Project is now architecture-independent since Nuclex.Support (which is used by Nuclex.Windows.Forms) is no longer bound to x86 (XNA dependencies have been moved to Nuclex.Game)
git-svn-id: file:///srv/devel/repo-conversion/nuwi@24 d2e56fa2-650e-0410-a79f-9358c0239efd
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@ -52,24 +52,6 @@
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<WarningLevel>4</WarningLevel>
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<DocumentationFile>Documents\Nuclex.Windows.Forms.xml</DocumentationFile>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x86\Debug\</OutputPath>
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<DefineConstants>TRACE;DEBUG;UNITTEST</DefineConstants>
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<DocumentationFile>Documents\Nuclex.Windows.Forms.xml</DocumentationFile>
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<DebugType>full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<OutputPath>bin\x86\Release\</OutputPath>
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<DefineConstants>TRACE;UNITTEST</DefineConstants>
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<DocumentationFile>Documents\Nuclex.Windows.Forms.xml</DocumentationFile>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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@ -7,8 +7,8 @@ using System.Text;
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using System.Windows.Forms;
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using System.Threading;
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using Nuclex.Support.Tracking;
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using Nuclex.Support.Scheduling;
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using Nuclex.Support.Tracking;
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namespace Nuclex.Windows.Forms {
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