Changed license to Apache License 2.0

This commit is contained in:
Markus Ewald 2024-06-14 16:42:33 +02:00 committed by cygon
parent 857917aad5
commit 0037b7de46
47 changed files with 5942 additions and 5849 deletions

View file

@ -1,49 +1,68 @@
namespace Nuclex.Windows.Forms.Controls {
partial class ProgressSpinner {
/// <summary> Required designer variable.</summary>
private System.ComponentModel.IContainer components = null;
/// <summary> Clean up any resources being used.</summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing) {
if(disposing && (components != null)) {
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent() {
this.animationUpdateTimer = new System.Windows.Forms.Timer();
this.SuspendLayout();
//
// animationUpdateTimer
//
this.animationUpdateTimer.Tick += new System.EventHandler(this.animationTimerTicked);
//
// ProgressSpinner
//
this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.Transparent;
this.DoubleBuffered = true;
this.Name = "ProgressSpinner";
this.ResumeLayout(false);
}
#endregion
/// <summary>Timer used to update the progress animation</summary>
private System.Windows.Forms.Timer animationUpdateTimer;
}
} // namespace Nuclex.Windows.Forms.Controls
#region Apache License 2.0
/*
Nuclex .NET Framework
Copyright (C) 2002-2024 Markus Ewald / Nuclex Development Labs
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#endregion // Apache License 2.0
namespace Nuclex.Windows.Forms.Controls {
partial class ProgressSpinner {
/// <summary> Required designer variable.</summary>
private System.ComponentModel.IContainer components = null;
/// <summary> Clean up any resources being used.</summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing) {
if(disposing && (components != null)) {
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent() {
this.animationUpdateTimer = new System.Windows.Forms.Timer();
this.SuspendLayout();
//
// animationUpdateTimer
//
this.animationUpdateTimer.Tick += new System.EventHandler(this.animationTimerTicked);
//
// ProgressSpinner
//
this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.Transparent;
this.DoubleBuffered = true;
this.Name = "ProgressSpinner";
this.ResumeLayout(false);
}
#endregion
/// <summary>Timer used to update the progress animation</summary>
private System.Windows.Forms.Timer animationUpdateTimer;
}
} // namespace Nuclex.Windows.Forms.Controls