Followup-Change to the rename from Waitable to Transaction; fixes several comments which were still referring to "Progression", the stone-age name of the concept; fixed a minor grammatical error in the comments
git-svn-id: file:///srv/devel/repo-conversion/nuwi@26 d2e56fa2-650e-0410-a79f-9358c0239efd
This commit is contained in:
parent
4c24b82836
commit
112e5993ef
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@ -47,6 +47,7 @@ namespace Nuclex.Windows.Forms {
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}
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#endregion
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}
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} // namespace Nuclex.Windows.Forms
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@ -42,7 +42,7 @@ namespace Nuclex.Windows.Forms {
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/// <summary>Initializes a new ContainerListView</summary>
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public ContainerListView() {
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this.embeddedControlClickedHandler = new EventHandler(embeddedControlClicked);
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this.embeddedControlClickedDelegate = new EventHandler(embeddedControlClicked);
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this.embeddedControls = new ListViewEmbeddedControlCollection();
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@ -67,12 +67,12 @@ namespace Nuclex.Windows.Forms {
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/// <summary>Called when the list of embedded controls has been cleared</summary>
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/// <param name="sender">Collection that has been cleared of its controls</param>
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/// <param name="e">Not used</param>
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private void embeddedControlsClearing(object sender, EventArgs e) {
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/// <param name="arguments">Not used</param>
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private void embeddedControlsClearing(object sender, EventArgs arguments) {
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this.BeginUpdate();
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try {
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foreach(ListViewEmbeddedControl embeddedControl in this.embeddedControls) {
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embeddedControl.Control.Click -= this.embeddedControlClickedHandler;
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embeddedControl.Control.Click -= this.embeddedControlClickedDelegate;
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this.Controls.Remove(embeddedControl.Control);
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}
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}
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@ -83,30 +83,36 @@ namespace Nuclex.Windows.Forms {
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/// <summary>Called when a control gets removed from the embedded controls list</summary>
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/// <param name="sender">List from which the control has been removed</param>
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/// <param name="e">Event arguments providing a reference to the removed control</param>
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/// <param name="arguments">
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/// Event arguments providing a reference to the removed control
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/// </param>
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private void embeddedControlAdded(
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object sender, ListViewEmbeddedControlCollection.ListViewEmbeddedControlEventArgs e
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object sender,
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ListViewEmbeddedControlCollection.ListViewEmbeddedControlEventArgs arguments
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) {
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e.EmbeddedControl.Control.Click += this.embeddedControlClickedHandler;
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this.Controls.Add(e.EmbeddedControl.Control);
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arguments.EmbeddedControl.Control.Click += this.embeddedControlClickedDelegate;
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this.Controls.Add(arguments.EmbeddedControl.Control);
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}
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/// <summary>Called when a control gets added to the embedded controls list</summary>
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/// <param name="sender">List to which the control has been added</param>
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/// <param name="e">Event arguments providing a reference to the added control</param>
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/// <param name="arguments">
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/// Event arguments providing a reference to the added control
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/// </param>
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private void embeddedControlRemoved(
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object sender, ListViewEmbeddedControlCollection.ListViewEmbeddedControlEventArgs e
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object sender,
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ListViewEmbeddedControlCollection.ListViewEmbeddedControlEventArgs arguments
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) {
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if(this.Controls.Contains(e.EmbeddedControl.Control)) {
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e.EmbeddedControl.Control.Click -= this.embeddedControlClickedHandler;
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this.Controls.Remove(e.EmbeddedControl.Control);
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if(this.Controls.Contains(arguments.EmbeddedControl.Control)) {
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arguments.EmbeddedControl.Control.Click -= this.embeddedControlClickedDelegate;
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this.Controls.Remove(arguments.EmbeddedControl.Control);
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}
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}
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/// <summary>Called when an embedded control has been clicked on</summary>
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/// <param name="sender">Embedded control that has been clicked</param>
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/// <param name="e">Not used</param>
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private void embeddedControlClicked(object sender, EventArgs e) {
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/// <param name="arguments">Not used</param>
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private void embeddedControlClicked(object sender, EventArgs arguments) {
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this.BeginUpdate();
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try {
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@ -174,7 +180,7 @@ namespace Nuclex.Windows.Forms {
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}
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/// <summary>Event handler for when embedded controls are clicked on</summary>
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private EventHandler embeddedControlClickedHandler;
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private EventHandler embeddedControlClickedDelegate;
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/// <summary>Controls being embedded in this ListView</summary>
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private ListViewEmbeddedControlCollection embeddedControls;
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@ -80,7 +80,7 @@ namespace Nuclex.Windows.Forms {
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OnControlRemoved(value);
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}
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// These three methods don't need to be override since their current implementations
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// These three methods don't need an override since their current implementations
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// in the .NET Framework 2.0 all call the Remove() method on each individual control.
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// The ControlAdded/ControlRemoved events weren't in the original class and there
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// are other designs you could use to guarantee that removed controls get disposed
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@ -43,36 +43,36 @@ namespace Nuclex.Windows.Forms {
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}
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/// <summary>
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/// Shows the progress reporter until the specified progression has ended.
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/// Shows the progress reporter until the specified transaction has ended.
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/// </summary>
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/// <param name="progression">
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/// Progression for whose duration to show the progress reporter
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/// <param name="transaction">
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/// Transaction for whose duration to show the progress reporter
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/// </param>
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public static void Track(Waitable progression) {
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Track(null, progression);
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public static void Track(Transaction transaction) {
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Track(null, transaction);
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}
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/// <summary>
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/// Shows the progress reporter until the specified progression has ended.
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/// Shows the progress reporter until the specified transaction has ended.
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/// </summary>
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/// <param name="windowTitle">
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/// Text to be shown in the progress reporter's title bar
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/// </param>
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/// <param name="waitable">
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/// <param name="transaction">
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/// Process for whose duration to show the progress reporter
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/// </param>
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public static void Track(string windowTitle, Waitable waitable) {
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public static void Track(string windowTitle, Transaction transaction) {
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// Small optimization to avoid the lengthy control creation when the waitable
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// Small optimization to avoid the lengthy control creation when the background
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// process has already ended. This is an accepted race condition: If the process
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// finishes right after this line, it doesn't change the outcome, it just
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// causes the progress dialog to be constructed needlessly.
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if(waitable.Ended)
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if(transaction.Ended)
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return;
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// Open the form and let it monitor the progression's state
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// Open the form and let it monitor the transaction's state
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using(ProgressReporterForm theForm = new ProgressReporterForm()) {
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theForm.track(windowTitle, waitable);
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theForm.track(windowTitle, transaction);
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}
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}
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@ -83,57 +83,58 @@ namespace Nuclex.Windows.Forms {
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base.OnClosing(e);
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// Only allow the form to close when the form is ready to close and the
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// progression being tracked has also finished.
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// transaction being tracked has also finished.
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e.Cancel = (Thread.VolatileRead(ref this.state) < 2);
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}
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/// <summary>
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/// Shows the progress reporter until the specified progression has ended.
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/// Shows the progress reporter until the specified transaction has ended.
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/// </summary>
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/// <param name="windowTitle">
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/// Text to be shown in the progress reporter's title bar
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/// </param>
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/// <param name="waitable">
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/// Waitable for whose duration to show the progress reporter
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/// <param name="transaction">
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/// Transaction for whose duration to show the progress reporter
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/// </param>
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private void track(string windowTitle, Waitable waitable) {
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private void track(string windowTitle, Transaction transaction) {
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// Set the window title if the user wants to use a custom one
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if(windowTitle != null)
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Text = windowTitle;
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// Only enable the cancel button if the progression can be aborted
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this.abortReceiver = (waitable as IAbortable);
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// Only enable the cancel button if the transaction can be aborted
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this.abortReceiver = (transaction as IAbortable);
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this.cancelButton.Enabled = (this.abortReceiver != null);
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// Make sure the progress bar control has been created (otherwise, we've got
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// a chance that BeginInvoke() would fail if the first progress notification
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// arrived before we called ShowDialog()!)
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{ IntPtr tempDummy = this.progressBar.Handle; }
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// Subscribe the form to the progression it is supposed to monitor.
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// Careful: With the new 'Waitable' design, this can cause the asyncEndedDelegate
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// Subscribe the form to the transaction it is supposed to monitor.
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// Careful: With the new design, this can cause the asyncEndedDelegate()
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// callback to be called immediately and synchronously!
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waitable.AsyncEnded += this.asyncEndedDelegate;
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IProgressReporter progressReporter = waitable as IProgressReporter;
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transaction.AsyncEnded += this.asyncEndedDelegate;
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IProgressReporter progressReporter = transaction as IProgressReporter;
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if(progressReporter != null)
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progressReporter.AsyncProgressChanged += this.asyncProgressChangedDelegate;
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// The progression might have ended before this line was reached, if that's
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// The transaction might have ended before this line was reached, if that's
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// the case, we don't show the dialog at all.
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if(!waitable.Ended)
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if(!transaction.Ended)
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ShowDialog();
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// We're done, unsubscribe from the progression's events again
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progressReporter = waitable as IProgressReporter;
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if(progressReporter != null)
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// We're done, unsubscribe from the transaction's events again
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progressReporter = transaction as IProgressReporter;
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if(progressReporter != null) {
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progressReporter.AsyncProgressChanged -= this.asyncProgressChangedDelegate;
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waitable.AsyncEnded -= this.asyncEndedDelegate;
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}
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transaction.AsyncEnded -= this.asyncEndedDelegate;
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}
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/// <summary>Called when the progression has ended</summary>
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/// <param name="sender">Progression that has ended</param>
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/// <summary>Called when the transaction has ended</summary>
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/// <param name="sender">Transaction that has ended</param>
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/// <param name="arguments">Not used</param>
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private void asyncEnded(object sender, EventArgs arguments) {
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@ -143,19 +144,20 @@ namespace Nuclex.Windows.Forms {
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// Close the dialog. Ensure the Close() method is invoked from the
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// same thread the dialog was created in.
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if(InvokeRequired)
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if(InvokeRequired) {
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Invoke(new MethodInvoker(Close));
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else
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} else {
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Close();
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}
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}
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}
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/// <summary>Called when the tracked progression's progress updates</summary>
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/// <param name="sender">Progression whose progress has been updated</param>
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/// <summary>Called when the tracked transaction's progress updates</summary>
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/// <param name="sender">Transaction whose progress has been updated</param>
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/// <param name="arguments">
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/// Contains the new progress achieved by the progression
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/// Contains the new progress achieved by the transaction
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/// </param>
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private void asyncProgressChanged(object sender, ProgressReportEventArgs arguments) {
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/// close request arrives at an inappropriate time.
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/// </summary>
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/// <param name="sender">Timer that has ticked</param>
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/// <param name="e">Not used</param>
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private void controlCreationTimerTicked(object sender, EventArgs e) {
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/// <param name="arguments">Not used</param>
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private void controlCreationTimerTicked(object sender, EventArgs arguments) {
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// This timer is intended to run only once to find out when the dialog has
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// been fully constructed and is running its message pump. So we'll disable
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@ -188,8 +190,9 @@ namespace Nuclex.Windows.Forms {
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// If the new state is 2, then the form was requested to close before it had
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// been fully constructed, so we should close it now!
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if(Interlocked.Increment(ref this.state) == 2)
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if(Interlocked.Increment(ref this.state) == 2) {
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Close();
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}
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}
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@ -197,8 +200,8 @@ namespace Nuclex.Windows.Forms {
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/// Aborts the background operation when the user clicks the cancel button
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/// </summary>
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/// <param name="sender">Button that has been clicked</param>
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/// <param name="e">Not used</param>
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private void cancelClicked(object sender, EventArgs e) {
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/// <param name="arguments">Not used</param>
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private void cancelClicked(object sender, EventArgs arguments) {
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if(this.abortReceiver != null) {
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@ -226,10 +229,10 @@ namespace Nuclex.Windows.Forms {
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/// 2: Ready to close and close requested, triggers close
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/// </remarks>
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private int state;
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/// <summary>Whether we're receiving progress updates from the progression</summary>
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/// <summary>Whether we're receiving progress updates from the transaction</summary>
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/// <remarks>
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/// 0: No progress updates have arrived so far
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/// 1: We have received at least one progress update from the progression
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/// 1: We have received at least one progress update from the transaction
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/// </remarks>
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private int areProgressUpdatesIncoming;
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/// <summary>
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@ -26,23 +26,23 @@ namespace Nuclex.Windows.Forms {
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get { return base.Control as TrackingBar; }
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}
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/// <summary>Tracks the specified progression in the tracking bar</summary>
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/// <param name="progression">Progression to be tracked</param>
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public void Track(Waitable progression) {
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TrackingBarControl.Track(progression);
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/// <summary>Tracks the specified transaction in the tracking bar</summary>
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/// <param name="transaction">Transaction to be tracked</param>
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public void Track(Transaction transaction) {
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TrackingBarControl.Track(transaction);
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}
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/// <summary>Tracks the specified progression in the tracking bar</summary>
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/// <param name="progression">Progression to be tracked</param>
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/// <param name="weight">Weight of this progression in the total progress</param>
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public void Track(Waitable progression, float weight) {
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TrackingBarControl.Track(progression, weight);
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/// <summary>Tracks the specified transaction in the tracking bar</summary>
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/// <param name="transaction">Transaction to be tracked</param>
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/// <param name="weight">Weight of this transaction in the total progress</param>
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public void Track(Transaction transaction, float weight) {
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TrackingBarControl.Track(transaction, weight);
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}
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/// <summary>Stops tracking the specified progression</summary>
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/// <param name="progression">Progression to stop tracking</param>
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public void Untrack(Waitable progression) {
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TrackingBarControl.Untrack(progression);
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/// <summary>Stops tracking the specified transaction</summary>
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/// <param name="transaction">Transaction to stop tracking</param>
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public void Untrack(Transaction transaction) {
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TrackingBarControl.Untrack(transaction);
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}
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/// <summary>Default size of the hosted control</summary>
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@ -82,8 +82,8 @@ namespace Nuclex.Windows.Forms {
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/// visibility changes.
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/// </summary>
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/// <param name="sender">Tracking bar control whose visiblity has changed</param>
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/// <param name="e">Not used</param>
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private void trackingBarVisibleChanged(object sender, EventArgs e) {
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/// <param name="arguments">Not used</param>
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private void trackingBarVisibleChanged(object sender, EventArgs arguments) {
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base.Visible = TrackingBarControl.Visible;
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}
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@ -58,51 +58,52 @@ namespace Nuclex.Windows.Forms {
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this.tracker.AsyncProgressChanged += this.asyncProgressUpdateDelegate;
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}
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/// <summary>Tracks the specified progression in the tracking bar</summary>
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/// <param name="progression">Progression to be tracked</param>
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public void Track(Waitable progression) {
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this.tracker.Track(progression);
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/// <summary>Tracks the specified transaction in the tracking bar</summary>
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/// <param name="transaction">Transaction to be tracked</param>
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public void Track(Transaction transaction) {
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this.tracker.Track(transaction);
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}
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/// <summary>Tracks the specified progression in the tracking bar</summary>
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/// <param name="progression">Progression to be tracked</param>
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/// <param name="weight">Weight of this progression in the total progress</param>
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public void Track(Waitable progression, float weight) {
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this.tracker.Track(progression, weight);
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/// <summary>Tracks the specified transaction in the tracking bar</summary>
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/// <param name="transaction">Transaction to be tracked</param>
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/// <param name="weight">Weight of this transaction in the total progress</param>
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public void Track(Transaction transaction, float weight) {
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this.tracker.Track(transaction, weight);
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}
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/// <summary>Stops tracking the specified progression</summary>
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/// <param name="progression">Progression to stop tracking</param>
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public void Untrack(Waitable progression) {
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this.tracker.Untrack(progression);
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/// <summary>Stops tracking the specified transaction</summary>
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/// <param name="transaction">Transaction to stop tracking</param>
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public void Untrack(Transaction transaction) {
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this.tracker.Untrack(transaction);
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}
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/// <summary>
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/// Called when the summed progressed of the tracked progressions has changed
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/// Called when the summed progressed of the tracked transaction has changed
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/// </summary>
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/// <param name="sender">Progression whose progress has changed</param>
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/// <param name="arguments">Contains the progress achieved by the progression</param>
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/// <param name="sender">Transaction whose progress has changed</param>
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/// <param name="arguments">Contains the progress achieved by the transaction</param>
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private void asyncProgressUpdated(
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object sender, ProgressReportEventArgs arguments
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) {
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AsyncSetValue(arguments.Progress);
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}
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/// <summary>Called when the tracker becomes enters of leaves the idle state</summary>
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/// <param name="sender">Tracker that has entered or left the idle state</param>
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/// <param name="arguments">Contains the new idle state</param>
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private void asyncIdleStateChanged(object sender, IdleStateEventArgs arguments) {
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// Do a fully synchronous update of the idle state. This update must not be
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// lost because otherwise, the progress bar might stay on-screen when in fact,
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// the background operation has already finished and nothing is happening anymore.
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this.isIdle = arguments.Idle;
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// Update the bar's idle state
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if(InvokeRequired)
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if(InvokeRequired) {
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Invoke(this.updateIdleStateDelegate);
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else
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} else {
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updateIdleState();
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}
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}
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@ -123,9 +124,9 @@ namespace Nuclex.Windows.Forms {
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private ProgressTracker tracker;
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/// <summary>Delegate for the idle state update method</summary>
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private MethodInvoker updateIdleStateDelegate;
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/// <summary>Delegate for the OnAsyncProgressionEnded method</summary>
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/// <summary>Delegate for the asyncIdleStateChanged() method</summary>
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private EventHandler<IdleStateEventArgs> asyncIdleStateChangedDelegate;
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/// <summary>Delegate for the OnAsyncProgressionProgressUpdated method</summary>
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/// <summary>Delegate for the asyncProgressUpdate() method</summary>
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private EventHandler<ProgressReportEventArgs> asyncProgressUpdateDelegate;
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}
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