b6fe183994
git-svn-id: file:///srv/devel/repo-conversion/nusu@315 d2e56fa2-650e-0410-a79f-9358c0239efd
329 lines
14 KiB
C#
329 lines
14 KiB
C#
#region CPL License
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/*
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Nuclex Framework
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Copyright (C) 2002-2014 Nuclex Development Labs
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This library is free software; you can redistribute it and/or
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modify it under the terms of the IBM Common Public License as
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published by the IBM Corporation; either version 1.0 of the
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License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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IBM Common Public License for more details.
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You should have received a copy of the IBM Common Public
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License along with this library
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*/
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#endregion
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using System;
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using System.IO;
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using System.Reflection;
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using System.Runtime.Serialization;
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using System.Runtime.Serialization.Formatters.Binary;
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namespace Nuclex.Support.Cloning {
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/// <summary>Clones objects via serialization</summary>
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/// <remarks>
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/// <para>
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/// This type of cloning uses the binary formatter to persist the state of
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/// an object and then restores it into a clone. It has the advantage of even
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/// working with types that don't provide a default constructor, but is
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/// terribly slow.
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/// </para>
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/// <para>
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/// Inspired by the "A Generic Method for Deep Cloning in C# 3.0" article
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/// on CodeProject: http://www.codeproject.com/KB/cs/generic_deep_cloning.aspx
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/// </para>
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/// </remarks>
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public class SerializationCloner : ICloneFactory {
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#region class StaticSurrogateSelector
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/// <summary>Selects a static surrogate for any non-primitive types</summary>
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private class StaticSurrogateSelector : ISurrogateSelector {
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/// <summary>Initializes a new static surrogate selector</summary>
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/// <param name="staticSurrogate">Surrogate that will be selected</param>
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public StaticSurrogateSelector(ISerializationSurrogate staticSurrogate) {
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this.staticSurrogate = staticSurrogate;
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}
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/// <summary>
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/// Sets the next selector to escalate to if this one can't provide a surrogate
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/// </summary>
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/// <param name="selector">Selector to escalate to</param>
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public void ChainSelector(ISurrogateSelector selector) {
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this.chainedSelector = selector;
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}
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/// <summary>
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/// Returns the selector this one will escalate to if it can't provide a surrogate
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/// </summary>
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/// <returns>The selector this one will escalate to</returns>
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public ISurrogateSelector GetNextSelector() {
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return this.chainedSelector;
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}
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/// <summary>Attempts to provides a surrogate for the specified type</summary>
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/// <param name="type">Type a surrogate will be provided for</param>
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/// <param name="context">Context </param>
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/// <param name="selector"></param>
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/// <returns></returns>
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public ISerializationSurrogate GetSurrogate(
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Type type, StreamingContext context, out ISurrogateSelector selector
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) {
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if(type.IsPrimitive || type.IsArray || (type == typeof(string))) {
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if(this.chainedSelector == null) {
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selector = null;
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return null;
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} else {
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return this.chainedSelector.GetSurrogate(type, context, out selector);
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}
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} else {
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selector = this;
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return this.staticSurrogate;
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}
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}
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/// <summary>Surrogate the that will be selected for any non-primitive types</summary>
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private readonly ISerializationSurrogate staticSurrogate;
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/// <summary>Surrogate selector to escalate to if no surrogate can be provided</summary>
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private ISurrogateSelector chainedSelector;
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}
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#endregion // class StaticSurrogateSelector
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#region class FieldSerializationSurrogate
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/// <summary>Serializes a type based on its fields</summary>
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private class FieldSerializationSurrogate : ISerializationSurrogate {
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/// <summary>Extracts the data to be serialized from an object</summary>
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/// <param name="objectToSerialize">Object that is being serialized</param>
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/// <param name="info">Stores the serialized informations</param>
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/// <param name="context">
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/// Provides additional informations about the serialization process
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/// </param>
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public void GetObjectData(
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object objectToSerialize,
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SerializationInfo info,
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StreamingContext context
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) {
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Type originalType = objectToSerialize.GetType();
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FieldInfo[] fieldInfos = originalType.GetFieldInfosIncludingBaseClasses(
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BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance
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);
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for(int index = 0; index < fieldInfos.Length; ++index) {
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FieldInfo fieldInfo = fieldInfos[index];
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info.AddValue(fieldInfo.Name, fieldInfo.GetValue(objectToSerialize));
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}
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}
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/// <summary>Reinserts saved data into a deserializd object</summary>
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/// <param name="deserializedObject">Object the saved data will be inserted into</param>
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/// <param name="info">Contains the serialized informations</param>
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/// <param name="context">
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/// Provides additional informations about the serialization process
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/// </param>
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/// <param name="selector">Surrogate selector that specified this surrogate</param>
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/// <returns>The deserialized object</returns>
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public object SetObjectData(
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object deserializedObject,
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SerializationInfo info,
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StreamingContext context,
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ISurrogateSelector selector
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) {
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Type originalType = deserializedObject.GetType();
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FieldInfo[] fieldInfos = originalType.GetFieldInfosIncludingBaseClasses(
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BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance
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);
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for(int index = 0; index < fieldInfos.Length; ++index) {
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FieldInfo fieldInfo = fieldInfos[index];
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fieldInfo.SetValue(deserializedObject, info.GetValue(fieldInfo.Name, fieldInfo.FieldType));
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}
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return deserializedObject;
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}
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}
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#endregion // class FieldSerializationSurrogate
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#region class PropertySerializationSurrogate
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/// <summary>Serializes a type based on its properties</summary>
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private class PropertySerializationSurrogate : ISerializationSurrogate {
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/// <summary>Extracts the data to be serialized from an object</summary>
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/// <param name="objectToSerialize">Object that is being serialized</param>
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/// <param name="info">Stores the serialized informations</param>
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/// <param name="context">
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/// Provides additional informations about the serialization process
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/// </param>
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public void GetObjectData(
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object objectToSerialize,
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SerializationInfo info,
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StreamingContext context
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) {
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Type originalType = objectToSerialize.GetType();
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PropertyInfo[] propertyInfos = originalType.GetProperties(
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BindingFlags.Public | BindingFlags.NonPublic |
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BindingFlags.Instance | BindingFlags.FlattenHierarchy
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);
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for(int index = 0; index < propertyInfos.Length; ++index) {
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PropertyInfo propertyInfo = propertyInfos[index];
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if(propertyInfo.CanRead && propertyInfo.CanWrite) {
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info.AddValue(propertyInfo.Name, propertyInfo.GetValue(objectToSerialize, null));
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}
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}
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}
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/// <summary>Reinserts saved data into a deserializd object</summary>
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/// <param name="deserializedObject">Object the saved data will be inserted into</param>
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/// <param name="info">Contains the serialized informations</param>
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/// <param name="context">
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/// Provides additional informations about the serialization process
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/// </param>
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/// <param name="selector">Surrogate selector that specified this surrogate</param>
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/// <returns>The deserialized object</returns>
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public object SetObjectData(
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object deserializedObject,
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SerializationInfo info,
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StreamingContext context,
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ISurrogateSelector selector
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) {
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Type originalType = deserializedObject.GetType();
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PropertyInfo[] propertyInfos = originalType.GetProperties(
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BindingFlags.Public | BindingFlags.NonPublic |
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BindingFlags.Instance | BindingFlags.FlattenHierarchy
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);
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for(int index = 0; index < propertyInfos.Length; ++index) {
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PropertyInfo propertyInfo = propertyInfos[index];
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if(propertyInfo.CanRead && propertyInfo.CanWrite) {
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propertyInfo.SetValue(
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deserializedObject,
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info.GetValue(propertyInfo.Name, propertyInfo.PropertyType),
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null
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);
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}
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}
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return deserializedObject;
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}
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}
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#endregion // class PropertySerializationSurrogate
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/// <summary>Initializes the static members of the serialization-based cloner</summary>
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static SerializationCloner() {
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fieldBasedFormatter = new BinaryFormatter(
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new StaticSurrogateSelector(new FieldSerializationSurrogate()),
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new StreamingContext(StreamingContextStates.All)
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);
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propertyBasedFormatter = new BinaryFormatter(
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new StaticSurrogateSelector(new PropertySerializationSurrogate()),
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new StreamingContext(StreamingContextStates.All)
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);
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}
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/// <summary>
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/// Creates a deep clone of the specified object, also creating clones of all
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/// child objects being referenced
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/// </summary>
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/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
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/// <param name="objectToClone">Object that will be cloned</param>
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/// <returns>A deep clone of the provided object</returns>
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public static TCloned DeepFieldClone<TCloned>(TCloned objectToClone) {
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if(typeof(TCloned).IsClass || typeof(TCloned).IsArray) {
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if(ReferenceEquals(objectToClone, null)) {
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return default(TCloned);
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}
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}
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using(var memoryStream = new MemoryStream()) {
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fieldBasedFormatter.Serialize(memoryStream, objectToClone);
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memoryStream.Position = 0;
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return (TCloned)fieldBasedFormatter.Deserialize(memoryStream);
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}
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}
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/// <summary>
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/// Creates a deep clone of the specified object, also creating clones of all
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/// child objects being referenced
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/// </summary>
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/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
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/// <param name="objectToClone">Object that will be cloned</param>
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/// <returns>A deep clone of the provided object</returns>
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public static TCloned DeepPropertyClone<TCloned>(TCloned objectToClone) {
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if(typeof(TCloned).IsClass || typeof(TCloned).IsArray) {
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if(ReferenceEquals(objectToClone, null)) {
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return default(TCloned);
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}
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}
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using(var memoryStream = new MemoryStream()) {
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propertyBasedFormatter.Serialize(memoryStream, objectToClone);
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memoryStream.Position = 0;
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return (TCloned)propertyBasedFormatter.Deserialize(memoryStream);
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}
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}
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/// <summary>
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/// Creates a shallow clone of the specified object, reusing any referenced objects
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/// </summary>
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/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
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/// <param name="objectToClone">Object that will be cloned</param>
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/// <returns>A shallow clone of the provided object</returns>
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TCloned ICloneFactory.ShallowFieldClone<TCloned>(TCloned objectToClone) {
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throw new NotSupportedException("The serialization cloner cannot create shallow clones");
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}
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/// <summary>
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/// Creates a shallow clone of the specified object, reusing any referenced objects
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/// </summary>
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/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
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/// <param name="objectToClone">Object that will be cloned</param>
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/// <returns>A shallow clone of the provided object</returns>
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TCloned ICloneFactory.ShallowPropertyClone<TCloned>(TCloned objectToClone) {
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throw new NotSupportedException("The serialization cloner cannot create shallow clones");
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}
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/// <summary>
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/// Creates a deep clone of the specified object, also creating clones of all
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/// child objects being referenced
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/// </summary>
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/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
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/// <param name="objectToClone">Object that will be cloned</param>
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/// <returns>A deep clone of the provided object</returns>
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TCloned ICloneFactory.DeepFieldClone<TCloned>(TCloned objectToClone) {
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return SerializationCloner.DeepFieldClone<TCloned>(objectToClone);
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}
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/// <summary>
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/// Creates a deep clone of the specified object, also creating clones of all
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/// child objects being referenced
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/// </summary>
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/// <typeparam name="TCloned">Type of the object that will be cloned</typeparam>
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/// <param name="objectToClone">Object that will be cloned</param>
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/// <returns>A deep clone of the provided object</returns>
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TCloned ICloneFactory.DeepPropertyClone<TCloned>(TCloned objectToClone) {
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return SerializationCloner.DeepPropertyClone<TCloned>(objectToClone);
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}
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/// <summary>Serializes objects by storing their fields</summary>
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private static readonly BinaryFormatter fieldBasedFormatter;
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/// <summary>Serializes objects by storing their properties</summary>
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private static readonly BinaryFormatter propertyBasedFormatter;
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}
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} // namespace Nuclex.Support.Cloning
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