2019-02-06 18:04:10 +00:00
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#region CPL License
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/*
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Nuclex Framework
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Copyright (C) 2002-2019 Nuclex Development Labs
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This library is free software; you can redistribute it and/or
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modify it under the terms of the IBM Common Public License as
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published by the IBM Corporation; either version 1.0 of the
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License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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IBM Common Public License for more details.
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You should have received a copy of the IBM Common Public
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License along with this library
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*/
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#endregion
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Windows.Forms;
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using Nuclex.Support;
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using Nuclex.Windows.Forms.AutoBinding;
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2019-02-06 18:04:10 +00:00
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using Nuclex.Windows.Forms.Views;
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namespace Nuclex.Windows.Forms {
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/// <summary>Manages an application's windows and views</summary>
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public class WindowManager : Observable, IWindowManager {
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2019-02-06 18:34:47 +00:00
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#region class CancellableDisposer
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/// <summary>Disposes an object that potentially implements IDisposable</summary>
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private struct CancellableDisposer : IDisposable {
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/// <summary>Initializes a new cancellable disposer</summary>
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/// <param name="potentiallyDisposable">
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/// Object that potentially implements IDisposable
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/// </param>
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public CancellableDisposer(object potentiallyDisposable = null) {
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this.potentiallyDisposable = potentiallyDisposable;
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}
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/// <summary>
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/// Disposes the assigned object if the disposer has not been cancelled
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/// </summary>
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public void Dispose() {
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var disposable = this.potentiallyDisposable as IDisposable;
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if(disposable != null) {
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disposable.Dispose();
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}
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}
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/// <summary>Cancels the call to Dispose(), keeping the object alive</summary>
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public void Dismiss() {
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this.potentiallyDisposable = null;
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}
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/// <summary>Assigns a new potentially disposable object</summary>
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/// <param name="potentiallyDisposable">
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/// Potentially disposable object that the disposer will dispose
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/// </param>
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public void Set(object potentiallyDisposable) {
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this.potentiallyDisposable = potentiallyDisposable;
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}
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/// <summary>Object that will be disposed unless the disposer is cancelled</summary>
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private object potentiallyDisposable;
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}
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#endregion // class CancellableDisposer
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/// <summary>Initializes a new window manager</summary>
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/// <param name="autoBinder">
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/// View model binder that will be used to bind all created views to their models
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/// </param>
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public WindowManager(IAutoBinder autoBinder = null) {
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this.autoBinder = autoBinder;
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this.rootWindowActivatedDelegate = rootWindowActivated;
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this.rootWindowClosedDelegate = rootWindowClosed;
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this.viewTypesForViewModels = new ConcurrentDictionary<Type, Type>();
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}
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/// <summary>The currently active top-level or modal window</summary>
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public Form ActiveWindow {
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get { return this.activeWindow; }
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private set {
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if(value != this.activeWindow) {
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this.activeWindow = value;
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OnPropertyChanged(nameof(ActiveWindow));
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}
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}
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}
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/// <summary>Opens a view as a new root window of the application</summary>
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/// <typeparam name="TViewModel">
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/// Type of view model a root window will be opened for
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/// </typeparam>
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/// <param name="viewModel">
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/// View model a window will be opened for. If null, the view model will be
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/// created as well (unless the dialog already specifies one as a resource)
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/// </param>
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/// <param name="disposeOnClose">
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/// Whether the view model should be disposed when the view is closed
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/// </param>
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/// <returns>The window that has been opened by the window manager</returns>
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public Form OpenRoot<TViewModel>(
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TViewModel viewModel = null, bool disposeOnClose = true
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) where TViewModel : class {
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Form window = (Form)CreateView(viewModel);
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window.Activated += this.rootWindowActivatedDelegate;
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window.Closed += this.rootWindowClosedDelegate;
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// If we either created the view model or the user explicitly asked us to
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// dispose his view model, tag the window so that we know to dispose it
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// when we're done (but still allow the user to change his mind)
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if((viewModel == null) || disposeOnClose) {
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window.Tag = "DisposeViewModelOnClose"; // TODO: Wrap SetProp() instead?
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//window.SetValue(DisposeViewModelOnCloseProperty, true);
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}
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window.Show();
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return window;
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}
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/// <summary>Displays a view as a modal window</summary>
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/// <typeparam name="TViewModel">
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/// Type of the view model for which a view will be displayed
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/// </typeparam>
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/// <param name="viewModel">
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/// View model a modal window will be displayed for. If null, the view model will
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/// be created as well (unless the dialog already specifies one as a resource)
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/// </param>
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/// <param name="disposeOnClose">
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/// Whether the view model should be disposed when the view is closed
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/// </param>
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/// <returns>The return value of the modal window</returns>
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public bool? ShowModal<TViewModel>(
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TViewModel viewModel = null, bool disposeOnClose = true
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) where TViewModel : class {
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Form window = (Form)CreateView(viewModel);
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window.Owner = this.activeWindow;
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window.Activated += this.rootWindowActivatedDelegate;
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try {
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// If we either created the view model or the user explicitly asked us to
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// dispose his view model, tag the window so that we know to dispose it
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// when we're done (but still allow the user to change his mind)
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if((viewModel == null) || disposeOnClose) {
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window.Tag = "DisposeViewModelOnClose"; // TODO: Wrap SetProp() instead?
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//window.SetValue(DisposeViewModelOnCloseProperty, true);
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}
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DialogResult result = window.ShowDialog(this.activeWindow);
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if((result == DialogResult.OK) || (result == DialogResult.Yes)) {
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return true;
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} else if((result == DialogResult.Cancel) || (result == DialogResult.No)) {
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return false;
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} else {
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return null;
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}
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}
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finally {
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window.Activated -= this.rootWindowActivatedDelegate;
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ActiveWindow = window.Owner;
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if(shouldDisposeViewModelOnClose(window)) {
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IView windowAsView = window as IView;
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if(windowAsView != null) {
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object viewModelAsObject = windowAsView.DataContext;
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windowAsView.DataContext = null;
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disposeIfDisposable(viewModelAsObject);
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}
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}
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disposeIfDisposable(window);
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}
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}
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/// <summary>Creates the view for the specified view model</summary>
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/// <typeparam name="TViewModel">
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/// Type of view model for which a view will be created
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/// </typeparam>
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/// <param name="viewModel">
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/// View model a view will be created for. If null, the view model will be
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/// created as well (unless the dialog already specifies one as a resource)
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/// </param>
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/// <returns>The view for the specified view model</returns>
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public virtual Control CreateView<TViewModel>(
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TViewModel viewModel = null
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) where TViewModel : class {
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Type viewType = LocateViewForViewModel(typeof(TViewModel));
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Control viewControl = (Control)CreateInstance(viewType);
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using(var viewDisposer = new CancellableDisposer(viewControl)) {
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// Create a view model if none was provided, and in either case assign
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// the view model to the view (provided it implements IView).
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using(var viewModelDisposer = new CancellableDisposer()) {
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IView viewControlAsView = viewControl as IView;
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if(viewModel == null) { // No view model provided, create one
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if(viewControlAsView == null) { // View doesn't implement IView
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viewModel = (TViewModel)CreateInstance(typeof(TViewModel));
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viewModelDisposer.Set(viewModel);
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} else if(viewControlAsView.DataContext == null) { // View has no view model
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viewModel = (TViewModel)CreateInstance(typeof(TViewModel));
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viewModelDisposer.Set(viewModel);
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viewControlAsView.DataContext = viewModel;
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} else { // There's an existing view model
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viewModel = viewControlAsView.DataContext as TViewModel;
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if(viewModel == null) { // The existing view model is another type
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viewModel = (TViewModel)CreateInstance(typeof(TViewModel));
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viewModelDisposer.Set(viewModel);
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viewControlAsView.DataContext = viewModel;
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}
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}
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} else if(viewControlAsView != null) { // Caller has provided a view model
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viewControlAsView.DataContext = viewModel;
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}
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// If an auto binder was provided, automatically bind the view to the view model
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if(this.autoBinder != null) {
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this.autoBinder.Bind(viewControl, viewModel);
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}
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viewModelDisposer.Dismiss(); // Everything went well, we keep the view model
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}
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viewDisposer.Dismiss(); // Everything went well, we keep the view
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}
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return viewControl;
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}
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/// <summary>Locates the view that will be used to a view model</summary>
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/// <param name="viewModelType">
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/// Type of view model for which the view will be located
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/// </param>
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/// <returns>The type of view that should be used for the specified view model</returns>
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protected virtual Type LocateViewForViewModel(Type viewModelType) {
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Type viewType;
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if(!this.viewTypesForViewModels.TryGetValue(viewModelType, out viewType)) {
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string viewName = viewModelType.Name;
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if(viewName.EndsWith("ViewModel")) {
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viewName = viewName.Substring(0, viewName.Length - 9);
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}
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Type[] exportedTypes = viewModelType.Assembly.GetExportedTypes();
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Type[] namespaceTypes = filterTypesByNamespace(exportedTypes, viewModelType.Namespace);
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// First, search the own namespace (because if two identical view models exist in
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// different namespaces, the one in the same namespace is most likely the desired one)
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viewType = findBestMatch(
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namespaceTypes,
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viewName + "View",
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viewName + "Page",
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viewName + "Form",
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viewName + "Window",
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viewName + "Dialog",
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viewName + "Control"
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);
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// If the view model doesn't exist in the same namespace, expand the search to
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// the entire assembly the view is in.
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if(viewType == null) {
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viewType = findBestMatch(
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exportedTypes,
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viewName + "View",
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viewName + "Page",
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viewName + "Form",
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viewName + "Window",
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viewName + "Dialog",
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viewName + "Control"
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);
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}
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// Still no view found? We give up!
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if(viewType == null) {
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throw new InvalidOperationException(
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string.Format("Could not locate view for view model '{0}'", viewModelType.Name)
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);
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}
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this.viewTypesForViewModels.TryAdd(viewModelType, viewType);
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}
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return viewType;
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}
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/// <summary>Creates an instance of the specified type</summary>
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/// <param name="type">Type an instance will be created of</param>
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/// <returns>The created instance</returns>
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/// <remarks>
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/// Use this to wire up your dependency injection container. By default,
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/// the Activator class will be used to create instances which only works
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/// if all of your view models are concrete classes.
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/// </remarks>
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protected virtual object CreateInstance(Type type) {
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return Activator.CreateInstance(type);
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}
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/// <summary>Called when one of the application's root windows is closed</summary>
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/// <param name="sender">Window that has been closed</param>
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/// <param name="arguments">Not used</param>
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private void rootWindowClosed(object sender, EventArgs arguments) {
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Form closedWindow = (Form)sender;
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closedWindow.Closed -= this.rootWindowClosedDelegate;
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closedWindow.Activated -= this.rootWindowActivatedDelegate;
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// If the view model was created just for this view or if the user asked us
|
|
|
|
|
// to dispose of his view model, do so now.
|
|
|
|
|
if(shouldDisposeViewModelOnClose(closedWindow)) {
|
|
|
|
|
IView windowAsView = closedWindow as IView;
|
|
|
|
|
if(windowAsView != null) {
|
|
|
|
|
object viewModelAsObject = windowAsView.DataContext;
|
|
|
|
|
windowAsView.DataContext = null;
|
|
|
|
|
disposeIfDisposable(viewModelAsObject);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
lock(this) {
|
|
|
|
|
ActiveWindow = null;
|
|
|
|
|
}
|
|
|
|
|
}
|
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|
|
/// <summary>Called when one of the application's root windows is activated</summary>
|
|
|
|
|
/// <param name="sender">Window that has been put in the foreground</param>
|
|
|
|
|
/// <param name="arguments">Not used</param>
|
|
|
|
|
private void rootWindowActivated(object sender, EventArgs arguments) {
|
|
|
|
|
lock(this) {
|
|
|
|
|
ActiveWindow = (Form)sender;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>Tries to find the best match for a named type in a list of types</summary>
|
|
|
|
|
/// <param name="types">List of types the search will take place in</param>
|
|
|
|
|
/// <param name="typeNames">
|
|
|
|
|
/// The candidates the method will look for, starting with the best match
|
|
|
|
|
/// </param>
|
|
|
|
|
/// <returns>The best match in the list of types, if any match was found</returns>
|
|
|
|
|
private static Type findBestMatch(Type[] types, params string[] typeNames) {
|
|
|
|
|
int bestMatchFound = typeNames.Length;
|
|
|
|
|
|
|
|
|
|
Type type = null;
|
|
|
|
|
for(int index = 0; index < types.Length; ++index) {
|
|
|
|
|
for(int nameIndex = 0; nameIndex < bestMatchFound; ++nameIndex) {
|
|
|
|
|
if(types[index].Name == typeNames[nameIndex]) {
|
|
|
|
|
bestMatchFound = nameIndex;
|
|
|
|
|
type = types[index];
|
|
|
|
|
|
|
|
|
|
if(bestMatchFound == 0) { // There can be no better match
|
|
|
|
|
return type;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return type;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>Disposes the specified object if it implements IDisposable</summary>
|
|
|
|
|
/// <typeparam name="T">Type of object that will disposed if possible</typeparam>
|
|
|
|
|
/// <param name="instance">Object that the method will attempt to dispose</param>
|
|
|
|
|
private static void disposeIfDisposable<T>(T instance) where T : class {
|
|
|
|
|
var disposable = instance as IDisposable;
|
|
|
|
|
if(disposable != null) {
|
|
|
|
|
disposable.Dispose();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>Determines if the view owns the view model</summary>
|
|
|
|
|
/// <param name="view">View that will be checked for ownership</param>
|
|
|
|
|
/// <returns>True if the view owns the view model</returns>
|
|
|
|
|
private static bool shouldDisposeViewModelOnClose(Control view) {
|
|
|
|
|
string tagAsString = view.Tag as string;
|
|
|
|
|
if(tagAsString != null) {
|
|
|
|
|
return tagAsString.Contains("DisposeViewModelOnClose");
|
|
|
|
|
} else {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>Filters a list of types to contain only those in a specific namespace</summary>
|
|
|
|
|
/// <param name="exportedTypes">List of exported types that will be filtered</param>
|
|
|
|
|
/// <param name="filteredNamespace">
|
|
|
|
|
/// Namespace the types in the filtered list will be in
|
|
|
|
|
/// </param>
|
|
|
|
|
/// <returns>A subset of the specified types that are in the provided namespace</returns>
|
|
|
|
|
private static Type[] filterTypesByNamespace(Type[] exportedTypes, string filteredNamespace) {
|
|
|
|
|
var filteredTypes = new List<Type>(exportedTypes.Length / 2);
|
|
|
|
|
for(int index = 0; index < exportedTypes.Length; ++index) {
|
|
|
|
|
Type exportedType = exportedTypes[index];
|
|
|
|
|
if(exportedType.Namespace == filteredNamespace) {
|
|
|
|
|
filteredTypes.Add(exportedType);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return filteredTypes.ToArray();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>The application's currently active root window</summary>
|
|
|
|
|
private Form activeWindow;
|
|
|
|
|
/// <summary>Invoked when a root window is put in the foreground</summary>
|
|
|
|
|
private EventHandler rootWindowActivatedDelegate;
|
|
|
|
|
/// <summary>Invoked when a root window has been closed</summary>
|
|
|
|
|
private EventHandler rootWindowClosedDelegate;
|
2019-02-06 18:34:47 +00:00
|
|
|
|
/// <summary>View model binder that will be used on all created views</summary>
|
|
|
|
|
private IAutoBinder autoBinder;
|
2019-02-06 18:04:10 +00:00
|
|
|
|
/// <summary>Caches the view types to use for a view model</summary>
|
|
|
|
|
private ConcurrentDictionary<Type, Type> viewTypesForViewModels;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace Nuclex.Windows.Forms
|