0bb50d9254
git-svn-id: file:///srv/devel/repo-conversion/nusu@297 d2e56fa2-650e-0410-a79f-9358c0239efd
362 lines
13 KiB
C#
362 lines
13 KiB
C#
#region CPL License
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/*
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Nuclex Framework
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Copyright (C) 2002-2014 Nuclex Development Labs
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This library is free software; you can redistribute it and/or
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modify it under the terms of the IBM Common Public License as
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published by the IBM Corporation; either version 1.0 of the
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License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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IBM Common Public License for more details.
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You should have received a copy of the IBM Common Public
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License along with this library
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*/
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#endregion
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using System;
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using System.Collections;
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using System.Collections.Generic;
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#if !NO_SPECIALIZED_COLLECTIONS
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using System.Collections.Specialized;
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#endif
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namespace Nuclex.Support.Collections {
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/// <summary>List which fires events when items are added or removed</summary>
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/// <typeparam name="TItem">Type of items the collection manages</typeparam>
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public class ObservableList<TItem> :
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IList<TItem>,
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IList,
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ICollection,
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#if !NO_SPECIALIZED_COLLECTIONS
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INotifyCollectionChanged,
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#endif
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IObservableCollection<TItem> {
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/// <summary>Raised when an item has been added to the collection</summary>
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public event EventHandler<ItemEventArgs<TItem>> ItemAdded;
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/// <summary>Raised when an item is removed from the collection</summary>
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public event EventHandler<ItemEventArgs<TItem>> ItemRemoved;
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/// <summary>Raised when an item is replaced in the collection</summary>
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public event EventHandler<ItemReplaceEventArgs<TItem>> ItemReplaced;
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/// <summary>Raised when the collection is about to be cleared</summary>
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/// <remarks>
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/// This could be covered by calling ItemRemoved for each item currently
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/// contained in the collection, but it is often simpler and more efficient
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/// to process the clearing of the entire collection as a special operation.
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/// </remarks>
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public event EventHandler Clearing;
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/// <summary>Raised when the collection has been cleared</summary>
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public event EventHandler Cleared;
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#if !NO_SPECIALIZED_COLLECTIONS
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/// <summary>Called when the collection has changed</summary>
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public event NotifyCollectionChangedEventHandler CollectionChanged;
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#endif
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/// <summary>
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/// Initializes a new instance of the ObservableList class that is empty.
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/// </summary>
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public ObservableList() : this(new List<TItem>()) { }
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/// <summary>
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/// Initializes a new instance of the ObservableList class as a wrapper
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/// for the specified list.
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/// </summary>
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/// <param name="list">The list that is wrapped by the new collection.</param>
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/// <exception cref="System.ArgumentNullException">List is null</exception>
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public ObservableList(IList<TItem> list) {
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this.typedList = list;
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this.objectList = list as IList; // Gah!
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}
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/// <summary>Determines the index of the specified item in the list</summary>
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/// <param name="item">Item whose index will be determined</param>
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/// <returns>The index of the item in the list or -1 if not found</returns>
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public int IndexOf(TItem item) {
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return this.typedList.IndexOf(item);
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}
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/// <summary>Inserts an item into the list at the specified index</summary>
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/// <param name="index">Index the item will be insertted at</param>
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/// <param name="item">Item that will be inserted into the list</param>
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public void Insert(int index, TItem item) {
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this.typedList.Insert(index, item);
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OnAdded(item, index);
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}
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/// <summary>Removes the item at the specified index from the list</summary>
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/// <param name="index">Index at which the item will be removed</param>
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public void RemoveAt(int index) {
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TItem item = this.typedList[index];
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this.typedList.RemoveAt(index);
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OnRemoved(item, index);
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}
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/// <summary>Accesses the item at the specified index in the list</summary>
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/// <param name="index">Index of the item that will be accessed</param>
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/// <returns>The item at the specified index</returns>
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public TItem this[int index] {
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get { return this.typedList[index]; }
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set {
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TItem oldItem = this.typedList[index];
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this.typedList[index] = value;
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OnReplaced(oldItem, value, index);
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}
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}
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/// <summary>Adds an item to the end of the list</summary>
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/// <param name="item">Item that will be added to the list</param>
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public void Add(TItem item) {
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this.typedList.Add(item);
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OnAdded(item, this.typedList.Count - 1);
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}
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/// <summary>Removes all items from the list</summary>
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public void Clear() {
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OnClearing();
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this.typedList.Clear();
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OnCleared();
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}
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/// <summary>Checks whether the list contains the specified item</summary>
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/// <param name="item">Item the list will be checked for</param>
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/// <returns>True if the list contains the specified items</returns>
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public bool Contains(TItem item) {
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return this.typedList.Contains(item);
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}
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/// <summary>Copies the contents of the list into an array</summary>
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/// <param name="array">Array the list will be copied into</param>
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/// <param name="arrayIndex">
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/// Index in the target array where the first item will be copied to
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/// </param>
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public void CopyTo(TItem[] array, int arrayIndex) {
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this.typedList.CopyTo(array, arrayIndex);
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}
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/// <summary>Total number of items in the list</summary>
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public int Count {
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get { return this.typedList.Count; }
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}
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/// <summary>Whether the list is a read-only list</summary>
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public bool IsReadOnly {
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get { return this.typedList.IsReadOnly; }
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}
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/// <summary>Removes the specified item from the list</summary>
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/// <param name="item">Item that will be removed from the list</param>
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/// <returns>
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/// True if the item was found and removed from the list, false otherwise
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/// </returns>
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public bool Remove(TItem item) {
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int index = this.typedList.IndexOf(item);
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if(index == -1) {
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return false;
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}
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TItem removedItem = this.typedList[index];
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this.typedList.RemoveAt(index);
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OnRemoved(removedItem, index);
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return true;
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}
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/// <summary>Returns an enumerator for the items in the list</summary>
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/// <returns>An enumerator for the list's items</returns>
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public IEnumerator<TItem> GetEnumerator() {
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return this.typedList.GetEnumerator();
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}
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#region IEnumerable implementation
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/// <summary>Returns an enumerator for the items in the list</summary>
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/// <returns>An enumerator for the list's items</returns>
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IEnumerator IEnumerable.GetEnumerator() {
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return this.objectList.GetEnumerator();
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}
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#endregion // IEnumerable implementation
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#region ICollection implementation
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/// <summary>Copies the contents of the list into an array</summary>
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/// <param name="array">Array the list will be copied into</param>
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/// <param name="arrayIndex">
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/// Index in the target array where the first item will be copied to
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/// </param>
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void ICollection.CopyTo(Array array, int arrayIndex) {
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this.objectList.CopyTo(array, arrayIndex);
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}
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/// <summary>Whether this list performs thread synchronization</summary>
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bool ICollection.IsSynchronized {
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get { return this.objectList.IsSynchronized; }
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}
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/// <summary>Synchronization root used by the list to synchronize threads</summary>
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object ICollection.SyncRoot {
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get { return this.objectList.SyncRoot; }
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}
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#endregion // ICollection implementation
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#region IList implementation
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/// <summary>Adds an item to the list</summary>
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/// <param name="value">Item that will be added to the list</param>
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/// <returns>
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/// The position at which the item has been inserted or -1 if the item was not inserted
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/// </returns>
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int IList.Add(object value) {
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int index = this.objectList.Add(value);
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TItem addedItem = this.typedList[index];
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OnAdded(addedItem, index);
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return index;
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}
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/// <summary>Checks whether the list contains the specified item</summary>
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/// <param name="item">Item the list will be checked for</param>
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/// <returns>True if the list contains the specified items</returns>
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bool IList.Contains(object item) {
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return this.objectList.Contains(item);
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}
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/// <summary>Determines the index of the specified item in the list</summary>
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/// <param name="item">Item whose index will be determined</param>
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/// <returns>The index of the item in the list or -1 if not found</returns>
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int IList.IndexOf(object item) {
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return this.objectList.IndexOf(item);
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}
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/// <summary>Inserts an item into the list at the specified index</summary>
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/// <param name="index">Index the item will be insertted at</param>
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/// <param name="item">Item that will be inserted into the list</param>
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void IList.Insert(int index, object item) {
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this.objectList.Insert(index, item);
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TItem addedItem = this.typedList[index];
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OnAdded(addedItem, index);
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}
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/// <summary>Whether the list is of a fixed size</summary>
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bool IList.IsFixedSize {
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get { return this.objectList.IsFixedSize; }
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}
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/// <summary>Removes the specified item from the list</summary>
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/// <param name="item">Item that will be removed from the list</param>
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void IList.Remove(object item) {
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int index = this.objectList.IndexOf(item);
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if(index == -1) {
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return;
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}
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TItem removedItem = this.typedList[index];
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this.objectList.RemoveAt(index);
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OnRemoved(removedItem, index);
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}
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/// <summary>Accesses the item at the specified index in the list</summary>
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/// <param name="index">Index of the item that will be accessed</param>
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/// <returns>The item at the specified index</returns>
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object IList.this[int index] {
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get { return this.objectList[index]; }
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set {
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TItem oldItem = this.typedList[index];
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this.objectList[index] = value;
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TItem newItem = this.typedList[index];
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OnReplaced(oldItem, newItem, index);
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}
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}
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#endregion // IList implementation
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/// <summary>Fires the 'ItemAdded' event</summary>
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/// <param name="item">Item that has been added to the collection</param>
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/// <param name="index">Index of the added item</param>
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protected virtual void OnAdded(TItem item, int index) {
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if(ItemAdded != null) {
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ItemAdded(this, new ItemEventArgs<TItem>(item));
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}
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#if !NO_SPECIALIZED_COLLECTIONS
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if(CollectionChanged != null) {
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CollectionChanged(
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this,
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new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add, item, index)
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);
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}
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#endif
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}
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/// <summary>Fires the 'ItemRemoved' event</summary>
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/// <param name="item">Item that has been removed from the collection</param>
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/// <param name="index">Index the item has been removed from</param>
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protected virtual void OnRemoved(TItem item, int index) {
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if(ItemRemoved != null) {
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ItemRemoved(this, new ItemEventArgs<TItem>(item));
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}
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#if !NO_SPECIALIZED_COLLECTIONS
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if(CollectionChanged != null) {
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CollectionChanged(
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this,
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new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Remove, item, index)
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);
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}
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#endif
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}
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/// <summary>Fires the 'ItemReplaced' event</summary>
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/// <param name="oldItem">Item that has been replaced</param>
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/// <param name="newItem">New item the original item was replaced with</param>
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/// <param name="index">Index of the replaced item</param>
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protected virtual void OnReplaced(TItem oldItem, TItem newItem, int index) {
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if(ItemReplaced != null) {
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ItemReplaced(this, new ItemReplaceEventArgs<TItem>(oldItem, newItem));
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}
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#if !NO_SPECIALIZED_COLLECTIONS
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if(CollectionChanged != null) {
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CollectionChanged(
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this,
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new NotifyCollectionChangedEventArgs(
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NotifyCollectionChangedAction.Replace, newItem, oldItem, index
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)
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);
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}
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#endif
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}
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/// <summary>Fires the 'Clearing' event</summary>
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protected virtual void OnClearing() {
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if(Clearing != null) {
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Clearing(this, EventArgs.Empty);
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}
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}
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/// <summary>Fires the 'Cleared' event</summary>
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protected virtual void OnCleared() {
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if(Cleared != null) {
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Cleared(this, EventArgs.Empty);
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}
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#if !NO_SPECIALIZED_COLLECTIONS
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if(CollectionChanged != null) {
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CollectionChanged(this, Constants.NotifyCollectionResetEventArgs);
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}
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#endif
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}
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/// <summary>The wrapped list under its type-safe interface</summary>
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private IList<TItem> typedList;
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/// <summary>The wrapped list under its object interface</summary>
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private IList objectList;
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}
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} // namespace Nuclex.Support.Collections
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