fdf4442163
git-svn-id: file:///srv/devel/repo-conversion/nusu@329 d2e56fa2-650e-0410-a79f-9358c0239efd
409 lines
15 KiB
C#
409 lines
15 KiB
C#
#region CPL License
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/*
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Nuclex Framework
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Copyright (C) 2002-2017 Nuclex Development Labs
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This library is free software; you can redistribute it and/or
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modify it under the terms of the IBM Common Public License as
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published by the IBM Corporation; either version 1.0 of the
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License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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IBM Common Public License for more details.
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You should have received a copy of the IBM Common Public
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License along with this library
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Collections;
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using System.Collections.ObjectModel;
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using System.Runtime.Serialization;
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namespace Nuclex.Support.Collections {
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/// <summary>Wraps a dictionary and prevents users from modifying it</summary>
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/// <typeparam name="KeyType">Type of the keys used in the dictionary</typeparam>
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/// <typeparam name="ValueType">Type of the values used in the dictionary</typeparam>
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#if !NO_SERIALIZATION
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[Serializable]
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#endif
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public class ReadOnlyDictionary<KeyType, ValueType> :
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#if !NO_SERIALIZATION
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ISerializable,
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IDeserializationCallback,
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#endif
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IDictionary,
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IDictionary<KeyType, ValueType> {
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#if !NO_SERIALIZATION
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#region class SerializedDictionary
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/// <summary>
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/// Dictionary wrapped used to reconstruct a serialized read only dictionary
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/// </summary>
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private class SerializedDictionary : Dictionary<KeyType, ValueType> {
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/// <summary>
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/// Initializes a new instance of the System.WeakReference class, using deserialized
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/// data from the specified serialization and stream objects.
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/// </summary>
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/// <param name="info">
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/// An object that holds all the data needed to serialize or deserialize the
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/// current System.WeakReference object.
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/// </param>
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/// <param name="context">
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/// (Reserved) Describes the source and destination of the serialized stream
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/// specified by info.
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/// </param>
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/// <exception cref="System.ArgumentNullException">
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/// The info parameter is null.
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/// </exception>
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public SerializedDictionary(SerializationInfo info, StreamingContext context) :
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base(info, context) { }
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}
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#endregion // class SerializedDictionary
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/// <summary>
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/// Initializes a new instance of the System.WeakReference class, using deserialized
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/// data from the specified serialization and stream objects.
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/// </summary>
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/// <param name="info">
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/// An object that holds all the data needed to serialize or deserialize the
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/// current System.WeakReference object.
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/// </param>
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/// <param name="context">
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/// (Reserved) Describes the source and destination of the serialized stream
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/// specified by info.
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/// </param>
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/// <exception cref="System.ArgumentNullException">
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/// The info parameter is null.
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/// </exception>
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protected ReadOnlyDictionary(SerializationInfo info, StreamingContext context) :
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this(new SerializedDictionary(info, context)) { }
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#endif // !NO_SERIALIZATION
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/// <summary>Initializes a new read-only dictionary wrapper</summary>
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/// <param name="dictionary">Dictionary that will be wrapped</param>
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public ReadOnlyDictionary(IDictionary<KeyType, ValueType> dictionary) {
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this.typedDictionary = dictionary;
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this.objectDictionary = (this.typedDictionary as IDictionary);
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}
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/// <summary>Whether the directory is write-protected</summary>
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public bool IsReadOnly {
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get { return true; }
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}
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/// <summary>
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/// Determines whether the specified KeyValuePair is contained in the Dictionary
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/// </summary>
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/// <param name="item">KeyValuePair that will be checked for</param>
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/// <returns>True if the provided KeyValuePair was contained in the Dictionary</returns>
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public bool Contains(KeyValuePair<KeyType, ValueType> item) {
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return this.typedDictionary.Contains(item);
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}
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/// <summary>Determines whether the Dictionary contains the specified key</summary>
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/// <param name="key">Key that will be checked for</param>
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/// <returns>
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/// True if an entry with the specified key was contained in the Dictionary
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/// </returns>
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public bool ContainsKey(KeyType key) {
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return this.typedDictionary.ContainsKey(key);
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}
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/// <summary>Copies the contents of the Dictionary into an array</summary>
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/// <param name="array">Array the Dictionary will be copied into</param>
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/// <param name="arrayIndex">
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/// Starting index at which to begin filling the destination array
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/// </param>
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public void CopyTo(KeyValuePair<KeyType, ValueType>[] array, int arrayIndex) {
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this.typedDictionary.CopyTo(array, arrayIndex);
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}
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/// <summary>Number of elements contained in the Dictionary</summary>
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public int Count {
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get { return this.typedDictionary.Count; }
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}
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/// <summary>Creates a new enumerator for the Dictionary</summary>
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/// <returns>The new Dictionary enumerator</returns>
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public IEnumerator<KeyValuePair<KeyType, ValueType>> GetEnumerator() {
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return this.typedDictionary.GetEnumerator();
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}
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/// <summary>Collection of all keys contained in the Dictionary</summary>
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public ICollection<KeyType> Keys {
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get {
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if(this.readonlyKeyCollection == null) {
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this.readonlyKeyCollection = new ReadOnlyCollection<KeyType>(
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this.typedDictionary.Keys
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);
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}
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return this.readonlyKeyCollection;
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}
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}
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/// <summary>Collection of all values contained in the Dictionary</summary>
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public ICollection<ValueType> Values {
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get {
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if(this.readonlyValueCollection == null) {
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this.readonlyValueCollection = new ReadOnlyCollection<ValueType>(
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this.typedDictionary.Values
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);
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}
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return this.readonlyValueCollection;
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}
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}
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/// <summary>
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/// Attempts to retrieve the item with the specified key from the Dictionary
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/// </summary>
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/// <param name="key">Key of the item to attempt to retrieve</param>
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/// <param name="value">
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/// Output parameter that will receive the key upon successful completion
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/// </param>
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/// <returns>
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/// True if the item was found and has been placed in the output parameter
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/// </returns>
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public bool TryGetValue(KeyType key, out ValueType value) {
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return this.typedDictionary.TryGetValue(key, out value);
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}
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/// <summary>Accesses an item in the Dictionary by its key</summary>
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/// <param name="key">Key of the item that will be accessed</param>
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public ValueType this[KeyType key] {
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get { return this.typedDictionary[key]; }
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}
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#region IDictionary<,> implementation
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/// <summary>Inserts an item into the Dictionary</summary>
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/// <param name="key">Key under which to add the new item</param>
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/// <param name="value">Item that will be added to the Dictionary</param>
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void IDictionary<KeyType, ValueType>.Add(KeyType key, ValueType value) {
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throw new NotSupportedException(
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"Adding items is not supported by the read-only Dictionary"
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);
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}
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/// <summary>Removes the item with the specified key from the Dictionary</summary>
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/// <param name="key">Key of the elementes that will be removed</param>
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/// <returns>True if an item with the specified key was found and removed</returns>
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bool IDictionary<KeyType, ValueType>.Remove(KeyType key) {
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throw new NotSupportedException(
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"Removing items is not supported by the read-only Dictionary"
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);
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}
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/// <summary>Accesses an item in the Dictionary by its key</summary>
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/// <param name="key">Key of the item that will be accessed</param>
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ValueType IDictionary<KeyType, ValueType>.this[KeyType key] {
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get { return this.typedDictionary[key]; }
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set {
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throw new NotSupportedException(
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"Assigning items is not supported in a read-only Dictionary"
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);
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}
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}
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#endregion
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#region IEnumerable implementation
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/// <summary>Returns a new object enumerator for the Dictionary</summary>
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/// <returns>The new object enumerator</returns>
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System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() {
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return (this.typedDictionary as IEnumerable).GetEnumerator();
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}
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#endregion
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#region IDictionary implementation
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/// <summary>Removes all items from the Dictionary</summary>
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void IDictionary.Clear() {
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throw new NotSupportedException(
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"Clearing is not supported in a read-only Dictionary"
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);
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}
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/// <summary>Adds an item into the Dictionary</summary>
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/// <param name="key">Key under which the item will be added</param>
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/// <param name="value">Item that will be added</param>
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void IDictionary.Add(object key, object value) {
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throw new NotSupportedException(
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"Adding items is not supported in a read-only Dictionary"
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);
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}
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/// <summary>Determines whether the specified key exists in the Dictionary</summary>
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/// <param name="key">Key that will be checked for</param>
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/// <returns>True if an item with the specified key exists in the Dictionary</returns>
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bool IDictionary.Contains(object key) {
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return this.objectDictionary.Contains(key);
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}
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/// <summary>Whether the size of the Dictionary is fixed</summary>
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bool IDictionary.IsFixedSize {
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get { return this.objectDictionary.IsFixedSize; }
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}
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/// <summary>Returns a collection of all keys in the Dictionary</summary>
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ICollection IDictionary.Keys {
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get {
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if(this.readonlyKeyCollection == null) {
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this.readonlyKeyCollection = new ReadOnlyCollection<KeyType>(
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this.typedDictionary.Keys
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);
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}
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return this.readonlyKeyCollection;
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}
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}
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/// <summary>Returns a collection of all values stored in the Dictionary</summary>
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ICollection IDictionary.Values {
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get {
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if(this.readonlyValueCollection == null) {
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this.readonlyValueCollection = new ReadOnlyCollection<ValueType>(
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this.typedDictionary.Values
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);
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}
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return this.readonlyValueCollection;
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}
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}
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/// <summary>Removes an item from the Dictionary</summary>
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/// <param name="key">Key of the item that will be removed</param>
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void IDictionary.Remove(object key) {
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throw new NotSupportedException(
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"Removing is not supported by the read-only Dictionary"
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);
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}
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/// <summary>Accesses an item in the Dictionary by its key</summary>
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/// <param name="key">Key of the item that will be accessed</param>
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/// <returns>The item with the specified key</returns>
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object IDictionary.this[object key] {
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get { return this.objectDictionary[key]; }
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set {
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throw new NotSupportedException(
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"Assigning items is not supported by the read-only Dictionary"
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);
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}
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}
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#endregion // IDictionary implementation
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#region IDictionaryEnumerator implementation
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/// <summary>Returns a new entry enumerator for the dictionary</summary>
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/// <returns>The new entry enumerator</returns>
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IDictionaryEnumerator IDictionary.GetEnumerator() {
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return this.objectDictionary.GetEnumerator();
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}
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#endregion // IDictionaryEnumerator implementation
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#region ICollection<> implementation
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/// <summary>Inserts an already prepared element into the Dictionary</summary>
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/// <param name="item">Prepared element that will be added to the Dictionary</param>
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void ICollection<KeyValuePair<KeyType, ValueType>>.Add(
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KeyValuePair<KeyType, ValueType> item
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) {
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throw new NotSupportedException(
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"Adding items is not supported by the read-only Dictionary"
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);
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}
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/// <summary>Removes all items from the Dictionary</summary>
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void ICollection<KeyValuePair<KeyType, ValueType>>.Clear() {
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throw new NotSupportedException(
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"Clearing is not supported in a read-only Dictionary"
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);
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}
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/// <summary>Removes all items from the Dictionary</summary>
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/// <param name="itemToRemove">Item that will be removed from the Dictionary</param>
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bool ICollection<KeyValuePair<KeyType, ValueType>>.Remove(
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KeyValuePair<KeyType, ValueType> itemToRemove
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) {
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throw new NotSupportedException(
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"Removing items is not supported in a read-only Dictionary"
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);
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}
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#endregion
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#region ICollection implementation
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/// <summary>Copies the contents of the Dictionary into an array</summary>
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/// <param name="array">Array the Dictionary contents will be copied into</param>
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/// <param name="index">
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/// Starting index at which to begin filling the destination array
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/// </param>
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void ICollection.CopyTo(Array array, int index) {
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this.objectDictionary.CopyTo(array, index);
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}
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/// <summary>Whether the Dictionary is synchronized for multi-threaded usage</summary>
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bool ICollection.IsSynchronized {
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get { return this.objectDictionary.IsSynchronized; }
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}
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/// <summary>Synchronization root on which the Dictionary locks</summary>
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object ICollection.SyncRoot {
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get { return this.objectDictionary.SyncRoot; }
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}
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#endregion
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#if !NO_SERIALIZATION
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#region ISerializable implementation
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/// <summary>Serializes the Dictionary</summary>
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/// <param name="info">
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/// Provides the container into which the Dictionary will serialize itself
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/// </param>
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/// <param name="context">
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/// Contextual informations about the serialization environment
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/// </param>
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void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context) {
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(this.typedDictionary as ISerializable).GetObjectData(info, context);
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}
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/// <summary>Called after all objects have been successfully deserialized</summary>
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/// <param name="sender">Nicht unterstützt</param>
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void IDeserializationCallback.OnDeserialization(object sender) {
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(this.typedDictionary as IDeserializationCallback).OnDeserialization(sender);
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}
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#endregion
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#endif //!NO_SERIALIZATION
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/// <summary>The wrapped Dictionary under its type-safe interface</summary>
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private IDictionary<KeyType, ValueType> typedDictionary;
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/// <summary>The wrapped Dictionary under its object interface</summary>
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private IDictionary objectDictionary;
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/// <summary>ReadOnly wrapper for the keys collection of the Dictionary</summary>
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private ReadOnlyCollection<KeyType> readonlyKeyCollection;
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/// <summary>ReadOnly wrapper for the values collection of the Dictionary</summary>
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private ReadOnlyCollection<ValueType> readonlyValueCollection;
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}
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} // namespace Nuclex.Support.Collections
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