Nuclex.Support/Source/Tracking
2008-06-11 20:06:23 +00:00
..
Internal Renamed ProgressionTracker to ProgressTracker; renamed most classes with 'Progression' in their name to use 'Waitable' instead; some minor documentation fixes 2008-03-26 21:20:52 +00:00
IdleStateEventArgs.cs Moved all contents of the Nuclex.Plugins project into the Nuclex.Support project; added copyright notices to all files imported from Nuclex.Plugins; updated copyright span year in all copyright notices; minor documentation improvements 2008-01-07 18:04:02 +00:00
IProgressReporter.cs Renamed ProgressUpdated event to ProgressChanged in order to conform with the status report naming convention; removed progress reporting from the Progression class; moved progress reporting into its own interface which is now optional to implement for any background task; renamed Progression to Waitable since it no longer has anything to do with progress; fixed unit tests 2008-03-26 21:03:49 +00:00
IStatusReporter.cs Renamed ProgressUpdated event to ProgressChanged in order to conform with the status report naming convention; removed progress reporting from the Progression class; moved progress reporting into its own interface which is now optional to implement for any background task; renamed Progression to Waitable since it no longer has anything to do with progress; fixed unit tests 2008-03-26 21:03:49 +00:00
ProgressReportEventArgs.cs Renamed ProgressUpdateEventArgs.cs to ProgressReportEventArgs.cs to reflect the previous name change of the class in that file 2008-03-27 17:34:54 +00:00
ProgressTracker.cs Renamed ProgressionTracker to ProgressTracker; renamed most classes with 'Progression' in their name to use 'Waitable' instead; some minor documentation fixes 2008-03-26 21:20:52 +00:00
ProgressTracker.Test.cs Upgraded projects to XNA Game Studio 3.0 (CTP 2008-05); marked LoadGraphicsContent() and UnloadGraphicsContent() methods as obsolete in the custom Drawable and DrawableComponent classes; updated copyright date to include the year 2008; replaced the reference to the self-compiled SevenZip.dll with Lzma#.dll, which is the name of official binary for the same library; fixed formatting in various places 2008-05-14 19:06:06 +00:00
Request.cs Applied planned changes to the Waitable class; Waitable class now has a Wait() method that can be used instead of the WaitHandle; publicized Waitable's members to deriving classes so they don't have to duplicate them when doing a custom implementation; virtualized all Methods to allow a custom Waitable implementation to completely provide its own methods of Waiting, determining the Ended state and registering to the AsyncEnded event 2008-06-11 20:06:23 +00:00
SetProgression.cs Renamed ProgressionTracker to ProgressTracker; renamed most classes with 'Progression' in their name to use 'Waitable' instead; some minor documentation fixes 2008-03-26 21:20:52 +00:00
SetProgression.Test.cs Upgraded projects to XNA Game Studio 3.0 (CTP 2008-05); marked LoadGraphicsContent() and UnloadGraphicsContent() methods as obsolete in the custom Drawable and DrawableComponent classes; updated copyright date to include the year 2008; replaced the reference to the self-compiled SevenZip.dll with Lzma#.dll, which is the name of official binary for the same library; fixed formatting in various places 2008-05-14 19:06:06 +00:00
StatusReportEventArgs.cs Moved all contents of the Nuclex.Plugins project into the Nuclex.Support project; added copyright notices to all files imported from Nuclex.Plugins; updated copyright span year in all copyright notices; minor documentation improvements 2008-01-07 18:04:02 +00:00
Waitable.cs Applied planned changes to the Waitable class; Waitable class now has a Wait() method that can be used instead of the WaitHandle; publicized Waitable's members to deriving classes so they don't have to duplicate them when doing a custom implementation; virtualized all Methods to allow a custom Waitable implementation to completely provide its own methods of Waiting, determining the Ended state and registering to the AsyncEnded event 2008-06-11 20:06:23 +00:00
WeightedWaitable.cs Upgraded projects to XNA Game Studio 3.0 (CTP 2008-05); marked LoadGraphicsContent() and UnloadGraphicsContent() methods as obsolete in the custom Drawable and DrawableComponent classes; updated copyright date to include the year 2008; replaced the reference to the self-compiled SevenZip.dll with Lzma#.dll, which is the name of official binary for the same library; fixed formatting in various places 2008-05-14 19:06:06 +00:00