git-svn-id: file:///srv/devel/repo-conversion/nusu@56 d2e56fa2-650e-0410-a79f-9358c0239efd
		
			
				
	
	
		
			43 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <PropertyGroup>
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    <ProjectGuid>6ee65cf8-1a2e-4570-bc9a-8c6b403154be</ProjectGuid>
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    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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    <OutputType>Library</OutputType>
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    <AppDesignerFolder>Properties</AppDesignerFolder>
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    <XnaFrameworkVersion>v2.0</XnaFrameworkVersion>
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    <PlatformTarget>x86</PlatformTarget>
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    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
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  </PropertyGroup>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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    <XnaPlatform>Windows</XnaPlatform>
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  </PropertyGroup>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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    <XnaPlatform>Windows</XnaPlatform>
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  </PropertyGroup>
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  <ItemGroup>
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    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=2.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=2.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=2.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=2.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
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      <Private>False</Private>
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    </Reference>
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  </ItemGroup>
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  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\v2.0\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
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  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
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       Other similar extension points exist, see Microsoft.Common.targets.
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  <Target Name="BeforeBuild">
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  </Target>
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  <Target Name="AfterBuild">
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  </Target>
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  -->
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</Project>
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