f38a0bc1ea
git-svn-id: file:///srv/devel/repo-conversion/nusu@10 d2e56fa2-650e-0410-a79f-9358c0239efd
76 lines
2.0 KiB
C#
76 lines
2.0 KiB
C#
using System;
|
|
using System.Collections;
|
|
|
|
#if UNITTEST
|
|
|
|
using NUnit.Framework;
|
|
|
|
namespace Nuclex.Support.Licensing {
|
|
|
|
/// <summary>Unit test for the license key class</summary>
|
|
[TestFixture]
|
|
public class LicenseKeyTest {
|
|
|
|
/// <summary>Validates the correct translation of keys to GUIDs and back</summary>
|
|
[Test]
|
|
public void TestGuidKeyConversion() {
|
|
|
|
for(int i = 0; i < 128; ++i) {
|
|
|
|
// Create a new BitArray with the n.th bit set
|
|
BitArray guidBits = new BitArray(128);
|
|
guidBits[i] = true;
|
|
|
|
// Create a GUID from this Bitarray
|
|
byte[] guidBytes = new byte[16];
|
|
guidBits.CopyTo(guidBytes, 0);
|
|
Guid originalGuid = new Guid(guidBytes);
|
|
|
|
// Convert the GUID into a license key and back to a GUID
|
|
string licenseKey = new LicenseKey(originalGuid).ToString();
|
|
Guid rebuiltGuid = LicenseKey.Parse(licenseKey).ToGuid();
|
|
|
|
// Verify that the original GUID matches the fore-and-back converted one
|
|
Assert.AreEqual(originalGuid, rebuiltGuid, "Test for GUID bit " + i);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/// <summary>Tests whether license keys can be modified without destroying them</summary>
|
|
[Test]
|
|
public void TestKeyModification() {
|
|
|
|
for(int i = 0; i < 4; ++i) {
|
|
for(int j = 0; j < 8; ++j) {
|
|
|
|
LicenseKey testKey = new LicenseKey(
|
|
new Guid(-1, -1, -1, 255, 255, 255, 255, 255, 255, 255, 255)
|
|
);
|
|
|
|
string originalString = testKey.ToString();
|
|
testKey[i] &= ~(1 << j);
|
|
string modifiedString = testKey.ToString();
|
|
|
|
Assert.IsTrue(
|
|
originalString != modifiedString, "Modified string differs from original"
|
|
);
|
|
|
|
testKey[i] |= (1 << j);
|
|
string revertedString = testKey.ToString();
|
|
|
|
Assert.AreEqual(
|
|
originalString, revertedString, "Original state restorable"
|
|
);
|
|
|
|
} // for j
|
|
} // for i
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} // namespace Nuclex.Support.Licensing
|
|
|
|
#endif // UNITTEST
|