </param>
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|     public void Cancel(object notificationHandle) {
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|       Notification notification = notificationHandle as Notification;
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|       if(notification != null) {
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|         notification.Cancelled = true;
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|       }
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|     }
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| 
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|     /// <summary>Returns the default time source for the scheduler</summary>
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|     public static ITimeSource DefaultTimeSource {
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|       get { return TimeSourceSingleton.Instance; }
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|     }
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| 
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|     /// <summary>Creates a new default time source for the scheduler</summary>
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|     /// <param name="useWindowsTimeSource">
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|     ///   Whether the specialized windows time source should be used
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|     /// </param>
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|     /// <returns>The newly created time source</returns>
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|     internal static ITimeSource CreateTimeSource(bool useWindowsTimeSource) {
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|       if(useWindowsTimeSource) {
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|         return new WindowsTimeSource();
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|       } else {
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|         return new GenericTimeSource();
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|       }
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|     }
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| 
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|     /// <summary>Creates a new default time source for the scheduler</summary>
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|     /// <returns>The newly created time source</returns>
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|     internal static ITimeSource CreateDefaultTimeSource() {
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|       return CreateTimeSource(WindowsTimeSource.Available);
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|     }
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| 
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|     /// <summary>Called when the system date/time have been adjusted</summary>
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|     /// <param name="sender">Time source which detected the adjustment</param>
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|     /// <param name="arguments">Not used</param>
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|     private void dateTimeAdjusted(object sender, EventArgs arguments) {
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|       lock(this.timerThread) {
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|         long currentTicks = this.timeSource.Ticks;
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|         DateTime currentTime = this.timeSource.CurrentUtcTime;
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| 
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|         PriorityQueue<Notification> updatedQueue = new PriorityQueue<Notification>(
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|           NotificationComparer.Default
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|         );
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| 
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|         // Copy all notifications from the original queue to a new one, adjusting
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|         // those with an absolute notification time along the way to a new due tick
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|         while(this.notifications.Count > 0) {
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|           Notification notification = this.notifications.Dequeue();
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|           if(!notification.Cancelled) {
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| 
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|             // If this notification has an absolute due time, adjust its due tick
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|             if(notification.AbsoluteUtcTime != DateTime.MinValue) {
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| 
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|               // Combining recurrent notifications with absolute time isn't allowed
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|               Debug.Assert(notification.IntervalTicks == 0);
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| 
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|               // Make the adjustment
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|               long remainingTicks = (notification.AbsoluteUtcTime - currentTime).Ticks;
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|               notification.NextDueTicks = currentTicks + remainingTicks;
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| 
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|             }
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| 
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|             // Notification processed, move it over to the new priority queue
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|             updatedQueue.Enqueue(notification);
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| 
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|           }
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|         }
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| 
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|         // Replace the working queue with the updated queue
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|         this.notifications = updatedQueue;
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|       }
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| 
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|       this.notificationWaitEvent.Set();
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|     }
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| 
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|     /// <summary>Schedules a notification for processing by the timer thread</summary>
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|     /// <param name="notification">Notification that will be scheduled</param>
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|     /// <returns>The scheduled notification</returns>
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|     private object scheduleNotification(Notification notification) {
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|       lock(this.timerThread) {
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|         this.notifications.Enqueue(notification);
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| 
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|         // If this notification has become the next due notification, wake up
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|         // the timer thread so it can adjust its sleep period.
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|         if(ReferenceEquals(this.notifications.Peek(), notification)) {
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|           this.notificationWaitEvent.Set();
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|         }
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|       }
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| 
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|       return notification;
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|     }
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| 
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|     /// <summary>Executes the timer thread</summary>
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|     private void runTimerThread() {
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|       Notification nextDueNotification;
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|       lock(this.timerThread) {
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|         nextDueNotification = getNextDueNotification();
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|       }
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| 
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|       // Keep processing notifications until we're told to quit
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|       for(; ; ) {
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| 
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|         // Wait until the nextmost notification is due or something else wakes us up
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|         if(nextDueNotification == null) {
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|           this.notificationWaitEvent.WaitOne();
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|         } else {
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|           long remainingTicks = nextDueNotification.NextDueTicks - this.timeSource.Ticks;
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|           if(remainingTicks > 0) {
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|             this.timeSource.WaitOne(this.notificationWaitEvent, remainingTicks);
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|           }
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|         }
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| 
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|         // Have we been woken up because the Scheduler is being disposed?
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|         if(this.endRequested) {
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|           break;
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|         }
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| 
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|         // Process all notifications that are due by handing them over to the thread pool.
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|         // The notification queue might have been updated while we were sleeping, so
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|         // look for the notification that is due next again
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|         long ticks = this.timeSource.Ticks;
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|         lock(this.timerThread) {
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|           for(; ; ) {
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|             nextDueNotification = getNextDueNotification();
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|             if(nextDueNotification == null) {
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|               break;
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|             }
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| 
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|             // If the next notification is more than a millisecond away, we've reached
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|             // the end of the notifications we need to process.
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|             long remainingTicks = (nextDueNotification.NextDueTicks - ticks);
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|             if(remainingTicks >= TicksPerMillisecond) {
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|               break;
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|             }
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| 
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|             if(!nextDueNotification.Cancelled) {
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|               ThreadPool.QueueUserWorkItem(nextDueNotification.Callback);
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|             }
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| 
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|             this.notifications.Dequeue();
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|             if(nextDueNotification.IntervalTicks != 0) {
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|               nextDueNotification.NextDueTicks += nextDueNotification.IntervalTicks;
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|               this.notifications.Enqueue(nextDueNotification);
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|             }
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|           } // for
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|         } // lock
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| 
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|       } // for
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|     }
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| 
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|     /// <summary>Retrieves the notification that is due next</summary>
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|     /// <returns>The notification that is due next</returns>
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|     private Notification getNextDueNotification() {
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|       while(this.notifications.Count > 0) {
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|         Notification nextDueNotification = this.notifications.Peek();
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|         if(nextDueNotification.Cancelled) {
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|           this.notifications.Dequeue();
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|         } else {
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|           return nextDueNotification;
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|         }
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|       }
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| 
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|       return null;
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|     }
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| 
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|     /// <summary>Time source used by the scheduler</summary>
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|     private ITimeSource timeSource;
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|     /// <summary>Thread that will wait for the next scheduled event</summary>
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|     private Thread timerThread;
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|     /// <summary>Notifications in the scheduler's queue</summary>
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|     private PriorityQueue<Notification> notifications;
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| 
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|     /// <summary>Event used by the timer thread to wait for the next notification</summary>
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|     private AutoResetEvent notificationWaitEvent;
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|     /// <summary>Whether the timer thread should end</summary>
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|     private volatile bool endRequested;
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| 
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|     /// <summary>Delegate for the dateTimeAdjusted() method</summary>
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|     private EventHandler dateTimeAdjustedDelegate;
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| 
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|   }
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| 
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| } // namespace Nuclex.Support.Scheduling
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