c230f0ce7c
git-svn-id: file:///srv/devel/repo-conversion/nusu@45 d2e56fa2-650e-0410-a79f-9358c0239efd
139 lines
5.4 KiB
C#
139 lines
5.4 KiB
C#
#region CPL License
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/*
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Nuclex Framework
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Copyright (C) 2002-2007 Nuclex Development Labs
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This library is free software; you can redistribute it and/or
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modify it under the terms of the IBM Common Public License as
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published by the IBM Corporation; either version 1.0 of the
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License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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IBM Common Public License for more details.
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You should have received a copy of the IBM Common Public
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License along with this library
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Collections;
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namespace Nuclex.Support.Collections {
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/// <summary>Queue that dequeues items in order of their priority</summary>
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/// <remarks>
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/// This variant of the priority queue uses an external priority value. If the
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/// priority data type implements the IComparable interface, the user does not
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/// even
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/// </remarks>
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public class PairPriorityQueue<PriorityType, ItemType>
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: ICollection, IEnumerable<PriorityItemPair<PriorityType, ItemType>> {
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#region class PairComparer
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/// <summary>Compares two priority queue entries based on their priority</summary>
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private class PairComparer : IComparer<PriorityItemPair<PriorityType, ItemType>> {
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/// <summary>Initializes a new entry comparer</summary>
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/// <param name="priorityComparer">Comparer used to compare entry priorities</param>
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public PairComparer(IComparer<PriorityType> priorityComparer) {
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this.priorityComparer = priorityComparer;
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}
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/// <summary>Compares the left entry to the right entry</summary>
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/// <param name="left">Entry on the left side</param>
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/// <param name="right">Entry on the right side</param>
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/// <returns>The relationship of the two entries</returns>
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public int Compare(
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PriorityItemPair<PriorityType, ItemType> left,
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PriorityItemPair<PriorityType, ItemType> right
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) {
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return this.priorityComparer.Compare(left.Priority, right.Priority);
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}
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/// <summary>Comparer used to compare the priorities of the entries</summary>
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private IComparer<PriorityType> priorityComparer;
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}
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#endregion // class EntryComparer
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/// <summary>Initializes a new non-intrusive priority queue</summary>
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public PairPriorityQueue() : this(Comparer<PriorityType>.Default) { }
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/// <summary>Initializes a new non-intrusive priority queue</summary>
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/// <param name="priorityComparer">Comparer used to compare the item priorities</param>
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public PairPriorityQueue(IComparer<PriorityType> priorityComparer) {
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this.internalQueue = new PriorityQueue<PriorityItemPair<PriorityType, ItemType>>(
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new PairComparer(priorityComparer)
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);
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}
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/// <summary>Takes the item with the highest priority off from the queue</summary>
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/// <returns>The item with the highest priority in the list</returns>
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public PriorityItemPair<PriorityType, ItemType> Dequeue() {
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return this.internalQueue.Dequeue();
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}
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/// <summary>Puts an item into the priority queue</summary>
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/// <param name="priority">Priority of the item to be queued</param>
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/// <param name="item">Item to be queued</param>
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public void Enqueue(PriorityType priority, ItemType item) {
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this.internalQueue.Enqueue(
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new PriorityItemPair<PriorityType, ItemType>(priority, item)
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);
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}
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/// <summary>Removes all items from the priority queue</summary>
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public void Clear() {
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this.internalQueue.Clear();
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}
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/// <summary>Total number of items in the priority queue</summary>
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public int Count {
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get { return this.internalQueue.Count; }
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}
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/// <summary>Copies the contents of the priority queue into an array</summary>
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/// <param name="array">Array to copy the priority queue into</param>
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/// <param name="index">Starting index for the destination array</param>
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public void CopyTo(Array array, int index) {
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this.internalQueue.CopyTo(array, index);
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}
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/// <summary>
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/// Obtains an object that can be used to synchronize accesses to the priority queue
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/// from different threads
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/// </summary>
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public object SyncRoot {
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get { return this.internalQueue.SyncRoot; }
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}
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/// <summary>Whether operations performed on this priority queue are thread safe</summary>
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public bool IsSynchronized {
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get { return this.internalQueue.IsSynchronized; }
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}
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/// <summary>Returns a typesafe enumerator for the priority queue</summary>
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/// <returns>A new enumerator for the priority queue</returns>
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public IEnumerator<PriorityItemPair<PriorityType, ItemType>> GetEnumerator() {
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return this.internalQueue.GetEnumerator();
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}
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/// <summary>Returns an enumerator for the priority queue</summary>
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/// <returns>A new enumerator for the priority queue</returns>
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IEnumerator IEnumerable.GetEnumerator() {
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return this.internalQueue.GetEnumerator();
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}
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/// <summary>Intrusive priority queue being wrapped by this class</summary>
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private PriorityQueue<PriorityItemPair<PriorityType, ItemType>> internalQueue;
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}
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} // namespace Nuclex.Support.Collections
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