Nuclex.Support/Source/Collections/MultiDictionary.Interfaces.cs
Markus Ewald 7dd08c93e0 Removed the last traces on WinRT compatibility
git-svn-id: file:///srv/devel/repo-conversion/nusu@326 d2e56fa2-650e-0410-a79f-9358c0239efd
2014-07-28 11:00:08 +00:00

274 lines
10 KiB
C#

#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2014 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Collections;
using System.Collections.Generic;
namespace Nuclex.Support.Collections {
partial class MultiDictionary<TKey, TValue> {
#region IEnumerable implementation
/// <summary>Returns a new object enumerator for the Dictionary</summary>
/// <returns>The new object enumerator</returns>
IEnumerator IEnumerable.GetEnumerator() {
return GetEnumerator();
}
#endregion
#region IDictionary implementation
/// <summary>Adds an item into the dictionary</summary>
/// <param name="key">Key under which the item will be added</param>
/// <param name="value">Item that will be added</param>
void IDictionary.Add(object key, object value) {
Add((TKey)key, (TValue)value);
}
/// <summary>Determines whether the specified key exists in the dictionary</summary>
/// <param name="key">Key that will be checked for</param>
/// <returns>True if an item with the specified key exists in the dictionary</returns>
bool IDictionary.Contains(object key) {
return this.objectDictionary.Contains(key);
}
/// <summary>Whether the size of the dictionary is fixed</summary>
bool IDictionary.IsFixedSize {
get { return this.objectDictionary.IsFixedSize; }
}
/// <summary>Returns a collection of all keys in the dictionary</summary>
ICollection IDictionary.Keys {
get { return this.objectDictionary.Keys; }
}
/// <summary>Returns a collection of all values stored in the dictionary</summary>
ICollection IDictionary.Values {
get {
if(this.valueCollection == null) {
this.valueCollection = new ValueCollection(this);
}
return this.valueCollection;
}
}
/// <summary>Removes an item from the dictionary</summary>
/// <param name="key">Key of the item that will be removed</param>
void IDictionary.Remove(object key) {
RemoveKey((TKey)key);
}
/// <summary>Accesses an item in the dictionary by its key</summary>
/// <param name="key">Key of the item that will be accessed</param>
/// <returns>The item with the specified key</returns>
object IDictionary.this[object key] {
get { return this.objectDictionary[key]; }
set { this[(TKey)key] = (ICollection<TValue>)value; }
}
#endregion
#region IDictionaryEnumerator implementation
/// <summary>Returns a new entry enumerator for the dictionary</summary>
/// <returns>The new entry enumerator</returns>
IDictionaryEnumerator IDictionary.GetEnumerator() {
return new Enumerator(this);
}
#endregion // IDictionaryEnumerator implementation
#region ICollection<KeyValuePair<TKey, TValue>> implementation
/// <summary>Inserts an already prepared element into the dictionary</summary>
/// <param name="item">Prepared element that will be added to the dictionary</param>
void ICollection<KeyValuePair<TKey, TValue>>.Add(
KeyValuePair<TKey, TValue> item
) {
Add(item.Key, item.Value);
}
/// <summary>Removes all items from the dictionary</summary>
/// <param name="itemToRemove">Item that will be removed from the dictionary</param>
bool ICollection<KeyValuePair<TKey, TValue>>.Remove(
KeyValuePair<TKey, TValue> itemToRemove
) {
ICollection<TValue> values;
if(!this.typedDictionary.TryGetValue(itemToRemove.Key, out values)) {
return false;
}
if(values.Remove(itemToRemove.Value)) {
if(values.Count == 0) {
this.typedDictionary.Remove(itemToRemove.Key);
}
return true;
} else {
return false;
}
}
#endregion
#region ICollection implementation
/// <summary>Copies the contents of the Dictionary into an array</summary>
/// <param name="array">Array the Dictionary contents will be copied into</param>
/// <param name="arrayIndex">
/// Starting index at which to begin filling the destination array
/// </param>
void ICollection.CopyTo(Array array, int arrayIndex) {
foreach(KeyValuePair<TKey, ICollection<TValue>> item in this.typedDictionary) {
foreach(TValue value in item.Value) {
array.SetValue(new KeyValuePair<TKey, TValue>(item.Key, value), arrayIndex);
++arrayIndex;
}
}
}
/// <summary>Whether the Dictionary is synchronized for multi-threaded usage</summary>
bool ICollection.IsSynchronized {
get { return this.objectDictionary.IsSynchronized; }
}
/// <summary>Synchronization root on which the Dictionary locks</summary>
object ICollection.SyncRoot {
get { return this.objectDictionary.SyncRoot; }
}
#endregion
#region IDictionary<TKey, ICollection<TValue>> implementation
/// <summary>Adds a series of values to a dictionary</summary>
/// <param name="key">Key under which the values will be added</param>
/// <param name="values">Values that will be added to the dictionary</param>
void IDictionary<TKey, ICollection<TValue>>.Add(TKey key, ICollection<TValue> values) {
ICollection<TValue> currentValues;
if(!this.typedDictionary.TryGetValue(key, out currentValues)) {
currentValues = new ValueList(this);
}
foreach(TValue value in values) {
currentValues.Add(value);
}
}
/// <summary>Removes all values with the specified key</summary>
/// <param name="key">Key whose associated entries will be removed</param>
/// <returns>True if at least one entry has been removed from the dictionary</returns>
bool IDictionary<TKey, ICollection<TValue>>.Remove(TKey key) {
return (RemoveKey(key) > 0);
}
/// <summary>Returns a collection of value collections</summary>
ICollection<ICollection<TValue>> IDictionary<TKey, ICollection<TValue>>.Values {
get { return this.typedDictionary.Values; }
}
#endregion // IDictionary<TKey, ICollection<TValue>> implementation
#region ICollection<KeyValuePair<TKey, ICollection<TValue>>> implementation
/// <summary>Adds a series of values to a dictionary</summary>
/// <param name="item">Entry containing the values that will be added</param>
void ICollection<KeyValuePair<TKey, ICollection<TValue>>>.Add(
KeyValuePair<TKey, ICollection<TValue>> item
) {
ICollection<TValue> currentValues;
if(!this.typedDictionary.TryGetValue(item.Key, out currentValues)) {
currentValues = new ValueList(this);
}
foreach(TValue value in item.Value) {
currentValues.Add(value);
}
}
/// <summary>
/// Checks whether the dictionary contains the specified key/value pair
/// </summary>
/// <param name="item">Key/value pair for which the dictionary will be checked</param>
/// <returns>True if the dictionary contains the specified key/value pair</returns>
bool ICollection<KeyValuePair<TKey, ICollection<TValue>>>.Contains(
KeyValuePair<TKey, ICollection<TValue>> item
) {
return this.typedDictionary.Contains(item);
}
/// <summary>Copies the contents of the dictionary into an array</summary>
/// <param name="array"></param>
/// <param name="arrayIndex"></param>
void ICollection<KeyValuePair<TKey, ICollection<TValue>>>.CopyTo(
KeyValuePair<TKey, ICollection<TValue>>[] array, int arrayIndex
) {
this.typedDictionary.CopyTo(array, arrayIndex);
}
/// <summary>Removes the specified key/value pair from the dictionary</summary>
/// <param name="item">Key/value pair that will be removed</param>
/// <returns>True if the key/value pair was contained in the dictionary</returns>
bool ICollection<KeyValuePair<TKey, ICollection<TValue>>>.Remove(
KeyValuePair<TKey, ICollection<TValue>> item
) {
return this.typedDictionary.Remove(item);
}
/// <summary>Returns an enumerator for the dictionary</summary>
/// <returns>An enumerator for the key/value pairs in the dictionary</returns>
IEnumerator<KeyValuePair<TKey, ICollection<TValue>>> IEnumerable<
KeyValuePair<TKey, ICollection<TValue>>
>.GetEnumerator() {
return this.typedDictionary.GetEnumerator();
}
/// <summary>Number of unique keys in the dictionary</summary>
/// <remarks>
/// <para>
/// This Count property returns a different value from the main interface of
/// the multi dictionary to stay consistent with the implemented interfaces.
/// </para>
/// <para>
/// If you cast a multi dictionary to a collection of collections, the count
/// property of the outer collection should, of course, be the number of inner
/// collections it contains (and not the sum of the items contained in all of
/// the inner collections).
/// </para>
/// <para>
/// If you use the count property in the main interface of the multi dictionary,
/// the value collections are hidden (it behaves as if the key was in the
/// dictionary multiple times), so now the sum of all key-value pairs should
/// be returned.
/// </para>
/// </remarks>
int ICollection<KeyValuePair<TKey, ICollection<TValue>>>.Count {
get { return this.typedDictionary.Count; }
}
#endregion // ICollection<KeyValuePair<TKey, ICollection<TValue>>> implementation
}
} // namespace Nuclex.Support.Collections