Nuclex.Windows.Forms/Source/AsyncProgressBar/AsyncProgressBar.Designer.cs

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namespace Nuclex.Windows.Forms {
partial class AsyncProgressBar {
/// <summary>Required designer variable.</summary>
private System.ComponentModel.IContainer components = null;
/// <summary>Clean up any resources being used.</summary>
/// <param name="disposing">
/// true if managed resources should be disposed; otherwise, false.
/// </param>
protected override void Dispose(bool disposing) {
if(disposing && (components != null)) {
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent() {
components = new System.ComponentModel.Container();
}
#endregion
}
} // namespace Nuclex.Windows.Forms