Switched to Apache License 2.0; added Markdown documentation
This commit is contained in:
parent
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37
.gitignore
vendored
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37
.gitignore
vendored
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NuclexWindowsFormsNinjectConfig.cmake
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# Visual Studio Codium
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||||||
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.vscode/*
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||||||
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!.vscode/settings.json
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!.vscode/tasks.json
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||||||
|
!.vscode/launch.json
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||||||
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!.vscode/extensions.json
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!.vscode/*.code-snippets
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|
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# Visual Studio
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.vs/
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|
*.rsuser
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*.suo
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|
*.user
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|
*.userosscache
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|
*.sln.docstates
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*.userprefs
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# NUnit
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*.VisualState.xml
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TestResult.xml
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nunit-*.xml
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# NCrunch
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_NCrunch_*
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.*crunch*.local.xml
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nCrunchTemp_*
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|
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# Coverlet is a free, cross platform Code Coverage Tool
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||||||
|
coverage*.json
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||||||
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coverage*.xml
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coverage*.info
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# Artifacts
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[Bb]in/
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[Oo]bj/
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44
Dependencies.md
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44
Dependencies.md
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@ -0,0 +1,44 @@
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Nuclex.Windows.Forms.Ninject Dependencies
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|
=========================================
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To Compile the Library
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|
----------------------
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||||||
|
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||||||
|
This project is intended to be placed into a source tree using submodules to replicate
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|
the following directory layout:
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|
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|
root/
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Nuclex.Windows.Forms.Ninject/ <-- you are here
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...
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Nuclex.Windows.Forms/ <-- Git: nuclex-shared-dotnet/Nuclex.Windows.Forms
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...
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Nuclex.Support.Native/ <-- Git: nuclex-shared-dotnet/Nuclex.Support
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...
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third-party/
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nunit
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ninject
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nmock
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You should already have that directory layout in place if you cloned the "frame fixer"
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|
repository (with `--recurse-submodules`).
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||||||
|
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||||||
|
The actual, direct requirements of the code to compile are:
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|
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* Nuclex.Support
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* Nuclex.Windows.Forms
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* ninject
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* nunit (optional, if unit tests are built)
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|
* nmock (optional, if unit tests are built)
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|
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||||||
|
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To Use this Library as a Binary
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|
-------------------------------
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|
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* Nuclex.Windows.Forms.Ninject.dll
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* Nuclex.Windows.Forms.dll
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||||||
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* Nuclex.Support.dll
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* Ninject.dll
|
180
License.md
Normal file
180
License.md
Normal file
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@ -0,0 +1,180 @@
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|
Apache License
|
||||||
|
==============
|
||||||
|
|
||||||
|
Version 2.0, January 2004
|
||||||
|
http://www.apache.org/licenses/
|
||||||
|
|
||||||
|
|
||||||
|
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||||
|
------------------------------------------------------------
|
||||||
|
|
||||||
|
1. _Definitions_.
|
||||||
|
|
||||||
|
**"License"** shall mean the terms and conditions for use, reproduction,
|
||||||
|
and distribution as defined by Sections 1 through 9 of this document.
|
||||||
|
|
||||||
|
**"Licensor"** shall mean the copyright owner or entity authorized by
|
||||||
|
the copyright owner that is granting the License.
|
||||||
|
|
||||||
|
**"Legal Entity"** shall mean the union of the acting entity and all
|
||||||
|
other entities that control, are controlled by, or are under common
|
||||||
|
control with that entity. For the purposes of this definition,
|
||||||
|
**"control"** means (i) the power, direct or indirect, to cause the
|
||||||
|
direction or management of such entity, whether by contract or
|
||||||
|
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||||
|
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||||
|
|
||||||
|
**"You"** (or **"Your"**) shall mean an individual or Legal Entity
|
||||||
|
exercising permissions granted by this License.
|
||||||
|
|
||||||
|
**"Source"** form shall mean the preferred form for making modifications,
|
||||||
|
including but not limited to software source code, documentation
|
||||||
|
source, and configuration files.
|
||||||
|
|
||||||
|
**"Object"** form shall mean any form resulting from mechanical
|
||||||
|
transformation or translation of a Source form, including but
|
||||||
|
not limited to compiled object code, generated documentation,
|
||||||
|
and conversions to other media types.
|
||||||
|
|
||||||
|
**"Work"** shall mean the work of authorship, whether in Source or
|
||||||
|
Object form, made available under the License, as indicated by a
|
||||||
|
copyright notice that is included in or attached to the work
|
||||||
|
(an example is provided in the Appendix below).
|
||||||
|
|
||||||
|
**"Derivative Works"** shall mean any work, whether in Source or Object
|
||||||
|
form, that is based on (or derived from) the Work and for which the
|
||||||
|
editorial revisions, annotations, elaborations, or other modifications
|
||||||
|
represent, as a whole, an original work of authorship. For the purposes
|
||||||
|
of this License, Derivative Works shall not include works that remain
|
||||||
|
separable from, or merely link (or bind by name) to the interfaces of,
|
||||||
|
the Work and Derivative Works thereof.
|
||||||
|
|
||||||
|
**"Contribution"** shall mean any work of authorship, including
|
||||||
|
the original version of the Work and any modifications or additions
|
||||||
|
to that Work or Derivative Works thereof, that is intentionally
|
||||||
|
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||||
|
or by an individual or Legal Entity authorized to submit on behalf of
|
||||||
|
the copyright owner. For the purposes of this definition, **"submitted"**
|
||||||
|
means any form of electronic, verbal, or written communication sent
|
||||||
|
to the Licensor or its representatives, including but not limited to
|
||||||
|
communication on electronic mailing lists, source code control systems,
|
||||||
|
and issue tracking systems that are managed by, or on behalf of, the
|
||||||
|
Licensor for the purpose of discussing and improving the Work, but
|
||||||
|
excluding communication that is conspicuously marked or otherwise
|
||||||
|
designated in writing by the copyright owner as **"Not a Contribution."**
|
||||||
|
|
||||||
|
**"Contributor"** shall mean Licensor and any individual or Legal Entity
|
||||||
|
on behalf of whom a Contribution has been received by Licensor and
|
||||||
|
subsequently incorporated within the Work.
|
||||||
|
|
||||||
|
2. _Grant of Copyright License_. Subject to the terms and conditions of
|
||||||
|
this License, each Contributor hereby grants to You a perpetual,
|
||||||
|
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||||
|
copyright license to reproduce, prepare Derivative Works of,
|
||||||
|
publicly display, publicly perform, sublicense, and distribute the
|
||||||
|
Work and such Derivative Works in Source or Object form.
|
||||||
|
|
||||||
|
3. _Grant of Patent License_. Subject to the terms and conditions of
|
||||||
|
this License, each Contributor hereby grants to You a perpetual,
|
||||||
|
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||||
|
(except as stated in this section) patent license to make, have made,
|
||||||
|
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||||
|
where such license applies only to those patent claims licensable
|
||||||
|
by such Contributor that are necessarily infringed by their
|
||||||
|
Contribution(s) alone or by combination of their Contribution(s)
|
||||||
|
with the Work to which such Contribution(s) was submitted. If You
|
||||||
|
institute patent litigation against any entity (including a
|
||||||
|
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||||
|
or a Contribution incorporated within the Work constitutes direct
|
||||||
|
or contributory patent infringement, then any patent licenses
|
||||||
|
granted to You under this License for that Work shall terminate
|
||||||
|
as of the date such litigation is filed.
|
||||||
|
|
||||||
|
4. _Redistribution_. You may reproduce and distribute copies of the
|
||||||
|
Work or Derivative Works thereof in any medium, with or without
|
||||||
|
modifications, and in Source or Object form, provided that You
|
||||||
|
meet the following conditions:
|
||||||
|
|
||||||
|
- **(a)** You must give any other recipients of the Work or
|
||||||
|
Derivative Works a copy of this License; and
|
||||||
|
|
||||||
|
- **(b)** You must cause any modified files to carry prominent notices
|
||||||
|
stating that You changed the files; and
|
||||||
|
|
||||||
|
- **(c)** You must retain, in the Source form of any Derivative Works
|
||||||
|
that You distribute, all copyright, patent, trademark, and
|
||||||
|
attribution notices from the Source form of the Work,
|
||||||
|
excluding those notices that do not pertain to any part of
|
||||||
|
the Derivative Works; and
|
||||||
|
|
||||||
|
- **(d)** If the Work includes a **"Notice.md"** text file as part of its
|
||||||
|
distribution, then any Derivative Works that You distribute must
|
||||||
|
include a readable copy of the attribution notices contained
|
||||||
|
within such **Notice.md** file, excluding those notices that do not
|
||||||
|
pertain to any part of the Derivative Works, in at least one
|
||||||
|
of the following places: within a NOTICE text file distributed
|
||||||
|
as part of the Derivative Works; within the Source form or
|
||||||
|
documentation, if provided along with the Derivative Works; or,
|
||||||
|
within a display generated by the Derivative Works, if and
|
||||||
|
wherever such third-party notices normally appear. The contents
|
||||||
|
of the NOTICE file are for informational purposes only and
|
||||||
|
do not modify the License. You may add Your own attribution
|
||||||
|
notices within Derivative Works that You distribute, alongside
|
||||||
|
or as an addendum to the NOTICE text from the Work, provided
|
||||||
|
that such additional attribution notices cannot be construed
|
||||||
|
as modifying the License.
|
||||||
|
|
||||||
|
You may add Your own copyright statement to Your modifications and
|
||||||
|
may provide additional or different license terms and conditions
|
||||||
|
for use, reproduction, or distribution of Your modifications, or
|
||||||
|
for any such Derivative Works as a whole, provided Your use,
|
||||||
|
reproduction, and distribution of the Work otherwise complies with
|
||||||
|
the conditions stated in this License.
|
||||||
|
|
||||||
|
5. _Submission of Contributions_. Unless You explicitly state otherwise,
|
||||||
|
any Contribution intentionally submitted for inclusion in the Work
|
||||||
|
by You to the Licensor shall be under the terms and conditions of
|
||||||
|
this License, without any additional terms or conditions.
|
||||||
|
Notwithstanding the above, nothing herein shall supersede or modify
|
||||||
|
the terms of any separate license agreement you may have executed
|
||||||
|
with Licensor regarding such Contributions.
|
||||||
|
|
||||||
|
6. _Trademarks_. This License does not grant permission to use the trade
|
||||||
|
names, trademarks, service marks, or product names of the Licensor,
|
||||||
|
except as required for reasonable and customary use in describing the
|
||||||
|
origin of the Work and reproducing the content of the NOTICE file.
|
||||||
|
|
||||||
|
7. _Disclaimer of Warranty_. Unless required by applicable law or
|
||||||
|
agreed to in writing, Licensor provides the Work (and each
|
||||||
|
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||||
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||||
|
implied, including, without limitation, any warranties or conditions
|
||||||
|
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||||
|
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||||
|
appropriateness of using or redistributing the Work and assume any
|
||||||
|
risks associated with Your exercise of permissions under this License.
|
||||||
|
|
||||||
|
8. _Limitation of Liability_. In no event and under no legal theory,
|
||||||
|
whether in tort (including negligence), contract, or otherwise,
|
||||||
|
unless required by applicable law (such as deliberate and grossly
|
||||||
|
negligent acts) or agreed to in writing, shall any Contributor be
|
||||||
|
liable to You for damages, including any direct, indirect, special,
|
||||||
|
incidental, or consequential damages of any character arising as a
|
||||||
|
result of this License or out of the use or inability to use the
|
||||||
|
Work (including but not limited to damages for loss of goodwill,
|
||||||
|
work stoppage, computer failure or malfunction, or any and all
|
||||||
|
other commercial damages or losses), even if such Contributor
|
||||||
|
has been advised of the possibility of such damages.
|
||||||
|
|
||||||
|
9. _Accepting Warranty or Additional Liability_. While redistributing
|
||||||
|
the Work or Derivative Works thereof, You may choose to offer,
|
||||||
|
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||||
|
or other liability obligations and/or rights consistent with this
|
||||||
|
License. However, in accepting such obligations, You may act only
|
||||||
|
on Your own behalf and on Your sole responsibility, not on behalf
|
||||||
|
of any other Contributor, and only if You agree to indemnify,
|
||||||
|
defend, and hold each Contributor harmless for any liability
|
||||||
|
incurred by, or claims asserted against, such Contributor by reason
|
||||||
|
of your accepting any such warranty or additional liability.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
48
Notice.md
Normal file
48
Notice.md
Normal file
|
@ -0,0 +1,48 @@
|
||||||
|
Nuclex.Windows.Forms.Ninject Attribution
|
||||||
|
========================================
|
||||||
|
|
||||||
|
This library is licensed under the Apache License 2.0,
|
||||||
|
http://www.apache.org/licenses/
|
||||||
|
|
||||||
|
|
||||||
|
You can:
|
||||||
|
--------
|
||||||
|
|
||||||
|
- Use this library in closed source and commercial applications.
|
||||||
|
- Distribute this library's unmodified source code.
|
||||||
|
- Distribute binaries compiled from the unmodified source code.
|
||||||
|
|
||||||
|
- Modify the source code of this library and keep the changes to yourself.
|
||||||
|
- Modify the source code of this library and publish the changes,
|
||||||
|
so long as you make it very clear that, and how, you changed the code.
|
||||||
|
|
||||||
|
|
||||||
|
You can not:
|
||||||
|
------------
|
||||||
|
|
||||||
|
- Put this library under a different license or
|
||||||
|
- Sell access to this library's code
|
||||||
|
|
||||||
|
- Sue anyone for issues you have with this code.
|
||||||
|
|
||||||
|
- Pretend that you wrote this
|
||||||
|
- Use the names of any of this library's authors to promote your own work.
|
||||||
|
|
||||||
|
|
||||||
|
Attribution
|
||||||
|
===========
|
||||||
|
|
||||||
|
If you distribute binaries of this library, you should include this license
|
||||||
|
file somewhere in your documentation or other legal text.
|
||||||
|
|
||||||
|
A mention of your product's use of this library as well as of the embedded
|
||||||
|
third-party libraries in your splash screen, credits or such would be nice,
|
||||||
|
but is not required.
|
||||||
|
|
||||||
|
|
||||||
|
Example Attribution Text
|
||||||
|
------------------------
|
||||||
|
|
||||||
|
Uses supporting code from the Nuclex.Windows.Forms.Ninject library, written by
|
||||||
|
Markus Ewald and licensed under the terms of the Apache License 2.0
|
||||||
|
(http://www.apache.org/licenses/)
|
|
@ -36,6 +36,9 @@
|
||||||
<DocumentationFile>bin\net-4.6\Release\Nuclex.Windows.Forms.Ninject.xml</DocumentationFile>
|
<DocumentationFile>bin\net-4.6\Release\Nuclex.Windows.Forms.Ninject.xml</DocumentationFile>
|
||||||
<Prefer32Bit>false</Prefer32Bit>
|
<Prefer32Bit>false</Prefer32Bit>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
<PropertyGroup>
|
||||||
|
<NuGetPackageRoot>$(SolutionDir)third-party\</NuGetPackageRoot>
|
||||||
|
</PropertyGroup>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<SignAssembly>true</SignAssembly>
|
<SignAssembly>true</SignAssembly>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
@ -43,8 +46,8 @@
|
||||||
<AssemblyOriginatorKeyFile>..\Foundation.snk</AssemblyOriginatorKeyFile>
|
<AssemblyOriginatorKeyFile>..\Foundation.snk</AssemblyOriginatorKeyFile>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="Ninject">
|
<Reference Include="Ninject, Version=2.2.0.0, Culture=neutral, PublicKeyToken=c7192dc5380945e7, processorArchitecture=MSIL">
|
||||||
<HintPath>..\References\ninject\net-4.6-inofficial\Ninject.dll</HintPath>
|
<HintPath>..\third-party\Ninject.2.2.1.4\lib\net40-Full\Ninject.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System" />
|
<Reference Include="System" />
|
||||||
<Reference Include="System.Core" />
|
<Reference Include="System.Core" />
|
||||||
|
@ -63,6 +66,11 @@
|
||||||
<None Include="..\Foundation.snk">
|
<None Include="..\Foundation.snk">
|
||||||
<Link>Foundation.snk</Link>
|
<Link>Foundation.snk</Link>
|
||||||
</None>
|
</None>
|
||||||
|
<None Include="Dependencies.md" />
|
||||||
|
<None Include="License.md" />
|
||||||
|
<None Include="Notice.md" />
|
||||||
|
<None Include="packages.config" />
|
||||||
|
<None Include="ReadMe.md" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\Nuclex.Support\Nuclex.Support %28net-4.6%29.csproj">
|
<ProjectReference Include="..\Nuclex.Support\Nuclex.Support %28net-4.6%29.csproj">
|
||||||
|
|
|
@ -1,49 +1,48 @@
|
||||||
#region CPL License
|
#region Apache License 2.0
|
||||||
/*
|
/*
|
||||||
Nuclex Framework
|
Nuclex .NET Framework
|
||||||
Copyright (C) 2002-2019 Nuclex Development Labs
|
Copyright (C) 2002-2024 Markus Ewald / Nuclex Development Labs
|
||||||
|
|
||||||
This library is free software; you can redistribute it and/or
|
Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
modify it under the terms of the IBM Common Public License as
|
you may not use this file except in compliance with the License.
|
||||||
published by the IBM Corporation; either version 1.0 of the
|
You may obtain a copy of the License at
|
||||||
License, or (at your option) any later version.
|
|
||||||
|
http://www.apache.org/licenses/LICENSE-2.0
|
||||||
This library is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
Unless required by applicable law or agreed to in writing, software
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
IBM Common Public License for more details.
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
See the License for the specific language governing permissions and
|
||||||
You should have received a copy of the IBM Common Public
|
limitations under the License.
|
||||||
License along with this library
|
*/
|
||||||
*/
|
#endregion // Apache License 2.0
|
||||||
#endregion
|
|
||||||
|
using System.Reflection;
|
||||||
using System.Reflection;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
|
// General Information about an assembly is controlled through the following
|
||||||
// General Information about an assembly is controlled through the following
|
// set of attributes. Change these attribute values to modify the information
|
||||||
// set of attributes. Change these attribute values to modify the information
|
// associated with an assembly.
|
||||||
// associated with an assembly.
|
[assembly: AssemblyTitle("Nuclex.Windows.Forms.Ninject")]
|
||||||
[assembly: AssemblyTitle("Nuclex.Windows.Forms.Ninject")]
|
[assembly: AssemblyProduct("Nuclex.Windows.Forms.Ninject")]
|
||||||
[assembly: AssemblyProduct("Nuclex.Windows.Forms.Ninject")]
|
[assembly: AssemblyDescription("Add-on module to use Nuclex.Windows.Forms MVVM with Ninject dependency injection")]
|
||||||
[assembly: AssemblyDescription("")]
|
[assembly: AssemblyCompany("Nuclex Development Labs")]
|
||||||
[assembly: AssemblyCompany("Nuclex Development Labs")]
|
[assembly: AssemblyCopyright("Copyright © Markus Ewald / Nuclex Development Labs 2002-2024")]
|
||||||
[assembly: AssemblyCopyright("Copyright © Nuclex Development Labs 2019")]
|
|
||||||
|
// Setting ComVisible to false makes the types in this assembly not visible
|
||||||
// Setting ComVisible to false makes the types in this assembly not visible
|
// to COM components. If you need to access a type in this assembly from
|
||||||
// to COM components. If you need to access a type in this assembly from
|
// COM, set the ComVisible attribute to true on that type.
|
||||||
// COM, set the ComVisible attribute to true on that type.
|
[assembly: ComVisible(false)]
|
||||||
[assembly: ComVisible(false)]
|
|
||||||
|
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
[assembly: Guid("4b185e46-672f-4629-98e8-82db07aa8147")]
|
||||||
[assembly: Guid("4b185e46-672f-4629-98e8-82db07aa8147")]
|
|
||||||
|
// Version information for an assembly consists of the following four values:
|
||||||
// Version information for an assembly consists of the following four values:
|
//
|
||||||
//
|
// Major Version
|
||||||
// Major Version
|
// Minor Version
|
||||||
// Minor Version
|
// Build Number
|
||||||
// Build Number
|
// Revision
|
||||||
// Revision
|
//
|
||||||
//
|
[assembly: AssemblyVersion("1.0.0.0")]
|
||||||
[assembly: AssemblyVersion("1.0.0.0")]
|
|
||||||
|
|
17
ReadMe.md
Normal file
17
ReadMe.md
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
- **Status:** Stable and mature. Several projects are using this library,
|
||||||
|
and it has received extensive testing on Linux and Windows.
|
||||||
|
|
||||||
|
- **Platforms:** Cross-platform, developed on Linux but also tested and
|
||||||
|
working without any known issues on Windows.
|
||||||
|
|
||||||
|
Nuclex.Windows.Forms.Ninject
|
||||||
|
============================
|
||||||
|
|
||||||
|
Nuclex.Windows.Forms is a standalone, lightweight MVVM library that lets you "display"
|
||||||
|
view models by automatically picking a default view, creating an instance of it and
|
||||||
|
of your view model.
|
||||||
|
|
||||||
|
This library provides a module for Ninject by which view models can not just be
|
||||||
|
constructed via a default constructor, byt can use full constructor injection to require
|
||||||
|
services such as the `IMessageService` (to display message boxes), the `IWindowManager`
|
||||||
|
to open modal and modeless child windows and anything else you bind via Ninject.
|
|
@ -1,74 +1,73 @@
|
||||||
#region CPL License
|
#region Apache License 2.0
|
||||||
/*
|
/*
|
||||||
Nuclex Framework
|
Nuclex .NET Framework
|
||||||
Copyright (C) 2002-2019 Nuclex Development Labs
|
Copyright (C) 2002-2024 Markus Ewald / Nuclex Development Labs
|
||||||
|
|
||||||
This library is free software; you can redistribute it and/or
|
Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
modify it under the terms of the IBM Common Public License as
|
you may not use this file except in compliance with the License.
|
||||||
published by the IBM Corporation; either version 1.0 of the
|
You may obtain a copy of the License at
|
||||||
License, or (at your option) any later version.
|
|
||||||
|
http://www.apache.org/licenses/LICENSE-2.0
|
||||||
This library is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
Unless required by applicable law or agreed to in writing, software
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
IBM Common Public License for more details.
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
See the License for the specific language governing permissions and
|
||||||
You should have received a copy of the IBM Common Public
|
limitations under the License.
|
||||||
License along with this library
|
*/
|
||||||
*/
|
#endregion // Apache License 2.0
|
||||||
#endregion
|
|
||||||
|
using System;
|
||||||
using System;
|
|
||||||
|
using Ninject;
|
||||||
using Ninject;
|
using Ninject.Activation;
|
||||||
using Ninject.Activation;
|
using Ninject.Modules;
|
||||||
using Ninject.Modules;
|
|
||||||
|
using Nuclex.Windows.Forms.AutoBinding;
|
||||||
using Nuclex.Windows.Forms.AutoBinding;
|
using Nuclex.Windows.Forms.CommonDialogs;
|
||||||
using Nuclex.Windows.Forms.CommonDialogs;
|
using Nuclex.Windows.Forms.Messages;
|
||||||
using Nuclex.Windows.Forms.Messages;
|
|
||||||
|
namespace Nuclex.Windows.Forms.Ninject {
|
||||||
namespace Nuclex.Windows.Forms.Ninject {
|
|
||||||
|
/// <summary>Sets up the service bindings for an MVVM-based WPF application</summary>
|
||||||
/// <summary>Sets up the service bindings for an MVVM-based WPF application</summary>
|
public class MvvmModule : NinjectModule {
|
||||||
public class MvvmModule : NinjectModule {
|
|
||||||
|
/// <summary>Called when the module is loaded into the kernel</summary>
|
||||||
/// <summary>Called when the module is loaded into the kernel</summary>
|
public override void Load() {
|
||||||
public override void Load() {
|
|
||||||
|
// The task dialog message service actually supports two interfaces
|
||||||
// The task dialog message service actually supports two interfaces
|
Kernel.Bind<IMessageService>().To<StandardMessageBoxManager>().InSingletonScope();
|
||||||
Kernel.Bind<IMessageService>().To<StandardMessageBoxManager>().InSingletonScope();
|
|
||||||
|
// Use the common dialog manager to display file open, save or print dialogs
|
||||||
// Use the common dialog manager to display file open, save or print dialogs
|
Kernel.Bind<ICommonDialogService>().To<CommonDialogManager>().InSingletonScope();
|
||||||
Kernel.Bind<ICommonDialogService>().To<CommonDialogManager>().InSingletonScope();
|
|
||||||
|
// The window manager keeps track of active windows and can figure out
|
||||||
// The window manager keeps track of active windows and can figure out
|
// which window to display for a view model by its naming convention.
|
||||||
// which window to display for a view model by its naming convention.
|
Kernel.Bind<WindowManager>().To<NinjectWindowManager>().InSingletonScope();
|
||||||
Kernel.Bind<WindowManager>().To<NinjectWindowManager>().InSingletonScope();
|
Kernel.Bind<IWindowManager>().ToMethod(getWindowManager).InSingletonScope();
|
||||||
Kernel.Bind<IWindowManager>().ToMethod(getWindowManager).InSingletonScope();
|
Kernel.Bind<IActiveWindowTracker>().ToMethod(getWindowManager).InSingletonScope();
|
||||||
Kernel.Bind<IActiveWindowTracker>().ToMethod(getWindowManager).InSingletonScope();
|
Kernel.Bind<IAutoBinder>().ToMethod(CreateAutoBinder).InSingletonScope();
|
||||||
Kernel.Bind<IAutoBinder>().ToMethod(CreateAutoBinder).InSingletonScope();
|
|
||||||
|
}
|
||||||
}
|
|
||||||
|
/// <summary>Creates and initializd the auto view model binder</summary>
|
||||||
/// <summary>Creates and initializd the auto view model binder</summary>
|
/// <param name="context">
|
||||||
/// <param name="context">
|
/// Context containing environmental informations about the request and the kernel
|
||||||
/// Context containing environmental informations about the request and the kernel
|
/// </param>
|
||||||
/// </param>
|
/// <returns>The view model auto binder that will be used by the application</returns>
|
||||||
/// <returns>The view model auto binder that will be used by the application</returns>
|
protected virtual IAutoBinder CreateAutoBinder(IContext context) {
|
||||||
protected virtual IAutoBinder CreateAutoBinder(IContext context) {
|
return new ConventionBinder();
|
||||||
return new ConventionBinder();
|
}
|
||||||
}
|
|
||||||
|
/// <summary>Retrieves the window manager from the kernel</summary>
|
||||||
/// <summary>Retrieves the window manager from the kernel</summary>
|
/// <param name="context">
|
||||||
/// <param name="context">
|
/// Context containing environmental informations about the request and the kernel
|
||||||
/// Context containing environmental informations about the request and the kernel
|
/// </param>
|
||||||
/// </param>
|
/// <returns>The window manager registered to the kernel</returns>
|
||||||
/// <returns>The window manager registered to the kernel</returns>
|
private static WindowManager getWindowManager(IContext context) {
|
||||||
private static WindowManager getWindowManager(IContext context) {
|
return context.Kernel.Get<WindowManager>();
|
||||||
return context.Kernel.Get<WindowManager>();
|
}
|
||||||
}
|
|
||||||
|
}
|
||||||
}
|
|
||||||
|
} // namespace Nuclex.Windows.Forms.Ninject
|
||||||
} // namespace Nuclex.Windows.Forms.Ninject
|
|
||||||
|
|
|
@ -1,61 +1,60 @@
|
||||||
#region CPL License
|
#region Apache License 2.0
|
||||||
/*
|
/*
|
||||||
Nuclex Framework
|
Nuclex .NET Framework
|
||||||
Copyright (C) 2002-2019 Nuclex Development Labs
|
Copyright (C) 2002-2024 Markus Ewald / Nuclex Development Labs
|
||||||
|
|
||||||
This library is free software; you can redistribute it and/or
|
Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
modify it under the terms of the IBM Common Public License as
|
you may not use this file except in compliance with the License.
|
||||||
published by the IBM Corporation; either version 1.0 of the
|
You may obtain a copy of the License at
|
||||||
License, or (at your option) any later version.
|
|
||||||
|
http://www.apache.org/licenses/LICENSE-2.0
|
||||||
This library is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
Unless required by applicable law or agreed to in writing, software
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
IBM Common Public License for more details.
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
See the License for the specific language governing permissions and
|
||||||
You should have received a copy of the IBM Common Public
|
limitations under the License.
|
||||||
License along with this library
|
*/
|
||||||
*/
|
#endregion // Apache License 2.0
|
||||||
#endregion
|
|
||||||
|
using System;
|
||||||
using System;
|
|
||||||
|
using Ninject;
|
||||||
using Ninject;
|
|
||||||
|
using Nuclex.Windows.Forms.AutoBinding;
|
||||||
using Nuclex.Windows.Forms.AutoBinding;
|
|
||||||
|
namespace Nuclex.Windows.Forms.Ninject {
|
||||||
namespace Nuclex.Windows.Forms.Ninject {
|
|
||||||
|
/// <summary>Window manager that is using Ninject</summary>
|
||||||
/// <summary>Window manager that is using Ninject</summary>
|
public class NinjectWindowManager : WindowManager {
|
||||||
public class NinjectWindowManager : WindowManager {
|
|
||||||
|
/// <summary>Initializes a new window manager</summary>
|
||||||
/// <summary>Initializes a new window manager</summary>
|
/// <param name="kernel">
|
||||||
/// <param name="kernel">
|
/// Ninject kernel the window manager uses to construct view models
|
||||||
/// Ninject kernel the window manager uses to construct view models
|
/// </param>
|
||||||
/// </param>
|
/// <param name="autoBinder">
|
||||||
/// <param name="autoBinder">
|
/// View model binder that will be used to bind all created views to their models
|
||||||
/// View model binder that will be used to bind all created views to their models
|
/// </param>
|
||||||
/// </param>
|
public NinjectWindowManager(IKernel kernel, IAutoBinder autoBinder = null) :
|
||||||
public NinjectWindowManager(IKernel kernel, IAutoBinder autoBinder = null) :
|
base(autoBinder) {
|
||||||
base(autoBinder) {
|
this.kernel = kernel;
|
||||||
this.kernel = kernel;
|
}
|
||||||
}
|
|
||||||
|
/// <summary>Creates an instance of the specified type</summary>
|
||||||
/// <summary>Creates an instance of the specified type</summary>
|
/// <param name="type">Type an instance will be created of</param>
|
||||||
/// <param name="type">Type an instance will be created of</param>
|
/// <returns>The created instance</returns>
|
||||||
/// <returns>The created instance</returns>
|
/// <remarks>
|
||||||
/// <remarks>
|
/// Use this to wire up your dependency injection container. By default,
|
||||||
/// Use this to wire up your dependency injection container. By default,
|
/// the Activator class will be used to create instances which only works
|
||||||
/// the Activator class will be used to create instances which only works
|
/// if all of your view models are concrete classes.
|
||||||
/// if all of your view models are concrete classes.
|
/// </remarks>
|
||||||
/// </remarks>
|
protected override object CreateInstance(Type type) {
|
||||||
protected override object CreateInstance(Type type) {
|
return this.kernel.Get(type);
|
||||||
return this.kernel.Get(type);
|
}
|
||||||
}
|
|
||||||
|
/// <summary>The Ninject kernel used to create new instances</summary>
|
||||||
/// <summary>The Ninject kernel used to create new instances</summary>
|
private readonly IKernel kernel;
|
||||||
private readonly IKernel kernel;
|
|
||||||
|
}
|
||||||
}
|
|
||||||
|
} // namespace Nuclex.Windows.Forms.Ninject
|
||||||
} // namespace Nuclex.Windows.Forms.Ninject
|
|
||||||
|
|
4
packages.config
Normal file
4
packages.config
Normal file
|
@ -0,0 +1,4 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<packages>
|
||||||
|
<package id="Ninject" version="2.2.1.4" targetFramework="net462" />
|
||||||
|
</packages>
|
Loading…
Reference in New Issue
Block a user