2019-02-13 10:30:19 +00:00
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#region CPL License
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/*
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Nuclex Framework
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Copyright (C) 2002-2019 Nuclex Development Labs
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This library is free software; you can redistribute it and/or
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modify it under the terms of the IBM Common Public License as
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published by the IBM Corporation; either version 1.0 of the
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License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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IBM Common Public License for more details.
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You should have received a copy of the IBM Common Public
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License along with this library
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*/
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#endregion
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using System;
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2019-02-11 18:05:06 +00:00
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using System.ComponentModel;
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using System.Windows.Forms;
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namespace Nuclex.Windows.Forms {
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/// <summary>
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/// Proxy stand-in to delay checking for the main window until it has been created
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/// </summary>
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/// <remarks>
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/// <para>
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/// The issue: when the view model for the main window is created, the main window
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/// may only exist as a .NET object, without the underlying operating system window
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/// (done in <see cref="System.Windows.Forms.Control.CreateControl" /> checkable via
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/// <see cref="System.Windows.Forms.Control.IsHandleCreated" />). Not only will things
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/// like <see cref="System.Windows.Forms.Control.Invoke(Delegate)" /> fail, we can't
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/// even locate the main window at that stage.
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/// </para>
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/// <para>
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/// Thus, if the main window cannot be found at the time a view model is created,
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/// this late-checking synchronizer will jump into its place and re-check for
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/// the main window only when something needs to be executed in the UI thread.
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/// </para>
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/// </remarks>
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class LateCheckedSynchronizer : ISynchronizeInvoke {
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/// <summary>Initializes a new late-checked main window synchronizer</summary>
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/// <param name="uiContextFoundCallback"></param>
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public LateCheckedSynchronizer(Action<ISynchronizeInvoke> uiContextFoundCallback) {
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this.uiContextFoundCallback = uiContextFoundCallback;
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}
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/// <summary>Finds the application's main window</summary>
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/// <returns>Main window of the application or null if none has been created</returns>
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/// <remarks>
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/// The application's main window, if it has been created yet
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/// </remarks>
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public static Form GetMainWindow() {
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IntPtr mainWindowHandle = System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle;
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// We can get two things: a list of all open windows and the handle of
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// the window that the process has registered as main window. Use the latter
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// to pick the correct window from the former.
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FormCollection openForms = Application.OpenForms;
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int openFormCount = openForms.Count;
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for(int index = 0; index < openFormCount; ++index) {
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Form form = openForms[index];
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IntPtr handle;
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if(form.InvokeRequired) {
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handle = (IntPtr)form.Invoke(new Func<Form, IntPtr>(getWindowHandle), form);
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} else {
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handle = getWindowHandle(form);
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}
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if(handle != IntPtr.Zero) {
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if(handle == mainWindowHandle) {
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return form;
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}
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}
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}
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// No matching main window found: use the first one in good faith or fail.
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if(openFormCount > 0) {
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return openForms[0];
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} else {
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return null;
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}
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}
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/// <summary>Checks whether the calling thread needs to use Invoke()</summary>
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public bool InvokeRequired {
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get { return getMainWindowOrFail().InvokeRequired; }
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}
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/// <summary>Schedules a method to be run by the main UI thread</summary>
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/// <param name="method">Method that will be scheduled to run</param>
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/// <param name="args">Arguments that will be passed to the method</param>
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/// <returns>An asynchronous result handle that can be used to track the call</returns>
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public IAsyncResult BeginInvoke(Delegate method, object[] args) {
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return getMainWindowOrFail().BeginInvoke(method, args);
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}
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/// <summary>Waits for a call scheduled on the main UI thread to complete</summary>
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/// <param name="result">Asynchronous result handle returned by BeginInvoke()</param>
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/// <returns>The value returned by the method ran in the main UI thread</returns>
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public object EndInvoke(IAsyncResult result) {
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return getMainWindowOrFail().EndInvoke(result);
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}
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/// <summary>Executes a method on the main UI thread and waits for it to complete</summary>
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/// <param name="method">Method that will be run by the main UI thread</param>
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/// <param name="arguments">Arguments that will be passed to the method</param>
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/// <returns>The value returned by the method</returns>
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public object Invoke(Delegate method, object[] arguments) {
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return getMainWindowOrFail().Invoke(method, arguments);
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}
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/// <summary>Retrieves the application's current main window</summary>
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/// <returns>The application's current main window</returns>
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/// <remarks>
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/// If there is no main window, an exception will be thrown
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/// </remarks>
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private Form getMainWindowOrFail() {
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Form mainWindow = GetMainWindow();
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if(mainWindow == null) {
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throw new InvalidOperationException(
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"Could not schedule work for the UI thread because no WinForms UI main window " +
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"was found. Create a main window first or specify the UI synchronization context " +
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"explicitly to the view model."
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);
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}
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if(this.uiContextFoundCallback != null) {
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this.uiContextFoundCallback(mainWindow);
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this.uiContextFoundCallback = null;
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}
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return mainWindow;
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}
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/// <summary>Returns a Form's window handle without forcing its creation</summary>
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/// <param name="form">Form whose window handle will be returned</param>
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/// <returns>The form's window handle of IntPtr.Zero if it has none</returns>
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private static IntPtr getWindowHandle(Form form) {
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if(form.IsHandleCreated) {
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return form.Handle;
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} else {
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return IntPtr.Zero;
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}
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}
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/// <summary>Called when the late-checked synchronizer finds the main window</summary>
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private Action<ISynchronizeInvoke> uiContextFoundCallback;
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}
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} // namespace Nuclex.Windows.Forms
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