Nuclex.Support/Source/Packing/CygonRectanglePacker.cs
Markus Ewald 62d54b5795 Began rolling out a new, more effective rectangle packer; renamed the previous 'Cygon' algorithm to 'Simple' because of its simplicity
git-svn-id: file:///srv/devel/repo-conversion/nusu@20 d2e56fa2-650e-0410-a79f-9358c0239efd
2007-05-16 21:27:59 +00:00

171 lines
6.0 KiB
C#

#region CPL License
/*
Nuclex Framework
Copyright (C) 2002-2007 Nuclex Development Labs
This library is free software; you can redistribute it and/or
modify it under the terms of the IBM Common Public License as
published by the IBM Corporation; either version 1.0 of the
License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
IBM Common Public License for more details.
You should have received a copy of the IBM Common Public
License along with this library
*/
#endregion
using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
namespace Nuclex.Support.Packing {
/// <summary>Packer using a custom algorithm by Markus Ewald</summary>
public class CygonRectanglePacker : RectanglePacker {
#region class SliceStartComparer
/// <summary>Compares the starting position of height slices</summary>
private class SliceStartComparer : IComparer<Point> {
/// <summary>Provides a default instance for the anchor rank comparer</summary>
public static SliceStartComparer Default = new SliceStartComparer();
/// <summary>Compares the starting position of two height slices</summary>
/// <param name="left">Left slice start that will be compared</param>
/// <param name="right">Right slice start that will be compared</param>
/// <returns>The relation of the two slice starts ranks to each other</returns>
public int Compare(Point left, Point right) {
return left.X - right.X;
}
}
#endregion
/// <summary>Initializes a new rectangle packer</summary>
/// <param name="maxPackingAreaWidth">Maximum width of the packing area</param>
/// <param name="maxPackingAreaHeight">Maximum height of the packing area</param>
public CygonRectanglePacker(int maxPackingAreaWidth, int maxPackingAreaHeight)
: base(maxPackingAreaWidth, maxPackingAreaHeight) {
this.heightSlices = new List<Point>();
// At the beginning, the packing area is a single slice of height 0
this.heightSlices.Add(new Point(0, 0));
}
/// <summary>Tries to allocate space for a rectangle in the packing area</summary>
/// <param name="rectangleWidth">Width of the rectangle to allocate</param>
/// <param name="rectangleHeight">Height of the rectangle to allocate</param>
/// <param name="placement">Output parameter receiving the rectangle's placement</param>
/// <returns>True if space for the rectangle could be allocated</returns>
public override bool TryAllocate(
int rectangleWidth, int rectangleHeight, out Point placement
) {
integrateRectangle(0, 1, 5);
integrateRectangle(20, 5, 30);
integrateRectangle(10, 10, 50);
integrateRectangle(10, 15, 25);
integrateRectangle(35, 20, 25);
integrateRectangle(40, 25, 15);
placement = Point.Zero;
return false;
}
/// <summary>Integrates a new rectangle into the height slice table</summary>
/// <param name="left">Position of the rectangle's left side</param>
/// <param name="bottom">Position of the rectangle's lower side</param>
/// <param name="width">Width of the rectangle</param>
private void integrateRectangle(int left, int bottom, int width) {
// Find the first slice that is touched by the rectangle
int startSlice = this.heightSlices.BinarySearch(
new Point(left, 0), SliceStartComparer.Default
);
int firstSliceOriginalHeight;
// Did we score a direct hit on an existing slice start?
if(startSlice >= 0) {
// We scored a direct hit, so we can replace the slice we have hit
firstSliceOriginalHeight = this.heightSlices[startSlice].Y;
this.heightSlices[startSlice] = new Point(left, bottom);
++startSlice;
} else { // No direct hit, slice starts inside another slice
// Add a new slice after the slice in which we start
startSlice = ~startSlice;
firstSliceOriginalHeight = this.heightSlices[startSlice - 1].Y;
this.heightSlices.Insert(startSlice, new Point(left, bottom));
}
// Special case, the rectangle was on the last slice, so we cannot
// use the start slice + 1 as start index for the binary search
if(startSlice >= this.heightSlices.Count) {
} else {
int right = left + width;
int endSlice = this.heightSlices.BinarySearch(
startSlice, this.heightSlices.Count - startSlice,
new Point(right, 0), SliceStartComparer.Default
);
}
//this.heightSlices.RemoveRange(startSlice, endSlice - startSlice);
/*
int nextSlice = firstSlice + 1;
bool isLastSlice = (nextSlice >= this.heightSlices.Count);
*/
/*
int nextSlice = firstSlice + 1;
bool isLastSlice = (nextSlice >= this.heightSlices.Count);
//
bool endsInFirstSlice;
if(isLastSlice)
endsInFirstSlice = right < MaxPackingAreaWidth;
else
endsInFirstSlice = right < this.heightSlices[nextSlice].X;
if(endsInFirstSlice) {
this.heightSlices.Insert(
nextSlice, new Point(right, this.heightSlices[firstSlice].Y)
);
this.heightSlices[firstSlice] = new Point(left, bottom);
return;
} else { // Integrated rect continues beyond the discovered slice
this.heightSlices[firstSlice] = new Point(left, bottom);
}
} else {
firstSlice = ~firstSlice;
//firstSliceOriginalHeight = this.heightSlices[firstSlice].Y;
this.heightSlices.Insert(firstSlice, new Point(left, bottom));
++firstSlice;
}
*/
}
/// <summary>Stores the height silhouette of the rectangles</summary>
private List<Point> heightSlices;
}
} // namespace Nuclex.Support.Packing