244 lines
10 KiB
C#
244 lines
10 KiB
C#
|
#region CPL License
|
|||
|
/*
|
|||
|
Nuclex Framework
|
|||
|
Copyright (C) 2002-2019 Nuclex Development Labs
|
|||
|
|
|||
|
This library is free software; you can redistribute it and/or
|
|||
|
modify it under the terms of the IBM Common Public License as
|
|||
|
published by the IBM Corporation; either version 1.0 of the
|
|||
|
License, or (at your option) any later version.
|
|||
|
|
|||
|
This library is distributed in the hope that it will be useful,
|
|||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|||
|
IBM Common Public License for more details.
|
|||
|
|
|||
|
You should have received a copy of the IBM Common Public
|
|||
|
License along with this library
|
|||
|
*/
|
|||
|
#endregion
|
|||
|
|
|||
|
using System;
|
|||
|
using System.ComponentModel;
|
|||
|
using System.Windows.Forms;
|
|||
|
|
|||
|
using Nuclex.Support;
|
|||
|
using Nuclex.Support.Threading;
|
|||
|
|
|||
|
namespace Nuclex.Windows.Forms.ViewModels {
|
|||
|
|
|||
|
/// <summary>View model that can execute tasks in a background thread</summary>
|
|||
|
public abstract class ThreadedViewModel : Observable, IDisposable {
|
|||
|
|
|||
|
#region class ViewModelThreadRunner
|
|||
|
|
|||
|
/// <summary>Thread runner for the threaded view model</summary>
|
|||
|
private class ViewModelThreadRunner : ThreadRunner {
|
|||
|
|
|||
|
/// <summary>Initializes a new thread runner for the threaded view model</summary>
|
|||
|
public ViewModelThreadRunner(ThreadedViewModel viewModel) {
|
|||
|
this.viewModel = viewModel;
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Reports an error</summary>
|
|||
|
/// <param name="exception">Error that will be reported</param>
|
|||
|
protected override void ReportError(Exception exception) {
|
|||
|
this.viewModel.reportErrorFromThread(exception);
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Called when the status of the busy flag changes</summary>
|
|||
|
protected override void BusyChanged() {
|
|||
|
this.viewModel.OnIsBusyChanged();
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>View model the thread runner belongs to</summary>
|
|||
|
private ThreadedViewModel viewModel;
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
#endregion // class ViewModelThreadRunner
|
|||
|
|
|||
|
/// <summary>Initializes a new view model for background processing</summary>
|
|||
|
/// <param name="uiContext">
|
|||
|
/// UI dispatcher that can be used to run callbacks in the UI thread
|
|||
|
/// </param>
|
|||
|
protected ThreadedViewModel(ISynchronizeInvoke uiContext = null) {
|
|||
|
if(uiContext == null) {
|
|||
|
this.uiContext = getMainWindow();
|
|||
|
} else {
|
|||
|
this.uiContext = uiContext;
|
|||
|
}
|
|||
|
|
|||
|
this.reportErrorDelegate = new Action<Exception>(ReportError);
|
|||
|
|
|||
|
this.threadRunner = new ViewModelThreadRunner(this);
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Immediately releases all resources owned by the instance</summary>
|
|||
|
public virtual void Dispose() {
|
|||
|
if(this.threadRunner != null) {
|
|||
|
this.threadRunner.Dispose();
|
|||
|
this.threadRunner = null;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Whether the view model is currently busy executing a task</summary>
|
|||
|
public bool IsBusy {
|
|||
|
get { return this.threadRunner.IsBusy; }
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Reports an error to the user</summary>
|
|||
|
/// <param name="exception">Error that will be reported</param>
|
|||
|
/// <remarks>
|
|||
|
/// <para>
|
|||
|
/// You can use this method as a default handling method for your own error reporting
|
|||
|
/// (displaying the error to the user, logging it or whatever else is appropriate).
|
|||
|
/// </para>
|
|||
|
/// <para>
|
|||
|
/// When <see cref="RunInBackground(System.Action)" /> is used, this method will also
|
|||
|
/// be called in case an exception within the asynchronously running code goes unhandled.
|
|||
|
/// This choice was made because, in the context of UI code, you would wrap any
|
|||
|
/// operations that might fail in a try..catch pair anyway in order to inform
|
|||
|
/// the user instead of aborting the entire application.
|
|||
|
/// </para>
|
|||
|
/// </remarks>
|
|||
|
protected abstract void ReportError(Exception exception);
|
|||
|
|
|||
|
/// <summary>Executes the specified operation in the background</summary>
|
|||
|
/// <param name="action">Action that will be executed in the background</param>
|
|||
|
protected void RunInBackground(Action action) {
|
|||
|
this.threadRunner.RunInBackground(action);
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Executes the specified operation in the background</summary>
|
|||
|
/// <param name="action">Action that will be executed in the background</param>
|
|||
|
protected void RunInBackground(CancellableAction action) {
|
|||
|
this.threadRunner.RunInBackground(action);
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Executes the specified operation in the background</summary>
|
|||
|
/// <param name="action">Action that will be executed in the background</param>
|
|||
|
/// <param name="parameter1">Parameter that will be passed to the action</param>
|
|||
|
protected void RunInBackground<P1>(Action<P1> action, P1 parameter1) {
|
|||
|
this.threadRunner.RunInBackground(action, parameter1);
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Executes the specified operation in the background</summary>
|
|||
|
/// <param name="action">Action that will be executed in the background</param>
|
|||
|
/// <param name="parameter1">Parameter that will be passed to the action</param>
|
|||
|
protected void RunInBackground<P1>(CancellableAction<P1> action, P1 parameter1) {
|
|||
|
this.threadRunner.RunInBackground(action, parameter1);
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Executes the specified operation in the background</summary>
|
|||
|
/// <param name="action">Action that will be executed in the background</param>
|
|||
|
/// <param name="parameter1">First parameter that will be passed to the action</param>
|
|||
|
/// <param name="parameter2">Second parameter that will be passed to the action</param>
|
|||
|
protected void RunInBackground<P1, P2>(Action<P1, P2> action, P1 parameter1, P2 parameter2) {
|
|||
|
this.threadRunner.RunInBackground(action, parameter1, parameter2);
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Executes the specified operation in the background</summary>
|
|||
|
/// <param name="action">Action that will be executed in the background</param>
|
|||
|
/// <param name="parameter1">First parameter that will be passed to the action</param>
|
|||
|
/// <param name="parameter2">Second parameter that will be passed to the action</param>
|
|||
|
protected void RunInBackground<P1, P2>(
|
|||
|
CancellableAction<P1, P2> action, P1 parameter1, P2 parameter2
|
|||
|
) {
|
|||
|
this.threadRunner.RunInBackground(action, parameter1, parameter2);
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Cancels the currently running background operation</summary>
|
|||
|
protected void CancelBackgroundOperation() {
|
|||
|
this.threadRunner.CancelBackgroundOperation();
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Cancels all queued and the currently running background operation</summary>
|
|||
|
protected void CancelAllBackgroundOperations() {
|
|||
|
this.threadRunner.CancelAllBackgroundOperations();
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Whether the background operation has been cancelled</summary>
|
|||
|
//[Obsolete("Please use a method accepting a cancellation token instead of using this")]
|
|||
|
protected bool IsBackgroundOperationCancelled {
|
|||
|
get { return this.threadRunner.IsBackgroundOperationCancelled; }
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Throws an exception if the background operation was cancelled</summary>
|
|||
|
//[Obsolete("Please use a method accepting a cancellation token instead of using this")]
|
|||
|
protected void ThrowIfBackgroundOperationCancelled() {
|
|||
|
this.threadRunner.ThrowIfBackgroundOperationCancelled();
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Executes the specified action in the UI thread</summary>
|
|||
|
/// <param name="action">Action that will be executed in the UI thread</param>
|
|||
|
protected void RunInUIThread(Action action) {
|
|||
|
this.uiContext.Invoke(action, EmptyObjectArray);
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Executes the specified action in the UI thread</summary>
|
|||
|
/// <param name="action">Action that will be executed in the UI thread</param>
|
|||
|
/// <param name="parameter1">Parameter that will be passed to the action</param>
|
|||
|
protected void RunInUIThread<P1>(Action<P1> action, P1 parameter1) {
|
|||
|
this.uiContext.Invoke(action, new object[1] { parameter1 });
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Executes the specified action in the UI thread</summary>
|
|||
|
/// <param name="action">Action that will be executed in the UI thread</param>
|
|||
|
/// <param name="parameter1">First parameter that will be passed to the action</param>
|
|||
|
/// <param name="parameter2">Second parameter that will be passed to the action</param>
|
|||
|
protected void RunInUIThread<P1, P2>(Action<P1, P2> action, P1 parameter1, P2 parameter2) {
|
|||
|
this.uiContext.Invoke(action, new object[2] { parameter1, parameter2 });
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Called when the thread runner's busy flag changes</summary>
|
|||
|
protected virtual void OnIsBusyChanged() {
|
|||
|
OnPropertyChanged(nameof(IsBusy));
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Reports an error that occurred in the runner's background thread</summary>
|
|||
|
/// <param name="exception">Exception that the thread has encountered</param>
|
|||
|
private void reportErrorFromThread(Exception exception) {
|
|||
|
this.uiContext.Invoke(this.reportErrorDelegate, new object[1] { exception });
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Finds the application's main window</summary>
|
|||
|
/// <returns>Main window of the application</returns>
|
|||
|
private static Form getMainWindow() {
|
|||
|
IntPtr mainWindowHandle = System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle;
|
|||
|
|
|||
|
// We can get two things: a list of all open windows and the handle of
|
|||
|
// the window that the process has registered as main window. Use the latter
|
|||
|
// to pick the correct window from the former.
|
|||
|
FormCollection openForms = Application.OpenForms;
|
|||
|
int openFormCount = openForms.Count;
|
|||
|
for(int index = 0; index < openFormCount; ++index) {
|
|||
|
if(openForms[index].IsHandleCreated) {
|
|||
|
if(openForms[index].Handle == mainWindowHandle) {
|
|||
|
return openForms[index];
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// No matching main window found: use the first one in good faith or fail.
|
|||
|
if(openFormCount > 0) {
|
|||
|
return openForms[0];
|
|||
|
} else {
|
|||
|
return null;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>An array of zero objects</summary>
|
|||
|
private static readonly object[] EmptyObjectArray = new object[0];
|
|||
|
|
|||
|
/// <summary>UI dispatcher of the thread in which the view runs</summary>
|
|||
|
private ISynchronizeInvoke uiContext;
|
|||
|
/// <summary>Delegate for the ReportError() method</summary>
|
|||
|
private Action<Exception> reportErrorDelegate;
|
|||
|
/// <summary>Thread runner that manages the view model's thread</summary>
|
|||
|
private ViewModelThreadRunner threadRunner;
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
} // namespace Nuclex.Windows.Forms.ViewModels
|