Upgrade to .NET 6.0 with updated project file
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Directory.Build.props
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21
Directory.Build.props
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<Project>
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<!--
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This file is required to work around one of the many issues with NuGet.
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https://github.com/NuGet/Home/issues/4463
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If you place two project files side by side, NuGet dumps its 'project.assets.json' file
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into the root 'obj' directory (instead of the intermediate directory below it),
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causing one project to overwrite the other project's dependencies.
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There won't be any buld warning, just suddenly one of the projects won't be able to
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access its dependencies and fail to build.
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Why such a lackluster system was integrated at that level rather than just left to
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(mis)manage the references by updating the project file as needed, I don't know.
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files and
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-->
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<PropertyGroup>
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<MSBuildProjectExtensionsPath>obj\$(MSBuildProjectName)</MSBuildProjectExtensionsPath>
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</PropertyGroup>
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</Project>
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28
Nuclex.Windows.Forms (net-4.6)(net-6.0).csproj
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28
Nuclex.Windows.Forms (net-4.6)(net-6.0).csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>net462;net6.0-windows</TargetFrameworks>
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<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<GenerateDocumentationFile>True</GenerateDocumentationFile>
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<AssemblyName>Nuclex.Windows.Forms</AssemblyName>
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<RootNamespace>Nuclex.Windows.Forms</RootNamespace>
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<IntermediateOutputPath>obj\source</IntermediateOutputPath>
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<UseWindowsForms>true</UseWindowsForms>
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</PropertyGroup>
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<ItemGroup>
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<Compile Remove="Tests\**" />
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<EmbeddedResource Remove="Tests\**" />
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<None Remove="Tests\**" />
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</ItemGroup>
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<ItemGroup>
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<None Remove=".git" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Nuclex.Support\Nuclex.Support (netstandard-2.0).csproj" />
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</ItemGroup>
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</Project>
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@ -1,158 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{B2BFA3EC-3B7B-4EE0-8395-8426B5C7A8B8}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Nuclex.Windows.Forms</RootNamespace>
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<AssemblyName>Nuclex.Windows.Forms</AssemblyName>
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<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\net-4.0\Debug\</OutputPath>
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<DefineConstants>TRACE;DEBUG;UNITTEST</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<DocumentationFile>bin\net-4.0\Debug\Nuclex.Windows.Forms.xml</DocumentationFile>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\net-4.6\Release\</OutputPath>
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<DefineConstants>TRACE;UNITTEST</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<DocumentationFile>bin\net-4.6\Release\Nuclex.Windows.Forms.xml</DocumentationFile>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup>
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<NuGetPackageRoot>$(SolutionDir)third-party\</NuGetPackageRoot>
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</PropertyGroup>
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<PropertyGroup>
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<SignAssembly>true</SignAssembly>
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</PropertyGroup>
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<PropertyGroup>
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<AssemblyOriginatorKeyFile>..\Foundation.snk</AssemblyOriginatorKeyFile>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="nunit.framework, Version=2.7.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
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<HintPath>..\third-party\NUnit.2.7.1\lib\nunit.framework.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Source\AutoBinding\ConventionBinder.cs" />
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<Compile Include="Source\AutoBinding\IAutoBinder.cs" />
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<Compile Include="Source\CommonDialogs\CommonDialogManager.cs" />
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<Compile Include="Source\CommonDialogs\ICommonDialogService.cs" />
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<Compile Include="Source\Controls\ProgressSpinner.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="Source\Controls\ProgressSpinner.Designer.cs">
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<DependentUpon>ProgressSpinner.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\LateCheckedSynchronizer.cs" />
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<Compile Include="Source\Messages\IMessageService.cs" />
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<Compile Include="Source\Messages\MessageEventArgs.cs" />
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<Compile Include="Source\Messages\MessageServiceHelper.cs" />
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<Compile Include="Source\Messages\MessageText.cs" />
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<Compile Include="Source\Messages\StandardMessageBoxManager.cs" />
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<Compile Include="Source\NullActiveWindowTracker.cs" />
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<Compile Include="Source\ViewModels\DialogViewModel.cs" />
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<Compile Include="Source\ViewModels\IMultiPageViewModel.cs" />
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<Compile Include="Source\ViewModels\MultiPageViewModel.cs" />
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<Compile Include="Source\ViewModels\ThreadedAction.cs" />
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<Compile Include="Source\ViewModels\ThreadedDialogViewModel.cs" />
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<Compile Include="Source\ViewModels\ThreadedViewModel.cs" />
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<Compile Include="Source\IActiveWindowTracker.cs" />
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<Compile Include="Source\Views\IView.cs" />
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<Compile Include="Source\IWindowManager.cs" />
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<Compile Include="Source\Views\MultiPageViewForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Source\Views\ViewControl.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="Source\Views\ViewForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Source\WindowManager.cs" />
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<EmbeddedResource Include="Source\Controls\ProgressSpinner.resx">
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<DependentUpon>ProgressSpinner.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Source\ProgressReporter\ProgressReporterForm.resx">
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<DependentUpon>ProgressReporterForm.cs</DependentUpon>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<Compile Include="Source\AsyncProgressBar\AsyncProgressBar.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="Source\AsyncProgressBar\AsyncProgressBar.Designer.cs">
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<DependentUpon>AsyncProgressBar.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\ContainerListView\ContainerListView.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="Source\ContainerListView\ContainerListView.Designer.cs">
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<DependentUpon>ContainerListView.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\ContainerListView\ListViewEmbeddedControl.cs" />
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<Compile Include="Source\ProgressReporter\ProgressReporterForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Source\ProgressReporter\ProgressReporterForm.Designer.cs">
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<DependentUpon>ProgressReporterForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Source\TrackingBar\ToolStripTrackingBar.cs" />
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<Compile Include="Source\TrackingBar\TrackingBar.cs" />
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<Compile Include="Source\TrackingBar\TrackingBar.Designer.cs">
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<DependentUpon>TrackingBar.cs</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\Foundation.snk">
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<Link>Foundation.snk</Link>
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</None>
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<None Include="Dependencies.md" />
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<None Include="License.md" />
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<None Include="Notice.md" />
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<None Include="packages.config" />
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<None Include="ReadMe.md" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Resources\" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Nuclex.Support\Nuclex.Support %28net-4.6%29.csproj">
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<Project>{00567408-4f44-4c00-866e-b04a99e482f2}</Project>
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<Name>Nuclex.Support %28net-4.6%29</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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32
Nuclex.Windows.Forms.Tests (net-4.6)(net-6.0).csproj
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32
Nuclex.Windows.Forms.Tests (net-4.6)(net-6.0).csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>net462;net6.0-windows</TargetFrameworks>
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<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<GenerateDocumentationFile>True</GenerateDocumentationFile>
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<AssemblyName>Nuclex.Windows.Forms.Tests</AssemblyName>
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<RootNamespace>Nuclex.Windows.Forms.Tests</RootNamespace>
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<IntermediateOutputPath>obj\tests</IntermediateOutputPath>
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<UseWindowsForms>true</UseWindowsForms>
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</PropertyGroup>
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<ItemGroup>
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<Compile Remove="Source\**" />
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<EmbeddedResource Remove="Source\**" />
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<None Remove="Source\**" />
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</ItemGroup>
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<ItemGroup>
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<None Remove=".git" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="NUnit" Version="3.14.0" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="Nuclex.Windows.Forms (net-4.6)(net-6.0).csproj" />
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</ItemGroup>
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</Project>
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@ -18,7 +18,6 @@ limitations under the License.
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#endregion // Apache License 2.0
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using System;
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using System.Data;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Linq;
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namespace Nuclex.Windows.Forms.Controls {
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/// <summary>Displays a progress spinner to entertain the user while waiting</summary>
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#if NET6_0_OR_GREATER
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[SupportedOSPlatform("windows")]
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#endif
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public partial class ProgressSpinner : UserControl {
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/// <summary>Number of dots the progress spinner will display</summary>
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#region Apache License 2.0
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/*
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Nuclex .NET Framework
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Copyright (C) 2002-2024 Markus Ewald / Nuclex Development Labs
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#endregion // Apache License 2.0
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using System;
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using System.Windows.Forms;
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namespace Nuclex.Windows.Forms {
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/// <summary>Enables consumer to look up the currently active window</summary>
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public interface IActiveWindowTracker {
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/// <summary>The currently active top-level or modal window</summary>
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/// <remarks>
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/// If windows live in multiple threads, the property change notification for
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/// this property, if supported, might be fired from a different thread.
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/// </remarks>
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Form ActiveWindow { get; }
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}
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} // namespace Nuclex.Windows.Forms
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="NUnit" version="2.7.1" targetFramework="net462" />
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</packages>
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